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+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL21$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 or version 3 as published by the Free
+** Software Foundation and appearing in the file LICENSE.LGPLv21 and
+** LICENSE.LGPLv3 included in the packaging of this file. Please review the
+** following information to ensure the GNU Lesser General Public License
+** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** As a special exception, The Qt Company gives you certain additional
+** rights. These rights are described in The Qt Company LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qquickdesignerwindowmanager_p.h"
+#include "private/qquickwindow_p.h"
+#include <QtGui/QOpenGLContext>
+
+#include <QtQuick/QQuickWindow>
+
+QT_BEGIN_NAMESPACE
+
+QQuickDesignerWindowManager::QQuickDesignerWindowManager()
+ : m_sgContext(QSGContext::createDefaultContext())
+{
+ m_renderContext.reset(new QSGRenderContext(m_sgContext.data()));
+}
+
+void QQuickDesignerWindowManager::show(QQuickWindow *window)
+{
+ makeOpenGLContext(window);
+}
+
+void QQuickDesignerWindowManager::hide(QQuickWindow *)
+{
+}
+
+void QQuickDesignerWindowManager::windowDestroyed(QQuickWindow *)
+{
+}
+
+void QQuickDesignerWindowManager::makeOpenGLContext(QQuickWindow *window)
+{
+ if (!m_openGlContext) {
+ m_openGlContext.reset(new QOpenGLContext());
+ m_openGlContext->setFormat(window->requestedFormat());
+ m_openGlContext->create();
+ if (!m_openGlContext->makeCurrent(window))
+ qWarning("QQuickWindow: makeCurrent() failed...");
+ m_renderContext->initialize(m_openGlContext.data());
+ } else {
+ m_openGlContext->makeCurrent(window);
+ }
+}
+
+void QQuickDesignerWindowManager::exposureChanged(QQuickWindow *)
+{
+}
+
+QImage QQuickDesignerWindowManager::grab(QQuickWindow *)
+{
+ return QImage();
+}
+
+void QQuickDesignerWindowManager::maybeUpdate(QQuickWindow *)
+{
+}
+
+QSGContext *QQuickDesignerWindowManager::sceneGraphContext() const
+{
+ return m_sgContext.data();
+}
+
+void QQuickDesignerWindowManager::createOpenGLContext(QQuickWindow *window)
+{
+ window->create();
+ window->update();
+}
+
+void QQuickDesignerWindowManager::update(QQuickWindow *window)
+{
+ makeOpenGLContext(window);
+}
+
+QT_END_NAMESPACE
+
+