aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/items/qquickanimation.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/quick/items/qquickanimation.cpp')
-rw-r--r--src/quick/items/qquickanimation.cpp792
1 files changed, 792 insertions, 0 deletions
diff --git a/src/quick/items/qquickanimation.cpp b/src/quick/items/qquickanimation.cpp
new file mode 100644
index 0000000000..55eb4e2e13
--- /dev/null
+++ b/src/quick/items/qquickanimation.cpp
@@ -0,0 +1,792 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qquickanimation_p.h"
+#include "qquickanimation_p_p.h"
+#include "qquickstateoperations_p.h"
+
+#include <private/qdeclarativeproperty_p.h>
+#include <private/qdeclarativepath_p.h>
+
+#include <QtDeclarative/qdeclarativeinfo.h>
+#include <QtCore/qmath.h>
+#include <QtCore/qsequentialanimationgroup.h>
+#include <QtCore/qparallelanimationgroup.h>
+#include <QtGui/qtransform.h>
+
+QT_BEGIN_NAMESPACE
+
+QQuickParentAnimation::QQuickParentAnimation(QObject *parent)
+ : QDeclarativeAnimationGroup(*(new QQuickParentAnimationPrivate), parent)
+{
+ Q_D(QQuickParentAnimation);
+ d->topLevelGroup = new QSequentialAnimationGroup;
+ QDeclarative_setParent_noEvent(d->topLevelGroup, this);
+
+ d->startAction = new QActionAnimation;
+ QDeclarative_setParent_noEvent(d->startAction, d->topLevelGroup);
+ d->topLevelGroup->addAnimation(d->startAction);
+
+ d->ag = new QParallelAnimationGroup;
+ QDeclarative_setParent_noEvent(d->ag, d->topLevelGroup);
+ d->topLevelGroup->addAnimation(d->ag);
+
+ d->endAction = new QActionAnimation;
+ QDeclarative_setParent_noEvent(d->endAction, d->topLevelGroup);
+ d->topLevelGroup->addAnimation(d->endAction);
+}
+
+QQuickParentAnimation::~QQuickParentAnimation()
+{
+}
+
+QQuickItem *QQuickParentAnimation::target() const
+{
+ Q_D(const QQuickParentAnimation);
+ return d->target;
+}
+
+void QQuickParentAnimation::setTarget(QQuickItem *target)
+{
+ Q_D(QQuickParentAnimation);
+ if (target == d->target)
+ return;
+
+ d->target = target;
+ emit targetChanged();
+}
+
+QQuickItem *QQuickParentAnimation::newParent() const
+{
+ Q_D(const QQuickParentAnimation);
+ return d->newParent;
+}
+
+void QQuickParentAnimation::setNewParent(QQuickItem *newParent)
+{
+ Q_D(QQuickParentAnimation);
+ if (newParent == d->newParent)
+ return;
+
+ d->newParent = newParent;
+ emit newParentChanged();
+}
+
+QQuickItem *QQuickParentAnimation::via() const
+{
+ Q_D(const QQuickParentAnimation);
+ return d->via;
+}
+
+void QQuickParentAnimation::setVia(QQuickItem *via)
+{
+ Q_D(QQuickParentAnimation);
+ if (via == d->via)
+ return;
+
+ d->via = via;
+ emit viaChanged();
+}
+
+//### mirrors same-named function in QQuickItem
+QPointF QQuickParentAnimationPrivate::computeTransformOrigin(QQuickItem::TransformOrigin origin, qreal width, qreal height) const
+{
+ switch (origin) {
+ default:
+ case QQuickItem::TopLeft:
+ return QPointF(0, 0);
+ case QQuickItem::Top:
+ return QPointF(width / 2., 0);
+ case QQuickItem::TopRight:
+ return QPointF(width, 0);
+ case QQuickItem::Left:
+ return QPointF(0, height / 2.);
+ case QQuickItem::Center:
+ return QPointF(width / 2., height / 2.);
+ case QQuickItem::Right:
+ return QPointF(width, height / 2.);
+ case QQuickItem::BottomLeft:
+ return QPointF(0, height);
+ case QQuickItem::Bottom:
+ return QPointF(width / 2., height);
+ case QQuickItem::BottomRight:
+ return QPointF(width, height);
+ }
+}
+
+void QQuickParentAnimation::transition(QDeclarativeStateActions &actions,
+ QDeclarativeProperties &modified,
+ TransitionDirection direction)
+{
+ Q_D(QQuickParentAnimation);
+
+ struct QQuickParentAnimationData : public QAbstractAnimationAction
+ {
+ QQuickParentAnimationData() {}
+ ~QQuickParentAnimationData() { qDeleteAll(pc); }
+
+ QDeclarativeStateActions actions;
+ //### reverse should probably apply on a per-action basis
+ bool reverse;
+ QList<QQuickParentChange *> pc;
+ virtual void doAction()
+ {
+ for (int ii = 0; ii < actions.count(); ++ii) {
+ const QDeclarativeAction &action = actions.at(ii);
+ if (reverse)
+ action.event->reverse();
+ else
+ action.event->execute();
+ }
+ }
+ };
+
+ QQuickParentAnimationData *data = new QQuickParentAnimationData;
+ QQuickParentAnimationData *viaData = new QQuickParentAnimationData;
+
+ bool hasExplicit = false;
+ if (d->target && d->newParent) {
+ data->reverse = false;
+ QDeclarativeAction myAction;
+ QQuickParentChange *pc = new QQuickParentChange;
+ pc->setObject(d->target);
+ pc->setParent(d->newParent);
+ myAction.event = pc;
+ data->pc << pc;
+ data->actions << myAction;
+ hasExplicit = true;
+ if (d->via) {
+ viaData->reverse = false;
+ QDeclarativeAction myVAction;
+ QQuickParentChange *vpc = new QQuickParentChange;
+ vpc->setObject(d->target);
+ vpc->setParent(d->via);
+ myVAction.event = vpc;
+ viaData->pc << vpc;
+ viaData->actions << myVAction;
+ }
+ //### once actions have concept of modified,
+ // loop to match appropriate ParentChanges and mark as modified
+ }
+
+ if (!hasExplicit)
+ for (int i = 0; i < actions.size(); ++i) {
+ QDeclarativeAction &action = actions[i];
+ if (action.event && action.event->typeName() == QLatin1String("ParentChange")
+ && (!d->target || static_cast<QQuickParentChange*>(action.event)->object() == d->target)) {
+
+ QQuickParentChange *pc = static_cast<QQuickParentChange*>(action.event);
+ QDeclarativeAction myAction = action;
+ data->reverse = action.reverseEvent;
+
+ //### this logic differs from PropertyAnimation
+ // (probably a result of modified vs. done)
+ if (d->newParent) {
+ QQuickParentChange *epc = new QQuickParentChange;
+ epc->setObject(static_cast<QQuickParentChange*>(action.event)->object());
+ epc->setParent(d->newParent);
+ myAction.event = epc;
+ data->pc << epc;
+ data->actions << myAction;
+ pc = epc;
+ } else {
+ action.actionDone = true;
+ data->actions << myAction;
+ }
+
+ if (d->via) {
+ viaData->reverse = false;
+ QDeclarativeAction myAction;
+ QQuickParentChange *vpc = new QQuickParentChange;
+ vpc->setObject(pc->object());
+ vpc->setParent(d->via);
+ myAction.event = vpc;
+ viaData->pc << vpc;
+ viaData->actions << myAction;
+ QDeclarativeAction dummyAction;
+ QDeclarativeAction &xAction = pc->xIsSet() && i < actions.size()-1 ? actions[++i] : dummyAction;
+ QDeclarativeAction &yAction = pc->yIsSet() && i < actions.size()-1 ? actions[++i] : dummyAction;
+ QDeclarativeAction &sAction = pc->scaleIsSet() && i < actions.size()-1 ? actions[++i] : dummyAction;
+ QDeclarativeAction &rAction = pc->rotationIsSet() && i < actions.size()-1 ? actions[++i] : dummyAction;
+ QQuickItem *target = pc->object();
+ QQuickItem *targetParent = action.reverseEvent ? pc->originalParent() : pc->parent();
+
+ //### this mirrors the logic in QQuickParentChange.
+ bool ok;
+ const QTransform &transform = targetParent->itemTransform(d->via, &ok);
+ if (transform.type() >= QTransform::TxShear || !ok) {
+ qmlInfo(this) << QQuickParentAnimation::tr("Unable to preserve appearance under complex transform");
+ ok = false;
+ }
+
+ qreal scale = 1;
+ qreal rotation = 0;
+ bool isRotate = (transform.type() == QTransform::TxRotate) || (transform.m11() < 0);
+ if (ok && !isRotate) {
+ if (transform.m11() == transform.m22())
+ scale = transform.m11();
+ else {
+ qmlInfo(this) << QQuickParentAnimation::tr("Unable to preserve appearance under non-uniform scale");
+ ok = false;
+ }
+ } else if (ok && isRotate) {
+ if (transform.m11() == transform.m22())
+ scale = qSqrt(transform.m11()*transform.m11() + transform.m12()*transform.m12());
+ else {
+ qmlInfo(this) << QQuickParentAnimation::tr("Unable to preserve appearance under non-uniform scale");
+ ok = false;
+ }
+
+ if (scale != 0)
+ rotation = atan2(transform.m12()/scale, transform.m11()/scale) * 180/M_PI;
+ else {
+ qmlInfo(this) << QQuickParentAnimation::tr("Unable to preserve appearance under scale of 0");
+ ok = false;
+ }
+ }
+
+ const QPointF &point = transform.map(QPointF(xAction.toValue.toReal(),yAction.toValue.toReal()));
+ qreal x = point.x();
+ qreal y = point.y();
+ if (ok && target->transformOrigin() != QQuickItem::TopLeft) {
+ qreal w = target->width();
+ qreal h = target->height();
+ if (pc->widthIsSet() && i < actions.size() - 1)
+ w = actions[++i].toValue.toReal();
+ if (pc->heightIsSet() && i < actions.size() - 1)
+ h = actions[++i].toValue.toReal();
+ const QPointF &transformOrigin
+ = d->computeTransformOrigin(target->transformOrigin(), w,h);
+ qreal tempxt = transformOrigin.x();
+ qreal tempyt = transformOrigin.y();
+ QTransform t;
+ t.translate(-tempxt, -tempyt);
+ t.rotate(rotation);
+ t.scale(scale, scale);
+ t.translate(tempxt, tempyt);
+ const QPointF &offset = t.map(QPointF(0,0));
+ x += offset.x();
+ y += offset.y();
+ }
+
+ if (ok) {
+ //qDebug() << x << y << rotation << scale;
+ xAction.toValue = x;
+ yAction.toValue = y;
+ sAction.toValue = sAction.toValue.toReal() * scale;
+ rAction.toValue = rAction.toValue.toReal() + rotation;
+ }
+ }
+ }
+ }
+
+ if (data->actions.count()) {
+ if (direction == QDeclarativeAbstractAnimation::Forward) {
+ d->startAction->setAnimAction(d->via ? viaData : data, QActionAnimation::DeleteWhenStopped);
+ d->endAction->setAnimAction(d->via ? data : 0, QActionAnimation::DeleteWhenStopped);
+ } else {
+ d->endAction->setAnimAction(d->via ? viaData : data, QActionAnimation::DeleteWhenStopped);
+ d->startAction->setAnimAction(d->via ? data : 0, QActionAnimation::DeleteWhenStopped);
+ }
+ } else {
+ delete data;
+ delete viaData;
+ }
+
+ //take care of any child animations
+ bool valid = d->defaultProperty.isValid();
+ for (int ii = 0; ii < d->animations.count(); ++ii) {
+ if (valid)
+ d->animations.at(ii)->setDefaultTarget(d->defaultProperty);
+ d->animations.at(ii)->transition(actions, modified, direction);
+ }
+
+}
+
+QAbstractAnimation *QQuickParentAnimation::qtAnimation()
+{
+ Q_D(QQuickParentAnimation);
+ return d->topLevelGroup;
+}
+
+QQuickAnchorAnimation::QQuickAnchorAnimation(QObject *parent)
+: QDeclarativeAbstractAnimation(*(new QQuickAnchorAnimationPrivate), parent)
+{
+ Q_D(QQuickAnchorAnimation);
+ d->va = new QDeclarativeBulkValueAnimator;
+ QDeclarative_setParent_noEvent(d->va, this);
+}
+
+QQuickAnchorAnimation::~QQuickAnchorAnimation()
+{
+}
+
+QAbstractAnimation *QQuickAnchorAnimation::qtAnimation()
+{
+ Q_D(QQuickAnchorAnimation);
+ return d->va;
+}
+
+QDeclarativeListProperty<QQuickItem> QQuickAnchorAnimation::targets()
+{
+ Q_D(QQuickAnchorAnimation);
+ return QDeclarativeListProperty<QQuickItem>(this, d->targets);
+}
+
+int QQuickAnchorAnimation::duration() const
+{
+ Q_D(const QQuickAnchorAnimation);
+ return d->va->duration();
+}
+
+void QQuickAnchorAnimation::setDuration(int duration)
+{
+ if (duration < 0) {
+ qmlInfo(this) << tr("Cannot set a duration of < 0");
+ return;
+ }
+
+ Q_D(QQuickAnchorAnimation);
+ if (d->va->duration() == duration)
+ return;
+ d->va->setDuration(duration);
+ emit durationChanged(duration);
+}
+
+QEasingCurve QQuickAnchorAnimation::easing() const
+{
+ Q_D(const QQuickAnchorAnimation);
+ return d->va->easingCurve();
+}
+
+void QQuickAnchorAnimation::setEasing(const QEasingCurve &e)
+{
+ Q_D(QQuickAnchorAnimation);
+ if (d->va->easingCurve() == e)
+ return;
+
+ d->va->setEasingCurve(e);
+ emit easingChanged(e);
+}
+
+void QQuickAnchorAnimation::transition(QDeclarativeStateActions &actions,
+ QDeclarativeProperties &modified,
+ TransitionDirection direction)
+{
+ Q_UNUSED(modified);
+ Q_D(QQuickAnchorAnimation);
+ QDeclarativeAnimationPropertyUpdater *data = new QDeclarativeAnimationPropertyUpdater;
+ data->interpolatorType = QMetaType::QReal;
+ data->interpolator = d->interpolator;
+
+ data->reverse = direction == Backward ? true : false;
+ data->fromSourced = false;
+ data->fromDefined = false;
+
+ for (int ii = 0; ii < actions.count(); ++ii) {
+ QDeclarativeAction &action = actions[ii];
+ if (action.event && action.event->typeName() == QLatin1String("AnchorChanges")
+ && (d->targets.isEmpty() || d->targets.contains(static_cast<QQuickAnchorChanges*>(action.event)->object()))) {
+ data->actions << static_cast<QQuickAnchorChanges*>(action.event)->additionalActions();
+ }
+ }
+
+ if (data->actions.count()) {
+ if (!d->rangeIsSet) {
+ d->va->setStartValue(qreal(0));
+ d->va->setEndValue(qreal(1));
+ d->rangeIsSet = true;
+ }
+ d->va->setAnimValue(data, QAbstractAnimation::DeleteWhenStopped);
+ d->va->setFromSourcedValue(&data->fromSourced);
+ } else {
+ delete data;
+ }
+}
+
+QQuickPathAnimation::QQuickPathAnimation(QObject *parent)
+: QDeclarativeAbstractAnimation(*(new QQuickPathAnimationPrivate), parent)
+{
+ Q_D(QQuickPathAnimation);
+ d->pa = new QDeclarativeBulkValueAnimator;
+ QDeclarative_setParent_noEvent(d->pa, this);
+}
+
+QQuickPathAnimation::~QQuickPathAnimation()
+{
+}
+
+int QQuickPathAnimation::duration() const
+{
+ Q_D(const QQuickPathAnimation);
+ return d->pa->duration();
+}
+
+void QQuickPathAnimation::setDuration(int duration)
+{
+ if (duration < 0) {
+ qmlInfo(this) << tr("Cannot set a duration of < 0");
+ return;
+ }
+
+ Q_D(QQuickPathAnimation);
+ if (d->pa->duration() == duration)
+ return;
+ d->pa->setDuration(duration);
+ emit durationChanged(duration);
+}
+
+QEasingCurve QQuickPathAnimation::easing() const
+{
+ Q_D(const QQuickPathAnimation);
+ return d->pa->easingCurve();
+}
+
+void QQuickPathAnimation::setEasing(const QEasingCurve &e)
+{
+ Q_D(QQuickPathAnimation);
+ if (d->pa->easingCurve() == e)
+ return;
+
+ d->pa->setEasingCurve(e);
+ emit easingChanged(e);
+}
+
+QDeclarativePath *QQuickPathAnimation::path() const
+{
+ Q_D(const QQuickPathAnimation);
+ return d->path;
+}
+
+void QQuickPathAnimation::setPath(QDeclarativePath *path)
+{
+ Q_D(QQuickPathAnimation);
+ if (d->path == path)
+ return;
+
+ d->path = path;
+ emit pathChanged();
+}
+
+QQuickItem *QQuickPathAnimation::target() const
+{
+ Q_D(const QQuickPathAnimation);
+ return d->target;
+}
+
+void QQuickPathAnimation::setTarget(QQuickItem *target)
+{
+ Q_D(QQuickPathAnimation);
+ if (d->target == target)
+ return;
+
+ d->target = target;
+ emit targetChanged();
+}
+
+QQuickPathAnimation::Orientation QQuickPathAnimation::orientation() const
+{
+ Q_D(const QQuickPathAnimation);
+ return d->orientation;
+}
+
+void QQuickPathAnimation::setOrientation(Orientation orientation)
+{
+ Q_D(QQuickPathAnimation);
+ if (d->orientation == orientation)
+ return;
+
+ d->orientation = orientation;
+ emit orientationChanged(d->orientation);
+}
+
+QPointF QQuickPathAnimation::anchorPoint() const
+{
+ Q_D(const QQuickPathAnimation);
+ return d->anchorPoint;
+}
+
+void QQuickPathAnimation::setAnchorPoint(const QPointF &point)
+{
+ Q_D(QQuickPathAnimation);
+ if (d->anchorPoint == point)
+ return;
+
+ d->anchorPoint = point;
+ emit anchorPointChanged(point);
+}
+
+qreal QQuickPathAnimation::orientationEntryInterval() const
+{
+ Q_D(const QQuickPathAnimation);
+ return d->entryInterval;
+}
+
+void QQuickPathAnimation::setOrientationEntryInterval(qreal interval)
+{
+ Q_D(QQuickPathAnimation);
+ if (d->entryInterval == interval)
+ return;
+ d->entryInterval = interval;
+ emit orientationEntryIntervalChanged(interval);
+}
+
+qreal QQuickPathAnimation::orientationExitInterval() const
+{
+ Q_D(const QQuickPathAnimation);
+ return d->exitInterval;
+}
+
+void QQuickPathAnimation::setOrientationExitInterval(qreal interval)
+{
+ Q_D(QQuickPathAnimation);
+ if (d->exitInterval == interval)
+ return;
+ d->exitInterval = interval;
+ emit orientationExitIntervalChanged(interval);
+}
+
+qreal QQuickPathAnimation::endRotation() const
+{
+ Q_D(const QQuickPathAnimation);
+ return d->endRotation.isNull ? qreal(0) : d->endRotation.value;
+}
+
+void QQuickPathAnimation::setEndRotation(qreal rotation)
+{
+ Q_D(QQuickPathAnimation);
+ if (!d->endRotation.isNull && d->endRotation == rotation)
+ return;
+
+ d->endRotation = rotation;
+ emit endRotationChanged(d->endRotation);
+}
+
+
+QAbstractAnimation *QQuickPathAnimation::qtAnimation()
+{
+ Q_D(QQuickPathAnimation);
+ return d->pa;
+}
+
+void QQuickPathAnimation::transition(QDeclarativeStateActions &actions,
+ QDeclarativeProperties &modified,
+ TransitionDirection direction)
+{
+ Q_D(QQuickPathAnimation);
+ QQuickPathAnimationUpdater *data = new QQuickPathAnimationUpdater;
+
+ data->orientation = d->orientation;
+ data->anchorPoint = d->anchorPoint;
+ data->entryInterval = d->entryInterval;
+ data->exitInterval = d->exitInterval;
+ data->endRotation = d->endRotation;
+ data->reverse = direction == Backward ? true : false;
+ data->fromSourced = false;
+ data->fromDefined = (d->path && d->path->hasStartX() && d->path->hasStartY()) ? true : false;
+ data->toDefined = d->path ? d->path->hasEnd() : false;
+ int origModifiedSize = modified.count();
+
+ for (int i = 0; i < actions.count(); ++i) {
+ QDeclarativeAction &action = actions[i];
+ if (action.event)
+ continue;
+ if (action.specifiedObject == d->target && action.property.name() == QLatin1String("x")) {
+ data->toX = action.toValue.toReal();
+ modified << action.property;
+ action.fromValue = action.toValue;
+ }
+ if (action.specifiedObject == d->target && action.property.name() == QLatin1String("y")) {
+ data->toY = action.toValue.toReal();
+ modified << action.property;
+ action.fromValue = action.toValue;
+ }
+ }
+
+ if (d->target && d->path &&
+ (modified.count() > origModifiedSize || data->toDefined)) {
+ data->target = d->target;
+ data->path = d->path;
+ if (!d->rangeIsSet) {
+ d->pa->setStartValue(qreal(0));
+ d->pa->setEndValue(qreal(1));
+ d->rangeIsSet = true;
+ }
+ /*
+ NOTE: The following block relies on the fact that the previous value hasn't
+ yet been deleted, and has the same target, etc, which may be a bit fragile.
+ */
+ if (d->pa->getAnimValue()) {
+ QQuickPathAnimationUpdater *prevData = static_cast<QQuickPathAnimationUpdater*>(d->pa->getAnimValue());
+
+ // get the original start angle that was used (so we can exactly reverse).
+ data->startRotation = prevData->startRotation;
+
+ // treat interruptions specially, otherwise we end up with strange paths
+ if ((data->reverse || prevData->reverse) && prevData->currentV > 0 && prevData->currentV < 1) {
+ if (!data->fromDefined && !data->toDefined && !prevData->painterPath.isEmpty()) {
+ QPointF pathPos = QDeclarativePath::sequentialPointAt(prevData->painterPath, prevData->pathLength, prevData->attributePoints, prevData->prevBez, prevData->currentV);
+ if (!prevData->anchorPoint.isNull())
+ pathPos -= prevData->anchorPoint;
+ if (pathPos == data->target->pos()) { //only treat as interruption if we interrupted ourself
+ data->painterPath = prevData->painterPath;
+ data->toDefined = data->fromDefined = data->fromSourced = true;
+ data->prevBez.isValid = false;
+ data->interruptStart = prevData->currentV;
+ data->startRotation = prevData->startRotation;
+ data->pathLength = prevData->pathLength;
+ data->attributePoints = prevData->attributePoints;
+ }
+ }
+ }
+ }
+ d->pa->setFromSourcedValue(&data->fromSourced);
+ d->pa->setAnimValue(data, QAbstractAnimation::DeleteWhenStopped);
+ } else {
+ d->pa->setFromSourcedValue(0);
+ d->pa->setAnimValue(0, QAbstractAnimation::DeleteWhenStopped);
+ delete data;
+ }
+}
+
+void QQuickPathAnimationUpdater::setValue(qreal v)
+{
+ if (interruptStart.isValid()) {
+ if (reverse)
+ v = 1 - v;
+ qreal end = reverse ? 0.0 : 1.0;
+ v = interruptStart + v * (end-interruptStart);
+ }
+ currentV = v;
+ bool atStart = ((reverse && v == 1.0) || (!reverse && v == 0.0));
+ if (!fromSourced && (!fromDefined || !toDefined)) {
+ qreal startX = reverse ? toX + anchorPoint.x() : target->x() + anchorPoint.x();
+ qreal startY = reverse ? toY + anchorPoint.y() : target->y() + anchorPoint.y();
+ qreal endX = reverse ? target->x() + anchorPoint.x() : toX + anchorPoint.x();
+ qreal endY = reverse ? target->y() + anchorPoint.y() : toY + anchorPoint.y();
+
+ prevBez.isValid = false;
+ painterPath = path->createPath(QPointF(startX, startY), QPointF(endX, endY), QStringList(), pathLength, attributePoints);
+ fromSourced = true;
+ }
+
+ qreal angle;
+ bool fixed = orientation == QQuickPathAnimation::Fixed;
+ QPointF currentPos = !painterPath.isEmpty() ? path->sequentialPointAt(painterPath, pathLength, attributePoints, prevBez, v, fixed ? 0 : &angle) : path->sequentialPointAt(v, fixed ? 0 : &angle);
+
+ //adjust position according to anchor point
+ if (!anchorPoint.isNull()) {
+ currentPos -= anchorPoint;
+ if (atStart) {
+ if (!anchorPoint.isNull() && !fixed)
+ target->setTransformOriginPoint(anchorPoint);
+ }
+ }
+
+ //### could cache properties rather than reconstructing each time
+ QDeclarativePropertyPrivate::write(QDeclarativeProperty(target, QStringLiteral("x")), currentPos.x(), QDeclarativePropertyPrivate::BypassInterceptor | QDeclarativePropertyPrivate::DontRemoveBinding);
+ QDeclarativePropertyPrivate::write(QDeclarativeProperty(target, QStringLiteral("y")), currentPos.y(), QDeclarativePropertyPrivate::BypassInterceptor | QDeclarativePropertyPrivate::DontRemoveBinding);
+
+ //adjust angle according to orientation
+ if (!fixed) {
+ switch (orientation) {
+ case QQuickPathAnimation::RightFirst:
+ angle = -angle;
+ break;
+ case QQuickPathAnimation::TopFirst:
+ angle = -angle + 90;
+ break;
+ case QQuickPathAnimation::LeftFirst:
+ angle = -angle + 180;
+ break;
+ case QQuickPathAnimation::BottomFirst:
+ angle = -angle + 270;
+ break;
+ default:
+ angle = 0;
+ break;
+ }
+
+ if (atStart && !reverse) {
+ startRotation = target->rotation();
+
+ //shortest distance to correct orientation
+ qreal diff = angle - startRotation;
+ while (diff > 180.0) {
+ startRotation.value += 360.0;
+ diff -= 360.0;
+ }
+ while (diff < -180.0) {
+ startRotation.value -= 360.0;
+ diff += 360.0;
+ }
+ }
+
+ //smoothly transition to the desired orientation
+ if (startRotation.isValid()) {
+ if (reverse && v == 0.0)
+ angle = startRotation;
+ else if (v < entryInterval)
+ angle = angle * v / entryInterval + startRotation * (entryInterval - v) / entryInterval;
+ }
+ if (endRotation.isValid()) {
+ qreal exitStart = 1 - exitInterval;
+ if (!reverse && v == 1.0)
+ angle = endRotation;
+ else if (v > exitStart)
+ angle = endRotation * (v - exitStart) / exitInterval + angle * (exitInterval - (v - exitStart)) / exitInterval;
+ }
+ QDeclarativePropertyPrivate::write(QDeclarativeProperty(target, QStringLiteral("rotation")), angle, QDeclarativePropertyPrivate::BypassInterceptor | QDeclarativePropertyPrivate::DontRemoveBinding);
+ }
+
+ /*
+ NOTE: we don't always reset the transform origin, as it can cause a
+ visual jump if ending on an angle. This means that in some cases
+ (anchor point and orientation both specified, and ending at an angle)
+ the transform origin will always be set after running the path animation.
+ */
+ if ((reverse && v == 0.0) || (!reverse && v == 1.0)) {
+ if (!anchorPoint.isNull() && !fixed && qFuzzyIsNull(angle))
+ target->setTransformOriginPoint(QPointF());
+ }
+}
+
+QT_END_NAMESPACE