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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QQUICKCONTEXT2D_P_H
+#define QQUICKCONTEXT2D_P_H
+
+#include <QtQuick/qtquickglobal.h>
+#include <QtDeclarative/qdeclarative.h>
+#include <QtDeclarative/qdeclarativecomponent.h>
+
+#include <QtGui/qpainter.h>
+#include <QtGui/qpainterpath.h>
+#include <QtCore/qstring.h>
+#include <QtCore/qstack.h>
+#include <private/qv8engine_p.h>
+
+
+
+#define QQUICKCONTEXT2D_DEBUG //enable this for just DEBUG purpose!
+
+#ifdef QQUICKCONTEXT2D_DEBUG
+#include <QElapsedTimer>
+#endif
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+class QQuickCanvasItem;
+class QQuickContext2DCommandBuffer;
+class QDeclarativePixmap;
+
+class Q_QUICK_EXPORT QQuickContext2D
+{
+public:
+ enum TextBaseLineType { Alphabetic=0, Top, Middle, Bottom, Hanging};
+ enum TextAlignType { Start=0, End, Left, Right, Center};
+ enum PaintCommand {
+ Invalid = 0,
+ UpdateMatrix,
+ ClearRect,
+ FillRect,
+ StrokeRect,
+ Fill,
+ Stroke,
+ Clip,
+ UpdateBrush,
+ GlobalAlpha,
+ GlobalCompositeOperation,
+ StrokeStyle,
+ FillStyle,
+ LineWidth,
+ LineCap,
+ LineJoin,
+ MiterLimit,
+ ShadowOffsetX,
+ ShadowOffsetY,
+ ShadowBlur,
+ ShadowColor,
+ Font,
+ TextBaseline,
+ TextAlign,
+ FillText,
+ StrokeText,
+ DrawImage,
+ GetImageData
+ };
+
+
+ struct State {
+ State()
+ : strokeStyle(QColor("#000000"))
+ , fillStyle(QColor("#000000"))
+ , fillPatternRepeatX(false)
+ , fillPatternRepeatY(false)
+ , strokePatternRepeatX(false)
+ , strokePatternRepeatY(false)
+ , fillRule(Qt::WindingFill)
+ , globalAlpha(1.0)
+ , lineWidth(1)
+ , lineCap(Qt::FlatCap)
+ , lineJoin(Qt::MiterJoin)
+ , miterLimit(10)
+ , shadowOffsetX(0)
+ , shadowOffsetY(0)
+ , shadowBlur(0)
+ , shadowColor(qRgba(0, 0, 0, 0))
+ , globalCompositeOperation(QPainter::CompositionMode_SourceOver)
+ , font(QFont(QLatin1String("sans-serif"), 10))
+ , textAlign(QQuickContext2D::Start)
+ , textBaseline(QQuickContext2D::Alphabetic)
+ {
+ }
+
+ QTransform matrix;
+ QPainterPath clipPath;
+ QBrush strokeStyle;
+ QBrush fillStyle;
+ bool fillPatternRepeatX:1;
+ bool fillPatternRepeatY:1;
+ bool strokePatternRepeatX:1;
+ bool strokePatternRepeatY:1;
+ Qt::FillRule fillRule;
+ qreal globalAlpha;
+ qreal lineWidth;
+ Qt::PenCapStyle lineCap;
+ Qt::PenJoinStyle lineJoin;
+ qreal miterLimit;
+ qreal shadowOffsetX;
+ qreal shadowOffsetY;
+ qreal shadowBlur;
+ QColor shadowColor;
+ QPainter::CompositionMode globalCompositeOperation;
+ QFont font;
+ QQuickContext2D::TextAlignType textAlign;
+ QQuickContext2D::TextBaseLineType textBaseline;
+ };
+
+ QQuickContext2D(QQuickCanvasItem* item);
+ ~QQuickContext2D();
+
+ inline QQuickCanvasItem* canvas() const {return m_canvas;}
+ inline QQuickContext2DCommandBuffer* buffer() const {return m_buffer;}
+
+ v8::Handle<v8::Object> v8value() const;
+ void setV8Engine(QV8Engine *eng);
+ void popState();
+ void pushState();
+ void reset();
+
+ // path API
+ void beginPath();
+ void closePath();
+ void moveTo(qreal x, qreal y);
+ void lineTo(qreal x, qreal y);
+ void quadraticCurveTo(qreal cpx, qreal cpy, qreal x, qreal y);
+ void bezierCurveTo(qreal cp1x, qreal cp1y,
+ qreal cp2x, qreal cp2y, qreal x, qreal y);
+ void arcTo(qreal x1, qreal y1, qreal x2, qreal y2, qreal radius);
+ void rect(qreal x, qreal y, qreal w, qreal h);
+ void roundedRect(qreal x, qreal y,qreal w, qreal h, qreal xr, qreal yr);
+ void ellipse(qreal x, qreal y,qreal w, qreal h);
+ void text(const QString& str, qreal x, qreal y);
+ void arc(qreal x, qreal y, qreal radius,
+ qreal startAngle, qreal endAngle,
+ bool anticlockwise, bool transform=true);
+ void addArcTo(const QPointF& p1, const QPointF& p2, float radius);
+
+ bool isPointInPath(qreal x, qreal y) const;
+
+ QPainterPath createTextGlyphs(qreal x, qreal y, const QString& text);
+ QImage createImage(const QUrl& url);
+
+ State state;
+ QStack<QQuickContext2D::State> m_stateStack;
+ QQuickCanvasItem* m_canvas;
+ QQuickContext2DCommandBuffer* m_buffer;
+ QPainterPath m_path;
+ v8::Local<v8::Value> m_fillStyle;
+ v8::Local<v8::Value> m_strokeStyle;
+ v8::Handle<v8::Value> m_v8path;
+ QV8Engine *m_v8engine;
+ v8::Persistent<v8::Object> m_v8value;
+};
+
+
+QT_END_NAMESPACE
+QML_DECLARE_TYPE(QQuickContext2D)
+
+QT_END_HEADER
+
+#endif // QQUICKCONTEXT2D_P_H