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-rw-r--r--src/quick/items/qquickanimatedsprite_p.h286
1 files changed, 40 insertions, 246 deletions
diff --git a/src/quick/items/qquickanimatedsprite_p.h b/src/quick/items/qquickanimatedsprite_p.h
index 9d8b4dad40..564c402fbb 100644
--- a/src/quick/items/qquickanimatedsprite_p.h
+++ b/src/quick/items/qquickanimatedsprite_p.h
@@ -62,6 +62,8 @@ class QQuickSprite;
class QQuickSpriteEngine;
class QSGGeometryNode;
class QQuickAnimatedSpriteMaterial;
+class QQuickAnimatedSpritePrivate;
+class QSGSpriteNode;
class Q_AUTOTEST_EXPORT QQuickAnimatedSprite : public QQuickItem
{
Q_OBJECT
@@ -94,80 +96,21 @@ public:
};
Q_ENUM(LoopParameters)
- bool running() const
- {
- return m_running;
- }
-
- bool interpolate() const
- {
- return m_interpolate;
- }
-
- QUrl source() const
- {
- return m_sprite->source();
- }
-
- bool reverse() const
- {
- return m_sprite->reverse();
- }
-
- bool frameSync() const
- {
- return m_sprite->frameSync();
- }
-
- int frameCount() const
- {
- return m_sprite->frames();
- }
-
- int frameHeight() const
- {
- return m_sprite->frameHeight();
- }
-
- int frameWidth() const
- {
- return m_sprite->frameWidth();
- }
-
- int frameX() const
- {
- return m_sprite->frameX();
- }
-
- int frameY() const
- {
- return m_sprite->frameY();
- }
-
- qreal frameRate() const
- {
- return m_sprite->frameRate();
- }
-
- int frameDuration() const
- {
- return m_sprite->frameDuration();
- }
-
- int loops() const
- {
- return m_loops;
- }
-
- bool paused() const
- {
- return m_paused;
- }
-
- int currentFrame() const
- {
- return m_curFrame;
- }
+ bool running() const;
+ bool interpolate() const;
+ QUrl source() const;
+ bool reverse() const;
+ bool frameSync() const;
+ int frameCount() const;
+ int frameHeight() const;
+ int frameWidth() const;
+ int frameX() const;
+ int frameY() const;
+ qreal frameRate() const;
+ int frameDuration() const;
+ int loops() const;
+ bool paused() const;
+ int currentFrame() const;
Q_SIGNALS:
@@ -176,27 +119,16 @@ Q_SIGNALS:
void interpolateChanged(bool arg);
void sourceChanged(QUrl arg);
-
void reverseChanged(bool arg);
-
void frameSyncChanged(bool arg);
-
void frameCountChanged(int arg);
-
void frameHeightChanged(int arg);
-
void frameWidthChanged(int arg);
-
void frameXChanged(int arg);
-
void frameYChanged(int arg);
-
void frameRateChanged(qreal arg);
-
void frameDurationChanged(int arg);
-
void loopsChanged(int arg);
-
void currentFrameChanged(int arg);
public Q_SLOTS:
@@ -207,157 +139,27 @@ public Q_SLOTS:
void pause();
void resume();
- void setRunning(bool arg)
- {
- if (m_running != arg) {
- if (m_running)
- stop();
- else
- start();
- }
- }
-
- void setPaused(bool arg)
- {
- if (m_paused != arg) {
- if (m_paused)
- resume();
- else
- pause();
- }
- }
-
- void setInterpolate(bool arg)
- {
- if (m_interpolate != arg) {
- m_interpolate = arg;
- Q_EMIT interpolateChanged(arg);
- }
- }
-
- void setSource(QUrl arg)
- {
- if (m_sprite->m_source != arg) {
- m_sprite->setSource(arg);
- Q_EMIT sourceChanged(arg);
- reloadImage();
- }
- }
-
- void setReverse(bool arg)
- {
- if (m_sprite->m_reverse != arg) {
- m_sprite->setReverse(arg);
- Q_EMIT reverseChanged(arg);
- }
- }
-
- void setFrameSync(bool arg)
- {
- if (m_sprite->m_frameSync != arg) {
- m_sprite->setFrameSync(arg);
- Q_EMIT frameSyncChanged(arg);
- if (m_running)
- restart();
- }
- }
-
- void setFrameCount(int arg)
- {
- if (m_sprite->m_frames != arg) {
- m_sprite->setFrameCount(arg);
- Q_EMIT frameCountChanged(arg);
- reloadImage();
- }
- }
-
- void setFrameHeight(int arg)
- {
- if (m_sprite->m_frameHeight != arg) {
- m_sprite->setFrameHeight(arg);
- Q_EMIT frameHeightChanged(arg);
- reloadImage();
- }
- }
-
- void setFrameWidth(int arg)
- {
- if (m_sprite->m_frameWidth != arg) {
- m_sprite->setFrameWidth(arg);
- Q_EMIT frameWidthChanged(arg);
- reloadImage();
- }
- }
-
- void setFrameX(int arg)
- {
- if (m_sprite->m_frameX != arg) {
- m_sprite->setFrameX(arg);
- Q_EMIT frameXChanged(arg);
- reloadImage();
- }
- }
-
- void setFrameY(int arg)
- {
- if (m_sprite->m_frameY != arg) {
- m_sprite->setFrameY(arg);
- Q_EMIT frameYChanged(arg);
- reloadImage();
- }
- }
-
- void setFrameRate(qreal arg)
- {
- if (m_sprite->m_frameRate != arg) {
- m_sprite->setFrameRate(arg);
- Q_EMIT frameRateChanged(arg);
- if (m_running)
- restart();
- }
- }
-
- void setFrameDuration(int arg)
- {
- if (m_sprite->m_frameDuration != arg) {
- m_sprite->setFrameDuration(arg);
- Q_EMIT frameDurationChanged(arg);
- if (m_running)
- restart();
- }
- }
-
- void resetFrameRate()
- {
- setFrameRate(-1.0);
- }
-
- void resetFrameDuration()
- {
- setFrameDuration(-1);
- }
-
- void setLoops(int arg)
- {
- if (m_loops != arg) {
- m_loops = arg;
- Q_EMIT loopsChanged(arg);
- }
- }
-
- void setCurrentFrame(int arg) //TODO-C: Probably only works when paused
- {
- if (m_curFrame != arg) {
- m_curFrame = arg;
- Q_EMIT currentFrameChanged(arg); //TODO-C Only emitted on manual advance!
- update();
- }
- }
+ void setRunning(bool arg);
+ void setPaused(bool arg);
+ void setInterpolate(bool arg);
+ void setSource(QUrl arg);
+ void setReverse(bool arg);
+ void setFrameSync(bool arg);
+ void setFrameCount(int arg);
+ void setFrameHeight(int arg);
+ void setFrameWidth(int arg);
+ void setFrameX(int arg);
+ void setFrameY(int arg);
+ void setFrameRate(qreal arg);
+ void setFrameDuration(int arg);
+ void resetFrameRate();
+ void resetFrameDuration();
+ void setLoops(int arg);
+ void setCurrentFrame(int arg);
private Q_SLOTS:
void createEngine();
- void sizeVertices(QSGGeometryNode *node);
protected Q_SLOTS:
void reset();
@@ -368,21 +170,13 @@ protected:
private:
void maybeUpdate();
bool isCurrentFrameChangedConnected();
- void prepareNextFrame(QSGGeometryNode *node);
+ void prepareNextFrame(QSGSpriteNode *node);
void reloadImage();
- QSGGeometryNode* buildNode();
- QQuickSprite* m_sprite;
- QQuickSpriteEngine* m_spriteEngine;
- QElapsedTimer m_timestamp;
- int m_curFrame;
- bool m_pleaseReset;
- bool m_running;
- bool m_paused;
- bool m_interpolate;
- QSizeF m_sheetSize;
- int m_loops;
- int m_curLoop;
- int m_pauseOffset;
+ QSGSpriteNode* initNode();
+
+private:
+ Q_DISABLE_COPY(QQuickAnimatedSprite)
+ Q_DECLARE_PRIVATE(QQuickAnimatedSprite)
};
QT_END_NAMESPACE