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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QQUICKCANVAS_H
+#define QQUICKCANVAS_H
+
+#include <QtQuick/qtquickglobal.h>
+#include <QtCore/qmetatype.h>
+#include <QtGui/qopengl.h>
+#include <QtGui/qwindow.h>
+#include <QtGui/qevent.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+class QSGEngine;
+class QQuickItem;
+class QSGTexture;
+class QInputMethodEvent;
+class QQuickCanvasPrivate;
+class QOpenGLFramebufferObject;
+class QDeclarativeIncubationController;
+class QInputMethodEvent;
+
+class Q_QUICK_EXPORT QQuickCanvas : public QWindow
+{
+ Q_OBJECT
+ Q_PRIVATE_PROPERTY(QQuickCanvas::d_func(), QDeclarativeListProperty<QObject> data READ data DESIGNABLE false)
+ Q_PROPERTY(QColor color READ clearColor WRITE setClearColor NOTIFY clearColorChanged)
+ Q_CLASSINFO("DefaultProperty", "data")
+ Q_DECLARE_PRIVATE(QQuickCanvas)
+public:
+ enum CreateTextureOption {
+ TextureHasAlphaChannel = 0x0001,
+ TextureHasMipmaps = 0x0002,
+ TextureOwnsGLTexture = 0x0004
+ };
+
+ Q_DECLARE_FLAGS(CreateTextureOptions, CreateTextureOption)
+
+ QQuickCanvas(QWindow *parent = 0);
+
+ virtual ~QQuickCanvas();
+
+ QQuickItem *rootItem() const;
+ QQuickItem *activeFocusItem() const;
+
+ QQuickItem *mouseGrabberItem() const;
+
+ bool sendEvent(QQuickItem *, QEvent *);
+
+ QSGEngine *sceneGraphEngine() const;
+
+ void setVSyncAnimations(bool enabled);
+ bool vsyncAnimations() const;
+
+ QImage grabFrameBuffer();
+
+ void setRenderTarget(QOpenGLFramebufferObject *fbo);
+ QOpenGLFramebufferObject *renderTarget() const;
+
+ QDeclarativeIncubationController *incubationController() const;
+
+ // Scene graph specific functions
+ QSGTexture *createTextureFromImage(const QImage &image) const;
+ QSGTexture *createTextureFromId(uint id, const QSize &size, CreateTextureOptions options = CreateTextureOption(0)) const;
+
+ void setClearBeforeRendering(bool enabled);
+ bool clearBeforeRendering() const;
+
+ void setClearColor(const QColor &color);
+ QColor clearColor() const;
+
+ QOpenGLContext *openglContext() const;
+
+Q_SIGNALS:
+ void frameSwapped();
+ void sceneGraphInitialized();
+ void beforeRendering();
+ void afterRendering();
+ void clearColorChanged(const QColor &);
+
+protected:
+ QQuickCanvas(QQuickCanvasPrivate &dd, QWindow *parent = 0);
+
+ virtual void exposeEvent(QExposeEvent *);
+ virtual void resizeEvent(QResizeEvent *);
+
+ virtual void showEvent(QShowEvent *);
+ virtual void hideEvent(QHideEvent *);
+
+ virtual void focusInEvent(QFocusEvent *);
+ virtual void focusOutEvent(QFocusEvent *);
+
+ virtual bool event(QEvent *);
+ virtual void keyPressEvent(QKeyEvent *);
+ virtual void keyReleaseEvent(QKeyEvent *);
+ virtual void mousePressEvent(QMouseEvent *);
+ virtual void mouseReleaseEvent(QMouseEvent *);
+ virtual void mouseDoubleClickEvent(QMouseEvent *);
+ virtual void mouseMoveEvent(QMouseEvent *);
+#ifndef QT_NO_WHEELEVENT
+ virtual void wheelEvent(QWheelEvent *);
+#endif
+
+private Q_SLOTS:
+ void maybeUpdate();
+ void animationStarted();
+ void animationStopped();
+
+private:
+ friend class QQuickItem;
+ friend class QQuickCanvasRenderLoop;
+ Q_DISABLE_COPY(QQuickCanvas)
+};
+
+QT_END_NAMESPACE
+
+Q_DECLARE_METATYPE(QQuickCanvas *)
+
+QT_END_HEADER
+
+#endif // QQUICKCANVAS_H
+