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Diffstat (limited to 'src/qmlmodels/qqmllistmodel.cpp')
-rw-r--r-- | src/qmlmodels/qqmllistmodel.cpp | 2900 |
1 files changed, 2900 insertions, 0 deletions
diff --git a/src/qmlmodels/qqmllistmodel.cpp b/src/qmlmodels/qqmllistmodel.cpp new file mode 100644 index 0000000000..5b5bcd8464 --- /dev/null +++ b/src/qmlmodels/qqmllistmodel.cpp @@ -0,0 +1,2900 @@ +/**************************************************************************** +** +** Copyright (C) 2016 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQml module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qqmllistmodel_p_p.h" +#include "qqmllistmodelworkeragent_p.h" +#include <private/qqmlopenmetaobject_p.h> +#include <private/qqmljsast_p.h> +#include <private/qqmljsengine_p.h> +#include <private/qjsvalue_p.h> + +#include <private/qqmlcustomparser_p.h> +#include <private/qqmlengine_p.h> +#include <private/qqmlnotifier_p.h> + +#include <private/qv4object_p.h> +#include <private/qv4dateobject_p.h> +#include <private/qv4objectiterator_p.h> +#include <private/qv4alloca_p.h> +#include <private/qv4lookup_p.h> + +#include <qqmlcontext.h> +#include <qqmlinfo.h> + +#include <QtCore/qdebug.h> +#include <QtCore/qstack.h> +#include <QXmlStreamReader> +#include <QtCore/qdatetime.h> +#include <QScopedValueRollback> + +Q_DECLARE_METATYPE(const QV4::CompiledData::Binding*); + +QT_BEGIN_NAMESPACE + +// Set to 1024 as a debugging aid - easier to distinguish uids from indices of elements/models. +enum { MIN_LISTMODEL_UID = 1024 }; + +static QAtomicInt uidCounter(MIN_LISTMODEL_UID); + +template <typename T> +static bool isMemoryUsed(const char *mem) +{ + for (size_t i=0 ; i < sizeof(T) ; ++i) { + if (mem[i] != 0) + return true; + } + + return false; +} + +static QString roleTypeName(ListLayout::Role::DataType t) +{ + static const QString roleTypeNames[] = { + QStringLiteral("String"), QStringLiteral("Number"), QStringLiteral("Bool"), + QStringLiteral("List"), QStringLiteral("QObject"), QStringLiteral("VariantMap"), + QStringLiteral("DateTime"), QStringLiteral("Function") + }; + + if (t > ListLayout::Role::Invalid && t < ListLayout::Role::MaxDataType) + return roleTypeNames[t]; + + return QString(); +} + +const ListLayout::Role &ListLayout::getRoleOrCreate(const QString &key, Role::DataType type) +{ + QStringHash<Role *>::Node *node = roleHash.findNode(key); + if (node) { + const Role &r = *node->value; + if (type != r.type) + qmlWarning(nullptr) << QStringLiteral("Can't assign to existing role '%1' of different type [%2 -> %3]").arg(r.name).arg(roleTypeName(type)).arg(roleTypeName(r.type)); + return r; + } + + return createRole(key, type); +} + +const ListLayout::Role &ListLayout::getRoleOrCreate(QV4::String *key, Role::DataType type) +{ + QStringHash<Role *>::Node *node = roleHash.findNode(key); + if (node) { + const Role &r = *node->value; + if (type != r.type) + qmlWarning(nullptr) << QStringLiteral("Can't assign to existing role '%1' of different type [%2 -> %3]").arg(r.name).arg(roleTypeName(type)).arg(roleTypeName(r.type)); + return r; + } + + QString qkey = key->toQString(); + + return createRole(qkey, type); +} + +const ListLayout::Role &ListLayout::createRole(const QString &key, ListLayout::Role::DataType type) +{ + const int dataSizes[] = { sizeof(StringOrTranslation), sizeof(double), sizeof(bool), sizeof(ListModel *), sizeof(QPointer<QObject>), sizeof(QVariantMap), sizeof(QDateTime), sizeof(QJSValue) }; + const int dataAlignments[] = { sizeof(StringOrTranslation), sizeof(double), sizeof(bool), sizeof(ListModel *), sizeof(QObject *), sizeof(QVariantMap), sizeof(QDateTime), sizeof(QJSValue) }; + + Role *r = new Role; + r->name = key; + r->type = type; + + if (type == Role::List) { + r->subLayout = new ListLayout; + } else { + r->subLayout = nullptr; + } + + int dataSize = dataSizes[type]; + int dataAlignment = dataAlignments[type]; + + int dataOffset = (currentBlockOffset + dataAlignment-1) & ~(dataAlignment-1); + if (dataOffset + dataSize > ListElement::BLOCK_SIZE) { + r->blockIndex = ++currentBlock; + r->blockOffset = 0; + currentBlockOffset = dataSize; + } else { + r->blockIndex = currentBlock; + r->blockOffset = dataOffset; + currentBlockOffset = dataOffset + dataSize; + } + + int roleIndex = roles.count(); + r->index = roleIndex; + + roles.append(r); + roleHash.insert(key, r); + + return *r; +} + +ListLayout::ListLayout(const ListLayout *other) : currentBlock(0), currentBlockOffset(0) +{ + const int otherRolesCount = other->roles.count(); + roles.reserve(otherRolesCount); + for (int i=0 ; i < otherRolesCount; ++i) { + Role *role = new Role(other->roles[i]); + roles.append(role); + roleHash.insert(role->name, role); + } + currentBlockOffset = other->currentBlockOffset; + currentBlock = other->currentBlock; +} + +ListLayout::~ListLayout() +{ + qDeleteAll(roles); +} + +void ListLayout::sync(ListLayout *src, ListLayout *target) +{ + int roleOffset = target->roles.count(); + int newRoleCount = src->roles.count() - roleOffset; + + for (int i=0 ; i < newRoleCount ; ++i) { + Role *role = new Role(src->roles[roleOffset + i]); + target->roles.append(role); + target->roleHash.insert(role->name, role); + } + + target->currentBlockOffset = src->currentBlockOffset; + target->currentBlock = src->currentBlock; +} + +ListLayout::Role::Role(const Role *other) +{ + name = other->name; + type = other->type; + blockIndex = other->blockIndex; + blockOffset = other->blockOffset; + index = other->index; + if (other->subLayout) + subLayout = new ListLayout(other->subLayout); + else + subLayout = nullptr; +} + +ListLayout::Role::~Role() +{ + delete subLayout; +} + +const ListLayout::Role *ListLayout::getRoleOrCreate(const QString &key, const QVariant &data) +{ + Role::DataType type; + + switch (data.type()) { + case QVariant::Double: type = Role::Number; break; + case QVariant::Int: type = Role::Number; break; + case QVariant::Bool: type = Role::Bool; break; + case QVariant::String: type = Role::String; break; + case QVariant::Map: type = Role::VariantMap; break; + case QVariant::DateTime: type = Role::DateTime; break; + case QVariant::UserType: { + if (data.userType() == qMetaTypeId<QJSValue>() && + data.value<QJSValue>().isCallable()) { + type = Role::Function; + break; + } else if (data.userType() == qMetaTypeId<const QV4::CompiledData::Binding*>() + && data.value<const QV4::CompiledData::Binding*>()->isTranslationBinding()) { + type = Role::String; + break; + } else { + type = Role::List; + break; + } + } + default: type = Role::Invalid; break; + } + + if (type == Role::Invalid) { + qmlWarning(nullptr) << "Can't create role for unsupported data type"; + return nullptr; + } + + return &getRoleOrCreate(key, type); +} + +const ListLayout::Role *ListLayout::getExistingRole(const QString &key) const +{ + Role *r = nullptr; + QStringHash<Role *>::Node *node = roleHash.findNode(key); + if (node) + r = node->value; + return r; +} + +const ListLayout::Role *ListLayout::getExistingRole(QV4::String *key) const +{ + Role *r = nullptr; + QStringHash<Role *>::Node *node = roleHash.findNode(key); + if (node) + r = node->value; + return r; +} + +StringOrTranslation::StringOrTranslation(const QString &s) +{ + d.setFlag(); + setString(s); +} + +StringOrTranslation::StringOrTranslation(const QV4::CompiledData::Binding *binding) +{ + d.setFlag(); + clear(); + d = binding; +} + +StringOrTranslation::~StringOrTranslation() +{ + clear(); +} + +void StringOrTranslation::setString(const QString &s) +{ + d.setFlag(); + clear(); + QStringData *stringData = const_cast<QString &>(s).data_ptr(); + d = stringData; + if (stringData) + stringData->ref.ref(); +} + +void StringOrTranslation::setTranslation(const QV4::CompiledData::Binding *binding) +{ + d.setFlag(); + clear(); + d = binding; +} + +QString StringOrTranslation::toString(const QQmlListModel *owner) const +{ + if (d.isNull()) + return QString(); + if (d.isT1()) { + QStringDataPtr holder = { d.asT1() }; + holder.ptr->ref.ref(); + return QString(holder); + } + if (!owner) + return QString(); + return d.asT2()->valueAsString(owner->m_compilationUnit.data()); +} + +QString StringOrTranslation::asString() const +{ + if (d.isNull()) + return QString(); + if (!d.isT1()) + return QString(); + QStringDataPtr holder = { d.asT1() }; + holder.ptr->ref.ref(); + return QString(holder); +} + +void StringOrTranslation::clear() +{ + if (QStringData *strData = d.isT1() ? d.asT1() : nullptr) { + if (!strData->ref.deref()) + QStringData::deallocate(strData); + } + d = static_cast<QStringData *>(nullptr); +} + +QObject *ListModel::getOrCreateModelObject(QQmlListModel *model, int elementIndex) +{ + ListElement *e = elements[elementIndex]; + if (e->m_objectCache == nullptr) { + void *memory = operator new(sizeof(QObject) + sizeof(QQmlData)); + void *ddataMemory = ((char *)memory) + sizeof(QObject); + e->m_objectCache = new (memory) QObject; + QQmlData *ddata = new (ddataMemory) QQmlData; + ddata->ownMemory = false; + QObjectPrivate::get(e->m_objectCache)->declarativeData = ddata; + (void)new ModelNodeMetaObject(e->m_objectCache, model, elementIndex); + } + return e->m_objectCache; +} + +bool ListModel::sync(ListModel *src, ListModel *target) +{ + // Sanity check + + bool hasChanges = false; + + // Build hash of elements <-> uid for each of the lists + QHash<int, ElementSync> elementHash; + for (int i = 0; i < target->elements.count(); ++i) { + ListElement *e = target->elements.at(i); + int uid = e->getUid(); + ElementSync sync; + sync.target = e; + sync.targetIndex = i; + elementHash.insert(uid, sync); + } + for (int i = 0; i < src->elements.count(); ++i) { + ListElement *e = src->elements.at(i); + int uid = e->getUid(); + + QHash<int, ElementSync>::iterator it = elementHash.find(uid); + if (it == elementHash.end()) { + ElementSync sync; + sync.src = e; + sync.srcIndex = i; + elementHash.insert(uid, sync); + } else { + ElementSync &sync = it.value(); + sync.src = e; + sync.srcIndex = i; + } + } + + QQmlListModel *targetModel = target->m_modelCache; + + // Get list of elements that are in the target but no longer in the source. These get deleted first. + int rowsRemoved = 0; + for (int i = 0 ; i < target->elements.count() ; ++i) { + ListElement *element = target->elements.at(i); + ElementSync &s = elementHash.find(element->getUid()).value(); + Q_ASSERT(s.targetIndex >= 0); + // need to update the targetIndex, to keep it correct after removals + s.targetIndex -= rowsRemoved; + if (s.src == nullptr) { + Q_ASSERT(s.targetIndex == i); + hasChanges = true; + if (targetModel) + targetModel->beginRemoveRows(QModelIndex(), i, i); + s.target->destroy(target->m_layout); + target->elements.removeOne(s.target); + delete s.target; + if (targetModel) + targetModel->endRemoveRows(); + ++rowsRemoved; + --i; + continue; + } + } + + // Sync the layouts + ListLayout::sync(src->m_layout, target->m_layout); + + // Clear the target list, and append in correct order from the source + target->elements.clear(); + for (int i = 0; i < src->elements.count(); ++i) { + ListElement *srcElement = src->elements.at(i); + ElementSync &s = elementHash.find(srcElement->getUid()).value(); + Q_ASSERT(s.srcIndex >= 0); + ListElement *targetElement = s.target; + if (targetElement == nullptr) { + targetElement = new ListElement(srcElement->getUid()); + } + s.changedRoles = ListElement::sync(srcElement, src->m_layout, targetElement, target->m_layout); + target->elements.append(targetElement); + } + + target->updateCacheIndices(); + + // Update values stored in target meta objects + for (int i=0 ; i < target->elements.count() ; ++i) { + ListElement *e = target->elements[i]; + if (ModelNodeMetaObject *mo = e->objectCache()) + mo->updateValues(); + } + + // now emit the change notifications required. This can be safely done, as we're only emitting changes, moves and inserts, + // so the model indices can't be out of bounds + // + // to ensure things are kept in the correct order, emit inserts and moves first. This shouls ensure all persistent + // model indices are updated correctly + int rowsInserted = 0; + for (int i = 0 ; i < target->elements.count() ; ++i) { + ListElement *element = target->elements.at(i); + ElementSync &s = elementHash.find(element->getUid()).value(); + Q_ASSERT(s.srcIndex >= 0); + s.srcIndex += rowsInserted; + if (s.srcIndex != s.targetIndex) { + if (targetModel) { + if (s.targetIndex == -1) { + targetModel->beginInsertRows(QModelIndex(), i, i); + targetModel->endInsertRows(); + } else { + targetModel->beginMoveRows(QModelIndex(), i, i, QModelIndex(), s.srcIndex); + targetModel->endMoveRows(); + } + } + hasChanges = true; + ++rowsInserted; + } + if (s.targetIndex != -1 && !s.changedRoles.isEmpty()) { + QModelIndex idx = targetModel->createIndex(i, 0); + if (targetModel) + targetModel->dataChanged(idx, idx, s.changedRoles); + hasChanges = true; + } + } + return hasChanges; +} + +ListModel::ListModel(ListLayout *layout, QQmlListModel *modelCache) : m_layout(layout), m_modelCache(modelCache) +{ +} + +void ListModel::destroy() +{ + for (const auto &destroyer : remove(0, elements.count())) + destroyer(); + + m_layout = nullptr; + if (m_modelCache && m_modelCache->m_primary == false) + delete m_modelCache; + m_modelCache = nullptr; +} + +int ListModel::appendElement() +{ + int elementIndex = elements.count(); + newElement(elementIndex); + return elementIndex; +} + +void ListModel::insertElement(int index) +{ + newElement(index); + updateCacheIndices(index); +} + +void ListModel::move(int from, int to, int n) +{ + if (from > to) { + // Only move forwards - flip if backwards moving + int tfrom = from; + int tto = to; + from = tto; + to = tto+n; + n = tfrom-tto; + } + + QPODVector<ListElement *, 4> store; + for (int i=0 ; i < (to-from) ; ++i) + store.append(elements[from+n+i]); + for (int i=0 ; i < n ; ++i) + store.append(elements[from+i]); + for (int i=0 ; i < store.count() ; ++i) + elements[from+i] = store[i]; + + updateCacheIndices(from, to + n); +} + +void ListModel::newElement(int index) +{ + ListElement *e = new ListElement; + elements.insert(index, e); +} + +void ListModel::updateCacheIndices(int start, int end) +{ + int count = elements.count(); + + if (end < 0 || end > count) + end = count; + + for (int i = start; i < end; ++i) { + ListElement *e = elements.at(i); + if (ModelNodeMetaObject *mo = e->objectCache()) + mo->m_elementIndex = i; + } +} + +QVariant ListModel::getProperty(int elementIndex, int roleIndex, const QQmlListModel *owner, QV4::ExecutionEngine *eng) +{ + if (roleIndex >= m_layout->roleCount()) + return QVariant(); + ListElement *e = elements[elementIndex]; + const ListLayout::Role &r = m_layout->getExistingRole(roleIndex); + return e->getProperty(r, owner, eng); +} + +ListModel *ListModel::getListProperty(int elementIndex, const ListLayout::Role &role) +{ + ListElement *e = elements[elementIndex]; + return e->getListProperty(role); +} + +void ListModel::set(int elementIndex, QV4::Object *object, QVector<int> *roles) +{ + ListElement *e = elements[elementIndex]; + + QV4::ExecutionEngine *v4 = object->engine(); + QV4::Scope scope(v4); + QV4::ScopedObject o(scope); + + QV4::ObjectIterator it(scope, object, QV4::ObjectIterator::EnumerableOnly); + QV4::ScopedString propertyName(scope); + QV4::ScopedValue propertyValue(scope); + while (1) { + propertyName = it.nextPropertyNameAsString(propertyValue); + if (!propertyName) + break; + + // Check if this key exists yet + int roleIndex = -1; + + // Add the value now + if (const QV4::String *s = propertyValue->as<QV4::String>()) { + const ListLayout::Role &r = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::String); + roleIndex = e->setStringProperty(r, s->toQString()); + } else if (propertyValue->isNumber()) { + const ListLayout::Role &r = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::Number); + roleIndex = e->setDoubleProperty(r, propertyValue->asDouble()); + } else if (QV4::ArrayObject *a = propertyValue->as<QV4::ArrayObject>()) { + const ListLayout::Role &r = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::List); + ListModel *subModel = new ListModel(r.subLayout, nullptr); + + int arrayLength = a->getLength(); + for (int j=0 ; j < arrayLength ; ++j) { + o = a->get(j); + subModel->append(o); + } + + roleIndex = e->setListProperty(r, subModel); + } else if (propertyValue->isBoolean()) { + const ListLayout::Role &r = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::Bool); + roleIndex = e->setBoolProperty(r, propertyValue->booleanValue()); + } else if (QV4::DateObject *dd = propertyValue->as<QV4::DateObject>()) { + const ListLayout::Role &r = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::DateTime); + QDateTime dt = dd->toQDateTime(); + roleIndex = e->setDateTimeProperty(r, dt); + } else if (QV4::FunctionObject *f = propertyValue->as<QV4::FunctionObject>()) { + const ListLayout::Role &r = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::Function); + QV4::ScopedFunctionObject func(scope, f); + QJSValue jsv; + QJSValuePrivate::setValue(&jsv, v4, func); + roleIndex = e->setFunctionProperty(r, jsv); + } else if (QV4::Object *o = propertyValue->as<QV4::Object>()) { + if (QV4::QObjectWrapper *wrapper = o->as<QV4::QObjectWrapper>()) { + QObject *o = wrapper->object(); + const ListLayout::Role &role = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::QObject); + if (role.type == ListLayout::Role::QObject) + roleIndex = e->setQObjectProperty(role, o); + } else { + const ListLayout::Role &role = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::VariantMap); + if (role.type == ListLayout::Role::VariantMap) { + QV4::ScopedObject obj(scope, o); + roleIndex = e->setVariantMapProperty(role, obj); + } + } + } else if (propertyValue->isNullOrUndefined()) { + const ListLayout::Role *r = m_layout->getExistingRole(propertyName); + if (r) + e->clearProperty(*r); + } + + if (roleIndex != -1) + roles->append(roleIndex); + } + + if (ModelNodeMetaObject *mo = e->objectCache()) + mo->updateValues(*roles); +} + +void ListModel::set(int elementIndex, QV4::Object *object) +{ + if (!object) + return; + + ListElement *e = elements[elementIndex]; + + QV4::ExecutionEngine *v4 = object->engine(); + QV4::Scope scope(v4); + + QV4::ObjectIterator it(scope, object, QV4::ObjectIterator::EnumerableOnly); + QV4::ScopedString propertyName(scope); + QV4::ScopedValue propertyValue(scope); + QV4::ScopedObject o(scope); + while (1) { + propertyName = it.nextPropertyNameAsString(propertyValue); + if (!propertyName) + break; + + // Add the value now + if (QV4::String *s = propertyValue->stringValue()) { + const ListLayout::Role &r = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::String); + if (r.type == ListLayout::Role::String) + e->setStringPropertyFast(r, s->toQString()); + } else if (propertyValue->isNumber()) { + const ListLayout::Role &r = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::Number); + if (r.type == ListLayout::Role::Number) { + e->setDoublePropertyFast(r, propertyValue->asDouble()); + } + } else if (QV4::ArrayObject *a = propertyValue->as<QV4::ArrayObject>()) { + const ListLayout::Role &r = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::List); + if (r.type == ListLayout::Role::List) { + ListModel *subModel = new ListModel(r.subLayout, nullptr); + + int arrayLength = a->getLength(); + for (int j=0 ; j < arrayLength ; ++j) { + o = a->get(j); + subModel->append(o); + } + + e->setListPropertyFast(r, subModel); + } + } else if (propertyValue->isBoolean()) { + const ListLayout::Role &r = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::Bool); + if (r.type == ListLayout::Role::Bool) { + e->setBoolPropertyFast(r, propertyValue->booleanValue()); + } + } else if (QV4::DateObject *date = propertyValue->as<QV4::DateObject>()) { + const ListLayout::Role &r = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::DateTime); + if (r.type == ListLayout::Role::DateTime) { + QDateTime dt = date->toQDateTime();; + e->setDateTimePropertyFast(r, dt); + } + } else if (QV4::Object *o = propertyValue->as<QV4::Object>()) { + if (QV4::QObjectWrapper *wrapper = o->as<QV4::QObjectWrapper>()) { + QObject *o = wrapper->object(); + const ListLayout::Role &r = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::QObject); + if (r.type == ListLayout::Role::QObject) + e->setQObjectPropertyFast(r, o); + } else { + const ListLayout::Role &role = m_layout->getRoleOrCreate(propertyName, ListLayout::Role::VariantMap); + if (role.type == ListLayout::Role::VariantMap) + e->setVariantMapFast(role, o); + } + } else if (propertyValue->isNullOrUndefined()) { + const ListLayout::Role *r = m_layout->getExistingRole(propertyName); + if (r) + e->clearProperty(*r); + } + } +} + +QVector<std::function<void()>> ListModel::remove(int index, int count) +{ + QVector<std::function<void()>> toDestroy; + auto layout = m_layout; + for (int i=0 ; i < count ; ++i) { + auto element = elements[index+i]; + toDestroy.append([element, layout](){ + element->destroy(layout); + delete element; + }); + } + elements.remove(index, count); + updateCacheIndices(index); + return toDestroy; +} + +void ListModel::insert(int elementIndex, QV4::Object *object) +{ + insertElement(elementIndex); + set(elementIndex, object); +} + +int ListModel::append(QV4::Object *object) +{ + int elementIndex = appendElement(); + set(elementIndex, object); + return elementIndex; +} + +int ListModel::setOrCreateProperty(int elementIndex, const QString &key, const QVariant &data) +{ + int roleIndex = -1; + + if (elementIndex >= 0 && elementIndex < elements.count()) { + ListElement *e = elements[elementIndex]; + + const ListLayout::Role *r = m_layout->getRoleOrCreate(key, data); + if (r) { + roleIndex = e->setVariantProperty(*r, data); + + ModelNodeMetaObject *cache = e->objectCache(); + + if (roleIndex != -1 && cache) + cache->updateValues(QVector<int>(1, roleIndex)); + } + } + + return roleIndex; +} + +int ListModel::setExistingProperty(int elementIndex, const QString &key, const QV4::Value &data, QV4::ExecutionEngine *eng) +{ + int roleIndex = -1; + + if (elementIndex >= 0 && elementIndex < elements.count()) { + ListElement *e = elements[elementIndex]; + const ListLayout::Role *r = m_layout->getExistingRole(key); + if (r) + roleIndex = e->setJsProperty(*r, data, eng); + } + + return roleIndex; +} + +inline char *ListElement::getPropertyMemory(const ListLayout::Role &role) +{ + ListElement *e = this; + int blockIndex = 0; + while (blockIndex < role.blockIndex) { + if (e->next == nullptr) { + e->next = new ListElement; + e->next->uid = uid; + } + e = e->next; + ++blockIndex; + } + + char *mem = &e->data[role.blockOffset]; + return mem; +} + +ModelNodeMetaObject *ListElement::objectCache() +{ + if (!m_objectCache) + return nullptr; + return ModelNodeMetaObject::get(m_objectCache); +} + +StringOrTranslation *ListElement::getStringProperty(const ListLayout::Role &role) +{ + char *mem = getPropertyMemory(role); + StringOrTranslation *s = reinterpret_cast<StringOrTranslation *>(mem); + return s; +} + +QObject *ListElement::getQObjectProperty(const ListLayout::Role &role) +{ + char *mem = getPropertyMemory(role); + QPointer<QObject> *o = reinterpret_cast<QPointer<QObject> *>(mem); + return o->data(); +} + +QVariantMap *ListElement::getVariantMapProperty(const ListLayout::Role &role) +{ + QVariantMap *map = nullptr; + + char *mem = getPropertyMemory(role); + if (isMemoryUsed<QVariantMap>(mem)) + map = reinterpret_cast<QVariantMap *>(mem); + + return map; +} + +QDateTime *ListElement::getDateTimeProperty(const ListLayout::Role &role) +{ + QDateTime *dt = nullptr; + + char *mem = getPropertyMemory(role); + if (isMemoryUsed<QDateTime>(mem)) + dt = reinterpret_cast<QDateTime *>(mem); + + return dt; +} + +QJSValue *ListElement::getFunctionProperty(const ListLayout::Role &role) +{ + QJSValue *f = nullptr; + + char *mem = getPropertyMemory(role); + if (isMemoryUsed<QJSValue>(mem)) + f = reinterpret_cast<QJSValue *>(mem); + + return f; +} + +QPointer<QObject> *ListElement::getGuardProperty(const ListLayout::Role &role) +{ + char *mem = getPropertyMemory(role); + + bool existingGuard = false; + for (size_t i=0 ; i < sizeof(QPointer<QObject>) ; ++i) { + if (mem[i] != 0) { + existingGuard = true; + break; + } + } + + QPointer<QObject> *o = nullptr; + + if (existingGuard) + o = reinterpret_cast<QPointer<QObject> *>(mem); + + return o; +} + +ListModel *ListElement::getListProperty(const ListLayout::Role &role) +{ + char *mem = getPropertyMemory(role); + ListModel **value = reinterpret_cast<ListModel **>(mem); + return *value; +} + +QVariant ListElement::getProperty(const ListLayout::Role &role, const QQmlListModel *owner, QV4::ExecutionEngine *eng) +{ + char *mem = getPropertyMemory(role); + + QVariant data; + + switch (role.type) { + case ListLayout::Role::Number: + { + double *value = reinterpret_cast<double *>(mem); + data = *value; + } + break; + case ListLayout::Role::String: + { + StringOrTranslation *value = reinterpret_cast<StringOrTranslation *>(mem); + if (value->isSet()) + data = value->toString(owner); + } + break; + case ListLayout::Role::Bool: + { + bool *value = reinterpret_cast<bool *>(mem); + data = *value; + } + break; + case ListLayout::Role::List: + { + ListModel **value = reinterpret_cast<ListModel **>(mem); + ListModel *model = *value; + + if (model) { + if (model->m_modelCache == nullptr) { + model->m_modelCache = new QQmlListModel(owner, model, eng); + QQmlEngine::setContextForObject(model->m_modelCache, QQmlEngine::contextForObject(owner)); + } + + QObject *object = model->m_modelCache; + data = QVariant::fromValue(object); + } + } + break; + case ListLayout::Role::QObject: + { + QPointer<QObject> *guard = reinterpret_cast<QPointer<QObject> *>(mem); + QObject *object = guard->data(); + if (object) + data = QVariant::fromValue(object); + } + break; + case ListLayout::Role::VariantMap: + { + if (isMemoryUsed<QVariantMap>(mem)) { + QVariantMap *map = reinterpret_cast<QVariantMap *>(mem); + data = *map; + } + } + break; + case ListLayout::Role::DateTime: + { + if (isMemoryUsed<QDateTime>(mem)) { + QDateTime *dt = reinterpret_cast<QDateTime *>(mem); + data = *dt; + } + } + break; + case ListLayout::Role::Function: + { + if (isMemoryUsed<QJSValue>(mem)) { + QJSValue *func = reinterpret_cast<QJSValue *>(mem); + data = QVariant::fromValue(*func); + } + } + break; + default: + break; + } + + return data; +} + +int ListElement::setStringProperty(const ListLayout::Role &role, const QString &s) +{ + int roleIndex = -1; + + if (role.type == ListLayout::Role::String) { + char *mem = getPropertyMemory(role); + StringOrTranslation *c = reinterpret_cast<StringOrTranslation *>(mem); + bool changed; + if (!c->isSet() || c->isTranslation()) + changed = true; + else + changed = c->asString().compare(s) != 0; + c->setString(s); + if (changed) + roleIndex = role.index; + } + + return roleIndex; +} + +int ListElement::setDoubleProperty(const ListLayout::Role &role, double d) +{ + int roleIndex = -1; + + if (role.type == ListLayout::Role::Number) { + char *mem = getPropertyMemory(role); + double *value = reinterpret_cast<double *>(mem); + bool changed = *value != d; + *value = d; + if (changed) + roleIndex = role.index; + } + + return roleIndex; +} + +int ListElement::setBoolProperty(const ListLayout::Role &role, bool b) +{ + int roleIndex = -1; + + if (role.type == ListLayout::Role::Bool) { + char *mem = getPropertyMemory(role); + bool *value = reinterpret_cast<bool *>(mem); + bool changed = *value != b; + *value = b; + if (changed) + roleIndex = role.index; + } + + return roleIndex; +} + +int ListElement::setListProperty(const ListLayout::Role &role, ListModel *m) +{ + int roleIndex = -1; + + if (role.type == ListLayout::Role::List) { + char *mem = getPropertyMemory(role); + ListModel **value = reinterpret_cast<ListModel **>(mem); + if (*value && *value != m) { + (*value)->destroy(); + delete *value; + } + *value = m; + roleIndex = role.index; + } + + return roleIndex; +} + +int ListElement::setQObjectProperty(const ListLayout::Role &role, QObject *o) +{ + int roleIndex = -1; + + if (role.type == ListLayout::Role::QObject) { + char *mem = getPropertyMemory(role); + QPointer<QObject> *g = reinterpret_cast<QPointer<QObject> *>(mem); + bool existingGuard = false; + for (size_t i=0 ; i < sizeof(QPointer<QObject>) ; ++i) { + if (mem[i] != 0) { + existingGuard = true; + break; + } + } + bool changed; + if (existingGuard) { + changed = g->data() != o; + g->~QPointer(); + } else { + changed = true; + } + new (mem) QPointer<QObject>(o); + if (changed) + roleIndex = role.index; + } + + return roleIndex; +} + +int ListElement::setVariantMapProperty(const ListLayout::Role &role, QV4::Object *o) +{ + int roleIndex = -1; + + if (role.type == ListLayout::Role::VariantMap) { + char *mem = getPropertyMemory(role); + if (isMemoryUsed<QVariantMap>(mem)) { + QVariantMap *map = reinterpret_cast<QVariantMap *>(mem); + map->~QMap(); + } + new (mem) QVariantMap(o->engine()->variantMapFromJS(o)); + roleIndex = role.index; + } + + return roleIndex; +} + +int ListElement::setVariantMapProperty(const ListLayout::Role &role, QVariantMap *m) +{ + int roleIndex = -1; + + if (role.type == ListLayout::Role::VariantMap) { + char *mem = getPropertyMemory(role); + if (isMemoryUsed<QVariantMap>(mem)) { + QVariantMap *map = reinterpret_cast<QVariantMap *>(mem); + if (m && map->isSharedWith(*m)) + return roleIndex; + map->~QMap(); + } else if (!m) { + return roleIndex; + } + if (m) + new (mem) QVariantMap(*m); + else + new (mem) QVariantMap; + roleIndex = role.index; + } + + return roleIndex; +} + +int ListElement::setDateTimeProperty(const ListLayout::Role &role, const QDateTime &dt) +{ + int roleIndex = -1; + + if (role.type == ListLayout::Role::DateTime) { + char *mem = getPropertyMemory(role); + if (isMemoryUsed<QDateTime>(mem)) { + QDateTime *dt = reinterpret_cast<QDateTime *>(mem); + dt->~QDateTime(); + } + new (mem) QDateTime(dt); + roleIndex = role.index; + } + + return roleIndex; +} + +int ListElement::setFunctionProperty(const ListLayout::Role &role, const QJSValue &f) +{ + int roleIndex = -1; + + if (role.type == ListLayout::Role::Function) { + char *mem = getPropertyMemory(role); + if (isMemoryUsed<QJSValue>(mem)) { + QJSValue *f = reinterpret_cast<QJSValue *>(mem); + f->~QJSValue(); + } + new (mem) QJSValue(f); + roleIndex = role.index; + } + + return roleIndex; +} + +int ListElement::setTranslationProperty(const ListLayout::Role &role, const QV4::CompiledData::Binding *b) +{ + int roleIndex = -1; + + if (role.type == ListLayout::Role::String) { + char *mem = getPropertyMemory(role); + StringOrTranslation *s = reinterpret_cast<StringOrTranslation *>(mem); + s->setTranslation(b); + roleIndex = role.index; + } + + return roleIndex; +} + + +void ListElement::setStringPropertyFast(const ListLayout::Role &role, const QString &s) +{ + char *mem = getPropertyMemory(role); + new (mem) StringOrTranslation(s); +} + +void ListElement::setDoublePropertyFast(const ListLayout::Role &role, double d) +{ + char *mem = getPropertyMemory(role); + double *value = new (mem) double; + *value = d; +} + +void ListElement::setBoolPropertyFast(const ListLayout::Role &role, bool b) +{ + char *mem = getPropertyMemory(role); + bool *value = new (mem) bool; + *value = b; +} + +void ListElement::setQObjectPropertyFast(const ListLayout::Role &role, QObject *o) +{ + char *mem = getPropertyMemory(role); + new (mem) QPointer<QObject>(o); +} + +void ListElement::setListPropertyFast(const ListLayout::Role &role, ListModel *m) +{ + char *mem = getPropertyMemory(role); + ListModel **value = new (mem) ListModel *; + *value = m; +} + +void ListElement::setVariantMapFast(const ListLayout::Role &role, QV4::Object *o) +{ + char *mem = getPropertyMemory(role); + QVariantMap *map = new (mem) QVariantMap; + *map = o->engine()->variantMapFromJS(o); +} + +void ListElement::setDateTimePropertyFast(const ListLayout::Role &role, const QDateTime &dt) +{ + char *mem = getPropertyMemory(role); + new (mem) QDateTime(dt); +} + +void ListElement::setFunctionPropertyFast(const ListLayout::Role &role, const QJSValue &f) +{ + char *mem = getPropertyMemory(role); + new (mem) QJSValue(f); +} + +void ListElement::clearProperty(const ListLayout::Role &role) +{ + switch (role.type) { + case ListLayout::Role::String: + setStringProperty(role, QString()); + break; + case ListLayout::Role::Number: + setDoubleProperty(role, 0.0); + break; + case ListLayout::Role::Bool: + setBoolProperty(role, false); + break; + case ListLayout::Role::List: + setListProperty(role, nullptr); + break; + case ListLayout::Role::QObject: + setQObjectProperty(role, nullptr); + break; + case ListLayout::Role::DateTime: + setDateTimeProperty(role, QDateTime()); + break; + case ListLayout::Role::VariantMap: + setVariantMapProperty(role, (QVariantMap *)nullptr); + break; + case ListLayout::Role::Function: + setFunctionProperty(role, QJSValue()); + break; + default: + break; + } +} + +ListElement::ListElement() +{ + m_objectCache = nullptr; + uid = uidCounter.fetchAndAddOrdered(1); + next = nullptr; + memset(data, 0, sizeof(data)); +} + +ListElement::ListElement(int existingUid) +{ + m_objectCache = nullptr; + uid = existingUid; + next = nullptr; + memset(data, 0, sizeof(data)); +} + +ListElement::~ListElement() +{ + delete next; +} + +QVector<int> ListElement::sync(ListElement *src, ListLayout *srcLayout, ListElement *target, ListLayout *targetLayout) +{ + QVector<int> changedRoles; + for (int i=0 ; i < srcLayout->roleCount() ; ++i) { + const ListLayout::Role &srcRole = srcLayout->getExistingRole(i); + const ListLayout::Role &targetRole = targetLayout->getExistingRole(i); + + int roleIndex = -1; + switch (srcRole.type) { + case ListLayout::Role::List: + { + ListModel *srcSubModel = src->getListProperty(srcRole); + ListModel *targetSubModel = target->getListProperty(targetRole); + + if (srcSubModel) { + if (targetSubModel == nullptr) { + targetSubModel = new ListModel(targetRole.subLayout, nullptr); + target->setListPropertyFast(targetRole, targetSubModel); + } + if (ListModel::sync(srcSubModel, targetSubModel)) + roleIndex = targetRole.index; + } + } + break; + case ListLayout::Role::QObject: + { + QObject *object = src->getQObjectProperty(srcRole); + roleIndex = target->setQObjectProperty(targetRole, object); + } + break; + case ListLayout::Role::String: + case ListLayout::Role::Number: + case ListLayout::Role::Bool: + case ListLayout::Role::DateTime: + case ListLayout::Role::Function: + { + QVariant v = src->getProperty(srcRole, nullptr, nullptr); + roleIndex = target->setVariantProperty(targetRole, v); + } + break; + case ListLayout::Role::VariantMap: + { + QVariantMap *map = src->getVariantMapProperty(srcRole); + roleIndex = target->setVariantMapProperty(targetRole, map); + } + break; + default: + break; + } + if (roleIndex >= 0) + changedRoles << roleIndex; + } + + return changedRoles; +} + +void ListElement::destroy(ListLayout *layout) +{ + if (layout) { + for (int i=0 ; i < layout->roleCount() ; ++i) { + const ListLayout::Role &r = layout->getExistingRole(i); + + switch (r.type) { + case ListLayout::Role::String: + { + StringOrTranslation *string = getStringProperty(r); + if (string) + string->~StringOrTranslation(); + } + break; + case ListLayout::Role::List: + { + ListModel *model = getListProperty(r); + if (model) { + model->destroy(); + delete model; + } + } + break; + case ListLayout::Role::QObject: + { + QPointer<QObject> *guard = getGuardProperty(r); + if (guard) + guard->~QPointer(); + } + break; + case ListLayout::Role::VariantMap: + { + QVariantMap *map = getVariantMapProperty(r); + if (map) + map->~QMap(); + } + break; + case ListLayout::Role::DateTime: + { + QDateTime *dt = getDateTimeProperty(r); + if (dt) + dt->~QDateTime(); + } + break; + case ListLayout::Role::Function: + { + QJSValue *f = getFunctionProperty(r); + if (f) + f->~QJSValue(); + } + break; + default: + // other types don't need explicit cleanup. + break; + } + } + + if (m_objectCache) { + m_objectCache->~QObject(); + operator delete(m_objectCache); + } + } + + if (next) + next->destroy(nullptr); + uid = -1; +} + +int ListElement::setVariantProperty(const ListLayout::Role &role, const QVariant &d) +{ + int roleIndex = -1; + + switch (role.type) { + case ListLayout::Role::Number: + roleIndex = setDoubleProperty(role, d.toDouble()); + break; + case ListLayout::Role::String: + if (d.userType() == qMetaTypeId<const QV4::CompiledData::Binding *>()) + roleIndex = setTranslationProperty(role, d.value<const QV4::CompiledData::Binding*>()); + else + roleIndex = setStringProperty(role, d.toString()); + break; + case ListLayout::Role::Bool: + roleIndex = setBoolProperty(role, d.toBool()); + break; + case ListLayout::Role::List: + roleIndex = setListProperty(role, d.value<ListModel *>()); + break; + case ListLayout::Role::VariantMap: { + QVariantMap map = d.toMap(); + roleIndex = setVariantMapProperty(role, &map); + } + break; + case ListLayout::Role::DateTime: + roleIndex = setDateTimeProperty(role, d.toDateTime()); + break; + case ListLayout::Role::Function: + roleIndex = setFunctionProperty(role, d.value<QJSValue>()); + break; + default: + break; + } + + return roleIndex; +} + +int ListElement::setJsProperty(const ListLayout::Role &role, const QV4::Value &d, QV4::ExecutionEngine *eng) +{ + // Check if this key exists yet + int roleIndex = -1; + + QV4::Scope scope(eng); + + // Add the value now + if (d.isString()) { + QString qstr = d.toQString(); + roleIndex = setStringProperty(role, qstr); + } else if (d.isNumber()) { + roleIndex = setDoubleProperty(role, d.asDouble()); + } else if (d.as<QV4::ArrayObject>()) { + QV4::ScopedArrayObject a(scope, d); + if (role.type == ListLayout::Role::List) { + QV4::Scope scope(a->engine()); + QV4::ScopedObject o(scope); + + ListModel *subModel = new ListModel(role.subLayout, nullptr); + int arrayLength = a->getLength(); + for (int j=0 ; j < arrayLength ; ++j) { + o = a->get(j); + subModel->append(o); + } + roleIndex = setListProperty(role, subModel); + } else { + qmlWarning(nullptr) << QStringLiteral("Can't assign to existing role '%1' of different type [%2 -> %3]").arg(role.name).arg(roleTypeName(role.type)).arg(roleTypeName(ListLayout::Role::List)); + } + } else if (d.isBoolean()) { + roleIndex = setBoolProperty(role, d.booleanValue()); + } else if (d.as<QV4::DateObject>()) { + QV4::Scoped<QV4::DateObject> dd(scope, d); + QDateTime dt = dd->toQDateTime(); + roleIndex = setDateTimeProperty(role, dt); + } else if (d.as<QV4::FunctionObject>()) { + QV4::ScopedFunctionObject f(scope, d); + QJSValue jsv; + QJSValuePrivate::setValue(&jsv, eng, f); + roleIndex = setFunctionProperty(role, jsv); + } else if (d.isObject()) { + QV4::ScopedObject o(scope, d); + QV4::QObjectWrapper *wrapper = o->as<QV4::QObjectWrapper>(); + if (role.type == ListLayout::Role::QObject && wrapper) { + QObject *o = wrapper->object(); + roleIndex = setQObjectProperty(role, o); + } else if (role.type == ListLayout::Role::VariantMap) { + roleIndex = setVariantMapProperty(role, o); + } + } else if (d.isNullOrUndefined()) { + clearProperty(role); + } + + return roleIndex; +} + +ModelNodeMetaObject::ModelNodeMetaObject(QObject *object, QQmlListModel *model, int elementIndex) +: QQmlOpenMetaObject(object), m_enabled(false), m_model(model), m_elementIndex(elementIndex), m_initialized(false) +{} + +void ModelNodeMetaObject::initialize() +{ + const int roleCount = m_model->m_listModel->roleCount(); + QVector<QByteArray> properties; + properties.reserve(roleCount); + for (int i = 0 ; i < roleCount ; ++i) { + const ListLayout::Role &role = m_model->m_listModel->getExistingRole(i); + QByteArray name = role.name.toUtf8(); + properties << name; + } + type()->createProperties(properties); + updateValues(); + m_enabled = true; +} + +ModelNodeMetaObject::~ModelNodeMetaObject() +{ +} + +QAbstractDynamicMetaObject *ModelNodeMetaObject::toDynamicMetaObject(QObject *object) +{ + if (!m_initialized) { + m_initialized = true; + initialize(); + } + return QQmlOpenMetaObject::toDynamicMetaObject(object); +} + +ModelNodeMetaObject *ModelNodeMetaObject::get(QObject *obj) +{ + QObjectPrivate *op = QObjectPrivate::get(obj); + return static_cast<ModelNodeMetaObject*>(op->metaObject); +} + +void ModelNodeMetaObject::updateValues() +{ + const int roleCount = m_model->m_listModel->roleCount(); + if (!m_initialized) { + if (roleCount) { + Q_ALLOCA_VAR(int, changedRoles, roleCount * sizeof(int)); + for (int i = 0; i < roleCount; ++i) + changedRoles[i] = i; + emitDirectNotifies(changedRoles, roleCount); + } + return; + } + for (int i=0 ; i < roleCount ; ++i) { + const ListLayout::Role &role = m_model->m_listModel->getExistingRole(i); + QByteArray name = role.name.toUtf8(); + const QVariant &data = m_model->data(m_elementIndex, i); + setValue(name, data, role.type == ListLayout::Role::List); + } +} + +void ModelNodeMetaObject::updateValues(const QVector<int> &roles) +{ + if (!m_initialized) { + emitDirectNotifies(roles.constData(), roles.count()); + return; + } + int roleCount = roles.count(); + for (int i=0 ; i < roleCount ; ++i) { + int roleIndex = roles.at(i); + const ListLayout::Role &role = m_model->m_listModel->getExistingRole(roleIndex); + QByteArray name = role.name.toUtf8(); + const QVariant &data = m_model->data(m_elementIndex, roleIndex); + setValue(name, data, role.type == ListLayout::Role::List); + } +} + +void ModelNodeMetaObject::propertyWritten(int index) +{ + if (!m_enabled) + return; + + QString propName = QString::fromUtf8(name(index)); + const QVariant value = this->value(index); + + QV4::Scope scope(m_model->engine()); + QV4::ScopedValue v(scope, scope.engine->fromVariant(value)); + + int roleIndex = m_model->m_listModel->setExistingProperty(m_elementIndex, propName, v, scope.engine); + if (roleIndex != -1) + m_model->emitItemsChanged(m_elementIndex, 1, QVector<int>(1, roleIndex)); +} + +// Does the emission of the notifiers when we haven't created the meta-object yet +void ModelNodeMetaObject::emitDirectNotifies(const int *changedRoles, int roleCount) +{ + Q_ASSERT(!m_initialized); + QQmlData *ddata = QQmlData::get(object(), /*create*/false); + if (!ddata) + return; + // There's nothing to emit if we're a list model in a worker thread. + if (!qmlEngine(m_model)) + return; + for (int i = 0; i < roleCount; ++i) { + const int changedRole = changedRoles[i]; + QQmlNotifier::notify(ddata, changedRole); + } +} + +namespace QV4 { + +bool ModelObject::virtualPut(Managed *m, PropertyKey id, const Value &value, Value *receiver) +{ + if (!id.isString()) + return Object::virtualPut(m, id, value, receiver); + QString propName = id.toQString(); + + ModelObject *that = static_cast<ModelObject*>(m); + + ExecutionEngine *eng = that->engine(); + const int elementIndex = that->d()->elementIndex(); + int roleIndex = that->d()->m_model->m_listModel->setExistingProperty(elementIndex, propName, value, eng); + if (roleIndex != -1) + that->d()->m_model->emitItemsChanged(elementIndex, 1, QVector<int>(1, roleIndex)); + + ModelNodeMetaObject *mo = ModelNodeMetaObject::get(that->object()); + if (mo->initialized()) + mo->emitPropertyNotification(propName.toUtf8()); + return true; +} + +ReturnedValue ModelObject::virtualGet(const Managed *m, PropertyKey id, const Value *receiver, bool *hasProperty) +{ + if (!id.isString()) + return QObjectWrapper::virtualGet(m, id, receiver, hasProperty); + + const ModelObject *that = static_cast<const ModelObject*>(m); + Scope scope(that); + ScopedString name(scope, id.asStringOrSymbol()); + const ListLayout::Role *role = that->d()->m_model->m_listModel->getExistingRole(name); + if (!role) + return QObjectWrapper::virtualGet(m, id, receiver, hasProperty); + if (hasProperty) + *hasProperty = true; + + if (QQmlEngine *qmlEngine = that->engine()->qmlEngine()) { + QQmlEnginePrivate *ep = QQmlEnginePrivate::get(qmlEngine); + if (ep && ep->propertyCapture) + ep->propertyCapture->captureProperty(that->object(), -1, role->index, /*doNotify=*/ false); + } + + const int elementIndex = that->d()->elementIndex(); + QVariant value = that->d()->m_model->data(elementIndex, role->index); + return that->engine()->fromVariant(value); +} + +ReturnedValue ModelObject::virtualResolveLookupGetter(const Object *object, ExecutionEngine *engine, Lookup *lookup) +{ + lookup->getter = Lookup::getterFallback; + return lookup->getter(lookup, engine, *object); +} + +struct ModelObjectOwnPropertyKeyIterator : ObjectOwnPropertyKeyIterator +{ + int roleNameIndex = 0; + ~ModelObjectOwnPropertyKeyIterator() override = default; + PropertyKey next(const Object *o, Property *pd = nullptr, PropertyAttributes *attrs = nullptr) override; + +}; + +PropertyKey ModelObjectOwnPropertyKeyIterator::next(const Object *o, Property *pd, PropertyAttributes *attrs) +{ + const ModelObject *that = static_cast<const ModelObject *>(o); + + ExecutionEngine *v4 = that->engine(); + if (roleNameIndex < that->listModel()->roleCount()) { + Scope scope(that->engine()); + const ListLayout::Role &role = that->listModel()->getExistingRole(roleNameIndex); + ++roleNameIndex; + ScopedString roleName(scope, v4->newString(role.name)); + if (attrs) + *attrs = QV4::Attr_Data; + if (pd) { + QVariant value = that->d()->m_model->data(that->d()->elementIndex(), role.index); + pd->value = v4->fromVariant(value); + } + return roleName->toPropertyKey(); + } + + // Fall back to QV4::Object as opposed to QV4::QObjectWrapper otherwise it will add + // unnecessary entries that relate to the roles used. These just create extra work + // later on as they will just be ignored. + return ObjectOwnPropertyKeyIterator::next(o, pd, attrs); +} + +OwnPropertyKeyIterator *ModelObject::virtualOwnPropertyKeys(const Object *m, Value *target) +{ + *target = *m; + return new ModelObjectOwnPropertyKeyIterator; +} + +DEFINE_OBJECT_VTABLE(ModelObject); + +} // namespace QV4 + +DynamicRoleModelNode::DynamicRoleModelNode(QQmlListModel *owner, int uid) : m_owner(owner), m_uid(uid), m_meta(new DynamicRoleModelNodeMetaObject(this)) +{ + setNodeUpdatesEnabled(true); +} + +DynamicRoleModelNode *DynamicRoleModelNode::create(const QVariantMap &obj, QQmlListModel *owner) +{ + DynamicRoleModelNode *object = new DynamicRoleModelNode(owner, uidCounter.fetchAndAddOrdered(1)); + QVector<int> roles; + object->updateValues(obj, roles); + return object; +} + +QVector<int> DynamicRoleModelNode::sync(DynamicRoleModelNode *src, DynamicRoleModelNode *target) +{ + QVector<int> changedRoles; + for (int i = 0; i < src->m_meta->count(); ++i) { + const QByteArray &name = src->m_meta->name(i); + QVariant value = src->m_meta->value(i); + + QQmlListModel *srcModel = qobject_cast<QQmlListModel *>(value.value<QObject *>()); + QQmlListModel *targetModel = qobject_cast<QQmlListModel *>(target->m_meta->value(i).value<QObject *>()); + + bool modelHasChanges = false; + if (srcModel) { + if (targetModel == nullptr) + targetModel = QQmlListModel::createWithOwner(target->m_owner); + + modelHasChanges = QQmlListModel::sync(srcModel, targetModel); + + QObject *targetModelObject = targetModel; + value = QVariant::fromValue(targetModelObject); + } else if (targetModel) { + delete targetModel; + } + + if (target->setValue(name, value) || modelHasChanges) + changedRoles << target->m_owner->m_roles.indexOf(QString::fromUtf8(name)); + } + return changedRoles; +} + +void DynamicRoleModelNode::updateValues(const QVariantMap &object, QVector<int> &roles) +{ + for (auto it = object.cbegin(), end = object.cend(); it != end; ++it) { + const QString &key = it.key(); + + int roleIndex = m_owner->m_roles.indexOf(key); + if (roleIndex == -1) { + roleIndex = m_owner->m_roles.count(); + m_owner->m_roles.append(key); + } + + QVariant value = it.value(); + + // A JS array/object is translated into a (hierarchical) QQmlListModel, + // so translate to a variant map/list first with toVariant(). + if (value.userType() == qMetaTypeId<QJSValue>()) + value = value.value<QJSValue>().toVariant(); + + if (value.type() == QVariant::List) { + QQmlListModel *subModel = QQmlListModel::createWithOwner(m_owner); + + QVariantList subArray = value.toList(); + QVariantList::const_iterator subIt = subArray.cbegin(); + QVariantList::const_iterator subEnd = subArray.cend(); + while (subIt != subEnd) { + const QVariantMap &subObject = subIt->toMap(); + subModel->m_modelObjects.append(DynamicRoleModelNode::create(subObject, subModel)); + ++subIt; + } + + QObject *subModelObject = subModel; + value = QVariant::fromValue(subModelObject); + } + + const QByteArray &keyUtf8 = key.toUtf8(); + + QQmlListModel *existingModel = qobject_cast<QQmlListModel *>(m_meta->value(keyUtf8).value<QObject *>()); + delete existingModel; + + if (m_meta->setValue(keyUtf8, value)) + roles << roleIndex; + } +} + +DynamicRoleModelNodeMetaObject::DynamicRoleModelNodeMetaObject(DynamicRoleModelNode *object) + : QQmlOpenMetaObject(object), m_enabled(false), m_owner(object) +{ +} + +DynamicRoleModelNodeMetaObject::~DynamicRoleModelNodeMetaObject() +{ + for (int i=0 ; i < count() ; ++i) { + QQmlListModel *subModel = qobject_cast<QQmlListModel *>(value(i).value<QObject *>()); + delete subModel; + } +} + +void DynamicRoleModelNodeMetaObject::propertyWrite(int index) +{ + if (!m_enabled) + return; + + QVariant v = value(index); + QQmlListModel *model = qobject_cast<QQmlListModel *>(v.value<QObject *>()); + delete model; +} + +void DynamicRoleModelNodeMetaObject::propertyWritten(int index) +{ + if (!m_enabled) + return; + + QQmlListModel *parentModel = m_owner->m_owner; + + QVariant v = value(index); + + // A JS array/object is translated into a (hierarchical) QQmlListModel, + // so translate to a variant map/list first with toVariant(). + if (v.userType() == qMetaTypeId<QJSValue>()) + v= v.value<QJSValue>().toVariant(); + + if (v.type() == QVariant::List) { + QQmlListModel *subModel = QQmlListModel::createWithOwner(parentModel); + + QVariantList subArray = v.toList(); + QVariantList::const_iterator subIt = subArray.cbegin(); + QVariantList::const_iterator subEnd = subArray.cend(); + while (subIt != subEnd) { + const QVariantMap &subObject = subIt->toMap(); + subModel->m_modelObjects.append(DynamicRoleModelNode::create(subObject, subModel)); + ++subIt; + } + + QObject *subModelObject = subModel; + v = QVariant::fromValue(subModelObject); + + setValue(index, v); + } + + int elementIndex = parentModel->m_modelObjects.indexOf(m_owner); + if (elementIndex != -1) { + int roleIndex = parentModel->m_roles.indexOf(QString::fromLatin1(name(index).constData())); + if (roleIndex != -1) + parentModel->emitItemsChanged(elementIndex, 1, QVector<int>(1, roleIndex)); + } +} + +/*! + \qmltype ListModel + \instantiates QQmlListModel + \inqmlmodule QtQml.Models + \ingroup qtquick-models + \brief Defines a free-form list data source. + + The ListModel is a simple container of ListElement definitions, each + containing data roles. The contents can be defined dynamically, or + explicitly in QML. + + The number of elements in the model can be obtained from its \l count property. + A number of familiar methods are also provided to manipulate the contents of the + model, including append(), insert(), move(), remove() and set(). These methods + accept dictionaries as their arguments; these are translated to ListElement objects + by the model. + + Elements can be manipulated via the model using the setProperty() method, which + allows the roles of the specified element to be set and changed. + + \section1 Example Usage + + The following example shows a ListModel containing three elements, with the roles + "name" and "cost". + + \div {class="float-right"} + \inlineimage listmodel.png + \enddiv + + \snippet qml/listmodel/listmodel.qml 0 + + Roles (properties) in each element must begin with a lower-case letter and + should be common to all elements in a model. The ListElement documentation + provides more guidelines for how elements should be defined. + + Since the example model contains an \c id property, it can be referenced + by views, such as the ListView in this example: + + \snippet qml/listmodel/listmodel-simple.qml 0 + \dots 8 + \snippet qml/listmodel/listmodel-simple.qml 1 + + It is possible for roles to contain list data. In the following example we + create a list of fruit attributes: + + \snippet qml/listmodel/listmodel-nested.qml model + + The delegate displays all the fruit attributes: + + \div {class="float-right"} + \inlineimage listmodel-nested.png + \enddiv + + \snippet qml/listmodel/listmodel-nested.qml delegate + + \section1 Modifying List Models + + The content of a ListModel may be created and modified using the clear(), + append(), set(), insert() and setProperty() methods. For example: + + \snippet qml/listmodel/listmodel-modify.qml delegate + + Note that when creating content dynamically the set of available properties + cannot be changed once set. Whatever properties are first added to the model + are the only permitted properties in the model. + + \section1 Using Threaded List Models with WorkerScript + + ListModel can be used together with WorkerScript access a list model + from multiple threads. This is useful if list modifications are + synchronous and take some time: the list operations can be moved to a + different thread to avoid blocking of the main GUI thread. + + Here is an example that uses WorkerScript to periodically append the + current time to a list model: + + \snippet ../quick/threading/threadedlistmodel/timedisplay.qml 0 + + The included file, \tt dataloader.mjs, looks like this: + + \snippet ../quick/threading/threadedlistmodel/dataloader.mjs 0 + + The timer in the main example sends messages to the worker script by calling + \l WorkerScript::sendMessage(). When this message is received, + \c WorkerScript.onMessage() is invoked in \c dataloader.mjs, + which appends the current time to the list model. + + Note the call to sync() from the external thread. + You must call sync() or else the changes made to the list from that + thread will not be reflected in the list model in the main thread. + + \sa {qml-data-models}{Data Models}, {Qt Quick Examples - Threading}, {Qt QML} +*/ + +QQmlListModel::QQmlListModel(QObject *parent) +: QAbstractListModel(parent) +{ + m_mainThread = true; + m_primary = true; + m_agent = nullptr; + m_dynamicRoles = false; + + m_layout = new ListLayout; + m_listModel = new ListModel(m_layout, this); + + m_engine = nullptr; +} + +QQmlListModel::QQmlListModel(const QQmlListModel *owner, ListModel *data, QV4::ExecutionEngine *engine, QObject *parent) +: QAbstractListModel(parent) +{ + m_mainThread = owner->m_mainThread; + m_primary = false; + m_agent = owner->m_agent; + + Q_ASSERT(owner->m_dynamicRoles == false); + m_dynamicRoles = false; + m_layout = nullptr; + m_listModel = data; + + m_engine = engine; + m_compilationUnit = owner->m_compilationUnit; +} + +QQmlListModel::QQmlListModel(QQmlListModel *orig, QQmlListModelWorkerAgent *agent) +: QAbstractListModel(agent) +{ + m_mainThread = false; + m_primary = true; + m_agent = agent; + m_dynamicRoles = orig->m_dynamicRoles; + + m_layout = new ListLayout(orig->m_layout); + m_listModel = new ListModel(m_layout, this); + + if (m_dynamicRoles) + sync(orig, this); + else + ListModel::sync(orig->m_listModel, m_listModel); + + m_engine = nullptr; + m_compilationUnit = orig->m_compilationUnit; +} + +QQmlListModel::~QQmlListModel() +{ + qDeleteAll(m_modelObjects); + + if (m_primary) { + m_listModel->destroy(); + delete m_listModel; + + if (m_mainThread && m_agent) { + m_agent->modelDestroyed(); + m_agent->release(); + } + } + + m_listModel = nullptr; + + delete m_layout; + m_layout = nullptr; +} + +QQmlListModel *QQmlListModel::createWithOwner(QQmlListModel *newOwner) +{ + QQmlListModel *model = new QQmlListModel; + + model->m_mainThread = newOwner->m_mainThread; + model->m_engine = newOwner->m_engine; + model->m_agent = newOwner->m_agent; + model->m_dynamicRoles = newOwner->m_dynamicRoles; + + if (model->m_mainThread && model->m_agent) + model->m_agent->addref(); + + QQmlEngine::setContextForObject(model, QQmlEngine::contextForObject(newOwner)); + + return model; +} + +QV4::ExecutionEngine *QQmlListModel::engine() const +{ + if (m_engine == nullptr) { + m_engine = qmlEngine(this)->handle(); + } + + return m_engine; +} + +bool QQmlListModel::sync(QQmlListModel *src, QQmlListModel *target) +{ + Q_ASSERT(src->m_dynamicRoles && target->m_dynamicRoles); + + bool hasChanges = false; + + target->m_roles = src->m_roles; + + // Build hash of elements <-> uid for each of the lists + QHash<int, ElementSync> elementHash; + for (int i = 0 ; i < target->m_modelObjects.count(); ++i) { + DynamicRoleModelNode *e = target->m_modelObjects.at(i); + int uid = e->getUid(); + ElementSync sync; + sync.target = e; + sync.targetIndex = i; + elementHash.insert(uid, sync); + } + for (int i = 0 ; i < src->m_modelObjects.count(); ++i) { + DynamicRoleModelNode *e = src->m_modelObjects.at(i); + int uid = e->getUid(); + + QHash<int, ElementSync>::iterator it = elementHash.find(uid); + if (it == elementHash.end()) { + ElementSync sync; + sync.src = e; + sync.srcIndex = i; + elementHash.insert(uid, sync); + } else { + ElementSync &sync = it.value(); + sync.src = e; + sync.srcIndex = i; + } + } + + // Get list of elements that are in the target but no longer in the source. These get deleted first. + int rowsRemoved = 0; + for (int i = 0 ; i < target->m_modelObjects.count() ; ++i) { + DynamicRoleModelNode *element = target->m_modelObjects.at(i); + ElementSync &s = elementHash.find(element->getUid()).value(); + Q_ASSERT(s.targetIndex >= 0); + // need to update the targetIndex, to keep it correct after removals + s.targetIndex -= rowsRemoved; + if (s.src == nullptr) { + Q_ASSERT(s.targetIndex == i); + hasChanges = true; + target->beginRemoveRows(QModelIndex(), i, i); + target->m_modelObjects.remove(i, 1); + target->endRemoveRows(); + delete s.target; + ++rowsRemoved; + --i; + continue; + } + } + + // Clear the target list, and append in correct order from the source + target->m_modelObjects.clear(); + for (int i = 0 ; i < src->m_modelObjects.count() ; ++i) { + DynamicRoleModelNode *element = src->m_modelObjects.at(i); + ElementSync &s = elementHash.find(element->getUid()).value(); + Q_ASSERT(s.srcIndex >= 0); + DynamicRoleModelNode *targetElement = s.target; + if (targetElement == nullptr) { + targetElement = new DynamicRoleModelNode(target, element->getUid()); + } + s.changedRoles = DynamicRoleModelNode::sync(element, targetElement); + target->m_modelObjects.append(targetElement); + } + + // now emit the change notifications required. This can be safely done, as we're only emitting changes, moves and inserts, + // so the model indices can't be out of bounds + // + // to ensure things are kept in the correct order, emit inserts and moves first. This shouls ensure all persistent + // model indices are updated correctly + int rowsInserted = 0; + for (int i = 0 ; i < target->m_modelObjects.count() ; ++i) { + DynamicRoleModelNode *element = target->m_modelObjects.at(i); + ElementSync &s = elementHash.find(element->getUid()).value(); + Q_ASSERT(s.srcIndex >= 0); + s.srcIndex += rowsInserted; + if (s.srcIndex != s.targetIndex) { + if (s.targetIndex == -1) { + target->beginInsertRows(QModelIndex(), i, i); + target->endInsertRows(); + } else { + target->beginMoveRows(QModelIndex(), i, i, QModelIndex(), s.srcIndex); + target->endMoveRows(); + } + hasChanges = true; + ++rowsInserted; + } + if (s.targetIndex != -1 && !s.changedRoles.isEmpty()) { + QModelIndex idx = target->createIndex(i, 0); + emit target->dataChanged(idx, idx, s.changedRoles); + hasChanges = true; + } + } + return hasChanges; +} + +void QQmlListModel::emitItemsChanged(int index, int count, const QVector<int> &roles) +{ + if (count <= 0) + return; + + if (m_mainThread) + emit dataChanged(createIndex(index, 0), createIndex(index + count - 1, 0), roles);; +} + +void QQmlListModel::emitItemsAboutToBeInserted(int index, int count) +{ + Q_ASSERT(index >= 0 && count >= 0); + if (m_mainThread) + beginInsertRows(QModelIndex(), index, index + count - 1); +} + +void QQmlListModel::emitItemsInserted() +{ + if (m_mainThread) { + endInsertRows(); + emit countChanged(); + } +} + +QQmlListModelWorkerAgent *QQmlListModel::agent() +{ + if (m_agent) + return m_agent; + + m_agent = new QQmlListModelWorkerAgent(this); + return m_agent; +} + +QModelIndex QQmlListModel::index(int row, int column, const QModelIndex &parent) const +{ + return row >= 0 && row < count() && column == 0 && !parent.isValid() + ? createIndex(row, column) + : QModelIndex(); +} + +int QQmlListModel::rowCount(const QModelIndex &parent) const +{ + return !parent.isValid() ? count() : 0; +} + +QVariant QQmlListModel::data(const QModelIndex &index, int role) const +{ + return data(index.row(), role); +} + +bool QQmlListModel::setData(const QModelIndex &index, const QVariant &value, int role) +{ + const int row = index.row(); + if (row >= count() || row < 0) + return false; + + if (m_dynamicRoles) { + const QByteArray property = m_roles.at(role).toUtf8(); + if (m_modelObjects[row]->setValue(property, value)) { + emitItemsChanged(row, 1, QVector<int>(1, role)); + return true; + } + } else { + const ListLayout::Role &r = m_listModel->getExistingRole(role); + const int roleIndex = m_listModel->setOrCreateProperty(row, r.name, value); + if (roleIndex != -1) { + emitItemsChanged(row, 1, QVector<int>(1, role)); + return true; + } + } + + return false; +} + +QVariant QQmlListModel::data(int index, int role) const +{ + QVariant v; + + if (index >= count() || index < 0) + return v; + + if (m_dynamicRoles) + v = m_modelObjects[index]->getValue(m_roles[role]); + else + v = m_listModel->getProperty(index, role, this, engine()); + + return v; +} + +QHash<int, QByteArray> QQmlListModel::roleNames() const +{ + QHash<int, QByteArray> roleNames; + + if (m_dynamicRoles) { + for (int i = 0 ; i < m_roles.count() ; ++i) + roleNames.insert(i, m_roles.at(i).toUtf8()); + } else { + for (int i = 0 ; i < m_listModel->roleCount() ; ++i) { + const ListLayout::Role &r = m_listModel->getExistingRole(i); + roleNames.insert(i, r.name.toUtf8()); + } + } + + return roleNames; +} + +/*! + \qmlproperty bool ListModel::dynamicRoles + + By default, the type of a role is fixed the first time + the role is used. For example, if you create a role called + "data" and assign a number to it, you can no longer assign + a string to the "data" role. However, when the dynamicRoles + property is enabled, the type of a given role is not fixed + and can be different between elements. + + The dynamicRoles property must be set before any data is + added to the ListModel, and must be set from the main + thread. + + A ListModel that has data statically defined (via the + ListElement QML syntax) cannot have the dynamicRoles + property enabled. + + There is a significant performance cost to using a + ListModel with dynamic roles enabled. The cost varies + from platform to platform but is typically somewhere + between 4-6x slower than using static role types. + + Due to the performance cost of using dynamic roles, + they are disabled by default. +*/ +void QQmlListModel::setDynamicRoles(bool enableDynamicRoles) +{ + if (m_mainThread && m_agent == nullptr) { + if (enableDynamicRoles) { + if (m_layout->roleCount()) + qmlWarning(this) << tr("unable to enable dynamic roles as this model is not empty"); + else + m_dynamicRoles = true; + } else { + if (m_roles.count()) { + qmlWarning(this) << tr("unable to enable static roles as this model is not empty"); + } else { + m_dynamicRoles = false; + } + } + } else { + qmlWarning(this) << tr("dynamic role setting must be made from the main thread, before any worker scripts are created"); + } +} + +/*! + \qmlproperty int ListModel::count + The number of data entries in the model. +*/ +int QQmlListModel::count() const +{ + return m_dynamicRoles ? m_modelObjects.count() : m_listModel->elementCount(); +} + +/*! + \qmlmethod ListModel::clear() + + Deletes all content from the model. + + \sa append(), remove() +*/ +void QQmlListModel::clear() +{ + removeElements(0, count()); +} + +/*! + \qmlmethod ListModel::remove(int index, int count = 1) + + Deletes the content at \a index from the model. + + \sa clear() +*/ +void QQmlListModel::remove(QQmlV4Function *args) +{ + int argLength = args->length(); + + if (argLength == 1 || argLength == 2) { + QV4::Scope scope(args->v4engine()); + int index = QV4::ScopedValue(scope, (*args)[0])->toInt32(); + int removeCount = (argLength == 2 ? QV4::ScopedValue(scope, (*args)[1])->toInt32() : 1); + + if (index < 0 || index+removeCount > count() || removeCount <= 0) { + qmlWarning(this) << tr("remove: indices [%1 - %2] out of range [0 - %3]").arg(index).arg(index+removeCount).arg(count()); + return; + } + + removeElements(index, removeCount); + } else { + qmlWarning(this) << tr("remove: incorrect number of arguments"); + } +} + +void QQmlListModel::removeElements(int index, int removeCount) +{ + Q_ASSERT(index >= 0 && removeCount >= 0); + + if (!removeCount) + return; + + if (m_mainThread) + beginRemoveRows(QModelIndex(), index, index + removeCount - 1); + + QVector<std::function<void()>> toDestroy; + if (m_dynamicRoles) { + for (int i=0 ; i < removeCount ; ++i) { + auto modelObject = m_modelObjects[index+i]; + toDestroy.append([modelObject](){ + delete modelObject; + }); + } + m_modelObjects.remove(index, removeCount); + } else { + toDestroy = m_listModel->remove(index, removeCount); + } + + if (m_mainThread) { + endRemoveRows(); + emit countChanged(); + } + for (const auto &destroyer : toDestroy) + destroyer(); +} + +/*! + \qmlmethod ListModel::insert(int index, jsobject dict) + + Adds a new item to the list model at position \a index, with the + values in \a dict. + + \code + fruitModel.insert(2, {"cost": 5.95, "name":"Pizza"}) + \endcode + + The \a index must be to an existing item in the list, or one past + the end of the list (equivalent to append). + + \sa set(), append() +*/ + +void QQmlListModel::insert(QQmlV4Function *args) +{ + if (args->length() == 2) { + QV4::Scope scope(args->v4engine()); + QV4::ScopedValue arg0(scope, (*args)[0]); + int index = arg0->toInt32(); + + if (index < 0 || index > count()) { + qmlWarning(this) << tr("insert: index %1 out of range").arg(index); + return; + } + + QV4::ScopedObject argObject(scope, (*args)[1]); + QV4::ScopedArrayObject objectArray(scope, (*args)[1]); + if (objectArray) { + QV4::ScopedObject argObject(scope); + + int objectArrayLength = objectArray->getLength(); + emitItemsAboutToBeInserted(index, objectArrayLength); + for (int i=0 ; i < objectArrayLength ; ++i) { + argObject = objectArray->get(i); + + if (m_dynamicRoles) { + m_modelObjects.insert(index+i, DynamicRoleModelNode::create(scope.engine->variantMapFromJS(argObject), this)); + } else { + m_listModel->insert(index+i, argObject); + } + } + emitItemsInserted(); + } else if (argObject) { + emitItemsAboutToBeInserted(index, 1); + + if (m_dynamicRoles) { + m_modelObjects.insert(index, DynamicRoleModelNode::create(scope.engine->variantMapFromJS(argObject), this)); + } else { + m_listModel->insert(index, argObject); + } + + emitItemsInserted(); + } else { + qmlWarning(this) << tr("insert: value is not an object"); + } + } else { + qmlWarning(this) << tr("insert: value is not an object"); + } +} + +/*! + \qmlmethod ListModel::move(int from, int to, int n) + + Moves \a n items \a from one position \a to another. + + The from and to ranges must exist; for example, to move the first 3 items + to the end of the list: + + \code + fruitModel.move(0, fruitModel.count - 3, 3) + \endcode + + \sa append() +*/ +void QQmlListModel::move(int from, int to, int n) +{ + if (n == 0 || from == to) + return; + if (!canMove(from, to, n)) { + qmlWarning(this) << tr("move: out of range"); + return; + } + + if (m_mainThread) + beginMoveRows(QModelIndex(), from, from + n - 1, QModelIndex(), to > from ? to + n : to); + + if (m_dynamicRoles) { + + int realFrom = from; + int realTo = to; + int realN = n; + + if (from > to) { + // Only move forwards - flip if backwards moving + int tfrom = from; + int tto = to; + realFrom = tto; + realTo = tto+n; + realN = tfrom-tto; + } + + QPODVector<DynamicRoleModelNode *, 4> store; + for (int i=0 ; i < (realTo-realFrom) ; ++i) + store.append(m_modelObjects[realFrom+realN+i]); + for (int i=0 ; i < realN ; ++i) + store.append(m_modelObjects[realFrom+i]); + for (int i=0 ; i < store.count() ; ++i) + m_modelObjects[realFrom+i] = store[i]; + + } else { + m_listModel->move(from, to, n); + } + + if (m_mainThread) + endMoveRows(); +} + +/*! + \qmlmethod ListModel::append(jsobject dict) + + Adds a new item to the end of the list model, with the + values in \a dict. + + \code + fruitModel.append({"cost": 5.95, "name":"Pizza"}) + \endcode + + \sa set(), remove() +*/ +void QQmlListModel::append(QQmlV4Function *args) +{ + if (args->length() == 1) { + QV4::Scope scope(args->v4engine()); + QV4::ScopedObject argObject(scope, (*args)[0]); + QV4::ScopedArrayObject objectArray(scope, (*args)[0]); + + if (objectArray) { + QV4::ScopedObject argObject(scope); + + int objectArrayLength = objectArray->getLength(); + if (objectArrayLength > 0) { + int index = count(); + emitItemsAboutToBeInserted(index, objectArrayLength); + + for (int i=0 ; i < objectArrayLength ; ++i) { + argObject = objectArray->get(i); + + if (m_dynamicRoles) { + m_modelObjects.append(DynamicRoleModelNode::create(scope.engine->variantMapFromJS(argObject), this)); + } else { + m_listModel->append(argObject); + } + } + + emitItemsInserted(); + } + } else if (argObject) { + int index; + + if (m_dynamicRoles) { + index = m_modelObjects.count(); + emitItemsAboutToBeInserted(index, 1); + m_modelObjects.append(DynamicRoleModelNode::create(scope.engine->variantMapFromJS(argObject), this)); + } else { + index = m_listModel->elementCount(); + emitItemsAboutToBeInserted(index, 1); + m_listModel->append(argObject); + } + + emitItemsInserted(); + } else { + qmlWarning(this) << tr("append: value is not an object"); + } + } else { + qmlWarning(this) << tr("append: value is not an object"); + } +} + +/*! + \qmlmethod object ListModel::get(int index) + + Returns the item at \a index in the list model. This allows the item + data to be accessed or modified from JavaScript: + + \code + Component.onCompleted: { + fruitModel.append({"cost": 5.95, "name":"Jackfruit"}); + console.log(fruitModel.get(0).cost); + fruitModel.get(0).cost = 10.95; + } + \endcode + + The \a index must be an element in the list. + + Note that properties of the returned object that are themselves objects + will also be models, and this get() method is used to access elements: + + \code + fruitModel.append(..., "attributes": + [{"name":"spikes","value":"7mm"}, + {"name":"color","value":"green"}]); + fruitModel.get(0).attributes.get(1).value; // == "green" + \endcode + + \warning The returned object is not guaranteed to remain valid. It + should not be used in \l{Property Binding}{property bindings}. + + \sa append() +*/ +QJSValue QQmlListModel::get(int index) const +{ + QV4::Scope scope(engine()); + QV4::ScopedValue result(scope, QV4::Value::undefinedValue()); + + if (index >= 0 && index < count()) { + + if (m_dynamicRoles) { + DynamicRoleModelNode *object = m_modelObjects[index]; + result = QV4::QObjectWrapper::wrap(scope.engine, object); + } else { + QObject *object = m_listModel->getOrCreateModelObject(const_cast<QQmlListModel *>(this), index); + QQmlData *ddata = QQmlData::get(object); + if (ddata->jsWrapper.isNullOrUndefined()) { + result = scope.engine->memoryManager->allocate<QV4::ModelObject>(object, const_cast<QQmlListModel *>(this)); + // Keep track of the QObjectWrapper in persistent value storage + ddata->jsWrapper.set(scope.engine, result); + } else { + result = ddata->jsWrapper.value(); + } + } + } + + return QJSValue(engine(), result->asReturnedValue()); +} + +/*! + \qmlmethod ListModel::set(int index, jsobject dict) + + Changes the item at \a index in the list model with the + values in \a dict. Properties not appearing in \a dict + are left unchanged. + + \code + fruitModel.set(3, {"cost": 5.95, "name":"Pizza"}) + \endcode + + If \a index is equal to count() then a new item is appended to the + list. Otherwise, \a index must be an element in the list. + + \sa append() +*/ +void QQmlListModel::set(int index, const QJSValue &value) +{ + QV4::Scope scope(engine()); + QV4::ScopedObject object(scope, QJSValuePrivate::getValue(&value)); + + if (!object) { + qmlWarning(this) << tr("set: value is not an object"); + return; + } + if (index > count() || index < 0) { + qmlWarning(this) << tr("set: index %1 out of range").arg(index); + return; + } + + + if (index == count()) { + emitItemsAboutToBeInserted(index, 1); + + if (m_dynamicRoles) { + m_modelObjects.append(DynamicRoleModelNode::create(scope.engine->variantMapFromJS(object), this)); + } else { + m_listModel->insert(index, object); + } + + emitItemsInserted(); + } else { + + QVector<int> roles; + + if (m_dynamicRoles) { + m_modelObjects[index]->updateValues(scope.engine->variantMapFromJS(object), roles); + } else { + m_listModel->set(index, object, &roles); + } + + if (roles.count()) + emitItemsChanged(index, 1, roles); + } +} + +/*! + \qmlmethod ListModel::setProperty(int index, string property, variant value) + + Changes the \a property of the item at \a index in the list model to \a value. + + \code + fruitModel.setProperty(3, "cost", 5.95) + \endcode + + The \a index must be an element in the list. + + \sa append() +*/ +void QQmlListModel::setProperty(int index, const QString& property, const QVariant& value) +{ + if (count() == 0 || index >= count() || index < 0) { + qmlWarning(this) << tr("set: index %1 out of range").arg(index); + return; + } + + if (m_dynamicRoles) { + int roleIndex = m_roles.indexOf(property); + if (roleIndex == -1) { + roleIndex = m_roles.count(); + m_roles.append(property); + } + if (m_modelObjects[index]->setValue(property.toUtf8(), value)) + emitItemsChanged(index, 1, QVector<int>(1, roleIndex)); + } else { + int roleIndex = m_listModel->setOrCreateProperty(index, property, value); + if (roleIndex != -1) + emitItemsChanged(index, 1, QVector<int>(1, roleIndex)); + } +} + +/*! + \qmlmethod ListModel::sync() + + Writes any unsaved changes to the list model after it has been modified + from a worker script. +*/ +void QQmlListModel::sync() +{ + // This is just a dummy method to make it look like sync() exists in + // ListModel (and not just QQmlListModelWorkerAgent) and to let + // us document sync(). + qmlWarning(this) << "List sync() can only be called from a WorkerScript"; +} + +bool QQmlListModelParser::verifyProperty(const QQmlRefPointer<QV4::CompiledData::CompilationUnit> &compilationUnit, const QV4::CompiledData::Binding *binding) +{ + if (binding->type >= QV4::CompiledData::Binding::Type_Object) { + const quint32 targetObjectIndex = binding->value.objectIndex; + const QV4::CompiledData::Object *target = compilationUnit->objectAt(targetObjectIndex); + QString objName = compilationUnit->stringAt(target->inheritedTypeNameIndex); + if (objName != listElementTypeName) { + const QMetaObject *mo = resolveType(objName); + if (mo != &QQmlListElement::staticMetaObject) { + error(target, QQmlListModel::tr("ListElement: cannot contain nested elements")); + return false; + } + listElementTypeName = objName; // cache right name for next time + } + + if (!compilationUnit->stringAt(target->idNameIndex).isEmpty()) { + error(target->locationOfIdProperty, QQmlListModel::tr("ListElement: cannot use reserved \"id\" property")); + return false; + } + + const QV4::CompiledData::Binding *binding = target->bindingTable(); + for (quint32 i = 0; i < target->nBindings; ++i, ++binding) { + QString propName = compilationUnit->stringAt(binding->propertyNameIndex); + if (propName.isEmpty()) { + error(binding, QQmlListModel::tr("ListElement: cannot contain nested elements")); + return false; + } + if (!verifyProperty(compilationUnit, binding)) + return false; + } + } else if (binding->type == QV4::CompiledData::Binding::Type_Script) { + QString scriptStr = binding->valueAsScriptString(compilationUnit.data()); + if (!binding->isFunctionExpression() && !definesEmptyList(scriptStr)) { + QByteArray script = scriptStr.toUtf8(); + bool ok; + evaluateEnum(script, &ok); + if (!ok) { + error(binding, QQmlListModel::tr("ListElement: cannot use script for property value")); + return false; + } + } + } + + return true; +} + +bool QQmlListModelParser::applyProperty(const QQmlRefPointer<QV4::CompiledData::CompilationUnit> &compilationUnit, const QV4::CompiledData::Binding *binding, ListModel *model, int outterElementIndex) +{ + const QString elementName = compilationUnit->stringAt(binding->propertyNameIndex); + + bool roleSet = false; + if (binding->type >= QV4::CompiledData::Binding::Type_Object) { + const quint32 targetObjectIndex = binding->value.objectIndex; + const QV4::CompiledData::Object *target = compilationUnit->objectAt(targetObjectIndex); + + ListModel *subModel = nullptr; + if (outterElementIndex == -1) { + subModel = model; + } else { + const ListLayout::Role &role = model->getOrCreateListRole(elementName); + if (role.type == ListLayout::Role::List) { + subModel = model->getListProperty(outterElementIndex, role); + if (subModel == nullptr) { + subModel = new ListModel(role.subLayout, nullptr); + QVariant vModel = QVariant::fromValue(subModel); + model->setOrCreateProperty(outterElementIndex, elementName, vModel); + } + } + } + + int elementIndex = subModel ? subModel->appendElement() : -1; + + const QV4::CompiledData::Binding *subBinding = target->bindingTable(); + for (quint32 i = 0; i < target->nBindings; ++i, ++subBinding) { + roleSet |= applyProperty(compilationUnit, subBinding, subModel, elementIndex); + } + + } else { + QVariant value; + + if (binding->isTranslationBinding()) { + value = QVariant::fromValue<const QV4::CompiledData::Binding*>(binding); + } else if (binding->evaluatesToString()) { + value = binding->valueAsString(compilationUnit.data()); + } else if (binding->type == QV4::CompiledData::Binding::Type_Number) { + value = binding->valueAsNumber(compilationUnit->constants); + } else if (binding->type == QV4::CompiledData::Binding::Type_Boolean) { + value = binding->valueAsBoolean(); + } else if (binding->type == QV4::CompiledData::Binding::Type_Null) { + value = QVariant::fromValue(nullptr); + } else if (binding->type == QV4::CompiledData::Binding::Type_Script) { + QString scriptStr = binding->valueAsScriptString(compilationUnit.data()); + if (definesEmptyList(scriptStr)) { + const ListLayout::Role &role = model->getOrCreateListRole(elementName); + ListModel *emptyModel = new ListModel(role.subLayout, nullptr); + value = QVariant::fromValue(emptyModel); + } else if (binding->isFunctionExpression()) { + QQmlBinding::Identifier id = binding->value.compiledScriptIndex; + Q_ASSERT(id != QQmlBinding::Invalid); + + auto v4 = compilationUnit->engine; + QV4::Scope scope(v4); + // for now we do not provide a context object; data from the ListElement must be passed to the function + QV4::ScopedContext context(scope, QV4::QmlContext::create(v4->rootContext(), QQmlContextData::get(qmlContext(model->m_modelCache)), nullptr)); + QV4::ScopedFunctionObject function(scope, QV4::FunctionObject::createScriptFunction(context, compilationUnit->runtimeFunctions[id])); + + QV4::ReturnedValue result = function->call(v4->globalObject, nullptr, 0); + + QJSValue v; + QJSValuePrivate::setValue(&v, v4, result); + value.setValue<QJSValue>(v); + } else { + QByteArray script = scriptStr.toUtf8(); + bool ok; + value = evaluateEnum(script, &ok); + } + } else { + Q_UNREACHABLE(); + } + + model->setOrCreateProperty(outterElementIndex, elementName, value); + roleSet = true; + } + return roleSet; +} + +void QQmlListModelParser::verifyBindings(const QQmlRefPointer<QV4::CompiledData::CompilationUnit> &compilationUnit, const QList<const QV4::CompiledData::Binding *> &bindings) +{ + listElementTypeName = QString(); // unknown + + for (const QV4::CompiledData::Binding *binding : bindings) { + QString propName = compilationUnit->stringAt(binding->propertyNameIndex); + if (!propName.isEmpty()) { // isn't default property + error(binding, QQmlListModel::tr("ListModel: undefined property '%1'").arg(propName)); + return; + } + if (!verifyProperty(compilationUnit, binding)) + return; + } +} + +void QQmlListModelParser::applyBindings(QObject *obj, const QQmlRefPointer<QV4::CompiledData::CompilationUnit> &compilationUnit, const QList<const QV4::CompiledData::Binding *> &bindings) +{ + QQmlListModel *rv = static_cast<QQmlListModel *>(obj); + + rv->m_engine = qmlEngine(rv)->handle(); + rv->m_compilationUnit = compilationUnit; + + bool setRoles = false; + + for (const QV4::CompiledData::Binding *binding : bindings) { + if (binding->type != QV4::CompiledData::Binding::Type_Object) + continue; + setRoles |= applyProperty(compilationUnit, binding, rv->m_listModel, /*outter element index*/-1); + } + + if (setRoles == false) + qmlWarning(obj) << "All ListElement declarations are empty, no roles can be created unless dynamicRoles is set."; +} + +bool QQmlListModelParser::definesEmptyList(const QString &s) +{ + if (s.startsWith(QLatin1Char('[')) && s.endsWith(QLatin1Char(']'))) { + for (int i=1; i<s.length()-1; i++) { + if (!s[i].isSpace()) + return false; + } + return true; + } + return false; +} + + +/*! + \qmltype ListElement + \instantiates QQmlListElement + \inqmlmodule QtQml.Models + \brief Defines a data item in a ListModel. + \ingroup qtquick-models + + List elements are defined inside ListModel definitions, and represent items in a + list that will be displayed using ListView or \l Repeater items. + + List elements are defined like other QML elements except that they contain + a collection of \e role definitions instead of properties. Using the same + syntax as property definitions, roles both define how the data is accessed + and include the data itself. + + The names used for roles must begin with a lower-case letter and should be + common to all elements in a given model. Values must be simple constants; either + strings (quoted and optionally within a call to QT_TR_NOOP), boolean values + (true, false), numbers, or enumeration values (such as AlignText.AlignHCenter). + + Beginning with Qt 5.11 ListElement also allows assigning a function declaration to + a role. This allows the definition of ListElements with callable actions. + + \section1 Referencing Roles + + The role names are used by delegates to obtain data from list elements. + Each role name is accessible in the delegate's scope, and refers to the + corresponding role in the current element. Where a role name would be + ambiguous to use, it can be accessed via the \l{ListView::}{model} + property (e.g., \c{model.cost} instead of \c{cost}). + + \section1 Example Usage + + The following model defines a series of list elements, each of which + contain "name" and "cost" roles and their associated values. + + \snippet qml/listmodel/listelements.qml model + + The delegate obtains the name and cost for each element by simply referring + to \c name and \c cost: + + \snippet qml/listmodel/listelements.qml view + + \sa ListModel +*/ + +QT_END_NAMESPACE + +#include "moc_qqmllistmodel_p.cpp" |