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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "QtQuick1/private/qdeclarativeflickable_p.h"
+#include "QtQuick1/private/qdeclarativeflickable_p_p.h"
+#include <QtDeclarative/qdeclarativeinfo.h>
+#include <QGraphicsSceneMouseEvent>
+#include <QPointer>
+#include <QTimer>
+#include "qplatformdefs.h"
+
+QT_BEGIN_NAMESPACE
+
+
+
+// The maximum number of pixels a flick can overshoot
+#ifndef QML_FLICK_OVERSHOOT
+#define QML_FLICK_OVERSHOOT 200
+#endif
+
+// The number of samples to use in calculating the velocity of a flick
+#ifndef QML_FLICK_SAMPLEBUFFER
+#define QML_FLICK_SAMPLEBUFFER 3
+#endif
+
+// The number of samples to discard when calculating the flick velocity.
+// Touch panels often produce inaccurate results as the finger is lifted.
+#ifndef QML_FLICK_DISCARDSAMPLES
+#define QML_FLICK_DISCARDSAMPLES 1
+#endif
+
+// The default maximum velocity of a flick.
+#ifndef QML_FLICK_DEFAULTMAXVELOCITY
+#define QML_FLICK_DEFAULTMAXVELOCITY 2500
+#endif
+
+// The default deceleration of a flick.
+#ifndef QML_FLICK_DEFAULTDECELERATION
+#define QML_FLICK_DEFAULTDECELERATION 1750
+#endif
+
+// How much faster to decelerate when overshooting
+#ifndef QML_FLICK_OVERSHOOTFRICTION
+#define QML_FLICK_OVERSHOOTFRICTION 8
+#endif
+
+// FlickThreshold determines how far the "mouse" must have moved
+// before we perform a flick.
+static const int FlickThreshold = 20;
+
+// RetainGrabVelocity is the maxmimum instantaneous velocity that
+// will ensure the Flickable retains the grab on consecutive flicks.
+static const int RetainGrabVelocity = 15;
+
+QDeclarative1FlickableVisibleArea::QDeclarative1FlickableVisibleArea(QDeclarative1Flickable *parent)
+ : QObject(parent), flickable(parent), m_xPosition(0.), m_widthRatio(0.)
+ , m_yPosition(0.), m_heightRatio(0.)
+{
+}
+
+qreal QDeclarative1FlickableVisibleArea::widthRatio() const
+{
+ return m_widthRatio;
+}
+
+qreal QDeclarative1FlickableVisibleArea::xPosition() const
+{
+ return m_xPosition;
+}
+
+qreal QDeclarative1FlickableVisibleArea::heightRatio() const
+{
+ return m_heightRatio;
+}
+
+qreal QDeclarative1FlickableVisibleArea::yPosition() const
+{
+ return m_yPosition;
+}
+
+void QDeclarative1FlickableVisibleArea::updateVisible()
+{
+ QDeclarative1FlickablePrivate *p = static_cast<QDeclarative1FlickablePrivate *>(QGraphicsItemPrivate::get(flickable));
+
+ bool changeX = false;
+ bool changeY = false;
+ bool changeWidth = false;
+ bool changeHeight = false;
+
+ // Vertical
+ const qreal viewheight = flickable->height();
+ const qreal maxyextent = -flickable->maxYExtent() + flickable->minYExtent();
+ qreal pagePos = (-p->vData.move.value() + flickable->minYExtent()) / (maxyextent + viewheight);
+ qreal pageSize = viewheight / (maxyextent + viewheight);
+
+ if (pageSize != m_heightRatio) {
+ m_heightRatio = pageSize;
+ changeHeight = true;
+ }
+ if (pagePos != m_yPosition) {
+ m_yPosition = pagePos;
+ changeY = true;
+ }
+
+ // Horizontal
+ const qreal viewwidth = flickable->width();
+ const qreal maxxextent = -flickable->maxXExtent() + flickable->minXExtent();
+ pagePos = (-p->hData.move.value() + flickable->minXExtent()) / (maxxextent + viewwidth);
+ pageSize = viewwidth / (maxxextent + viewwidth);
+
+ if (pageSize != m_widthRatio) {
+ m_widthRatio = pageSize;
+ changeWidth = true;
+ }
+ if (pagePos != m_xPosition) {
+ m_xPosition = pagePos;
+ changeX = true;
+ }
+
+ if (changeX)
+ emit xPositionChanged(m_xPosition);
+ if (changeY)
+ emit yPositionChanged(m_yPosition);
+ if (changeWidth)
+ emit widthRatioChanged(m_widthRatio);
+ if (changeHeight)
+ emit heightRatioChanged(m_heightRatio);
+}
+
+
+QDeclarative1FlickablePrivate::QDeclarative1FlickablePrivate()
+ : contentItem(new QDeclarativeItem)
+ , hData(this, &QDeclarative1FlickablePrivate::setRoundedViewportX)
+ , vData(this, &QDeclarative1FlickablePrivate::setRoundedViewportY)
+ , flickingHorizontally(false), flickingVertically(false)
+ , hMoved(false), vMoved(false)
+ , movingHorizontally(false), movingVertically(false)
+ , stealMouse(false), pressed(false), interactive(true), calcVelocity(false)
+ , deceleration(QML_FLICK_DEFAULTDECELERATION)
+ , maxVelocity(QML_FLICK_DEFAULTMAXVELOCITY), reportedVelocitySmoothing(100)
+ , delayedPressEvent(0), delayedPressTarget(0), pressDelay(0), fixupDuration(400)
+ , fixupMode(Normal), vTime(0), visibleArea(0)
+ , flickableDirection(QDeclarative1Flickable::AutoFlickDirection)
+ , boundsBehavior(QDeclarative1Flickable::DragAndOvershootBounds)
+{
+}
+
+void QDeclarative1FlickablePrivate::init()
+{
+ Q_Q(QDeclarative1Flickable);
+ QDeclarative_setParent_noEvent(contentItem, q);
+ contentItem->setParentItem(q);
+ static int timelineUpdatedIdx = -1;
+ static int timelineCompletedIdx = -1;
+ static int flickableTickedIdx = -1;
+ static int flickableMovementEndingIdx = -1;
+ if (timelineUpdatedIdx == -1) {
+ timelineUpdatedIdx = QDeclarative1TimeLine::staticMetaObject.indexOfSignal("updated()");
+ timelineCompletedIdx = QDeclarative1TimeLine::staticMetaObject.indexOfSignal("completed()");
+ flickableTickedIdx = QDeclarative1Flickable::staticMetaObject.indexOfSlot("ticked()");
+ flickableMovementEndingIdx = QDeclarative1Flickable::staticMetaObject.indexOfSlot("movementEnding()");
+ }
+ QMetaObject::connect(&timeline, timelineUpdatedIdx,
+ q, flickableTickedIdx, Qt::DirectConnection);
+ QMetaObject::connect(&timeline, timelineCompletedIdx,
+ q, flickableMovementEndingIdx, Qt::DirectConnection);
+ q->setAcceptedMouseButtons(Qt::LeftButton);
+ q->setFiltersChildEvents(true);
+ QDeclarativeItemPrivate *viewportPrivate = static_cast<QDeclarativeItemPrivate*>(QGraphicsItemPrivate::get(contentItem));
+ viewportPrivate->addItemChangeListener(this, QDeclarativeItemPrivate::Geometry);
+ lastPosTime.invalidate();
+}
+
+/*
+ Returns the amount to overshoot by given a view size.
+ Will be up to the lesser of 1/3 of the view size or QML_FLICK_OVERSHOOT
+*/
+qreal QDeclarative1FlickablePrivate::overShootDistance(qreal size)
+{
+ if (maxVelocity <= 0)
+ return 0.0;
+
+ return qMin(qreal(QML_FLICK_OVERSHOOT), size/3);
+}
+
+void QDeclarative1FlickablePrivate::AxisData::addVelocitySample(qreal v, qreal maxVelocity)
+{
+ if (v > maxVelocity)
+ v = maxVelocity;
+ else if (v < -maxVelocity)
+ v = -maxVelocity;
+ velocityBuffer.append(v);
+ if (velocityBuffer.count() > QML_FLICK_SAMPLEBUFFER)
+ velocityBuffer.remove(0);
+}
+
+void QDeclarative1FlickablePrivate::AxisData::updateVelocity()
+{
+ if (velocityBuffer.count() > QML_FLICK_DISCARDSAMPLES) {
+ velocity = 0;
+ int count = velocityBuffer.count()-QML_FLICK_DISCARDSAMPLES;
+ for (int i = 0; i < count; ++i) {
+ qreal v = velocityBuffer.at(i);
+ velocity += v;
+ }
+ velocity /= count;
+ }
+}
+
+void QDeclarative1FlickablePrivate::itemGeometryChanged(QDeclarativeItem *item, const QRectF &newGeom, const QRectF &oldGeom)
+{
+ Q_Q(QDeclarative1Flickable);
+ if (item == contentItem) {
+ if (newGeom.x() != oldGeom.x())
+ emit q->contentXChanged();
+ if (newGeom.y() != oldGeom.y())
+ emit q->contentYChanged();
+ }
+}
+
+void QDeclarative1FlickablePrivate::flickX(qreal velocity)
+{
+ Q_Q(QDeclarative1Flickable);
+ flick(hData, q->minXExtent(), q->maxXExtent(), q->width(), fixupX_callback, velocity);
+}
+
+void QDeclarative1FlickablePrivate::flickY(qreal velocity)
+{
+ Q_Q(QDeclarative1Flickable);
+ flick(vData, q->minYExtent(), q->maxYExtent(), q->height(), fixupY_callback, velocity);
+}
+
+void QDeclarative1FlickablePrivate::flick(AxisData &data, qreal minExtent, qreal maxExtent, qreal,
+ QDeclarative1TimeLineCallback::Callback fixupCallback, qreal velocity)
+{
+ Q_Q(QDeclarative1Flickable);
+ qreal maxDistance = -1;
+ data.fixingUp = false;
+ // -ve velocity means list is moving up
+ if (velocity > 0) {
+ maxDistance = qAbs(minExtent - data.move.value());
+ data.flickTarget = minExtent;
+ } else {
+ maxDistance = qAbs(maxExtent - data.move.value());
+ data.flickTarget = maxExtent;
+ }
+ if (maxDistance > 0) {
+ qreal v = velocity;
+ if (maxVelocity != -1 && maxVelocity < qAbs(v)) {
+ if (v < 0)
+ v = -maxVelocity;
+ else
+ v = maxVelocity;
+ }
+ timeline.reset(data.move);
+ if (boundsBehavior == QDeclarative1Flickable::DragAndOvershootBounds)
+ timeline.accel(data.move, v, deceleration);
+ else
+ timeline.accel(data.move, v, deceleration, maxDistance);
+ timeline.callback(QDeclarative1TimeLineCallback(&data.move, fixupCallback, this));
+ if (!flickingHorizontally && q->xflick()) {
+ flickingHorizontally = true;
+ emit q->flickingChanged();
+ emit q->flickingHorizontallyChanged();
+ if (!flickingVertically)
+ emit q->flickStarted();
+ }
+ if (!flickingVertically && q->yflick()) {
+ flickingVertically = true;
+ emit q->flickingChanged();
+ emit q->flickingVerticallyChanged();
+ if (!flickingHorizontally)
+ emit q->flickStarted();
+ }
+ } else {
+ timeline.reset(data.move);
+ fixup(data, minExtent, maxExtent);
+ }
+}
+
+void QDeclarative1FlickablePrivate::fixupY_callback(void *data)
+{
+ ((QDeclarative1FlickablePrivate *)data)->fixupY();
+}
+
+void QDeclarative1FlickablePrivate::fixupX_callback(void *data)
+{
+ ((QDeclarative1FlickablePrivate *)data)->fixupX();
+}
+
+void QDeclarative1FlickablePrivate::fixupX()
+{
+ Q_Q(QDeclarative1Flickable);
+ fixup(hData, q->minXExtent(), q->maxXExtent());
+}
+
+void QDeclarative1FlickablePrivate::fixupY()
+{
+ Q_Q(QDeclarative1Flickable);
+ fixup(vData, q->minYExtent(), q->maxYExtent());
+}
+
+void QDeclarative1FlickablePrivate::fixup(AxisData &data, qreal minExtent, qreal maxExtent)
+{
+ if (data.move.value() > minExtent || maxExtent > minExtent) {
+ timeline.reset(data.move);
+ if (data.move.value() != minExtent) {
+ switch (fixupMode) {
+ case Immediate:
+ timeline.set(data.move, minExtent);
+ break;
+ case ExtentChanged:
+ // The target has changed. Don't start from the beginning; just complete the
+ // second half of the animation using the new extent.
+ timeline.move(data.move, minExtent, QEasingCurve(QEasingCurve::OutExpo), 3*fixupDuration/4);
+ data.fixingUp = true;
+ break;
+ default: {
+ qreal dist = minExtent - data.move;
+ timeline.move(data.move, minExtent - dist/2, QEasingCurve(QEasingCurve::InQuad), fixupDuration/4);
+ timeline.move(data.move, minExtent, QEasingCurve(QEasingCurve::OutExpo), 3*fixupDuration/4);
+ data.fixingUp = true;
+ }
+ }
+ }
+ } else if (data.move.value() < maxExtent) {
+ timeline.reset(data.move);
+ switch (fixupMode) {
+ case Immediate:
+ timeline.set(data.move, maxExtent);
+ break;
+ case ExtentChanged:
+ // The target has changed. Don't start from the beginning; just complete the
+ // second half of the animation using the new extent.
+ timeline.move(data.move, maxExtent, QEasingCurve(QEasingCurve::OutExpo), 3*fixupDuration/4);
+ data.fixingUp = true;
+ break;
+ default: {
+ qreal dist = maxExtent - data.move;
+ timeline.move(data.move, maxExtent - dist/2, QEasingCurve(QEasingCurve::InQuad), fixupDuration/4);
+ timeline.move(data.move, maxExtent, QEasingCurve(QEasingCurve::OutExpo), 3*fixupDuration/4);
+ data.fixingUp = true;
+ }
+ }
+ }
+ data.inOvershoot = false;
+ fixupMode = Normal;
+ vTime = timeline.time();
+}
+
+void QDeclarative1FlickablePrivate::updateBeginningEnd()
+{
+ Q_Q(QDeclarative1Flickable);
+ bool atBoundaryChange = false;
+
+ // Vertical
+ const int maxyextent = int(-q->maxYExtent());
+ const qreal ypos = -vData.move.value();
+ bool atBeginning = (ypos <= -q->minYExtent());
+ bool atEnd = (maxyextent <= ypos);
+
+ if (atBeginning != vData.atBeginning) {
+ vData.atBeginning = atBeginning;
+ atBoundaryChange = true;
+ }
+ if (atEnd != vData.atEnd) {
+ vData.atEnd = atEnd;
+ atBoundaryChange = true;
+ }
+
+ // Horizontal
+ const int maxxextent = int(-q->maxXExtent());
+ const qreal xpos = -hData.move.value();
+ atBeginning = (xpos <= -q->minXExtent());
+ atEnd = (maxxextent <= xpos);
+
+ if (atBeginning != hData.atBeginning) {
+ hData.atBeginning = atBeginning;
+ atBoundaryChange = true;
+ }
+ if (atEnd != hData.atEnd) {
+ hData.atEnd = atEnd;
+ atBoundaryChange = true;
+ }
+
+ if (atBoundaryChange)
+ emit q->isAtBoundaryChanged();
+
+ if (visibleArea)
+ visibleArea->updateVisible();
+}
+
+/*!
+ \qmlclass Flickable QDeclarative1Flickable
+ \since 4.7
+ \ingroup qml-basic-interaction-elements
+
+ \brief The Flickable item provides a surface that can be "flicked".
+ \inherits Item
+
+ The Flickable item places its children on a surface that can be dragged
+ and flicked, causing the view onto the child items to scroll. This
+ behavior forms the basis of Items that are designed to show large numbers
+ of child items, such as \l ListView and \l GridView.
+
+ In traditional user interfaces, views can be scrolled using standard
+ controls, such as scroll bars and arrow buttons. In some situations, it
+ is also possible to drag the view directly by pressing and holding a
+ mouse button while moving the cursor. In touch-based user interfaces,
+ this dragging action is often complemented with a flicking action, where
+ scrolling continues after the user has stopped touching the view.
+
+ Flickable does not automatically clip its contents. If it is not used as
+ a full-screen item, you should consider setting the \l{Item::}{clip} property
+ to true.
+
+ \section1 Example Usage
+
+ \div {class="float-right"}
+ \inlineimage flickable.gif
+ \enddiv
+
+ The following example shows a small view onto a large image in which the
+ user can drag or flick the image in order to view different parts of it.
+
+ \snippet doc/src/snippets/declarative/flickable.qml document
+
+ \clearfloat
+
+ Items declared as children of a Flickable are automatically parented to the
+ Flickable's \l contentItem. This should be taken into account when
+ operating on the children of the Flickable; it is usually the children of
+ \c contentItem that are relevant. For example, the bound of Items added
+ to the Flickable will be available by \c contentItem.childrenRect
+
+ \section1 Limitations
+
+ \note Due to an implementation detail, items placed inside a Flickable cannot anchor to it by
+ \c id. Use \c parent instead.
+*/
+
+/*!
+ \qmlsignal Flickable::onMovementStarted()
+
+ This handler is called when the view begins moving due to user
+ interaction.
+*/
+
+/*!
+ \qmlsignal Flickable::onMovementEnded()
+
+ This handler is called when the view stops moving due to user
+ interaction. If a flick was generated, this handler will
+ be triggered once the flick stops. If a flick was not
+ generated, the handler will be triggered when the
+ user stops dragging - i.e. a mouse or touch release.
+*/
+
+/*!
+ \qmlsignal Flickable::onFlickStarted()
+
+ This handler is called when the view is flicked. A flick
+ starts from the point that the mouse or touch is released,
+ while still in motion.
+*/
+
+/*!
+ \qmlsignal Flickable::onFlickEnded()
+
+ This handler is called when the view stops moving due to a flick.
+*/
+
+/*!
+ \qmlproperty real Flickable::visibleArea.xPosition
+ \qmlproperty real Flickable::visibleArea.widthRatio
+ \qmlproperty real Flickable::visibleArea.yPosition
+ \qmlproperty real Flickable::visibleArea.heightRatio
+
+ These properties describe the position and size of the currently viewed area.
+ The size is defined as the percentage of the full view currently visible,
+ scaled to 0.0 - 1.0. The page position is usually in the range 0.0 (beginning) to
+ 1.0 minus size ratio (end), i.e. \c yPosition is in the range 0.0 to 1.0-\c heightRatio.
+ However, it is possible for the contents to be dragged outside of the normal
+ range, resulting in the page positions also being outside the normal range.
+
+ These properties are typically used to draw a scrollbar. For example:
+
+ \snippet doc/src/snippets/declarative/flickableScrollbar.qml 0
+ \dots 8
+ \snippet doc/src/snippets/declarative/flickableScrollbar.qml 1
+
+ \sa {declarative/ui-components/scrollbar}{scrollbar example}
+*/
+
+QDeclarative1Flickable::QDeclarative1Flickable(QDeclarativeItem *parent)
+ : QDeclarativeItem(*(new QDeclarative1FlickablePrivate), parent)
+{
+ Q_D(QDeclarative1Flickable);
+ d->init();
+}
+
+QDeclarative1Flickable::QDeclarative1Flickable(QDeclarative1FlickablePrivate &dd, QDeclarativeItem *parent)
+ : QDeclarativeItem(dd, parent)
+{
+ Q_D(QDeclarative1Flickable);
+ d->init();
+}
+
+QDeclarative1Flickable::~QDeclarative1Flickable()
+{
+}
+
+/*!
+ \qmlproperty real Flickable::contentX
+ \qmlproperty real Flickable::contentY
+
+ These properties hold the surface coordinate currently at the top-left
+ corner of the Flickable. For example, if you flick an image up 100 pixels,
+ \c contentY will be 100.
+*/
+qreal QDeclarative1Flickable::contentX() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return -d->contentItem->x();
+}
+
+void QDeclarative1Flickable::setContentX(qreal pos)
+{
+ Q_D(QDeclarative1Flickable);
+ d->timeline.reset(d->hData.move);
+ d->vTime = d->timeline.time();
+ movementXEnding();
+ if (-pos != d->hData.move.value()) {
+ d->hData.move.setValue(-pos);
+ viewportMoved();
+ }
+}
+
+qreal QDeclarative1Flickable::contentY() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return -d->contentItem->y();
+}
+
+void QDeclarative1Flickable::setContentY(qreal pos)
+{
+ Q_D(QDeclarative1Flickable);
+ d->timeline.reset(d->vData.move);
+ d->vTime = d->timeline.time();
+ movementYEnding();
+ if (-pos != d->vData.move.value()) {
+ d->vData.move.setValue(-pos);
+ viewportMoved();
+ }
+}
+
+/*!
+ \qmlproperty bool Flickable::interactive
+
+ This property describes whether the user can interact with the Flickable.
+ A user cannot drag or flick a Flickable that is not interactive.
+
+ By default, this property is true.
+
+ This property is useful for temporarily disabling flicking. This allows
+ special interaction with Flickable's children; for example, you might want
+ to freeze a flickable map while scrolling through a pop-up dialog that
+ is a child of the Flickable.
+*/
+bool QDeclarative1Flickable::isInteractive() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->interactive;
+}
+
+void QDeclarative1Flickable::setInteractive(bool interactive)
+{
+ Q_D(QDeclarative1Flickable);
+ if (interactive != d->interactive) {
+ d->interactive = interactive;
+ if (!interactive && (d->flickingHorizontally || d->flickingVertically)) {
+ d->timeline.clear();
+ d->vTime = d->timeline.time();
+ d->flickingHorizontally = false;
+ d->flickingVertically = false;
+ emit flickingChanged();
+ emit flickingHorizontallyChanged();
+ emit flickingVerticallyChanged();
+ emit flickEnded();
+ }
+ emit interactiveChanged();
+ }
+}
+
+/*!
+ \qmlproperty real Flickable::horizontalVelocity
+ \qmlproperty real Flickable::verticalVelocity
+
+ The instantaneous velocity of movement along the x and y axes, in pixels/sec.
+
+ The reported velocity is smoothed to avoid erratic output.
+*/
+qreal QDeclarative1Flickable::horizontalVelocity() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->hData.smoothVelocity.value();
+}
+
+qreal QDeclarative1Flickable::verticalVelocity() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->vData.smoothVelocity.value();
+}
+
+/*!
+ \qmlproperty bool Flickable::atXBeginning
+ \qmlproperty bool Flickable::atXEnd
+ \qmlproperty bool Flickable::atYBeginning
+ \qmlproperty bool Flickable::atYEnd
+
+ These properties are true if the flickable view is positioned at the beginning,
+ or end respecively.
+*/
+bool QDeclarative1Flickable::isAtXEnd() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->hData.atEnd;
+}
+
+bool QDeclarative1Flickable::isAtXBeginning() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->hData.atBeginning;
+}
+
+bool QDeclarative1Flickable::isAtYEnd() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->vData.atEnd;
+}
+
+bool QDeclarative1Flickable::isAtYBeginning() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->vData.atBeginning;
+}
+
+void QDeclarative1Flickable::ticked()
+{
+ viewportMoved();
+}
+
+/*!
+ \qmlproperty Item Flickable::contentItem
+
+ The internal item that contains the Items to be moved in the Flickable.
+
+ Items declared as children of a Flickable are automatically parented to the Flickable's contentItem.
+
+ Items created dynamically need to be explicitly parented to the \e contentItem:
+ \code
+ Flickable {
+ id: myFlickable
+ function addItem(file) {
+ var component = Qt.createComponent(file)
+ component.createObject(myFlickable.contentItem);
+ }
+ }
+ \endcode
+*/
+QDeclarativeItem *QDeclarative1Flickable::contentItem()
+{
+ Q_D(QDeclarative1Flickable);
+ return d->contentItem;
+}
+
+QDeclarative1FlickableVisibleArea *QDeclarative1Flickable::visibleArea()
+{
+ Q_D(QDeclarative1Flickable);
+ if (!d->visibleArea)
+ d->visibleArea = new QDeclarative1FlickableVisibleArea(this);
+ return d->visibleArea;
+}
+
+/*!
+ \qmlproperty enumeration Flickable::flickableDirection
+
+ This property determines which directions the view can be flicked.
+
+ \list
+ \o Flickable.AutoFlickDirection (default) - allows flicking vertically if the
+ \e contentHeight is not equal to the \e height of the Flickable.
+ Allows flicking horizontally if the \e contentWidth is not equal
+ to the \e width of the Flickable.
+ \o Flickable.HorizontalFlick - allows flicking horizontally.
+ \o Flickable.VerticalFlick - allows flicking vertically.
+ \o Flickable.HorizontalAndVerticalFlick - allows flicking in both directions.
+ \endlist
+*/
+QDeclarative1Flickable::FlickableDirection QDeclarative1Flickable::flickableDirection() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->flickableDirection;
+}
+
+void QDeclarative1Flickable::setFlickableDirection(FlickableDirection direction)
+{
+ Q_D(QDeclarative1Flickable);
+ if (direction != d->flickableDirection) {
+ d->flickableDirection = direction;
+ emit flickableDirectionChanged();
+ }
+}
+
+void QDeclarative1FlickablePrivate::handleMousePressEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_Q(QDeclarative1Flickable);
+ if (interactive && timeline.isActive()
+ && (qAbs(hData.smoothVelocity.value()) > RetainGrabVelocity || qAbs(vData.smoothVelocity.value()) > RetainGrabVelocity))
+ stealMouse = true; // If we've been flicked then steal the click.
+ else
+ stealMouse = false;
+ q->setKeepMouseGrab(stealMouse);
+ pressed = true;
+ timeline.clear();
+ hData.reset();
+ vData.reset();
+ hData.dragMinBound = q->minXExtent();
+ vData.dragMinBound = q->minYExtent();
+ hData.dragMaxBound = q->maxXExtent();
+ vData.dragMaxBound = q->maxYExtent();
+ fixupMode = Normal;
+ lastPos = QPoint();
+ QDeclarativeItemPrivate::start(lastPosTime);
+ pressPos = event->pos();
+ hData.pressPos = hData.move.value();
+ vData.pressPos = vData.move.value();
+ flickingHorizontally = false;
+ flickingVertically = false;
+ QDeclarativeItemPrivate::start(pressTime);
+ QDeclarativeItemPrivate::start(velocityTime);
+}
+
+void QDeclarative1FlickablePrivate::handleMouseMoveEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_Q(QDeclarative1Flickable);
+ if (!interactive || !lastPosTime.isValid())
+ return;
+ bool rejectY = false;
+ bool rejectX = false;
+
+ bool stealY = stealMouse;
+ bool stealX = stealMouse;
+
+ if (q->yflick()) {
+ int dy = int(event->pos().y() - pressPos.y());
+ if (qAbs(dy) > QApplication::startDragDistance() || QDeclarativeItemPrivate::elapsed(pressTime) > 200) {
+ if (!vMoved)
+ vData.dragStartOffset = dy;
+ qreal newY = dy + vData.pressPos - vData.dragStartOffset;
+ const qreal minY = vData.dragMinBound;
+ const qreal maxY = vData.dragMaxBound;
+ if (newY > minY)
+ newY = minY + (newY - minY) / 2;
+ if (newY < maxY && maxY - minY <= 0)
+ newY = maxY + (newY - maxY) / 2;
+ if (boundsBehavior == QDeclarative1Flickable::StopAtBounds && (newY > minY || newY < maxY)) {
+ rejectY = true;
+ if (newY < maxY) {
+ newY = maxY;
+ rejectY = false;
+ }
+ if (newY > minY) {
+ newY = minY;
+ rejectY = false;
+ }
+ }
+ if (!rejectY && stealMouse) {
+ vData.move.setValue(qRound(newY));
+ vMoved = true;
+ }
+ if (qAbs(dy) > QApplication::startDragDistance())
+ stealY = true;
+ }
+ }
+
+ if (q->xflick()) {
+ int dx = int(event->pos().x() - pressPos.x());
+ if (qAbs(dx) > QApplication::startDragDistance() || QDeclarativeItemPrivate::elapsed(pressTime) > 200) {
+ if (!hMoved)
+ hData.dragStartOffset = dx;
+ qreal newX = dx + hData.pressPos - hData.dragStartOffset;
+ const qreal minX = hData.dragMinBound;
+ const qreal maxX = hData.dragMaxBound;
+ if (newX > minX)
+ newX = minX + (newX - minX) / 2;
+ if (newX < maxX && maxX - minX <= 0)
+ newX = maxX + (newX - maxX) / 2;
+ if (boundsBehavior == QDeclarative1Flickable::StopAtBounds && (newX > minX || newX < maxX)) {
+ rejectX = true;
+ if (newX < maxX) {
+ newX = maxX;
+ rejectX = false;
+ }
+ if (newX > minX) {
+ newX = minX;
+ rejectX = false;
+ }
+ }
+ if (!rejectX && stealMouse) {
+ hData.move.setValue(qRound(newX));
+ hMoved = true;
+ }
+
+ if (qAbs(dx) > QApplication::startDragDistance())
+ stealX = true;
+ }
+ }
+
+ stealMouse = stealX || stealY;
+ if (stealMouse)
+ q->setKeepMouseGrab(true);
+
+ if (rejectY) {
+ vData.velocityBuffer.clear();
+ vData.velocity = 0;
+ }
+ if (rejectX) {
+ hData.velocityBuffer.clear();
+ hData.velocity = 0;
+ }
+
+ if (hMoved || vMoved) {
+ q->movementStarting();
+ q->viewportMoved();
+ }
+
+ if (!lastPos.isNull()) {
+ qreal elapsed = qreal(QDeclarativeItemPrivate::elapsed(lastPosTime)) / 1000.;
+ if (elapsed <= 0)
+ return;
+ QDeclarativeItemPrivate::restart(lastPosTime);
+ qreal dy = event->pos().y()-lastPos.y();
+ if (q->yflick() && !rejectY)
+ vData.addVelocitySample(dy/elapsed, maxVelocity);
+ qreal dx = event->pos().x()-lastPos.x();
+ if (q->xflick() && !rejectX)
+ hData.addVelocitySample(dx/elapsed, maxVelocity);
+ }
+
+ lastPos = event->pos();
+}
+
+void QDeclarative1FlickablePrivate::handleMouseReleaseEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_Q(QDeclarative1Flickable);
+ stealMouse = false;
+ q->setKeepMouseGrab(false);
+ pressed = false;
+ if (!lastPosTime.isValid())
+ return;
+
+ // if we drag then pause before release we should not cause a flick.
+ if (QDeclarativeItemPrivate::elapsed(lastPosTime) < 100) {
+ vData.updateVelocity();
+ hData.updateVelocity();
+ } else {
+ hData.velocity = 0.0;
+ vData.velocity = 0.0;
+ }
+
+ vTime = timeline.time();
+
+ qreal velocity = vData.velocity;
+ if (vData.atBeginning || vData.atEnd)
+ velocity /= 2;
+ if (qAbs(velocity) > MinimumFlickVelocity && qAbs(event->pos().y() - pressPos.y()) > FlickThreshold)
+ flickY(velocity);
+ else
+ fixupY();
+
+ velocity = hData.velocity;
+ if (hData.atBeginning || hData.atEnd)
+ velocity /= 2;
+ if (qAbs(velocity) > MinimumFlickVelocity && qAbs(event->pos().x() - pressPos.x()) > FlickThreshold)
+ flickX(velocity);
+ else
+ fixupX();
+
+ if (!timeline.isActive())
+ q->movementEnding();
+}
+
+void QDeclarative1Flickable::mousePressEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QDeclarative1Flickable);
+ if (d->interactive) {
+ if (!d->pressed)
+ d->handleMousePressEvent(event);
+ event->accept();
+ } else {
+ QDeclarativeItem::mousePressEvent(event);
+ }
+}
+
+void QDeclarative1Flickable::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QDeclarative1Flickable);
+ if (d->interactive) {
+ d->handleMouseMoveEvent(event);
+ event->accept();
+ } else {
+ QDeclarativeItem::mouseMoveEvent(event);
+ }
+}
+
+void QDeclarative1Flickable::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QDeclarative1Flickable);
+ if (d->interactive) {
+ d->clearDelayedPress();
+ d->handleMouseReleaseEvent(event);
+ event->accept();
+ ungrabMouse();
+ } else {
+ QDeclarativeItem::mouseReleaseEvent(event);
+ }
+}
+
+void QDeclarative1Flickable::wheelEvent(QGraphicsSceneWheelEvent *event)
+{
+ Q_D(QDeclarative1Flickable);
+ if (!d->interactive) {
+ QDeclarativeItem::wheelEvent(event);
+ } else if (yflick() && event->orientation() == Qt::Vertical) {
+ bool valid = false;
+ if (event->delta() > 0 && contentY() > -minYExtent()) {
+ d->vData.velocity = qMax(event->delta()*2 - d->vData.smoothVelocity.value(), qreal(d->maxVelocity/4));
+ valid = true;
+ } else if (event->delta() < 0 && contentY() < -maxYExtent()) {
+ d->vData.velocity = qMin(event->delta()*2 - d->vData.smoothVelocity.value(), qreal(-d->maxVelocity/4));
+ valid = true;
+ }
+ if (valid) {
+ d->flickingVertically = false;
+ d->flickY(d->vData.velocity);
+ if (d->flickingVertically) {
+ d->vMoved = true;
+ movementStarting();
+ }
+ event->accept();
+ }
+ } else if (xflick() && event->orientation() == Qt::Horizontal) {
+ bool valid = false;
+ if (event->delta() > 0 && contentX() > -minXExtent()) {
+ d->hData.velocity = qMax(event->delta()*2 - d->hData.smoothVelocity.value(), qreal(d->maxVelocity/4));
+ valid = true;
+ } else if (event->delta() < 0 && contentX() < -maxXExtent()) {
+ d->hData.velocity = qMin(event->delta()*2 - d->hData.smoothVelocity.value(), qreal(-d->maxVelocity/4));
+ valid = true;
+ }
+ if (valid) {
+ d->flickingHorizontally = false;
+ d->flickX(d->hData.velocity);
+ if (d->flickingHorizontally) {
+ d->hMoved = true;
+ movementStarting();
+ }
+ event->accept();
+ }
+ } else {
+ QDeclarativeItem::wheelEvent(event);
+ }
+}
+
+bool QDeclarative1FlickablePrivate::isOutermostPressDelay() const
+{
+ Q_Q(const QDeclarative1Flickable);
+ QDeclarativeItem *item = q->parentItem();
+ while (item) {
+ QDeclarative1Flickable *flick = qobject_cast<QDeclarative1Flickable*>(item);
+ if (flick && flick->pressDelay() > 0 && flick->isInteractive())
+ return false;
+ item = item->parentItem();
+ }
+
+ return true;
+}
+
+void QDeclarative1FlickablePrivate::captureDelayedPress(QGraphicsSceneMouseEvent *event)
+{
+ Q_Q(QDeclarative1Flickable);
+ if (!q->scene() || pressDelay <= 0)
+ return;
+ if (!isOutermostPressDelay())
+ return;
+ delayedPressTarget = q->scene()->mouseGrabberItem();
+ delayedPressEvent = new QGraphicsSceneMouseEvent(event->type());
+ delayedPressEvent->setAccepted(false);
+ for (int i = 0x1; i <= 0x10; i <<= 1) {
+ if (event->buttons() & i) {
+ Qt::MouseButton button = Qt::MouseButton(i);
+ delayedPressEvent->setButtonDownPos(button, event->buttonDownPos(button));
+ delayedPressEvent->setButtonDownScenePos(button, event->buttonDownScenePos(button));
+ delayedPressEvent->setButtonDownScreenPos(button, event->buttonDownScreenPos(button));
+ }
+ }
+ delayedPressEvent->setButtons(event->buttons());
+ delayedPressEvent->setButton(event->button());
+ delayedPressEvent->setPos(event->pos());
+ delayedPressEvent->setScenePos(event->scenePos());
+ delayedPressEvent->setScreenPos(event->screenPos());
+ delayedPressEvent->setLastPos(event->lastPos());
+ delayedPressEvent->setLastScenePos(event->lastScenePos());
+ delayedPressEvent->setLastScreenPos(event->lastScreenPos());
+ delayedPressEvent->setModifiers(event->modifiers());
+ delayedPressTimer.start(pressDelay, q);
+}
+
+void QDeclarative1FlickablePrivate::clearDelayedPress()
+{
+ if (delayedPressEvent) {
+ delayedPressTimer.stop();
+ delete delayedPressEvent;
+ delayedPressEvent = 0;
+ }
+}
+
+void QDeclarative1FlickablePrivate::setRoundedViewportX(qreal x)
+{
+ contentItem->setX(qRound(x));
+}
+
+void QDeclarative1FlickablePrivate::setRoundedViewportY(qreal y)
+{
+ contentItem->setY(qRound(y));
+}
+
+void QDeclarative1Flickable::timerEvent(QTimerEvent *event)
+{
+ Q_D(QDeclarative1Flickable);
+ if (event->timerId() == d->delayedPressTimer.timerId()) {
+ d->delayedPressTimer.stop();
+ if (d->delayedPressEvent) {
+ QDeclarativeItem *grabber = scene() ? qobject_cast<QDeclarativeItem*>(scene()->mouseGrabberItem()) : 0;
+ if (!grabber || grabber != this) {
+ // We replay the mouse press but the grabber we had might not be interessted by the event (e.g. overlay)
+ // so we reset the grabber
+ if (scene()->mouseGrabberItem() == d->delayedPressTarget)
+ d->delayedPressTarget->ungrabMouse();
+ //Use the event handler that will take care of finding the proper item to propagate the event
+ QApplication::postEvent(scene(), d->delayedPressEvent);
+ } else {
+ delete d->delayedPressEvent;
+ }
+ d->delayedPressEvent = 0;
+ }
+ }
+}
+
+qreal QDeclarative1Flickable::minYExtent() const
+{
+ return 0.0;
+}
+
+qreal QDeclarative1Flickable::minXExtent() const
+{
+ return 0.0;
+}
+
+/* returns -ve */
+qreal QDeclarative1Flickable::maxXExtent() const
+{
+ return width() - vWidth();
+}
+/* returns -ve */
+qreal QDeclarative1Flickable::maxYExtent() const
+{
+ return height() - vHeight();
+}
+
+void QDeclarative1Flickable::viewportMoved()
+{
+ Q_D(QDeclarative1Flickable);
+
+ qreal prevX = d->lastFlickablePosition.x();
+ qreal prevY = d->lastFlickablePosition.y();
+ d->velocityTimeline.clear();
+ if (d->pressed || d->calcVelocity) {
+ int elapsed = QDeclarativeItemPrivate::restart(d->velocityTime);
+ if (elapsed > 0) {
+ qreal horizontalVelocity = (prevX - d->hData.move.value()) * 1000 / elapsed;
+ qreal verticalVelocity = (prevY - d->vData.move.value()) * 1000 / elapsed;
+ d->velocityTimeline.move(d->hData.smoothVelocity, horizontalVelocity, d->reportedVelocitySmoothing);
+ d->velocityTimeline.move(d->hData.smoothVelocity, 0, d->reportedVelocitySmoothing);
+ d->velocityTimeline.move(d->vData.smoothVelocity, verticalVelocity, d->reportedVelocitySmoothing);
+ d->velocityTimeline.move(d->vData.smoothVelocity, 0, d->reportedVelocitySmoothing);
+ }
+ } else {
+ if (d->timeline.time() > d->vTime) {
+ qreal horizontalVelocity = (prevX - d->hData.move.value()) * 1000 / (d->timeline.time() - d->vTime);
+ qreal verticalVelocity = (prevY - d->vData.move.value()) * 1000 / (d->timeline.time() - d->vTime);
+ d->hData.smoothVelocity.setValue(horizontalVelocity);
+ d->vData.smoothVelocity.setValue(verticalVelocity);
+ }
+ }
+
+ if (!d->vData.inOvershoot && !d->vData.fixingUp && d->flickingVertically
+ && (d->vData.move.value() > minYExtent() || d->vData.move.value() < maxYExtent())
+ && qAbs(d->vData.smoothVelocity.value()) > 100) {
+ // Increase deceleration if we've passed a bound
+ d->vData.inOvershoot = true;
+ qreal maxDistance = d->overShootDistance(height());
+ d->timeline.reset(d->vData.move);
+ d->timeline.accel(d->vData.move, -d->vData.smoothVelocity.value(), d->deceleration*QML_FLICK_OVERSHOOTFRICTION, maxDistance);
+ d->timeline.callback(QDeclarative1TimeLineCallback(&d->vData.move, d->fixupY_callback, d));
+ }
+ if (!d->hData.inOvershoot && !d->hData.fixingUp && d->flickingHorizontally
+ && (d->hData.move.value() > minXExtent() || d->hData.move.value() < maxXExtent())
+ && qAbs(d->hData.smoothVelocity.value()) > 100) {
+ // Increase deceleration if we've passed a bound
+ d->hData.inOvershoot = true;
+ qreal maxDistance = d->overShootDistance(width());
+ d->timeline.reset(d->hData.move);
+ d->timeline.accel(d->hData.move, -d->hData.smoothVelocity.value(), d->deceleration*QML_FLICK_OVERSHOOTFRICTION, maxDistance);
+ d->timeline.callback(QDeclarative1TimeLineCallback(&d->hData.move, d->fixupX_callback, d));
+ }
+
+ d->lastFlickablePosition = QPointF(d->hData.move.value(), d->vData.move.value());
+
+ d->vTime = d->timeline.time();
+ d->updateBeginningEnd();
+}
+
+void QDeclarative1Flickable::geometryChanged(const QRectF &newGeometry,
+ const QRectF &oldGeometry)
+{
+ Q_D(QDeclarative1Flickable);
+ QDeclarativeItem::geometryChanged(newGeometry, oldGeometry);
+
+ bool changed = false;
+ if (newGeometry.width() != oldGeometry.width()) {
+ if (xflick())
+ changed = true;
+ if (d->hData.viewSize < 0) {
+ d->contentItem->setWidth(width());
+ emit contentWidthChanged();
+ }
+ // Make sure that we're entirely in view.
+ if (!d->pressed && !d->movingHorizontally && !d->movingVertically) {
+ d->fixupMode = QDeclarative1FlickablePrivate::Immediate;
+ d->fixupX();
+ }
+ }
+ if (newGeometry.height() != oldGeometry.height()) {
+ if (yflick())
+ changed = true;
+ if (d->vData.viewSize < 0) {
+ d->contentItem->setHeight(height());
+ emit contentHeightChanged();
+ }
+ // Make sure that we're entirely in view.
+ if (!d->pressed && !d->movingHorizontally && !d->movingVertically) {
+ d->fixupMode = QDeclarative1FlickablePrivate::Immediate;
+ d->fixupY();
+ }
+ }
+
+ if (changed)
+ d->updateBeginningEnd();
+}
+
+void QDeclarative1Flickable::cancelFlick()
+{
+ Q_D(QDeclarative1Flickable);
+ d->timeline.reset(d->hData.move);
+ d->timeline.reset(d->vData.move);
+ movementEnding();
+}
+
+void QDeclarative1FlickablePrivate::data_append(QDeclarativeListProperty<QObject> *prop, QObject *o)
+{
+ QGraphicsObject *i = qobject_cast<QGraphicsObject *>(o);
+ if (i) {
+ QGraphicsItemPrivate *d = QGraphicsItemPrivate::get(i);
+ if (static_cast<QDeclarativeItemPrivate*>(d)->componentComplete) {
+ i->setParentItem(static_cast<QDeclarative1FlickablePrivate*>(prop->data)->contentItem);
+ } else {
+ d->setParentItemHelper(static_cast<QDeclarative1FlickablePrivate*>(prop->data)->contentItem, 0, 0);
+ }
+ } else {
+ o->setParent(prop->object);
+ }
+}
+
+int QDeclarative1FlickablePrivate::data_count(QDeclarativeListProperty<QObject> *property)
+{
+ QDeclarativeItem *contentItem= static_cast<QDeclarative1FlickablePrivate*>(property->data)->contentItem;
+ return contentItem->childItems().count() + contentItem->children().count();
+}
+
+QObject *QDeclarative1FlickablePrivate::data_at(QDeclarativeListProperty<QObject> *property, int index)
+{
+ QDeclarativeItem *contentItem = static_cast<QDeclarative1FlickablePrivate*>(property->data)->contentItem;
+
+ int childItemCount = contentItem->childItems().count();
+
+ if (index < 0)
+ return 0;
+
+ if (index < childItemCount) {
+ return contentItem->childItems().at(index)->toGraphicsObject();
+ } else {
+ return contentItem->children().at(index - childItemCount);
+ }
+
+ return 0;
+}
+
+void QDeclarative1FlickablePrivate::data_clear(QDeclarativeListProperty<QObject> *property)
+{
+ QDeclarativeItem *contentItem = static_cast<QDeclarative1FlickablePrivate*>(property->data)->contentItem;
+
+ const QList<QGraphicsItem*> graphicsItems = contentItem->childItems();
+ for (int i = 0; i < graphicsItems.count(); i++)
+ contentItem->scene()->removeItem(graphicsItems[i]);
+
+ const QList<QObject*> objects = contentItem->children();
+ for (int i = 0; i < objects.count(); i++)
+ objects[i]->setParent(0);
+}
+
+QDeclarativeListProperty<QObject> QDeclarative1Flickable::flickableData()
+{
+ Q_D(QDeclarative1Flickable);
+ return QDeclarativeListProperty<QObject>(this, (void *)d, QDeclarative1FlickablePrivate::data_append,
+ QDeclarative1FlickablePrivate::data_count,
+ QDeclarative1FlickablePrivate::data_at,
+ QDeclarative1FlickablePrivate::data_clear);
+}
+
+QDeclarativeListProperty<QGraphicsObject> QDeclarative1Flickable::flickableChildren()
+{
+ Q_D(QDeclarative1Flickable);
+ return QGraphicsItemPrivate::get(d->contentItem)->childrenList();
+}
+
+/*!
+ \qmlproperty enumeration Flickable::boundsBehavior
+ This property holds whether the surface may be dragged
+ beyond the Fickable's boundaries, or overshoot the
+ Flickable's boundaries when flicked.
+
+ This enables the feeling that the edges of the view are soft,
+ rather than a hard physical boundary.
+
+ The \c boundsBehavior can be one of:
+
+ \list
+ \o Flickable.StopAtBounds - the contents can not be dragged beyond the boundary
+ of the flickable, and flicks will not overshoot.
+ \o Flickable.DragOverBounds - the contents can be dragged beyond the boundary
+ of the Flickable, but flicks will not overshoot.
+ \o Flickable.DragAndOvershootBounds (default) - the contents can be dragged
+ beyond the boundary of the Flickable, and can overshoot the
+ boundary when flicked.
+ \endlist
+*/
+QDeclarative1Flickable::BoundsBehavior QDeclarative1Flickable::boundsBehavior() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->boundsBehavior;
+}
+
+void QDeclarative1Flickable::setBoundsBehavior(BoundsBehavior b)
+{
+ Q_D(QDeclarative1Flickable);
+ if (b == d->boundsBehavior)
+ return;
+ d->boundsBehavior = b;
+ emit boundsBehaviorChanged();
+}
+
+/*!
+ \qmlproperty real Flickable::contentWidth
+ \qmlproperty real Flickable::contentHeight
+
+ The dimensions of the content (the surface controlled by Flickable).
+ This should typically be set to the combined size of the items placed in the
+ Flickable.
+
+ The following snippet shows how these properties are used to display
+ an image that is larger than the Flickable item itself:
+
+ \snippet doc/src/snippets/declarative/flickable.qml document
+
+ In some cases, the the content dimensions can be automatically set
+ using the \l {Item::childrenRect.width}{childrenRect.width}
+ and \l {Item::childrenRect.height}{childrenRect.height} properties.
+*/
+qreal QDeclarative1Flickable::contentWidth() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->hData.viewSize;
+}
+
+void QDeclarative1Flickable::setContentWidth(qreal w)
+{
+ Q_D(QDeclarative1Flickable);
+ if (d->hData.viewSize == w)
+ return;
+ d->hData.viewSize = w;
+ if (w < 0)
+ d->contentItem->setWidth(width());
+ else
+ d->contentItem->setWidth(w);
+ // Make sure that we're entirely in view.
+ if (!d->pressed && !d->movingHorizontally && !d->movingVertically) {
+ d->fixupMode = QDeclarative1FlickablePrivate::Immediate;
+ d->fixupX();
+ } else if (!d->pressed && d->hData.fixingUp) {
+ d->fixupMode = QDeclarative1FlickablePrivate::ExtentChanged;
+ d->fixupX();
+ }
+ emit contentWidthChanged();
+ d->updateBeginningEnd();
+}
+
+qreal QDeclarative1Flickable::contentHeight() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->vData.viewSize;
+}
+
+void QDeclarative1Flickable::setContentHeight(qreal h)
+{
+ Q_D(QDeclarative1Flickable);
+ if (d->vData.viewSize == h)
+ return;
+ d->vData.viewSize = h;
+ if (h < 0)
+ d->contentItem->setHeight(height());
+ else
+ d->contentItem->setHeight(h);
+ // Make sure that we're entirely in view.
+ if (!d->pressed && !d->movingHorizontally && !d->movingVertically) {
+ d->fixupMode = QDeclarative1FlickablePrivate::Immediate;
+ d->fixupY();
+ } else if (!d->pressed && d->vData.fixingUp) {
+ d->fixupMode = QDeclarative1FlickablePrivate::ExtentChanged;
+ d->fixupY();
+ }
+ emit contentHeightChanged();
+ d->updateBeginningEnd();
+}
+
+/*!
+ \qmlmethod Flickable::resizeContent(real width, real height, QPointF center)
+ \preliminary
+ \since Quick 1.1
+
+ Resizes the content to \a width x \a height about \a center.
+
+ This does not scale the contents of the Flickable - it only resizes the \l contentWidth
+ and \l contentHeight.
+
+ Resizing the content may result in the content being positioned outside
+ the bounds of the Flickable. Calling \l returnToBounds() will
+ move the content back within legal bounds.
+*/
+void QDeclarative1Flickable::resizeContent(qreal w, qreal h, QPointF center)
+{
+ Q_D(QDeclarative1Flickable);
+ if (w != d->hData.viewSize) {
+ qreal oldSize = d->hData.viewSize;
+ d->hData.viewSize = w;
+ d->contentItem->setWidth(w);
+ emit contentWidthChanged();
+ if (center.x() != 0) {
+ qreal pos = center.x() * w / oldSize;
+ setContentX(contentX() + pos - center.x());
+ }
+ }
+ if (h != d->vData.viewSize) {
+ qreal oldSize = d->vData.viewSize;
+ d->vData.viewSize = h;
+ d->contentItem->setHeight(h);
+ emit contentHeightChanged();
+ if (center.y() != 0) {
+ qreal pos = center.y() * h / oldSize;
+ setContentY(contentY() + pos - center.y());
+ }
+ }
+ d->updateBeginningEnd();
+}
+
+/*!
+ \qmlmethod Flickable::returnToBounds()
+ \preliminary
+ \since Quick 1.1
+
+ Ensures the content is within legal bounds.
+
+ This may be called to ensure that the content is within legal bounds
+ after manually positioning the content.
+*/
+void QDeclarative1Flickable::returnToBounds()
+{
+ Q_D(QDeclarative1Flickable);
+ d->fixupX();
+ d->fixupY();
+}
+
+qreal QDeclarative1Flickable::vWidth() const
+{
+ Q_D(const QDeclarative1Flickable);
+ if (d->hData.viewSize < 0)
+ return width();
+ else
+ return d->hData.viewSize;
+}
+
+qreal QDeclarative1Flickable::vHeight() const
+{
+ Q_D(const QDeclarative1Flickable);
+ if (d->vData.viewSize < 0)
+ return height();
+ else
+ return d->vData.viewSize;
+}
+
+bool QDeclarative1Flickable::xflick() const
+{
+ Q_D(const QDeclarative1Flickable);
+ if (d->flickableDirection == QDeclarative1Flickable::AutoFlickDirection)
+ return vWidth() != width();
+ return d->flickableDirection & QDeclarative1Flickable::HorizontalFlick;
+}
+
+bool QDeclarative1Flickable::yflick() const
+{
+ Q_D(const QDeclarative1Flickable);
+ if (d->flickableDirection == QDeclarative1Flickable::AutoFlickDirection)
+ return vHeight() != height();
+ return d->flickableDirection & QDeclarative1Flickable::VerticalFlick;
+}
+
+bool QDeclarative1Flickable::sceneEvent(QEvent *event)
+{
+ bool rv = QDeclarativeItem::sceneEvent(event);
+ if (event->type() == QEvent::UngrabMouse) {
+ Q_D(QDeclarative1Flickable);
+ if (d->pressed) {
+ // if our mouse grab has been removed (probably by another Flickable),
+ // fix our state
+ d->pressed = false;
+ d->stealMouse = false;
+ setKeepMouseGrab(false);
+ }
+ }
+ return rv;
+}
+
+bool QDeclarative1Flickable::sendMouseEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QDeclarative1Flickable);
+ QGraphicsSceneMouseEvent mouseEvent(event->type());
+ QRectF myRect = mapToScene(QRectF(0, 0, width(), height())).boundingRect();
+
+ QGraphicsScene *s = scene();
+ QDeclarativeItem *grabber = s ? qobject_cast<QDeclarativeItem*>(s->mouseGrabberItem()) : 0;
+ QGraphicsItem *grabberItem = s ? s->mouseGrabberItem() : 0;
+ bool disabledItem = grabberItem && !grabberItem->isEnabled();
+ bool stealThisEvent = d->stealMouse;
+ if ((stealThisEvent || myRect.contains(event->scenePos().toPoint())) && (!grabber || !grabber->keepMouseGrab() || disabledItem)) {
+ mouseEvent.setAccepted(false);
+ for (int i = 0x1; i <= 0x10; i <<= 1) {
+ if (event->buttons() & i) {
+ Qt::MouseButton button = Qt::MouseButton(i);
+ mouseEvent.setButtonDownPos(button, mapFromScene(event->buttonDownPos(button)));
+ }
+ }
+ mouseEvent.setScenePos(event->scenePos());
+ mouseEvent.setLastScenePos(event->lastScenePos());
+ mouseEvent.setPos(mapFromScene(event->scenePos()));
+ mouseEvent.setLastPos(mapFromScene(event->lastScenePos()));
+
+ switch(mouseEvent.type()) {
+ case QEvent::GraphicsSceneMouseMove:
+ d->handleMouseMoveEvent(&mouseEvent);
+ break;
+ case QEvent::GraphicsSceneMousePress:
+ if (d->pressed) // we are already pressed - this is a delayed replay
+ return false;
+
+ d->handleMousePressEvent(&mouseEvent);
+ d->captureDelayedPress(event);
+ stealThisEvent = d->stealMouse; // Update stealThisEvent in case changed by function call above
+ break;
+ case QEvent::GraphicsSceneMouseRelease:
+ if (d->delayedPressEvent) {
+ // We replay the mouse press but the grabber we had might not be interessted by the event (e.g. overlay)
+ // so we reset the grabber
+ if (s->mouseGrabberItem() == d->delayedPressTarget)
+ d->delayedPressTarget->ungrabMouse();
+ //Use the event handler that will take care of finding the proper item to propagate the event
+ QApplication::sendEvent(scene(), d->delayedPressEvent);
+ d->clearDelayedPress();
+ // We send the release
+ scene()->sendEvent(s->mouseGrabberItem(), event);
+ // And the event has been consumed
+ d->stealMouse = false;
+ d->pressed = false;
+ return true;
+ }
+ d->handleMouseReleaseEvent(&mouseEvent);
+ break;
+ default:
+ break;
+ }
+ grabber = qobject_cast<QDeclarativeItem*>(s->mouseGrabberItem());
+ if ((grabber && stealThisEvent && !grabber->keepMouseGrab() && grabber != this) || disabledItem) {
+ d->clearDelayedPress();
+ grabMouse();
+ }
+
+ return stealThisEvent || d->delayedPressEvent || disabledItem;
+ } else if (d->lastPosTime.isValid()) {
+ d->lastPosTime.invalidate();
+ }
+ if (mouseEvent.type() == QEvent::GraphicsSceneMouseRelease) {
+ d->clearDelayedPress();
+ d->stealMouse = false;
+ d->pressed = false;
+ }
+
+ return false;
+}
+
+bool QDeclarative1Flickable::sceneEventFilter(QGraphicsItem *i, QEvent *e)
+{
+ Q_D(QDeclarative1Flickable);
+ if (!isVisible() || !d->interactive)
+ return QDeclarativeItem::sceneEventFilter(i, e);
+ switch (e->type()) {
+ case QEvent::GraphicsSceneMousePress:
+ case QEvent::GraphicsSceneMouseMove:
+ case QEvent::GraphicsSceneMouseRelease:
+ return sendMouseEvent(static_cast<QGraphicsSceneMouseEvent *>(e));
+ default:
+ break;
+ }
+
+ return QDeclarativeItem::sceneEventFilter(i, e);
+}
+
+/*!
+ \qmlproperty real Flickable::maximumFlickVelocity
+ This property holds the maximum velocity that the user can flick the view in pixels/second.
+
+ The default value is platform dependent.
+*/
+qreal QDeclarative1Flickable::maximumFlickVelocity() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->maxVelocity;
+}
+
+void QDeclarative1Flickable::setMaximumFlickVelocity(qreal v)
+{
+ Q_D(QDeclarative1Flickable);
+ if (v == d->maxVelocity)
+ return;
+ d->maxVelocity = v;
+ emit maximumFlickVelocityChanged();
+}
+
+/*!
+ \qmlproperty real Flickable::flickDeceleration
+ This property holds the rate at which a flick will decelerate.
+
+ The default value is platform dependent.
+*/
+qreal QDeclarative1Flickable::flickDeceleration() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->deceleration;
+}
+
+void QDeclarative1Flickable::setFlickDeceleration(qreal deceleration)
+{
+ Q_D(QDeclarative1Flickable);
+ if (deceleration == d->deceleration)
+ return;
+ d->deceleration = deceleration;
+ emit flickDecelerationChanged();
+}
+
+bool QDeclarative1Flickable::isFlicking() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->flickingHorizontally || d->flickingVertically;
+}
+
+/*!
+ \qmlproperty bool Flickable::flicking
+ \qmlproperty bool Flickable::flickingHorizontally
+ \qmlproperty bool Flickable::flickingVertically
+
+ These properties describe whether the view is currently moving horizontally,
+ vertically or in either direction, due to the user flicking the view.
+*/
+bool QDeclarative1Flickable::isFlickingHorizontally() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->flickingHorizontally;
+}
+
+bool QDeclarative1Flickable::isFlickingVertically() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->flickingVertically;
+}
+
+/*!
+ \qmlproperty int Flickable::pressDelay
+
+ This property holds the time to delay (ms) delivering a press to
+ children of the Flickable. This can be useful where reacting
+ to a press before a flicking action has undesirable effects.
+
+ If the flickable is dragged/flicked before the delay times out
+ the press event will not be delivered. If the button is released
+ within the timeout, both the press and release will be delivered.
+
+ Note that for nested Flickables with pressDelay set, the pressDelay of
+ inner Flickables is overridden by the outermost Flickable.
+*/
+int QDeclarative1Flickable::pressDelay() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->pressDelay;
+}
+
+void QDeclarative1Flickable::setPressDelay(int delay)
+{
+ Q_D(QDeclarative1Flickable);
+ if (d->pressDelay == delay)
+ return;
+ d->pressDelay = delay;
+ emit pressDelayChanged();
+}
+
+
+bool QDeclarative1Flickable::isMoving() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->movingHorizontally || d->movingVertically;
+}
+
+/*!
+ \qmlproperty bool Flickable::moving
+ \qmlproperty bool Flickable::movingHorizontally
+ \qmlproperty bool Flickable::movingVertically
+
+ These properties describe whether the view is currently moving horizontally,
+ vertically or in either direction, due to the user either dragging or
+ flicking the view.
+*/
+bool QDeclarative1Flickable::isMovingHorizontally() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->movingHorizontally;
+}
+
+bool QDeclarative1Flickable::isMovingVertically() const
+{
+ Q_D(const QDeclarative1Flickable);
+ return d->movingVertically;
+}
+
+void QDeclarative1Flickable::movementStarting()
+{
+ Q_D(QDeclarative1Flickable);
+ if (d->hMoved && !d->movingHorizontally) {
+ d->movingHorizontally = true;
+ emit movingChanged();
+ emit movingHorizontallyChanged();
+ if (!d->movingVertically)
+ emit movementStarted();
+ }
+ else if (d->vMoved && !d->movingVertically) {
+ d->movingVertically = true;
+ emit movingChanged();
+ emit movingVerticallyChanged();
+ if (!d->movingHorizontally)
+ emit movementStarted();
+ }
+}
+
+void QDeclarative1Flickable::movementEnding()
+{
+ Q_D(QDeclarative1Flickable);
+ movementXEnding();
+ movementYEnding();
+ d->hData.smoothVelocity.setValue(0);
+ d->vData.smoothVelocity.setValue(0);
+}
+
+void QDeclarative1Flickable::movementXEnding()
+{
+ Q_D(QDeclarative1Flickable);
+ if (d->flickingHorizontally) {
+ d->flickingHorizontally = false;
+ emit flickingChanged();
+ emit flickingHorizontallyChanged();
+ if (!d->flickingVertically)
+ emit flickEnded();
+ }
+ if (!d->pressed && !d->stealMouse) {
+ if (d->movingHorizontally) {
+ d->movingHorizontally = false;
+ d->hMoved = false;
+ emit movingChanged();
+ emit movingHorizontallyChanged();
+ if (!d->movingVertically)
+ emit movementEnded();
+ }
+ }
+ d->hData.fixingUp = false;
+}
+
+void QDeclarative1Flickable::movementYEnding()
+{
+ Q_D(QDeclarative1Flickable);
+ if (d->flickingVertically) {
+ d->flickingVertically = false;
+ emit flickingChanged();
+ emit flickingVerticallyChanged();
+ if (!d->flickingHorizontally)
+ emit flickEnded();
+ }
+ if (!d->pressed && !d->stealMouse) {
+ if (d->movingVertically) {
+ d->movingVertically = false;
+ d->vMoved = false;
+ emit movingChanged();
+ emit movingVerticallyChanged();
+ if (!d->movingHorizontally)
+ emit movementEnded();
+ }
+ }
+ d->vData.fixingUp = false;
+}
+
+void QDeclarative1FlickablePrivate::updateVelocity()
+{
+ Q_Q(QDeclarative1Flickable);
+ emit q->horizontalVelocityChanged();
+ emit q->verticalVelocityChanged();
+}
+
+
+
+QT_END_NAMESPACE