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diff --git a/src/quick/doc/src/appdevguide/usecases/userinput.qdoc b/src/quick/doc/src/appdevguide/usecases/userinput.qdoc deleted file mode 100644 index 1e20f9d275..0000000000 --- a/src/quick/doc/src/appdevguide/usecases/userinput.qdoc +++ /dev/null @@ -1,83 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the documentation of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:FDL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and Digia. For licensing terms and -** conditions see http://qt.digia.com/licensing. For further information -** use the contact form at http://qt.digia.com/contact-us. -** -** GNU Free Documentation License Usage -** Alternatively, this file may be used under the terms of the GNU Free -** Documentation License version 1.3 as published by the Free Software -** Foundation and appearing in the file included in the packaging of -** this file. Please review the following information to ensure -** the GNU Free Documentation License version 1.3 requirements -** will be met: http://www.gnu.org/copyleft/fdl.html. -** $QT_END_LICENSE$ -** -****************************************************************************/ -/*! -\page qtquick-usecase-userinput.html -\title Use Case - Responding To User Input in QML -\brief Example of how to accept user input and respond to it in a QML application - -\section1 Supported Types of User Input - -The \l QtQuick module provides support for the most common types of user input, -including mouse and touch events, text input and key-press events. Other -modules provide support for other types of user input (for example, the -\l QtSensors module provides support for shake-gestures in QML applications). - -This article covers how to handle basic user input; for further information -about motion-gesture support, please see the \l QtSensors documentation. For -information about audio-visual input, please see the \l QtMultimedia documentation. - -\section2 Mouse and Touch Events - -The \l MouseArea type allows mouse and touch events to be handled in a QML -application. A \l MouseArea can be combined with either an \l Image or a -\l Rectangle and \l Text object to implement a simple button. - -\snippet qml/usecases/userinput.qml 0 - -For more advanced use cases requiring multiple touch points, please read the -documentation for the \l MultiPointTouchArea type and the \l PinchArea type. - -Note that some types have their own built in input handling. For example, -\l Flickable responds to mouse dragging, mouse wheel scrolling, touch dragging, -and touch flicking by default. - -\section2 Keyboard and Button Events - -Button and key presses, from buttons on a device, a keypad, or a keyboard, -can all be handled using the \l Keys attached property. This attached property -is available on all \l Item derived types, and works with the \l Item::focus property -to determine which type receives the key event. For simple key handling, you can set the focus -to true on a single \l Item and do all your key handling there. - -\snippet qml/usecases/userinput-keys.qml 0 - -For text input the \l QtQuick module provides several built-in types. -In particular, the \l TextInput and \l TextEdit types allow for single-line -entry and multi-line editing respectively. - -Here is all you need to get a working TextInput: - -\code -import QtQuick 2.0 - -TextInput { - focus: true - text: "Initial Text" -} -\endcode - -*/ |