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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qquicksinglepointhandler_p.h"
+
+QT_BEGIN_NAMESPACE
+Q_DECLARE_LOGGING_CATEGORY(DBG_TOUCH_TARGET)
+
+/*!
+ An intermediate class (not registered as a QML type)
+ for the most common handlers: those which expect only a single point.
+ wantsPointerEvent() will choose the first point which is inside the
+ \l target item, and return true as long as the event contains that point.
+ Override handleEventPoint() to implement a single-point handler.
+*/
+
+QQuickSinglePointHandler::QQuickSinglePointHandler(QObject *parent)
+ : QQuickPointerDeviceHandler(parent)
+ , m_acceptedButtons(Qt::LeftButton)
+ , m_ignoreAdditionalPoints(false)
+{
+}
+
+bool QQuickSinglePointHandler::wantsPointerEvent(QQuickPointerEvent *event)
+{
+ if (!QQuickPointerDeviceHandler::wantsPointerEvent(event))
+ return false;
+ if (event->device()->pointerType() != QQuickPointerDevice::Finger &&
+ (event->buttons() & m_acceptedButtons) == 0 && (event->button() & m_acceptedButtons) == 0)
+ return false;
+
+ if (m_pointInfo.m_id) {
+ // We already know which one we want, so check whether it's there.
+ // It's expected to be an update or a release.
+ // If we no longer want it, cancel the grab.
+ int candidatePointCount = 0;
+ QQuickEventPoint *point = nullptr;
+ int c = event->pointCount();
+ for (int i = 0; i < c; ++i) {
+ QQuickEventPoint *p = event->point(i);
+ if (wantsEventPoint(p)) {
+ ++candidatePointCount;
+ if (p->pointId() == m_pointInfo.m_id)
+ point = p;
+ }
+ }
+ if (point) {
+ if (candidatePointCount == 1 || (candidatePointCount > 1 && m_ignoreAdditionalPoints)) {
+ point->setAccepted();
+ return true;
+ } else {
+ point->cancelAllGrabs(this);
+ }
+ } else {
+ qCWarning(DBG_TOUCH_TARGET) << this << "pointId" << hex << m_pointInfo.m_id
+ << "is missing from current event, but was neither canceled nor released";
+ return false;
+ }
+ } else {
+ // We have not yet chosen a point; choose the first one for which wantsEventPoint() returns true.
+ int candidatePointCount = 0;
+ int c = event->pointCount();
+ QQuickEventPoint *chosen = nullptr;
+ for (int i = 0; i < c; ++i) {
+ QQuickEventPoint *p = event->point(i);
+ if (!p->exclusiveGrabber() && wantsEventPoint(p)) {
+ if (!chosen)
+ chosen = p;
+ ++candidatePointCount;
+ }
+ }
+ if (chosen && candidatePointCount == 1) {
+ m_pointInfo.m_id = chosen->pointId();
+ chosen->setAccepted();
+ }
+ }
+ return m_pointInfo.m_id;
+}
+
+void QQuickSinglePointHandler::handlePointerEventImpl(QQuickPointerEvent *event)
+{
+ QQuickPointerDeviceHandler::handlePointerEventImpl(event);
+ QQuickEventPoint *currentPoint = event->pointById(m_pointInfo.m_id);
+ Q_ASSERT(currentPoint);
+ if (!m_pointInfo.m_id || !currentPoint->isAccepted()) {
+ reset();
+ } else {
+ if (event->asPointerTouchEvent()) {
+ QQuickEventTouchPoint *tp = static_cast<QQuickEventTouchPoint *>(currentPoint);
+ m_pointInfo.m_uniqueId = tp->uniqueId();
+ m_pointInfo.m_rotation = tp->rotation();
+ m_pointInfo.m_pressure = tp->pressure();
+ m_pointInfo.m_ellipseDiameters = tp->ellipseDiameters();
+ } else if (event->asPointerTabletEvent()) {
+ // TODO
+ } else {
+ m_pointInfo.m_uniqueId = event->device()->uniqueId();
+ m_pointInfo.m_rotation = 0;
+ m_pointInfo.m_pressure = event->buttons() ? 1 : 0;
+ m_pointInfo.m_ellipseDiameters = QSizeF();
+ }
+ m_pointInfo.m_position = currentPoint->pos();
+ m_pointInfo.m_scenePosition = currentPoint->scenePos();
+ if (currentPoint->state() == QQuickEventPoint::Updated)
+ m_pointInfo.m_velocity = currentPoint->velocity();
+ handleEventPoint(currentPoint);
+ switch (currentPoint->state()) {
+ case QQuickEventPoint::Pressed:
+ m_pointInfo.m_pressPosition = currentPoint->pos();
+ m_pointInfo.m_scenePressPosition = currentPoint->scenePos();
+ m_pointInfo.m_pressedButtons = event->buttons();
+ break;
+ case QQuickEventPoint::Released:
+ setExclusiveGrab(currentPoint, false);
+ reset();
+ break;
+ default:
+ m_pointInfo.m_pressedButtons = event->buttons();
+ break;
+ }
+ emit pointChanged();
+ }
+}
+
+bool QQuickSinglePointHandler::wantsEventPoint(QQuickEventPoint *point)
+{
+ return parentContains(point);
+}
+
+void QQuickSinglePointHandler::onGrabChanged(QQuickPointerHandler *grabber, QQuickEventPoint::GrabState stateChange, QQuickEventPoint *point)
+{
+ if (grabber != this)
+ return;
+ switch (stateChange) {
+ case QQuickEventPoint::GrabExclusive:
+ m_pointInfo.m_sceneGrabPosition = point->sceneGrabPos();
+ setActive(true);
+ QQuickPointerHandler::onGrabChanged(grabber, stateChange, point);
+ break;
+ case QQuickEventPoint::GrabPassive:
+ m_pointInfo.m_sceneGrabPosition = point->sceneGrabPos();
+ QQuickPointerHandler::onGrabChanged(grabber, stateChange, point);
+ break;
+ case QQuickEventPoint::OverrideGrabPassive:
+ return; // don't emit
+ case QQuickEventPoint::UngrabPassive:
+ case QQuickEventPoint::UngrabExclusive:
+ case QQuickEventPoint::CancelGrabPassive:
+ case QQuickEventPoint::CancelGrabExclusive:
+ // the grab is lost or relinquished, so the point is no longer relevant
+ QQuickPointerHandler::onGrabChanged(grabber, stateChange, point);
+ reset();
+ break;
+ }
+ emit singlePointGrabChanged();
+}
+
+void QQuickSinglePointHandler::setIgnoreAdditionalPoints(bool v)
+{
+ m_ignoreAdditionalPoints = v;
+}
+
+void QQuickSinglePointHandler::moveTarget(QPointF pos, QQuickEventPoint *point)
+{
+ target()->setPosition(pos);
+ m_pointInfo.m_scenePosition = point->scenePos();
+ m_pointInfo.m_position = target()->mapFromScene(m_pointInfo.m_scenePosition);
+}
+
+void QQuickSinglePointHandler::setAcceptedButtons(Qt::MouseButtons buttons)
+{
+ if (m_acceptedButtons == buttons)
+ return;
+
+ m_acceptedButtons = buttons;
+ emit acceptedButtonsChanged();
+}
+
+void QQuickSinglePointHandler::reset()
+{
+ setActive(false);
+ m_pointInfo.reset();
+}
+
+QQuickHandlerPoint::QQuickHandlerPoint()
+ : m_id(0)
+ , m_rotation(0)
+ , m_pressure(0)
+{}
+
+void QQuickHandlerPoint::reset()
+{
+ m_id = 0;
+ m_uniqueId = QPointingDeviceUniqueId();
+ m_position = QPointF();
+ m_scenePosition = QPointF();
+ m_pressPosition = QPointF();
+ m_scenePressPosition = QPointF();
+ m_sceneGrabPosition = QPointF();
+ m_velocity = QVector2D();
+ m_rotation = 0;
+ m_pressure = 0;
+ m_ellipseDiameters = QSizeF();
+ m_pressedButtons = Qt::NoButton;
+}
+
+QT_END_NAMESPACE