diff options
Diffstat (limited to 'src/quick/items/context2d')
-rw-r--r-- | src/quick/items/context2d/qquickcontext2d_p.h | 14 | ||||
-rw-r--r-- | src/quick/items/context2d/qquickcontext2dtexture_p.h | 16 |
2 files changed, 15 insertions, 15 deletions
diff --git a/src/quick/items/context2d/qquickcontext2d_p.h b/src/quick/items/context2d/qquickcontext2d_p.h index b526c8320d..e5d777d411 100644 --- a/src/quick/items/context2d/qquickcontext2d_p.h +++ b/src/quick/items/context2d/qquickcontext2d_p.h @@ -181,17 +181,17 @@ public: QQuickContext2D(QObject *parent = 0); ~QQuickContext2D(); - QStringList contextNames() const; - void init(QQuickCanvasItem *canvasItem, const QVariantMap &args); - void prepare(const QSize& canvasSize, const QSize& tileSize, const QRect& canvasWindow, const QRect& dirtyRect, bool smooth, bool antialiasing); - void flush(); + QStringList contextNames() const override; + void init(QQuickCanvasItem *canvasItem, const QVariantMap &args) override; + void prepare(const QSize& canvasSize, const QSize& tileSize, const QRect& canvasWindow, const QRect& dirtyRect, bool smooth, bool antialiasing) override; + void flush() override; void sync(); QThread *thread() const { return m_thread; } QQuickContext2DTexture *texture() const; - QImage toImage(const QRectF& bounds); + QImage toImage(const QRectF& bounds) override; - QV4::ReturnedValue v4value() const; - void setV4Engine(QV4::ExecutionEngine *eng); + QV4::ReturnedValue v4value() const override; + void setV4Engine(QV4::ExecutionEngine *eng) override; QQuickCanvasItem* canvas() const { return m_canvas; } QQuickContext2DCommandBuffer* buffer() const { return m_buffer; } diff --git a/src/quick/items/context2d/qquickcontext2dtexture_p.h b/src/quick/items/context2d/qquickcontext2dtexture_p.h index ed38382892..d7202ba68f 100644 --- a/src/quick/items/context2d/qquickcontext2dtexture_p.h +++ b/src/quick/items/context2d/qquickcontext2dtexture_p.h @@ -120,7 +120,7 @@ public: // Called during sync() on the scene graph thread while GUI is blocked. virtual QSGTexture *textureForNextFrame(QSGTexture *lastFrame, QQuickWindow *window) = 0; - bool event(QEvent *e); + bool event(QEvent *e) override; #ifndef QT_NO_OPENGL void initializeOpenGL(QOpenGLContext *gl, QOffscreenSurface *s) { m_gl = gl; @@ -221,17 +221,17 @@ public: QQuickContext2DImageTexture(); ~QQuickContext2DImageTexture(); - virtual QQuickCanvasItem::RenderTarget renderTarget() const; + QQuickCanvasItem::RenderTarget renderTarget() const override; - virtual QQuickContext2DTile* createTile() const; - virtual QPaintDevice* beginPainting(); - virtual void endPainting(); - virtual void compositeTile(QQuickContext2DTile* tile); + QQuickContext2DTile* createTile() const override; + QPaintDevice* beginPainting() override; + void endPainting() override; + void compositeTile(QQuickContext2DTile* tile) override; - virtual QSGTexture *textureForNextFrame(QSGTexture *lastFrame, QQuickWindow *window); + QSGTexture *textureForNextFrame(QSGTexture *lastFrame, QQuickWindow *window) override; public Q_SLOTS: - virtual void grabImage(const QRectF& region = QRectF()); + void grabImage(const QRectF& region = QRectF()) override; private: QImage m_image; |