diff options
Diffstat (limited to 'src/quick/items/context2d/qquickcontext2d.cpp')
-rw-r--r-- | src/quick/items/context2d/qquickcontext2d.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/quick/items/context2d/qquickcontext2d.cpp b/src/quick/items/context2d/qquickcontext2d.cpp index 74666fb8b6..ed3eaf0703 100644 --- a/src/quick/items/context2d/qquickcontext2d.cpp +++ b/src/quick/items/context2d/qquickcontext2d.cpp @@ -43,6 +43,7 @@ #include <private/qquickcontext2dtexture_p.h> #include <private/qquickitem_p.h> #include <QtQuick/private/qquickshadereffectsource_p.h> +#include <qsgrendererinterface.h> #include <QtQuick/private/qsgcontext_p.h> #include <private/qquicksvgparser_p.h> @@ -4087,6 +4088,13 @@ void QQuickContext2D::init(QQuickCanvasItem *canvasItem, const QVariantMap &args m_renderTarget = QQuickCanvasItem::Image; } + // Disable Framebuffer Object based rendering when not running with OpenGL + if (m_renderTarget == QQuickCanvasItem::FramebufferObject) { + QSGRendererInterface *rif = canvasItem->window()->rendererInterface(); + if (rif && rif->graphicsAPI() != QSGRendererInterface::OpenGL) + m_renderTarget = QQuickCanvasItem::Image; + } + switch (m_renderTarget) { case QQuickCanvasItem::Image: m_texture = new QQuickContext2DImageTexture; @@ -4111,7 +4119,8 @@ void QQuickContext2D::init(QQuickCanvasItem *canvasItem, const QVariantMap &args QThread *renderThread = m_thread; #ifndef QT_NO_OPENGL QQuickWindow *window = canvasItem->window(); - QThread *sceneGraphThread = window->openglContext() ? window->openglContext()->thread() : 0; + QQuickWindowPrivate *wd = QQuickWindowPrivate::get(window); + QThread *sceneGraphThread = wd->context->thread(); if (m_renderStrategy == QQuickCanvasItem::Threaded) renderThread = QQuickContext2DRenderThread::instance(qmlEngine(canvasItem)); |