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-rw-r--r--src/quick/handlers/qquickdraghandler.cpp45
1 files changed, 39 insertions, 6 deletions
diff --git a/src/quick/handlers/qquickdraghandler.cpp b/src/quick/handlers/qquickdraghandler.cpp
index e5531369cf..61b66beff4 100644
--- a/src/quick/handlers/qquickdraghandler.cpp
+++ b/src/quick/handlers/qquickdraghandler.cpp
@@ -103,7 +103,7 @@ bool QQuickDragHandler::targetContainsCentroid()
QPointF QQuickDragHandler::targetCentroidPosition()
{
- QPointF pos = m_centroid.position();
+ QPointF pos = centroid().position();
if (target() != parentItem())
pos = parentItem()->mapToItem(target(), pos);
return pos;
@@ -114,8 +114,14 @@ void QQuickDragHandler::onGrabChanged(QQuickPointerHandler *grabber, QQuickEvent
QQuickMultiPointHandler::onGrabChanged(grabber, transition, point);
if (grabber == this && transition == QQuickEventPoint::GrabExclusive && target()) {
// In case the grab got handed over from another grabber, we might not get the Press.
- if (!m_pressedInsideTarget) {
- if (target() != parentItem())
+
+ auto isDescendant = [](QQuickItem *parent, QQuickItem *target) {
+ return (target != parent) && !target->isAncestorOf(parent);
+ };
+ if (m_snapMode == SnapAlways
+ || (m_snapMode == SnapIfPressedOutsideTarget && !m_pressedInsideTarget)
+ || (m_snapMode == SnapAuto && !m_pressedInsideTarget && isDescendant(parentItem(), target()))
+ ) {
m_pressTargetPos = QPointF(target()->width(), target()->height()) / 2;
} else if (m_pressTargetPos.isNull()) {
m_pressTargetPos = targetCentroidPosition();
@@ -123,6 +129,33 @@ void QQuickDragHandler::onGrabChanged(QQuickPointerHandler *grabber, QQuickEvent
}
}
+/*!
+ \qmlproperty enumeration QtQuick.DragHandler::snapMode
+
+ This property holds the snap mode.
+
+ The snap mode configures snapping of the \l target item's center to the event point.
+
+ Possible values:
+ \value DragHandler.SnapNever Never snap
+ \value DragHandler.SnapAuto The \l target snaps if the event point was pressed outside of the \l target
+ item \e and the \l target is a descendant of \l parentItem (default)
+ \value DragHandler.SnapWhenPressedOutsideTarget The \l target snaps if the event point was pressed outside of the \l target
+ \value DragHandler.SnapAlways Always snap
+*/
+QQuickDragHandler::SnapMode QQuickDragHandler::snapMode() const
+{
+ return m_snapMode;
+}
+
+void QQuickDragHandler::setSnapMode(QQuickDragHandler::SnapMode mode)
+{
+ if (mode == m_snapMode)
+ return;
+ m_snapMode = mode;
+ emit snapModeChanged();
+}
+
void QQuickDragHandler::onActiveChanged()
{
QQuickMultiPointHandler::onActiveChanged();
@@ -153,7 +186,7 @@ void QQuickDragHandler::handlePointerEventImpl(QQuickPointerEvent *event)
if (active()) {
// Calculate drag delta, taking into account the axis enabled constraint
// i.e. if xAxis is not enabled, then ignore the horizontal component of the actual movement
- QVector2D accumulatedDragDelta = QVector2D(m_centroid.scenePosition() - m_centroid.scenePressPosition());
+ QVector2D accumulatedDragDelta = QVector2D(centroid().scenePosition() - centroid().scenePressPosition());
if (!m_xAxis.enabled())
accumulatedDragDelta.setX(0);
if (!m_yAxis.enabled())
@@ -169,9 +202,9 @@ void QQuickDragHandler::handlePointerEventImpl(QQuickPointerEvent *event)
QVector <QQuickEventPoint *> chosenPoints;
if (event->isPressEvent())
- m_pressedInsideTarget = target() && m_currentPoints.count() > 0;
+ m_pressedInsideTarget = target() && currentPoints().count() > 0;
- for (const QQuickHandlerPoint &p : m_currentPoints) {
+ for (const QQuickHandlerPoint &p : currentPoints()) {
if (!allOverThreshold)
break;
QQuickEventPoint *point = event->pointById(p.id());