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-rw-r--r--src/quick/items/qquickanimatedsprite.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/quick/items/qquickanimatedsprite.cpp b/src/quick/items/qquickanimatedsprite.cpp
index 603d5a3120..18adb4e992 100644
--- a/src/quick/items/qquickanimatedsprite.cpp
+++ b/src/quick/items/qquickanimatedsprite.cpp
@@ -268,6 +268,16 @@ QT_BEGIN_NAMESPACE
Stops, then starts the sprite animation.
*/
+/*!
+ \qmlsignal QtQuick::AnimatedSprite::finished()
+ \since 5.12
+
+ This signal is emitted when the sprite has finished animating.
+
+ It is not emitted when running is set to \c false, nor for sprites whose
+ \l loops property is set to \c AnimatedSprite.Infinite.
+*/
+
QQuickAnimatedSprite::QQuickAnimatedSprite(QQuickItem *parent) :
QQuickItem(*(new QQuickAnimatedSpritePrivate), parent)
{
@@ -806,6 +816,7 @@ void QQuickAnimatedSprite::prepareNextFrame(QSGSpriteNode *node)
frameAt = 0;
d->m_running = false;
emit runningChanged(false);
+ emit finished();
maybeUpdate();
}
} else {