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-/****************************************************************************
-**
-** Copyright (C) 2015 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Free Documentation License Usage
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file. Please review the following information to ensure
-** the GNU Free Documentation License version 1.3 requirements
-** will be met: http://www.gnu.org/copyleft/fdl.html.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
-\title Qt Quick Release Notes
-\page qtquick-releasenotes.html
-
-\section1 Qt Quick in Qt 5.1
-
-\l{Qt Quick} 2.1 is new in Qt 5.1. This is a summary of improvements and new
-features introduced by the new import and new classes in Qt 5.1:
-\list
-\li New threaded render loop for Mac, Linux, and Embedded.
-\li New render loop for windows for smoother animations.
-\li New \l Window properties: activeFocusItem, minimumWidth, minimumHeight,
- maximumWidth, maximumHeight, visibility, contentOrientation, and opacity.
-\li New \l Screen attached properties: name, desktopAvailableWidth,
- desktopAvailableHeight, logicalPixelDensity
-\li New \l Grid properties: horizontalAlignment, verticalAlignment, and
- effectiveHorizontalAlignment.
-\li New \l TextEdit properties: selectByKeyboard and textDocument
-\li A \l Window declared inside another Window or \l Item will automatically be
- transient for (centered upon) the outer window.
-\li These types are now part of \l{Qt QML}:
- \list
- \li \l {VisualItemModel}
- \li \l {VisualDataModel} - Encapsulates a model and a delegate
- \li \l {VisualDataGroup}
- \endlist
- These types are kept due to compatibility reasons and are replaced by the
- \l{Qt QML Models QML Types}{Qt QML Models} types.
-\endlist
-
-\section2 New Submodules
-
-In Qt 5.1, there are several new modules which extend Qt Quick functionalities.
-\list
-\li \l{Qt Quick Dialogs} - contains types for creating and interacting with system dialogs
-\li \l{Qt Quick Controls} - provides a set of reusable UI components
-\li \l{Qt Quick Layouts} - contains types that are used to arrange items in the user interface
-\endlist
-
-The \l{What's New in Qt 5.1} has more information about the Qt 5.1 release.
-
-\section1 Qt Quick in Qt 5.0
-
-The \l {Qt Quick} module is new in Qt 5. It provides the visual canvas and scenegraph back-end
-as well as the \c QtQuick QML module for QML application development.
-
-As of Qt 5, the \l {Qt Quick} module is based on an OpenGL scenegraph. Many of the classes in
-the \l {Qt Quick} module have been ported from the \l {Qt Quick 1}{QtDeclarative} module from Qt 4.8 to use
-the scenegraph architecture; these classes have been renamed to use a \c QQuick* prefix.
-(See the \l {Porting QML Applications to Qt 5} for porting information.)
-
-The following classes provide the basic functionality for interacting with the QML visual
-canvas from C++:
-
-\list
-\li QQuickItem - the base visual QML type (replaces \c QDeclarativeItem)
-\li QQuickView - a convenience window for rendering a QML scene from a QML file (replaces \c QDeclarativeView)
-\li QQuickWindow - a base window for displaying a QML scene
-\li QQuickPaintedItem - convenience for using the QPainter API with the scenegraph
-\li QQuickImageProvider - fetches custom images for use in QML applications (replaces \c
- QDeclarativeImageProvider)
-\li QQuickTextureFactory - use with QQuickImageProvider::requestTexture()
-\endlist
-
-Custom rendering can be performed on the scenegraph using the following new classes:
-
-\list
-\li QSGNode
-\li QSGMaterial
-\li QSGBasicGeometryNode
-\li QSGGeometryNode
-\li QSGClipNode
-\li QSGTransformNode
-\li QSGOpacityNode
-\li QSGFlatColorMaterial
-\li QSGSimpleRectNode
-\li QSGSimpleTextureNode
-\li QSGTexture
-\li QSGDynamicTexture
-\li QSGOpaqueTextureMaterial
-\li QSGTextureMaterial
-\li QSGTextureProvider
-\li QSGVertexColorMaterial
-\endlist
-
-
-\section1 Qt 5.0 - QtQuick QML Module
-
-The \c {QtQuick 2.0} QML module is a major update.
-
-Below are the additions in \c {QtQuick 2.0}. For a list of behavioral changes which may affect
-applications ported from \c {QtQuick 1.x}, see the \l {Porting QML Applications to Qt 5}.
-
-\section2 Visual types, Graphical Effects and Sprites
-
-\list
-\li New \l Canvas type for drawing. This provides an API similar to that of the HTML5 Canvas API,
- along with some additional features.
- \list
- \li Supports two render targets: \c Canvas.Image and \c Canvas.FramebufferObject.
- \li Supports background thread rendering.
- \li Supports tiled canvas rendering.
- \li Supports most of the HTML5 context2d APIs.
- \endlist
-\li \l Item:
- \list
- \li New \l{Item::}{layer.enabled} property enables an item to be rendered into an offscreen
- cache for optimization.
- \li New \l{Item::}{contains()} method returns whether an item contains a specified point.
- \li New \l{Item::}{anchors.alignWhenCentered} property can force centered anchors to align on a
- whole pixel.
- \li New \l{Item::}{enabled} property is available, which stops input event delivery and removes active focus.
- \endlist
-\li \l Image:
- \list
- \li New \l{Image::}{horizontalAlignment} and \l{Image::}{verticalAlignment} properties to set
- the image alignment.
- \li New \c Image.Pad enumeration value for \l{Image::}{fillMode} that does not transform the image,
- unlike other \l{Image::}{fillMode} enumeration values.
- \endlist
-\li New ShaderEffect and ShaderEffectSource types enable GLSL shader programs to be integrated
- directly into QML code and applied to QML items and images. (This obsoletes the experimental
- Qt.labs.shaders module.)
-\li New SpriteSequence type renders animated sprites and can transition between animations. Each
- animation in a sequence is represented by the new \l Sprite type.
-\li New AnimatedSprite type for drawing single sprite animations.
-\endlist
-
-
-\section2 Animations and Transitions
-\list
-\li New AnimationController type enables an animation to be manually driven by a
- \l{AnimationController::}{progress} value.
-\li New PathAnimation type animates an item along a \l Path.
-\li New PathInterpolator type provides updated attribute values for an item animating along a path.
- It can be used as an low-level alternative to PathAnimation.
-\li \l Transition:
- \list
- \li New \l{Transition::}{running} property holds whether a transition is currently running.
- \li New \l{Transition::}{enabled} property controls whether a transition is enabled.
- \endlist
-\endlist
-
-
-\section2 Paths
-\list
-\li New PathArc type creates an arc-type path.
-\li New PathCurve type creates a catmull-rom curve path.
-\li New PathSvg type creates a path from a SVG string.
-\li Changes common to PathLine, PathQuad and PathCubic:
- \list
- \li New \c relativeX and \c relativeY properties define the start and end points of a path
-relative to its start.
- \endlist
-\li PathCubic only:
- \list
- \li New \l{PathCubic::}{relativeControl1X}, \l{PathCubic::}{relativeControl1Y},
- \l{PathCubic::}{relativeControl2X} and \l{PathCubic::}{relativeControl2Y} properties define the
- positions of the control points relative to the start of the curve.
- \endlist
-\li PathQuad only:
- \list
- \li New \l{PathQuad::}{relativeControlX} and \l{PathQuad::}{relativeControlY}
- define the positions of the control points relative to the start of the curve.
- \endlist
-\endlist
-
-
-\section2 Text Rendering and Input
-
-\list
-\li Changes common to \l Text, TextEdit and TextInput:
- \list
- \li New \c contentWidth and \c contentHeight properties provide the dimensions of the textual
- content.
- \li New \c effectiveHorizontalAlignment property provides the read-only actual horizontal
- alignment.
- \endlist
-\li Changes common to both TextEdit and TextInput:
- \list
- \li New \c canUndo and \c canRedo properties specify whether undo and redo operations are
- available.
- \li New \c getText() method returns the text located between specified start and end indexes.
- Additionally TextEdit has a \l{TextEdit::}{getFormattedText()} method that returns the formatted
- text.
- \endlist
-\li \l Text only:
- \list
- \li \c Text.RightElide is now supported where text spans multiple lines.
- \li New \l{Text::}{linkColor} property controls the color of linked text.
- \li New \l{Text::}{lineLaidOut} signal is emitted for every line during the layout process to
- give the option of positioning and/or resizing lines as they are laid out.
- \li New \l{Text::}{doLayout()} method will trigger the text layout from Javascript.
- \li New \l{Text::}{fontSizeMode} property allows text to be fitted to the item size.
- \li New \l{Text::}{minimumPixelSize} and \l {Text::}{minimumPointSize} properties can be used to
- specify a lower bound when auto-fitting.
- \endlist
-\li TextEdit only:
- \list
- \li New \l{TextEdit::}{baseUrl} property specified the base URL used to resolve relative URLs
- within the text.
- \endlist
-\li TextInput only:
- \list
- \li New \l{TextInput::}{wrapMode} property sets the text wrapping mode.
- \li New \l{TextInput::}{horizontalAlignment} and \l{TextInput::}{verticalAlignment} properties.
- \li New \l{TextInput::}{length} property provides the total number of text characters.
- \li New \l{TextInput::}{persistentSelection} property enables the text selection to persist when
-the window loses focus.
- \li \l{TextInput::}{positionAt()} method now takes a y parameter.
- \endlist
-\endlist
-
-\section2 User Input
-
-\list
-\li New MultiPointTouchArea type processes multi-point touches and provides information on touch
- points including position, pressure and velocity. Touch point data is provided by the new \l
- TouchPoint type.
-\li New DropArea type provides more advanced drag and drop functionality.
-\li MouseArea:
- \list
- \li Wheel events are now supported; events are provided through the new WheelEvent type.
- \li New \l{MouseArea::}{propagateComposedEvents} property sets whether composed events are
- propagated to other mouse areas. If this property is true and the handlers of the
- \l{MouseArea::}{clicked}, \l{MouseArea::}{doubleClicked} or \l{MouseArea::}{pressAndHold}
- signals reject a mouse event, the event will be propagated to overlapping MouseArea items
- in the same area that are lower in the stacking order.
- \li New \l{MouseArea::}{cursorShape} property controls the cursor shape.
- \endlist
-\endlist
-
-\section2 Specialized Containers
-
-\list
-\li Flickable:
- \list
- \li New \l{Flickable::}{rebound} property specifies the transition to be applied when a
- flickable snaps back to its bounds.
- \li New \l{Flickable::}{topMargin}, \l{Flickable::}{bottomMargin}, \l{Flickable::}{leftMargin},
- \l{Flickable::}{rightMargin} allow extra margin space to be specified for a flickable. This can be
- used, for example, to implement pull-to-refresh functionality for a list.
- \li New \l{Flickable::}{originX} and \l{Flickable::}{originY} properties provide the top left
- position of the content item.
- \li New \l{Flickable::}{dragging}, \l{Flickable::}{draggingHorizontally} and
- \l{Flickable::}{draggingVertically} properties provide information on whether a flickable is
- currently being dragged.
- \li New \l{Flickable::}{flick()} method flicks the view with a specific velocity.
- \li New \l{Flickable::}{cancelFlick()} method stops any current flicking movement.
- \endlist
-\endlist
-
-\section2 Positioners (Row, Column, Grid, Flow types):
-
-\list
-\li Changes common to \l Row, \l Column, \l Grid and \l Flow:
- \list
- \li The \c add and \c move transitions can access a new ViewTransition attached property (see
- the ViewTransition documentation for examples) and can now animate arbitrary item properties
- (instead of being restricted to animating an item's position).
- \li New \c effectiveLayoutDirection property provides the read-only actual layout direction of a
- positioner.
- \li New \l Positioner type provides \c index, \c isFirstItem and \c isLastItem attached
- properties for items within positioners.
- \li All \c spacing properties on positioners now use real numbers instead of integers.
- \endlist
-\li Grid only:
- \list
- \li New \l{Grid::}{rowSpacing} and \l{Grid::}{columnSpacing} properties.
- \endlist
-\endlist
-
-\section2 Models and Views
-
-\list
-\li Any delegate of a view that uses a QAbstractItemModel-derived model type can use the syntax
- \c {model.<role> = <newDataValue>} to modify the data for a particular role. (Previously,
- the \c {model.<role>} syntax was only available for reading, not writing to, a role value.)
-\li ListModel:
- \list
- \li By default, roles can no longer change type during a model's lifetime. The new
- \l{ListModel::}{dynamicRoles} property can be set to restore the original (less performant)
- behavior.
- \endlist
-\li VisualDataModel:
- \list
- \li Now has features to filter the items to be displayed in a view. This is supported by the new
- \l {DelegateModel::}{groups}, \l {DelegateModel::}{filterOnGroup}, \l {DelegateModel::}{items}
- and \l {DelegateModel::}{persistedItems} properties.
- \endlist
-\li Changes common to both ListView and GridView:
- \list
- \li New transition support for animating the adding, removing and moving of items in a ListView
- or GridView. See the ViewTransition documentation for details.
- \li New \c verticalLayoutDirection property enables items to be laid out from bottom-to-top
- using the new \c BottomToTop enumeration value.
- \li New \c headerItem and \c footerItem properties provide access to the instantiated header and
- footer items.
- \li The \c cacheBuffer property now has a non-zero default.
- \li Delegates in the cache buffer are now created asynchronously.
- \li Setting a \c RightToLeft layout now also reverses the \c preferredHighlightBegin and \c
- preferredHighlightEnd.
- \li If the model is changed after the component is completed, currentIndex is reset to 0.
- \endlist
-\li ListView only:
- \list
- \li New \l{ListView::}{section.labelPositioning} property can fix the current section label to
- the start of the view, and the next section label to the end of the view, to prevent labels from
- scrolling while section items are still in view.
- \li \c highlightMoveSpeed and \c highlightResizeSpeed have been renamed to
- \l{ListView::}{highlightMoveVelocity} and \l{ListView::}{highlightResizeVelocity}.
- \endlist
-\li GridView only:
- \list
- \li \l{GridView::}{cellWidth} and \l{GridView::}{cellHeight} now use real numbers instead of
- integers.
- \endlist
-\li PathView:
- \list
- \li New \l{PathView::}{currentItem} property holds the current item in the view.
- \li New \l{PathView::}{maximumFlickVelocity} property controls the maximum flick velocity of the
- view.
- \li New \l{PathView::}{snapMode} property controls the snap model when flicking between items
- \li If the model is changed after the component is completed, the offset and currentIndex are
- reset to 0.
- \li New \l{PathView::}{positionViewAtIndex()} function allows the view to be moved to display
- the specified index.
- \li New \l{PathView::}{indexAt()} and \l{PathView::}{itemAt()} functions return the index or
- item at a specified point in the view.
- \endlist
-\endlist
-
-\section2 Utility types
-
-\list
-\li New \l Accessible attached property for implementing accessibility features in QML applications.
-\li \l Loader:
- \list
- \li New \l{Loader::}{asynchronous} property allows components to be instantiated with lower
- chance of blocking. If source is used with \e {asynchronous: true} the component will be compiled in
- a background thread.
- \li New \l{Loader::}{active} property can delay instantiation of a \l Loader object's
- \l{Loader::}{item}.
- \li New \l{Loader::}{setSource()} method loads an object with specific initial property values,
- similar to \l Component::createObject().
- \endlist
-\li \l Binding:
- \list
- \li This type can now be used as a value source, and will also restore any previously set
- binding when its \l{Binding::}{when} clause becomes false.
- \endlist
-\endlist
-
-\section2 Property types
-
-Support for various math and geometry-related value types, including QVector2D, QVector3D, QVector4D,
-QMatrix4x4 and QQuaternion, as well as QColor and QFont, are now provided by \l {Qt Quick}. Properties of
-these types can be declared in QML documents via the property syntax where the type name is \c vector2d,
-\c vector3d, \c vector4d, \c matrix4x4, \c quaternion, \c color and \c font respectively.
-
-\l {Qt Quick} also provides implementation for the various value type factory or utility functions of the
-\c Qt object which return or operate on values of the above types. The functions are:
-\table
- \header
- \li Value type
- \li Functions
-
- \row
- \li color
- \li Qt.rgba(), Qt.hsla(), Qt.tint(), Qt.lighter(), Qt.darker(), Qt.colorEqual()
-
- \row
- \li font
- \li Qt.font(), Qt.fontFamilies()
-
- \row
- \li vector2d
- \li Qt.vector2d()
-
- \row
- \li vector3d
- \li Qt.vector3d()
-
- \row
- \li vector4d
- \li Qt.vector4d()
-
- \row
- \li matrix4x4
- \li Qt.matrix4x4()
-
- \row
- \li quaternion
- \li Qt.quaternion()
-\endtable
-
-The \c Qt.rgba(), \c Qt.hsla(), \c Qt.tint(), \c Qt.lighter(), \c Qt.darker()
-and \c Qt.fontFamilies() functions already existed in \l {Qt Quick 1}{QtDeclarative} prior
-to \l {Qt Quick}{Qt Quick 2}; the other functions are all new in \l {Qt Quick}{Qt Quick 2}.
-
-\section1 Qt 5.0 - Additional QML Modules
-
-\section2 QtQuick.Particles
-
-This new module provides particle system support for creating a variety of 2D particle systems. See
-the \l QtQuick.Particles documentation for comprehensive details.
-
-This obsoletes the experimental \c Qt.labs.particles module.
-
-\section2 QtQuick.Window
-
-This new module contains the \l Window type for creating a basic window and the \l Screen type for
-accessing a screen's resolution and other details. See the \l QtQuick.Window
-documentation for comprehensive details.
-
-\section2 QtQuick.XmlListModel
-
-This new module contains XmlListModel and associated types, which were previously in the \c QtQuick
-module. See the \l QtQuick.XmlListModel documentation for details.
-
-\section2 QtQuick.LocalStorage
-
-This new module provides access to the SQL Local Storage API that was previously accessible from the
-\l {QML Global Object}. See the \l QtQuick.LocalStorage documentation for details.
-*/