aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/doc/src/concepts/effects/shaders.qdoc
diff options
context:
space:
mode:
Diffstat (limited to 'src/quick/doc/src/concepts/effects/shaders.qdoc')
-rw-r--r--src/quick/doc/src/concepts/effects/shaders.qdoc53
1 files changed, 0 insertions, 53 deletions
diff --git a/src/quick/doc/src/concepts/effects/shaders.qdoc b/src/quick/doc/src/concepts/effects/shaders.qdoc
deleted file mode 100644
index f31f653edb..0000000000
--- a/src/quick/doc/src/concepts/effects/shaders.qdoc
+++ /dev/null
@@ -1,53 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Free Documentation License Usage
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file. Please review the following information to ensure
-** the GNU Free Documentation License version 1.3 requirements
-** will be met: http://www.gnu.org/copyleft/fdl.html.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
-\ingroup qtquick-shaders
-\page qtquick-effects-shaders.html
-\title Qt Quick Shader Effects
-\brief For applying OpenGL vertex and fragment shaders to rectangles
-
-\section1 Related Types
-\generatelist{related}
-
-\section1 Shaders
-Describe Shaders and where it could be used in UIs or applications
-Mention OpenGL shader language (GLSL)
-
-\section1 ShaderEffect Element
-Introduce the \l{QtQuick2::ShaderEffect} Element.
-Say what is possible and how to load shaders
-
-\section1 Shader Overview
-Go over shaders in more detail and what shaders actually do.
-
-\section2 Vertex Shader
-Go over vertex shaders
-
-\section2 Fragment Shader
-Go over fragment shaders
-*/