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-rw-r--r--src/quick/items/qquickdrag.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/quick/items/qquickdrag.cpp b/src/quick/items/qquickdrag.cpp
index 55b3e569ef..e828899204 100644
--- a/src/quick/items/qquickdrag.cpp
+++ b/src/quick/items/qquickdrag.cpp
@@ -114,13 +114,13 @@ public:
\ingroup qtquick-input
\brief For specifying drag and drop events for moved Items
- Using the Drag attached property any Item can made a source of drag and drop
+ Using the Drag attached property any Item can be made a source of drag and drop
events within a scene.
- When a drag is \l active on an item any change in that items position will
- generate a drag events that will be sent to any DropArea that intersects
- the with new position of the item. Other items which implement drag and
- drop event handlers can also receive these events.
+ When a drag is \l active on an item any change in that item's position will
+ generate a drag event that will be sent to any DropArea that intersects
+ with the new position of the item. Other items which implement drag and
+ drop event handlers can also receive these events.
The following snippet shows how an item can be dragged with a MouseArea.
However, dragging is not limited to mouse drags, anything that can move an item