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Diffstat (limited to 'src/quick/items/qquickevents.cpp')
-rw-r--r-- | src/quick/items/qquickevents.cpp | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/quick/items/qquickevents.cpp b/src/quick/items/qquickevents.cpp index 7706412a5f..5061c19f1e 100644 --- a/src/quick/items/qquickevents.cpp +++ b/src/quick/items/qquickevents.cpp @@ -263,6 +263,56 @@ Item { \endqml */ +/*! + \qmlproperty int QtQuick::MouseEvent::source + \since 5.7 + + This property holds the source of the mouse event. + + The mouse event source can be used to distinguish between genuine and + artificial mouse events. When using other pointing devices such as + touchscreens and graphics tablets, if the application does not make use of + the actual touch or tablet events, mouse events may be synthesized by the + operating system or by Qt itself. + + The value can be one of: + + \value Qt.MouseEventNotSynthesized The most common value. On platforms where + such information is available, this value indicates that the event + represents a genuine mouse event from the system. + + \value Qt.MouseEventSynthesizedBySystem Indicates that the mouse event was + synthesized from a touch or tablet event by the platform. + + \value Qt.MouseEventSynthesizedByQt Indicates that the mouse event was + synthesized from an unhandled touch or tablet event by Qt. + + \value Qt.MouseEventSynthesizedByApplication Indicates that the mouse event + was synthesized by the application. This allows distinguishing + application-generated mouse events from the ones that are coming from the + system or are synthesized by Qt. + + For example, to react only to events which come from an actual mouse: + \qml + MouseArea { + onPressed: if (mouse.source !== Qt.MouseEventNotSynthesized) { + mouse.accepted = false + } + + onClicked: doSomething() + } + \endqml + + If the handler for the press event rejects the event, it will be propagated + further, and then another Item underneath can handle synthesized events + from touchscreens. For example, if a Flickable is used underneath (and the + MouseArea is not a child of the Flickable), it can be useful for the + MouseArea to handle genuine mouse events in one way, while allowing touch + events to fall through to the Flickable underneath, so that the ability to + flick on a touchscreen is retained. In that case the ability to drag the + Flickable via mouse would be lost, but it does not prevent Flickable from + receiving mouse wheel events. +*/ /*! \qmltype WheelEvent |