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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "QtQuick1/private/qdeclarativepincharea_p.h"
+#include "QtQuick1/private/qdeclarativepincharea_p_p.h"
+
+#include <QApplication>
+#include <QGraphicsScene>
+
+#include <float.h>
+#include <math.h>
+
+QT_BEGIN_NAMESPACE
+
+
+
+
+/*!
+ \qmlclass PinchEvent QDeclarative1PinchEvent
+ \ingroup qml-event-elements
+ \brief The PinchEvent object provides information about a pinch event.
+
+ \bold {The PinchEvent element was added in QtQuick 1.1}
+
+ The \c center, \c startCenter, \c previousCenter properties provide the center position between the two touch points.
+
+ The \c scale and \c previousScale properties provide the scale factor.
+
+ The \c angle, \c previousAngle and \c rotation properties provide the angle between the two points and the amount of rotation.
+
+ The \c point1, \c point2, \c startPoint1, \c startPoint2 properties provide the positions of the touch points.
+
+ The \c accepted property may be set to false in the \c onPinchStarted handler if the gesture should not
+ be handled.
+
+ \sa PinchArea
+*/
+
+/*!
+ \qmlproperty QPointF PinchEvent::center
+ \qmlproperty QPointF PinchEvent::startCenter
+ \qmlproperty QPointF PinchEvent::previousCenter
+
+ These properties hold the position of the center point between the two touch points.
+
+ \list
+ \o \c center is the current center point
+ \o \c previousCenter is the center point of the previous event.
+ \o \c startCenter is the center point when the gesture began
+ \endlist
+*/
+
+/*!
+ \qmlproperty real PinchEvent::scale
+ \qmlproperty real PinchEvent::previousScale
+
+ These properties hold the scale factor determined by the change in distance between the two touch points.
+
+ \list
+ \o \c scale is the current scale factor.
+ \o \c previousScale is the scale factor of the previous event.
+ \endlist
+
+ When a pinch gesture is started, the scale is 1.0.
+*/
+
+/*!
+ \qmlproperty real PinchEvent::angle
+ \qmlproperty real PinchEvent::previousAngle
+ \qmlproperty real PinchEvent::rotation
+
+ These properties hold the angle between the two touch points.
+
+ \list
+ \o \c angle is the current angle between the two points in the range -180 to 180.
+ \o \c previousAngle is the angle of the previous event.
+ \o \c rotation is the total rotation since the pinch gesture started.
+ \endlist
+
+ When a pinch gesture is started, the rotation is 0.0.
+*/
+
+/*!
+ \qmlproperty QPointF PinchEvent::point1
+ \qmlproperty QPointF PinchEvent::startPoint1
+ \qmlproperty QPointF PinchEvent::point2
+ \qmlproperty QPointF PinchEvent::startPoint2
+
+ These properties provide the actual touch points generating the pinch.
+
+ \list
+ \o \c point1 and \c point2 hold the current positions of the points.
+ \o \c startPoint1 and \c startPoint2 hold the positions of the points when the second point was touched.
+ \endlist
+*/
+
+/*!
+ \qmlproperty bool PinchEvent::accepted
+
+ Setting this property to false in the \c PinchArea::onPinchStarted handler
+ will result in no further pinch events being generated, and the gesture
+ ignored.
+*/
+
+/*!
+ \qmlproperty int PinchEvent::pointCount
+
+ Holds the number of points currently touched. The PinchArea will not react
+ until two touch points have initited a gesture, but will remain active until
+ all touch points have been released.
+*/
+
+QDeclarative1Pinch::QDeclarative1Pinch()
+ : m_target(0), m_minScale(1.0), m_maxScale(1.0)
+ , m_minRotation(0.0), m_maxRotation(0.0)
+ , m_axis(NoDrag), m_xmin(-FLT_MAX), m_xmax(FLT_MAX)
+ , m_ymin(-FLT_MAX), m_ymax(FLT_MAX), m_active(false)
+{
+}
+
+QDeclarative1PinchAreaPrivate::~QDeclarative1PinchAreaPrivate()
+{
+ delete pinch;
+}
+
+/*!
+ \qmlclass PinchArea QDeclarative1PinchArea
+ \brief The PinchArea item enables simple pinch gesture handling.
+ \inherits Item
+
+ \bold {The PinchArea element was added in QtQuick 1.1}
+
+ A PinchArea is an invisible item that is typically used in conjunction with
+ a visible item in order to provide pinch gesture handling for that item.
+
+ The \l enabled property is used to enable and disable pinch handling for
+ the proxied item. When disabled, the pinch area becomes transparent to
+ mouse/touch events.
+
+ PinchArea can be used in two ways:
+
+ \list
+ \o setting a \c pinch.target to provide automatic interaction with an element
+ \o using the onPinchStarted, onPinchUpdated and onPinchFinished handlers
+ \endlist
+
+ \sa PinchEvent
+*/
+
+/*!
+ \qmlsignal PinchArea::onPinchStarted()
+
+ This handler is called when the pinch area detects that a pinch gesture has started.
+
+ The \l {PinchEvent}{pinch} parameter provides information about the pinch gesture,
+ including the scale, center and angle of the pinch.
+
+ To ignore this gesture set the \c pinch.accepted property to false. The gesture
+ will be cancelled and no further events will be sent.
+*/
+
+/*!
+ \qmlsignal PinchArea::onPinchUpdated()
+
+ This handler is called when the pinch area detects that a pinch gesture has changed.
+
+ The \l {PinchEvent}{pinch} parameter provides information about the pinch gesture,
+ including the scale, center and angle of the pinch.
+*/
+
+/*!
+ \qmlsignal PinchArea::onPinchFinished()
+
+ This handler is called when the pinch area detects that a pinch gesture has finished.
+
+ The \l {PinchEvent}{pinch} parameter provides information about the pinch gesture,
+ including the scale, center and angle of the pinch.
+*/
+
+
+/*!
+ \qmlproperty Item PinchArea::pinch.target
+ \qmlproperty bool PinchArea::pinch.active
+ \qmlproperty real PinchArea::pinch.minimumScale
+ \qmlproperty real PinchArea::pinch.maximumScale
+ \qmlproperty real PinchArea::pinch.minimumRotation
+ \qmlproperty real PinchArea::pinch.maximumRotation
+ \qmlproperty enumeration PinchArea::pinch.dragAxis
+ \qmlproperty real PinchArea::pinch.minimumX
+ \qmlproperty real PinchArea::pinch.maximumX
+ \qmlproperty real PinchArea::pinch.minimumY
+ \qmlproperty real PinchArea::pinch.maximumY
+
+ \c pinch provides a convenient way to make an item react to pinch gestures.
+
+ \list
+ \i \c pinch.target specifies the id of the item to drag.
+ \i \c pinch.active specifies if the target item is currently being dragged.
+ \i \c pinch.minimumScale and \c pinch.maximumScale limit the range of the Item::scale property.
+ \i \c pinch.minimumRotation and \c pinch.maximumRotation limit the range of the Item::rotation property.
+ \i \c pinch.dragAxis specifies whether dragging in not allowed (\c Pinch.NoDrag), can be done horizontally (\c Pinch.XAxis), vertically (\c Pinch.YAxis), or both (\c Pinch.XandYAxis)
+ \i \c pinch.minimum and \c pinch.maximum limit how far the target can be dragged along the corresponding axes.
+ \endlist
+*/
+
+QDeclarative1PinchArea::QDeclarative1PinchArea(QDeclarativeItem *parent)
+ : QDeclarativeItem(*(new QDeclarative1PinchAreaPrivate), parent)
+{
+ Q_D(QDeclarative1PinchArea);
+ d->init();
+}
+
+QDeclarative1PinchArea::~QDeclarative1PinchArea()
+{
+}
+
+/*!
+ \qmlproperty bool PinchArea::enabled
+ This property holds whether the item accepts pinch gestures.
+
+ This property defaults to true.
+*/
+bool QDeclarative1PinchArea::isEnabled() const
+{
+ Q_D(const QDeclarative1PinchArea);
+ return d->absorb;
+}
+
+void QDeclarative1PinchArea::setEnabled(bool a)
+{
+ Q_D(QDeclarative1PinchArea);
+ if (a != d->absorb) {
+ d->absorb = a;
+ emit enabledChanged();
+ }
+}
+
+bool QDeclarative1PinchArea::event(QEvent *event)
+{
+ Q_D(QDeclarative1PinchArea);
+ if (!d->absorb || !isVisible())
+ return QDeclarativeItem::event(event);
+ switch (event->type()) {
+ case QEvent::TouchBegin:
+ case QEvent::TouchUpdate: {
+ QTouchEvent *touch = static_cast<QTouchEvent*>(event);
+ d->touchPoints.clear();
+ for (int i = 0; i < touch->touchPoints().count(); ++i) {
+ if (!(touch->touchPoints().at(i).state() & Qt::TouchPointReleased)) {
+ d->touchPoints << touch->touchPoints().at(i);
+ }
+ }
+ updatePinch();
+ }
+ return true;
+ case QEvent::TouchEnd:
+ d->touchPoints.clear();
+ updatePinch();
+ break;
+ default:
+ return QDeclarativeItem::event(event);
+ }
+
+ return QDeclarativeItem::event(event);
+}
+
+void QDeclarative1PinchArea::updatePinch()
+{
+ Q_D(QDeclarative1PinchArea);
+ if (d->touchPoints.count() == 0) {
+ if (d->inPinch) {
+ d->stealMouse = false;
+ setKeepMouseGrab(false);
+ d->inPinch = false;
+ QPointF pinchCenter = mapFromScene(d->sceneLastCenter);
+ QDeclarative1PinchEvent pe(pinchCenter, d->pinchLastScale, d->pinchLastAngle, d->pinchRotation);
+ pe.setStartCenter(d->pinchStartCenter);
+ pe.setPreviousCenter(pinchCenter);
+ pe.setPreviousAngle(d->pinchLastAngle);
+ pe.setPreviousScale(d->pinchLastScale);
+ pe.setStartPoint1(mapFromScene(d->sceneStartPoint1));
+ pe.setStartPoint2(mapFromScene(d->sceneStartPoint2));
+ pe.setPoint1(mapFromScene(d->lastPoint1));
+ pe.setPoint2(mapFromScene(d->lastPoint2));
+ emit pinchFinished(&pe);
+ d->pinchStartDist = 0;
+ d->pinchActivated = false;
+ if (d->pinch && d->pinch->target())
+ d->pinch->setActive(false);
+ }
+ return;
+ }
+ QTouchEvent::TouchPoint touchPoint1 = d->touchPoints.at(0);
+ QTouchEvent::TouchPoint touchPoint2 = d->touchPoints.at(d->touchPoints. count() >= 2 ? 1 : 0);
+ if (d->touchPoints.count() == 2
+ && (touchPoint1.state() & Qt::TouchPointPressed || touchPoint2.state() & Qt::TouchPointPressed)) {
+ d->id1 = touchPoint1.id();
+ d->sceneStartPoint1 = touchPoint1.scenePos();
+ d->sceneStartPoint2 = touchPoint2.scenePos();
+ d->inPinch = false;
+ d->pinchRejected = false;
+ d->pinchActivated = true;
+ } else if (d->pinchActivated && !d->pinchRejected) {
+ const int dragThreshold = QApplication::startDragDistance();
+ QPointF p1 = touchPoint1.scenePos();
+ QPointF p2 = touchPoint2.scenePos();
+ qreal dx = p1.x() - p2.x();
+ qreal dy = p1.y() - p2.y();
+ qreal dist = sqrt(dx*dx + dy*dy);
+ QPointF sceneCenter = (p1 + p2)/2;
+ qreal angle = QLineF(p1, p2).angle();
+ if (d->touchPoints.count() == 1) {
+ // If we only have one point then just move the center
+ if (d->id1 == touchPoint1.id())
+ sceneCenter = d->sceneLastCenter + touchPoint1.scenePos() - d->lastPoint1;
+ else
+ sceneCenter = d->sceneLastCenter + touchPoint2.scenePos() - d->lastPoint2;
+ angle = d->pinchLastAngle;
+ }
+ d->id1 = touchPoint1.id();
+ if (angle > 180)
+ angle -= 360;
+ if (!d->inPinch) {
+ if (d->touchPoints.count() >= 2
+ && (qAbs(p1.x()-d->sceneStartPoint1.x()) > dragThreshold
+ || qAbs(p1.y()-d->sceneStartPoint1.y()) > dragThreshold
+ || qAbs(p2.x()-d->sceneStartPoint2.x()) > dragThreshold
+ || qAbs(p2.y()-d->sceneStartPoint2.y()) > dragThreshold)) {
+ d->sceneStartCenter = sceneCenter;
+ d->sceneLastCenter = sceneCenter;
+ d->pinchStartCenter = mapFromScene(sceneCenter);
+ d->pinchStartDist = dist;
+ d->pinchStartAngle = angle;
+ d->pinchLastScale = 1.0;
+ d->pinchLastAngle = angle;
+ d->pinchRotation = 0.0;
+ d->lastPoint1 = p1;
+ d->lastPoint2 = p2;
+ QDeclarative1PinchEvent pe(d->pinchStartCenter, 1.0, angle, 0.0);
+ pe.setStartCenter(d->pinchStartCenter);
+ pe.setPreviousCenter(d->pinchStartCenter);
+ pe.setPreviousAngle(d->pinchLastAngle);
+ pe.setPreviousScale(d->pinchLastScale);
+ pe.setStartPoint1(mapFromScene(d->sceneStartPoint1));
+ pe.setStartPoint2(mapFromScene(d->sceneStartPoint2));
+ pe.setPoint1(mapFromScene(d->lastPoint1));
+ pe.setPoint2(mapFromScene(d->lastPoint2));
+ pe.setPointCount(d->touchPoints.count());
+ emit pinchStarted(&pe);
+ if (pe.accepted()) {
+ d->inPinch = true;
+ d->stealMouse = true;
+ QGraphicsScene *s = scene();
+ if (s && s->mouseGrabberItem() != this)
+ grabMouse();
+ setKeepMouseGrab(true);
+ if (d->pinch && d->pinch->target()) {
+ d->pinchStartPos = pinch()->target()->pos();
+ d->pinchStartScale = d->pinch->target()->scale();
+ d->pinchStartRotation = d->pinch->target()->rotation();
+ d->pinch->setActive(true);
+ }
+ } else {
+ d->pinchRejected = true;
+ }
+ }
+ } else if (d->pinchStartDist > 0) {
+ qreal scale = dist ? dist / d->pinchStartDist : d->pinchLastScale;
+ qreal da = d->pinchLastAngle - angle;
+ if (da > 180)
+ da -= 360;
+ else if (da < -180)
+ da += 360;
+ d->pinchRotation += da;
+ QPointF pinchCenter = mapFromScene(sceneCenter);
+ QDeclarative1PinchEvent pe(pinchCenter, scale, angle, d->pinchRotation);
+ pe.setStartCenter(d->pinchStartCenter);
+ pe.setPreviousCenter(mapFromScene(d->sceneLastCenter));
+ pe.setPreviousAngle(d->pinchLastAngle);
+ pe.setPreviousScale(d->pinchLastScale);
+ pe.setStartPoint1(mapFromScene(d->sceneStartPoint1));
+ pe.setStartPoint2(mapFromScene(d->sceneStartPoint2));
+ pe.setPoint1(touchPoint1.pos());
+ pe.setPoint2(touchPoint2.pos());
+ pe.setPointCount(d->touchPoints.count());
+ d->pinchLastScale = scale;
+ d->sceneLastCenter = sceneCenter;
+ d->pinchLastAngle = angle;
+ d->lastPoint1 = touchPoint1.scenePos();
+ d->lastPoint2 = touchPoint2.scenePos();
+ emit pinchUpdated(&pe);
+ if (d->pinch && d->pinch->target()) {
+ qreal s = d->pinchStartScale * scale;
+ s = qMin(qMax(pinch()->minimumScale(),s), pinch()->maximumScale());
+ pinch()->target()->setScale(s);
+ QPointF pos = sceneCenter - d->sceneStartCenter + d->pinchStartPos;
+ if (pinch()->axis() & QDeclarative1Pinch::XAxis) {
+ qreal x = pos.x();
+ if (x < pinch()->xmin())
+ x = pinch()->xmin();
+ else if (x > pinch()->xmax())
+ x = pinch()->xmax();
+ pinch()->target()->setX(x);
+ }
+ if (pinch()->axis() & QDeclarative1Pinch::YAxis) {
+ qreal y = pos.y();
+ if (y < pinch()->ymin())
+ y = pinch()->ymin();
+ else if (y > pinch()->ymax())
+ y = pinch()->ymax();
+ pinch()->target()->setY(y);
+ }
+ if (d->pinchStartRotation >= pinch()->minimumRotation()
+ && d->pinchStartRotation <= pinch()->maximumRotation()) {
+ qreal r = d->pinchRotation + d->pinchStartRotation;
+ r = qMin(qMax(pinch()->minimumRotation(),r), pinch()->maximumRotation());
+ pinch()->target()->setRotation(r);
+ }
+ }
+ }
+ }
+}
+
+void QDeclarative1PinchArea::mousePressEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QDeclarative1PinchArea);
+ d->stealMouse = false;
+ if (!d->absorb)
+ QDeclarativeItem::mousePressEvent(event);
+ else {
+ setKeepMouseGrab(false);
+ event->setAccepted(true);
+ }
+}
+
+void QDeclarative1PinchArea::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QDeclarative1PinchArea);
+ if (!d->absorb) {
+ QDeclarativeItem::mouseMoveEvent(event);
+ return;
+ }
+}
+
+void QDeclarative1PinchArea::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QDeclarative1PinchArea);
+ d->stealMouse = false;
+ if (!d->absorb) {
+ QDeclarativeItem::mouseReleaseEvent(event);
+ } else {
+ QGraphicsScene *s = scene();
+ if (s && s->mouseGrabberItem() == this)
+ ungrabMouse();
+ setKeepMouseGrab(false);
+ }
+}
+
+bool QDeclarative1PinchArea::sceneEvent(QEvent *event)
+{
+ bool rv = QDeclarativeItem::sceneEvent(event);
+ if (event->type() == QEvent::UngrabMouse) {
+ setKeepMouseGrab(false);
+ }
+ return rv;
+}
+
+bool QDeclarative1PinchArea::sendMouseEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QDeclarative1PinchArea);
+ QGraphicsSceneMouseEvent mouseEvent(event->type());
+ QRectF myRect = mapToScene(QRectF(0, 0, width(), height())).boundingRect();
+
+ QGraphicsScene *s = scene();
+ QDeclarativeItem *grabber = s ? qobject_cast<QDeclarativeItem*>(s->mouseGrabberItem()) : 0;
+ bool stealThisEvent = d->stealMouse;
+ if ((stealThisEvent || myRect.contains(event->scenePos().toPoint())) && (!grabber || !grabber->keepMouseGrab())) {
+ mouseEvent.setAccepted(false);
+ for (int i = 0x1; i <= 0x10; i <<= 1) {
+ if (event->buttons() & i) {
+ Qt::MouseButton button = Qt::MouseButton(i);
+ mouseEvent.setButtonDownPos(button, mapFromScene(event->buttonDownPos(button)));
+ }
+ }
+ mouseEvent.setScenePos(event->scenePos());
+ mouseEvent.setLastScenePos(event->lastScenePos());
+ mouseEvent.setPos(mapFromScene(event->scenePos()));
+ mouseEvent.setLastPos(mapFromScene(event->lastScenePos()));
+
+ switch(mouseEvent.type()) {
+ case QEvent::GraphicsSceneMouseMove:
+ mouseMoveEvent(&mouseEvent);
+ break;
+ case QEvent::GraphicsSceneMousePress:
+ mousePressEvent(&mouseEvent);
+ break;
+ case QEvent::GraphicsSceneMouseRelease:
+ mouseReleaseEvent(&mouseEvent);
+ break;
+ default:
+ break;
+ }
+ grabber = qobject_cast<QDeclarativeItem*>(s->mouseGrabberItem());
+ if (grabber && stealThisEvent && !grabber->keepMouseGrab() && grabber != this)
+ grabMouse();
+
+ return stealThisEvent;
+ }
+ if (mouseEvent.type() == QEvent::GraphicsSceneMouseRelease) {
+ d->stealMouse = false;
+ if (s && s->mouseGrabberItem() == this)
+ ungrabMouse();
+ setKeepMouseGrab(false);
+ }
+ return false;
+}
+
+bool QDeclarative1PinchArea::sceneEventFilter(QGraphicsItem *i, QEvent *e)
+{
+ Q_D(QDeclarative1PinchArea);
+ if (!d->absorb || !isVisible())
+ return QDeclarativeItem::sceneEventFilter(i, e);
+ switch (e->type()) {
+ case QEvent::GraphicsSceneMousePress:
+ case QEvent::GraphicsSceneMouseMove:
+ case QEvent::GraphicsSceneMouseRelease:
+ return sendMouseEvent(static_cast<QGraphicsSceneMouseEvent *>(e));
+ break;
+ case QEvent::TouchBegin:
+ case QEvent::TouchUpdate: {
+ QTouchEvent *touch = static_cast<QTouchEvent*>(e);
+ d->touchPoints.clear();
+ for (int i = 0; i < touch->touchPoints().count(); ++i)
+ if (!(touch->touchPoints().at(i).state() & Qt::TouchPointReleased))
+ d->touchPoints << touch->touchPoints().at(i);
+ updatePinch();
+ }
+ return d->inPinch;
+ case QEvent::TouchEnd:
+ d->touchPoints.clear();
+ updatePinch();
+ break;
+ default:
+ break;
+ }
+
+ return QDeclarativeItem::sceneEventFilter(i, e);
+}
+
+void QDeclarative1PinchArea::geometryChanged(const QRectF &newGeometry,
+ const QRectF &oldGeometry)
+{
+ QDeclarativeItem::geometryChanged(newGeometry, oldGeometry);
+}
+
+QVariant QDeclarative1PinchArea::itemChange(GraphicsItemChange change,
+ const QVariant &value)
+{
+ return QDeclarativeItem::itemChange(change, value);
+}
+
+QDeclarative1Pinch *QDeclarative1PinchArea::pinch()
+{
+ Q_D(QDeclarative1PinchArea);
+ if (!d->pinch)
+ d->pinch = new QDeclarative1Pinch;
+ return d->pinch;
+}
+
+
+
+
+QT_END_NAMESPACE