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-rw-r--r--src/quick/items/qquickitem.cpp101
1 files changed, 80 insertions, 21 deletions
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp
index 549575a97f..a8a862bb2f 100644
--- a/src/quick/items/qquickitem.cpp
+++ b/src/quick/items/qquickitem.cpp
@@ -163,7 +163,7 @@ void QQuickTransform::update()
}
QQuickContents::QQuickContents(QQuickItem *item)
-: m_item(item), m_x(0), m_y(0), m_width(0), m_height(0)
+: m_item(item)
{
}
@@ -178,8 +178,8 @@ QQuickContents::~QQuickContents()
bool QQuickContents::calcHeight(QQuickItem *changed)
{
- qreal oldy = m_y;
- qreal oldheight = m_height;
+ qreal oldy = m_contents.y();
+ qreal oldheight = m_contents.height();
if (changed) {
qreal top = oldy;
@@ -189,8 +189,8 @@ bool QQuickContents::calcHeight(QQuickItem *changed)
bottom = y + changed->height();
if (y < top)
top = y;
- m_y = top;
- m_height = bottom - top;
+ m_contents.setY(top);
+ m_contents.setHeight(bottom - top);
} else {
qreal top = std::numeric_limits<qreal>::max();
qreal bottom = -std::numeric_limits<qreal>::max();
@@ -204,17 +204,17 @@ bool QQuickContents::calcHeight(QQuickItem *changed)
top = y;
}
if (!children.isEmpty())
- m_y = top;
- m_height = qMax(bottom - top, qreal(0.0));
+ m_contents.setY(top);
+ m_contents.setHeight(qMax(bottom - top, qreal(0.0)));
}
- return (m_height != oldheight || m_y != oldy);
+ return (m_contents.height() != oldheight || m_contents.y() != oldy);
}
bool QQuickContents::calcWidth(QQuickItem *changed)
{
- qreal oldx = m_x;
- qreal oldwidth = m_width;
+ qreal oldx = m_contents.x();
+ qreal oldwidth = m_contents.width();
if (changed) {
qreal left = oldx;
@@ -224,8 +224,8 @@ bool QQuickContents::calcWidth(QQuickItem *changed)
right = x + changed->width();
if (x < left)
left = x;
- m_x = left;
- m_width = right - left;
+ m_contents.setX(left);
+ m_contents.setWidth(right - left);
} else {
qreal left = std::numeric_limits<qreal>::max();
qreal right = -std::numeric_limits<qreal>::max();
@@ -239,11 +239,11 @@ bool QQuickContents::calcWidth(QQuickItem *changed)
left = x;
}
if (!children.isEmpty())
- m_x = left;
- m_width = qMax(right - left, qreal(0.0));
+ m_contents.setX(left);
+ m_contents.setWidth(qMax(right - left, qreal(0.0)));
}
- return (m_width != oldwidth || m_x != oldx);
+ return (m_contents.width() != oldwidth || m_contents.x() != oldx);
}
void QQuickContents::complete()
@@ -6763,8 +6763,27 @@ bool QQuickItem::heightValid() const
}
/*!
- \internal
- */
+ \since 5.10
+
+ Returns the size of the item.
+
+ \sa setSize, width, height
+ */
+
+QSizeF QQuickItem::size() const
+{
+ Q_D(const QQuickItem);
+ return QSizeF(d->width, d->height);
+}
+
+
+/*!
+ \since 5.10
+
+ Sets the size of the item to \a size.
+
+ \sa size, setWidth, setHeight
+ */
void QQuickItem::setSize(const QSizeF &size)
{
Q_D(QQuickItem);
@@ -7886,6 +7905,7 @@ QQuickItemLayer::QQuickItemLayer(QQuickItem *item)
, m_effect(0)
, m_effectSource(0)
, m_textureMirroring(QQuickShaderEffectSource::MirrorVertically)
+ , m_samples(0)
{
}
@@ -7960,6 +7980,7 @@ void QQuickItemLayer::activate()
m_effectSource->setWrapMode(m_wrapMode);
m_effectSource->setFormat(m_format);
m_effectSource->setTextureMirroring(m_textureMirroring);
+ m_effectSource->setSamples(m_samples);
if (m_effectComponent)
activateEffect();
@@ -8253,6 +8274,44 @@ void QQuickItemLayer::setTextureMirroring(QQuickShaderEffectSource::TextureMirro
}
/*!
+ \qmlproperty enumeration QtQuick::Item::layer.samples
+ \since 5.10
+
+ This property allows requesting multisampled rendering in the layer.
+
+ By default multisampling is enabled whenever multisampling is
+ enabled for the entire window, assuming the scenegraph renderer in
+ use and the underlying graphics API supports this.
+
+ By setting the value to 2, 4, etc. multisampled rendering can be requested
+ for a part of the scene without enabling multisampling for the entire
+ scene. This way multisampling is applied only to a given subtree, which can
+ lead to significant performance gains since multisampling is not applied to
+ other parts of the scene.
+
+ \note Enabling multisampling can be potentially expensive regardless of the
+ layer's size, as it incurs a hardware and driver dependent performance and
+ memory cost.
+
+ \note This property is only functional when support for multisample
+ renderbuffers and framebuffer blits is available. Otherwise the value is
+ silently ignored.
+ */
+
+void QQuickItemLayer::setSamples(int count)
+{
+ if (m_samples == count)
+ return;
+
+ m_samples = count;
+
+ if (m_effectSource)
+ m_effectSource->setSamples(m_samples);
+
+ emit samplesChanged(count);
+}
+
+/*!
\qmlproperty string QtQuick::Item::layer.samplerName
Holds the name of the effect's source texture property.
@@ -8401,19 +8460,19 @@ struct QQuickItemWrapper : public QObjectWrapper {
struct QQuickItemWrapper : public QV4::QObjectWrapper {
V4_OBJECT2(QQuickItemWrapper, QV4::QObjectWrapper)
- static void markObjects(QV4::Heap::Base *that, QV4::ExecutionEngine *e);
+ static void markObjects(QV4::Heap::Base *that, QV4::MarkStack *markStack);
};
DEFINE_OBJECT_VTABLE(QQuickItemWrapper);
-void QQuickItemWrapper::markObjects(QV4::Heap::Base *that, QV4::ExecutionEngine *e)
+void QQuickItemWrapper::markObjects(QV4::Heap::Base *that, QV4::MarkStack *markStack)
{
QObjectWrapper::Data *This = static_cast<QObjectWrapper::Data *>(that);
if (QQuickItem *item = static_cast<QQuickItem*>(This->object())) {
for (QQuickItem *child : qAsConst(QQuickItemPrivate::get(item)->childItems))
- QV4::QObjectWrapper::markWrapper(child, e);
+ QV4::QObjectWrapper::markWrapper(child, markStack);
}
- QV4::QObjectWrapper::markObjects(that, e);
+ QV4::QObjectWrapper::markObjects(that, markStack);
}
quint64 QQuickItemPrivate::_q_createJSWrapper(QV4::ExecutionEngine *engine)