diff options
Diffstat (limited to 'src/quick/items/qquickframebufferobject.cpp')
-rw-r--r-- | src/quick/items/qquickframebufferobject.cpp | 88 |
1 files changed, 65 insertions, 23 deletions
diff --git a/src/quick/items/qquickframebufferobject.cpp b/src/quick/items/qquickframebufferobject.cpp index fea6aadc23..da1709f055 100644 --- a/src/quick/items/qquickframebufferobject.cpp +++ b/src/quick/items/qquickframebufferobject.cpp @@ -1,40 +1,32 @@ /**************************************************************************** ** -** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQuick module of the Qt Toolkit. ** -** $QT_BEGIN_LICENSE:LGPL$ +** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and Digia. For licensing terms and -** conditions see http://qt.digia.com/licensing. For further information +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** General Public License version 2.1 or version 3 as published by the Free +** Software Foundation and appearing in the file LICENSE.LGPLv21 and +** LICENSE.LGPLv3 included in the packaging of this file. Please review the +** following information to ensure the GNU Lesser General Public License +** requirements will be met: https://www.gnu.org/licenses/lgpl.html and +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional -** rights. These rights are described in the Digia Qt LGPL Exception +** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** ** $QT_END_LICENSE$ ** ****************************************************************************/ @@ -55,10 +47,12 @@ class QQuickFramebufferObjectPrivate : public QQuickItemPrivate public: QQuickFramebufferObjectPrivate() : followsItemSize(true) + , node(0) { } bool followsItemSize; + mutable QSGFramebufferObjectNode *node; }; /*! @@ -99,6 +93,11 @@ public: * to \c false and return a texture of your choosing from * QQuickFramebufferObject::Renderer::createFramebufferObject(). * + * Starting Qt 5.4, the QQuickFramebufferObject class is a + * \l{QSGTextureProvider}{texture provider} + * and can be used directly in \l {ShaderEffect}{ShaderEffects} and other + * classes that consume texture providers. + * * \sa {Scene Graph - Rendering FBOs}, {Scene Graph and Rendering} */ @@ -150,7 +149,7 @@ void QQuickFramebufferObject::geometryChanged(const QRectF &newGeometry, const Q update(); } -class QSGFramebufferObjectNode : public QObject, public QSGSimpleTextureNode +class QSGFramebufferObjectNode : public QSGTextureProvider, public QSGSimpleTextureNode { Q_OBJECT @@ -163,7 +162,7 @@ public: , renderPending(true) , invalidatePending(false) { - + qsgnode_set_description(this, QStringLiteral("fbonode")); } ~QSGFramebufferObjectNode() @@ -180,6 +179,11 @@ public: window->update(); } + QSGTexture *texture() const Q_DECL_OVERRIDE + { + return QSGSimpleTextureNode::texture(); + } + public Q_SLOTS: void render() { @@ -192,6 +196,9 @@ public Q_SLOTS: if (msDisplayFbo) QOpenGLFramebufferObject::blitFramebuffer(msDisplayFbo, fbo); + + markDirty(QSGNode::DirtyMaterial); + emit textureChanged(); } } @@ -223,11 +230,13 @@ QSGNode *QQuickFramebufferObject::updatePaintNode(QSGNode *node, UpdatePaintNode Q_D(QQuickFramebufferObject); if (!n) { - n = new QSGFramebufferObjectNode; - n->window = window(); + if (!d->node) + d->node = new QSGFramebufferObjectNode; + n = d->node; } if (!n->renderer) { + n->window = window(); n->renderer = createRenderer(); n->renderer->data = n; connect(window(), SIGNAL(beforeRendering()), n, SLOT(render())); @@ -271,6 +280,39 @@ QSGNode *QQuickFramebufferObject::updatePaintNode(QSGNode *node, UpdatePaintNode return n; } +bool QQuickFramebufferObject::isTextureProvider() const +{ + return true; +} + +QSGTextureProvider *QQuickFramebufferObject::textureProvider() const +{ + Q_D(const QQuickFramebufferObject); + QQuickWindow *w = window(); + if (!w || !w->openglContext() || QThread::currentThread() != w->openglContext()->thread()) { + qWarning("QQuickFramebufferObject::textureProvider: can only be queried on the rendering thread of an exposed window"); + return 0; + } + if (!d->node) + d->node = new QSGFramebufferObjectNode; + return d->node; +} + +void QQuickFramebufferObject::releaseResources() +{ + // When release resources is called on the GUI thread, we only need to + // forget about the node. Since it is the node we returned from updatePaintNode + // it will be managed by the scene graph. + Q_D(QQuickFramebufferObject); + d->node = 0; +} + +void QQuickFramebufferObject::invalidateSceneGraph() +{ + Q_D(QQuickFramebufferObject); + d->node = 0; +} + /*! * \class QQuickFramebufferObject::Renderer * \inmodule QtQuick |