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Diffstat (limited to 'src/quick/doc/src/concepts/effects/shaders.qdoc')
-rw-r--r-- | src/quick/doc/src/concepts/effects/shaders.qdoc | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/src/quick/doc/src/concepts/effects/shaders.qdoc b/src/quick/doc/src/concepts/effects/shaders.qdoc deleted file mode 100644 index f31f653edb..0000000000 --- a/src/quick/doc/src/concepts/effects/shaders.qdoc +++ /dev/null @@ -1,53 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the documentation of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:FDL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and Digia. For licensing terms and -** conditions see http://qt.digia.com/licensing. For further information -** use the contact form at http://qt.digia.com/contact-us. -** -** GNU Free Documentation License Usage -** Alternatively, this file may be used under the terms of the GNU Free -** Documentation License version 1.3 as published by the Free Software -** Foundation and appearing in the file included in the packaging of -** this file. Please review the following information to ensure -** the GNU Free Documentation License version 1.3 requirements -** will be met: http://www.gnu.org/copyleft/fdl.html. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -/*! -\ingroup qtquick-shaders -\page qtquick-effects-shaders.html -\title Qt Quick Shader Effects -\brief For applying OpenGL vertex and fragment shaders to rectangles - -\section1 Related Types -\generatelist{related} - -\section1 Shaders -Describe Shaders and where it could be used in UIs or applications -Mention OpenGL shader language (GLSL) - -\section1 ShaderEffect Element -Introduce the \l{QtQuick2::ShaderEffect} Element. -Say what is possible and how to load shaders - -\section1 Shader Overview -Go over shaders in more detail and what shaders actually do. - -\section2 Vertex Shader -Go over vertex shaders - -\section2 Fragment Shader -Go over fragment shaders -*/ |