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Diffstat (limited to 'src/quick/items/qquickitem.cpp')
-rw-r--r-- | src/quick/items/qquickitem.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp index 2226adeeff..ea24bfcad5 100644 --- a/src/quick/items/qquickitem.cpp +++ b/src/quick/items/qquickitem.cpp @@ -2068,7 +2068,7 @@ void QQuickItemPrivate::updateSubFocusItem(QQuickItem *scope, bool focus) In the QPainter / QWidget world, it is some times favorable to cache complex content in a pixmap, image or texture. In Qt Quick, because of the techniques already applied by the \l {Qt Quick - Scene Graph Renderer} {scene graph renderer}, this will in most + Scene Graph OpenGL Renderer} {scene graph renderer}, this will in most cases not be the case. Excessive draw calls are already reduced because of batching and a cache will in most cases end up blending more pixels than the original content. The overhead of rendering |