diff options
Diffstat (limited to 'src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc')
-rw-r--r-- | src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc b/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc index ea62603f06..2e41c85873 100644 --- a/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc +++ b/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc @@ -186,8 +186,8 @@ dedicated thread. Qt attempts to choose a suitable loop based on the platform and possibly the graphics drivers in use. When this is not satisfactory, or for testing purposes, the environment variable \c QSG_RENDER_LOOP can be used to force the usage of a given loop. To -verify which render loop is in use, launch the application with -\c QSG_INFO set to \c 1. +verify which render loop is in use, enable the \c qt.scenegraph.general +\l {QLoggingCategory}{logging category}. \note The \c threaded and \c windows render loops rely on the OpenGL implementation for throttling by requesting a swap interval of 1. Some @@ -220,7 +220,7 @@ user input. An event is posted to the render thread to initiate a new frame. \li The render thread prepares to draw a new frame and makes the -OpenGL context current and initiates a blocks on the GUI thread. +OpenGL context current and initiates a block on the GUI thread. \li While the render thread is preparing the new frame, the GUI thread calls QQuickItem::updatePolish() to do final touch-up of items before @@ -269,7 +269,7 @@ animations, process events, etc. \endlist The threaded renderer is currently used by default on Windows with -opengl32.dll, Linux with non-Mesa based drivers, OS X, mobile +opengl32.dll, Linux with non-Mesa based drivers, \macos, mobile platforms, and Embedded Linux with EGLFS but this is subject to change. It is possible to force use of the threaded renderer by setting \c {QSG_RENDER_LOOP=threaded} in the environment. @@ -374,7 +374,7 @@ addition to being helpful to Qt contributors. \li \c {qt.scenegraph.time.glyph} - logs the time spent preparing distance field glyphs -\li \c {qt.scenegraph.info} - logs general information about various parts of the scene graph and the graphics stack +\li \c {qt.scenegraph.general} - logs general information about various parts of the scene graph and the graphics stack \li \c {qt.scenegraph.renderloop} - creates a detailed log of the various stages involved in rendering. This log mode is primarily useful for developers working on Qt. |