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Diffstat (limited to 'src/quick/handlers/qquicksinglepointhandler.cpp')
-rw-r--r-- | src/quick/handlers/qquicksinglepointhandler.cpp | 243 |
1 files changed, 243 insertions, 0 deletions
diff --git a/src/quick/handlers/qquicksinglepointhandler.cpp b/src/quick/handlers/qquicksinglepointhandler.cpp new file mode 100644 index 0000000000..8747f5023d --- /dev/null +++ b/src/quick/handlers/qquicksinglepointhandler.cpp @@ -0,0 +1,243 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qquicksinglepointhandler_p.h" + +QT_BEGIN_NAMESPACE +Q_DECLARE_LOGGING_CATEGORY(DBG_TOUCH_TARGET) + +/*! + An intermediate class (not registered as a QML type) + for the most common handlers: those which expect only a single point. + wantsPointerEvent() will choose the first point which is inside the + \l target item, and return true as long as the event contains that point. + Override handleEventPoint() to implement a single-point handler. +*/ + +QQuickSinglePointHandler::QQuickSinglePointHandler(QObject *parent) + : QQuickPointerDeviceHandler(parent) + , m_acceptedButtons(Qt::LeftButton) + , m_ignoreAdditionalPoints(false) +{ +} + +bool QQuickSinglePointHandler::wantsPointerEvent(QQuickPointerEvent *event) +{ + if (!QQuickPointerDeviceHandler::wantsPointerEvent(event)) + return false; + if (event->device()->pointerType() != QQuickPointerDevice::Finger && + (event->buttons() & m_acceptedButtons) == 0 && (event->button() & m_acceptedButtons) == 0) + return false; + + if (m_pointInfo.m_id) { + // We already know which one we want, so check whether it's there. + // It's expected to be an update or a release. + // If we no longer want it, cancel the grab. + int candidatePointCount = 0; + QQuickEventPoint *point = nullptr; + int c = event->pointCount(); + for (int i = 0; i < c; ++i) { + QQuickEventPoint *p = event->point(i); + if (wantsEventPoint(p)) { + ++candidatePointCount; + if (p->pointId() == m_pointInfo.m_id) + point = p; + } + } + if (point) { + if (candidatePointCount == 1 || (candidatePointCount > 1 && m_ignoreAdditionalPoints)) { + point->setAccepted(); + return true; + } else { + point->cancelAllGrabs(this); + } + } else { + qCWarning(DBG_TOUCH_TARGET) << this << "pointId" << hex << m_pointInfo.m_id + << "is missing from current event, but was neither canceled nor released"; + return false; + } + } else { + // We have not yet chosen a point; choose the first one for which wantsEventPoint() returns true. + int candidatePointCount = 0; + int c = event->pointCount(); + QQuickEventPoint *chosen = nullptr; + for (int i = 0; i < c; ++i) { + QQuickEventPoint *p = event->point(i); + if (!p->exclusiveGrabber() && wantsEventPoint(p)) { + if (!chosen) + chosen = p; + ++candidatePointCount; + } + } + if (chosen && candidatePointCount == 1) { + m_pointInfo.m_id = chosen->pointId(); + chosen->setAccepted(); + } + } + return m_pointInfo.m_id; +} + +void QQuickSinglePointHandler::handlePointerEventImpl(QQuickPointerEvent *event) +{ + QQuickPointerDeviceHandler::handlePointerEventImpl(event); + QQuickEventPoint *currentPoint = event->pointById(m_pointInfo.m_id); + Q_ASSERT(currentPoint); + if (!m_pointInfo.m_id || !currentPoint->isAccepted()) { + reset(); + } else { + if (event->asPointerTouchEvent()) { + QQuickEventTouchPoint *tp = static_cast<QQuickEventTouchPoint *>(currentPoint); + m_pointInfo.m_uniqueId = tp->uniqueId(); + m_pointInfo.m_rotation = tp->rotation(); + m_pointInfo.m_pressure = tp->pressure(); + m_pointInfo.m_ellipseDiameters = tp->ellipseDiameters(); + } else if (event->asPointerTabletEvent()) { + // TODO + } else { + m_pointInfo.m_uniqueId = event->device()->uniqueId(); + m_pointInfo.m_rotation = 0; + m_pointInfo.m_pressure = event->buttons() ? 1 : 0; + m_pointInfo.m_ellipseDiameters = QSizeF(); + } + m_pointInfo.m_position = currentPoint->pos(); + m_pointInfo.m_scenePosition = currentPoint->scenePos(); + if (currentPoint->state() == QQuickEventPoint::Updated) + m_pointInfo.m_velocity = currentPoint->velocity(); + handleEventPoint(currentPoint); + switch (currentPoint->state()) { + case QQuickEventPoint::Pressed: + m_pointInfo.m_pressPosition = currentPoint->pos(); + m_pointInfo.m_scenePressPosition = currentPoint->scenePos(); + m_pointInfo.m_pressedButtons = event->buttons(); + break; + case QQuickEventPoint::Released: + setExclusiveGrab(currentPoint, false); + reset(); + break; + default: + m_pointInfo.m_pressedButtons = event->buttons(); + break; + } + emit pointChanged(); + } +} + +bool QQuickSinglePointHandler::wantsEventPoint(QQuickEventPoint *point) +{ + return parentContains(point); +} + +void QQuickSinglePointHandler::onGrabChanged(QQuickPointerHandler *grabber, QQuickEventPoint::GrabState stateChange, QQuickEventPoint *point) +{ + if (grabber != this) + return; + switch (stateChange) { + case QQuickEventPoint::GrabExclusive: + m_pointInfo.m_sceneGrabPosition = point->sceneGrabPos(); + setActive(true); + QQuickPointerHandler::onGrabChanged(grabber, stateChange, point); + break; + case QQuickEventPoint::GrabPassive: + m_pointInfo.m_sceneGrabPosition = point->sceneGrabPos(); + QQuickPointerHandler::onGrabChanged(grabber, stateChange, point); + break; + case QQuickEventPoint::OverrideGrabPassive: + return; // don't emit + case QQuickEventPoint::UngrabPassive: + case QQuickEventPoint::UngrabExclusive: + case QQuickEventPoint::CancelGrabPassive: + case QQuickEventPoint::CancelGrabExclusive: + // the grab is lost or relinquished, so the point is no longer relevant + QQuickPointerHandler::onGrabChanged(grabber, stateChange, point); + reset(); + break; + } + emit singlePointGrabChanged(); +} + +void QQuickSinglePointHandler::setIgnoreAdditionalPoints(bool v) +{ + m_ignoreAdditionalPoints = v; +} + +void QQuickSinglePointHandler::moveTarget(QPointF pos, QQuickEventPoint *point) +{ + target()->setPosition(pos); + m_pointInfo.m_scenePosition = point->scenePos(); + m_pointInfo.m_position = target()->mapFromScene(m_pointInfo.m_scenePosition); +} + +void QQuickSinglePointHandler::setAcceptedButtons(Qt::MouseButtons buttons) +{ + if (m_acceptedButtons == buttons) + return; + + m_acceptedButtons = buttons; + emit acceptedButtonsChanged(); +} + +void QQuickSinglePointHandler::reset() +{ + setActive(false); + m_pointInfo.reset(); +} + +QQuickHandlerPoint::QQuickHandlerPoint() + : m_id(0) + , m_rotation(0) + , m_pressure(0) +{} + +void QQuickHandlerPoint::reset() +{ + m_id = 0; + m_uniqueId = QPointingDeviceUniqueId(); + m_position = QPointF(); + m_scenePosition = QPointF(); + m_pressPosition = QPointF(); + m_scenePressPosition = QPointF(); + m_sceneGrabPosition = QPointF(); + m_velocity = QVector2D(); + m_rotation = 0; + m_pressure = 0; + m_ellipseDiameters = QSizeF(); + m_pressedButtons = Qt::NoButton; +} + +QT_END_NAMESPACE |