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Diffstat (limited to 'src/quick/handlers/qquicktaphandler.cpp')
-rw-r--r-- | src/quick/handlers/qquicktaphandler.cpp | 360 |
1 files changed, 360 insertions, 0 deletions
diff --git a/src/quick/handlers/qquicktaphandler.cpp b/src/quick/handlers/qquicktaphandler.cpp new file mode 100644 index 0000000000..1bcf42a073 --- /dev/null +++ b/src/quick/handlers/qquicktaphandler.cpp @@ -0,0 +1,360 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qquicktaphandler_p.h" +#include <qpa/qplatformtheme.h> +#include <private/qguiapplication_p.h> +#include <QtGui/qstylehints.h> + +QT_BEGIN_NAMESPACE + +Q_LOGGING_CATEGORY(lcTapHandler, "qt.quick.handler.tap") + +qreal QQuickTapHandler::m_multiTapInterval(0.0); +// single tap distance is the same as the drag threshold +int QQuickTapHandler::m_mouseMultiClickDistanceSquared(-1); +int QQuickTapHandler::m_touchMultiTapDistanceSquared(-1); + +/*! + \qmltype TapHandler + \instantiates QQuickTapHandler + \inqmlmodule QtQuick + \ingroup qtquick-handlers + \brief Handler for taps and clicks. + + TapHandler is a handler for taps on a touchscreen or clicks on a mouse. + + Detection of a valid tap gesture depends on \l gesturePolicy. + Note that buttons (such as QPushButton) are often implemented not to care + whether the press and release occur close together: if you press the button + and then change your mind, you need to drag all the way off the edge of the + button in order to cancel the click. Therefore the default + \l gesturePolicy is \c TapHandler.ReleaseWithinBounds. If you want to require + that the press and release are close together in both space and time, + set it to \c TapHandler.DragThreshold. + + For multi-tap gestures (double-tap, triple-tap etc.), the distance moved + must not exceed QPlatformTheme::MouseDoubleClickDistance with mouse and + QPlatformTheme::TouchDoubleTapDistance with touch, and the time between + taps must not exceed QStyleHints::mouseDoubleClickInterval(). + + \sa MouseArea +*/ + +QQuickTapHandler::QQuickTapHandler(QObject *parent) + : QQuickPointerSingleHandler(parent) + , m_pressed(false) + , m_gesturePolicy(ReleaseWithinBounds) + , m_tapCount(0) + , m_longPressThreshold(-1) + , m_lastTapTimestamp(0.0) +{ + if (m_mouseMultiClickDistanceSquared < 0) { + m_multiTapInterval = qApp->styleHints()->mouseDoubleClickInterval() / 1000.0; + m_mouseMultiClickDistanceSquared = QGuiApplicationPrivate::platformTheme()-> + themeHint(QPlatformTheme::MouseDoubleClickDistance).toInt(); + m_mouseMultiClickDistanceSquared *= m_mouseMultiClickDistanceSquared; + m_touchMultiTapDistanceSquared = QGuiApplicationPrivate::platformTheme()-> + themeHint(QPlatformTheme::TouchDoubleTapDistance).toInt(); + m_touchMultiTapDistanceSquared *= m_touchMultiTapDistanceSquared; + } +} + +QQuickTapHandler::~QQuickTapHandler() +{ +} + +static bool dragOverThreshold(QQuickEventPoint *point) +{ + QPointF delta = point->scenePos() - point->scenePressPos(); + return (QQuickWindowPrivate::dragOverThreshold(delta.x(), Qt::XAxis, point) || + QQuickWindowPrivate::dragOverThreshold(delta.y(), Qt::YAxis, point)); +} + +bool QQuickTapHandler::wantsEventPoint(QQuickEventPoint *point) +{ + // If the user has not violated any constraint, it could be a tap. + // Otherwise we want to give up the grab so that a competing handler + // (e.g. DragHandler) gets a chance to take over. + // Don't forget to emit released in case of a cancel. + bool ret = false; + switch (point->state()) { + case QQuickEventPoint::Pressed: + case QQuickEventPoint::Released: + ret = parentContains(point); + break; + case QQuickEventPoint::Updated: + switch (m_gesturePolicy) { + case DragThreshold: + ret = !dragOverThreshold(point); + break; + case WithinBounds: + ret = parentContains(point); + break; + case ReleaseWithinBounds: + ret = point->pointId() == this->point().id(); + break; + } + break; + case QQuickEventPoint::Stationary: + // Never react in any way when the point hasn't moved. + // In autotests, the point's position may not even be correct, because + // QTest::touchEvent(window, touchDevice).stationary(1) + // provides no opportunity to give a position, so it ends up being random. + break; + } + // If this is the grabber, returning false from this function will cancel the grab, + // so onGrabChanged(this, CancelGrabExclusive, point) and setPressed(false) will be called. + // But when m_gesturePolicy is DragThreshold, we don't get an exclusive grab, but + // we still don't want to be pressed anymore. + if (!ret && point->pointId() == this->point().id() && point->state() != QQuickEventPoint::Stationary) + setPressed(false, true, point); + return ret; +} + +void QQuickTapHandler::handleEventPoint(QQuickEventPoint *point) +{ + switch (point->state()) { + case QQuickEventPoint::Pressed: + setPressed(true, false, point); + break; + case QQuickEventPoint::Released: + if ((point->pointerEvent()->buttons() & acceptedButtons()) == Qt::NoButton) + setPressed(false, false, point); + break; + default: + break; + } +} + +/*! + \qmlproperty real TapHandler::longPressThreshold + + The time in seconds that an event point must be pressed in order to + trigger a long press gesture and emit the \l longPressed() signal. + If the point is released before this time limit, a tap can be detected + if the \l gesturePolicy constraint is satisfied. The default value is + QStyleHints::mousePressAndHoldInterval() converted to seconds. +*/ +qreal QQuickTapHandler::longPressThreshold() const +{ + return longPressThresholdMilliseconds() / 1000.0; +} + +void QQuickTapHandler::setLongPressThreshold(qreal longPressThreshold) +{ + int ms = qRound(longPressThreshold * 1000); + if (m_longPressThreshold == ms) + return; + + m_longPressThreshold = ms; + emit longPressThresholdChanged(); +} + +int QQuickTapHandler::longPressThresholdMilliseconds() const +{ + return (m_longPressThreshold < 0 ? QGuiApplication::styleHints()->mousePressAndHoldInterval() : m_longPressThreshold); +} + +void QQuickTapHandler::timerEvent(QTimerEvent *event) +{ + if (event->timerId() == m_longPressTimer.timerId()) { + m_longPressTimer.stop(); + qCDebug(lcTapHandler) << objectName() << "longPressed"; + emit longPressed(); + } +} + +/*! + \qmlproperty enumeration TapHandler::gesturePolicy + + The spatial constraint for a tap or long press gesture to be recognized, + in addition to the constraint that the release must occur before + \l longPressThreshold has elapsed. If these constraints are not satisfied, + the \l tapped signal is not emitted, and \l tapCount is not incremented. + If the spatial constraint is violated, \l isPressed transitions immediately + from true to false, regardless of the time held. + + \value TapHandler.DragThreshold + The event point must not move significantly. If the mouse, finger + or stylus moves past the system-wide drag threshold + (QStyleHints::startDragDistance), the tap gesture is canceled, even + if the button or finger is still pressed. This policy can be useful + whenever TapHandler needs to cooperate with other pointer handlers + (for example \l DragHandler), because in this case TapHandler will + never grab. + + \value TapHandler.WithinBounds + If the event point leaves the bounds of the \l target item, the tap + gesture is canceled. The TapHandler will grab on press, but release + the grab as soon as the boundary constraint is no longer satisfied. + + \value TapHandler.ReleaseWithinBounds + (the default value) At the time of release (the mouse button is + released or the finger is lifted), if the event point is outside + the bounds of the \l target item, a tap gesture is not recognized. + This is the default value, because it corresponds to typical button + behavior: you can cancel a click by dragging outside the button, + and you can also change your mind by dragging back inside the button + before release. Note that it's necessary for TapHandler to grab on + press and retain it until release (greedy grab) in order to detect + this gesture. +*/ +void QQuickTapHandler::setGesturePolicy(QQuickTapHandler::GesturePolicy gesturePolicy) +{ + if (m_gesturePolicy == gesturePolicy) + return; + + m_gesturePolicy = gesturePolicy; + emit gesturePolicyChanged(); +} + +/*! + \qmlproperty bool TapHandler::pressed + \readonly + + Holds true whenever the mouse or touch point is pressed, + and any movement since the press is compliant with the current + \l gesturePolicy. When the event point is released or the policy is + violated, \e pressed will change to false. +*/ +void QQuickTapHandler::setPressed(bool press, bool cancel, QQuickEventPoint *point) +{ + if (m_pressed != press) { + qCDebug(lcTapHandler) << objectName() << "pressed" << m_pressed << "->" << press << (cancel ? "CANCEL" : "") << point; + m_pressed = press; + connectPreRenderSignal(press); + updateTimeHeld(); + if (press) { + m_longPressTimer.start(longPressThresholdMilliseconds(), this); + m_holdTimer.start(); + } else { + m_longPressTimer.stop(); + m_holdTimer.invalidate(); + } + if (press) { + // on press, grab before emitting changed signals + if (m_gesturePolicy == DragThreshold) + setPassiveGrab(point, press); + else + setExclusiveGrab(point, press); + } + if (!cancel && !press && parentContains(point)) { + if (point->timeHeld() < longPressThreshold()) { + // Assuming here that pointerEvent()->timestamp() is in ms. + qreal ts = point->pointerEvent()->timestamp() / 1000.0; + if (ts - m_lastTapTimestamp < m_multiTapInterval && + QVector2D(point->scenePos() - m_lastTapPos).lengthSquared() < + (point->pointerEvent()->device()->type() == QQuickPointerDevice::Mouse ? + m_mouseMultiClickDistanceSquared : m_touchMultiTapDistanceSquared)) + ++m_tapCount; + else + m_tapCount = 1; + qCDebug(lcTapHandler) << objectName() << "tapped" << m_tapCount << "times"; + emit tapped(point); + emit tapCountChanged(); + m_lastTapTimestamp = ts; + m_lastTapPos = point->scenePos(); + } else { + qCDebug(lcTapHandler) << objectName() << "tap threshold" << longPressThreshold() << "exceeded:" << point->timeHeld(); + } + } + emit pressedChanged(); + if (!press && m_gesturePolicy != DragThreshold) { + // on release, ungrab after emitting changed signals + setExclusiveGrab(point, press); + } + } +} + +void QQuickTapHandler::onGrabChanged(QQuickPointerHandler *grabber, QQuickEventPoint::GrabState stateChange, QQuickEventPoint *point) +{ + QQuickPointerSingleHandler::onGrabChanged(grabber, stateChange, point); + bool isCanceled = stateChange == QQuickEventPoint::CancelGrabExclusive || stateChange == QQuickEventPoint::CancelGrabPassive; + if (grabber == this && (isCanceled || point->state() == QQuickEventPoint::Released)) + setPressed(false, isCanceled, point); +} + +void QQuickTapHandler::connectPreRenderSignal(bool conn) +{ + if (conn) + connect(parentItem()->window(), &QQuickWindow::beforeSynchronizing, this, &QQuickTapHandler::updateTimeHeld); + else + disconnect(parentItem()->window(), &QQuickWindow::beforeSynchronizing, this, &QQuickTapHandler::updateTimeHeld); +} + +void QQuickTapHandler::updateTimeHeld() +{ + emit timeHeldChanged(); +} + +/*! + \qmlproperty int TapHandler::tapCount + + The number of taps which have occurred within the time and space + constraints to be considered a single gesture. For example, to detect + a double-tap, you can write: + + \qml + Rectangle { + width: 100; height: 30 + signal doubleTap + TapHandler { + acceptedButtons: Qt.AllButtons + onTapped: if (tapCount == 2) doubleTap() + } + } + \endqml +*/ + +/*! + \qmlproperty real TapHandler::timeHeld + + The amount of time in seconds that a pressed point has been held, without + moving beyond the drag threshold. It will be updated at least once per + frame rendered, which enables rendering an animation showing the progress + towards an action which will be triggered by a long-press. It is also + possible to trigger one of a series of actions depending on how long the + press is held. + + A value of less than zero means no point is being held within this + handler's \l [QML] Item. +*/ + +QT_END_NAMESPACE |