diff options
Diffstat (limited to 'src/quick/items/qquickitem.cpp')
-rw-r--r-- | src/quick/items/qquickitem.cpp | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp index 51bec66d22..54c63c4cbf 100644 --- a/src/quick/items/qquickitem.cpp +++ b/src/quick/items/qquickitem.cpp @@ -2622,6 +2622,11 @@ void QQuickItemPrivate::refWindow(QQuickWindow *c) Q_ASSERT(window == 0); window = c; + if (q->flags() & QQuickItem::ItemHasContents) { + QObject::connect(window, SIGNAL(sceneGraphInvalidated()), q, SIGNAL(sceneGraphInvalidated()), Qt::DirectConnection); + QObject::connect(window, SIGNAL(sceneGraphInitialized()), q, SIGNAL(sceneGraphInitialized()), Qt::DirectConnection); + } + if (polishScheduled) QQuickWindowPrivate::get(window)->itemsToPolish.insert(q); @@ -2651,6 +2656,11 @@ void QQuickItemPrivate::derefWindow() if (--windowRefCount > 0) return; // There are still other references, so don't set window to null yet. + if (q->flags() & QQuickItem::ItemHasContents) { + QObject::disconnect(window, SIGNAL(sceneGraphInvalidated()), q, SIGNAL(sceneGraphInvalidated())); + QObject::disconnect(window, SIGNAL(sceneGraphInitialized()), q, SIGNAL(sceneGraphInitialized())); + } + q->releaseResources(); removeFromDirtyList(); QQuickWindowPrivate *c = QQuickWindowPrivate::get(window); @@ -5794,10 +5804,67 @@ void QQuickItem::setFlags(Flags flags) if (int(flags & ItemClipsChildrenToShape) != int(d->flags & ItemClipsChildrenToShape)) d->dirty(QQuickItemPrivate::Clip); + if (window() && (flags & ItemHasContents) ^ (d->flags & ItemHasContents)) { + if (flags & ItemHasContents) { + connect(window(), SIGNAL(sceneGraphInvalidated()), this, SIGNAL(sceneGraphInvalidated()), Qt::DirectConnection); + connect(window(), SIGNAL(sceneGraphInitialized()), this, SIGNAL(sceneGraphInitialized()), Qt::DirectConnection); + } else { + disconnect(window(), SIGNAL(sceneGraphInvalidated()), this, SIGNAL(sceneGraphInvalidated())); + disconnect(window(), SIGNAL(sceneGraphInitialized()), this, SIGNAL(sceneGraphInitialized())); + } + } + d->flags = flags; } /*! + \fn void QQuickItem::sceneGraphInvalidated() + + This signal is emitted when the scene graph is invalidated for + items that have the ItemHasContents flag set. + + QSGNode instances will be cleaned up by the scene graph + automatically. An application will only need to react to this signal + to clean up resources that are stored and managed outside the + QSGNode structure returned from updatePaintNode(). + + When the scene graph is using a dedicated render thread, this + signal will be emitted on the scene graph's render thread. The + GUI thread is blocked for the duration of this call. Connections + should for this reason be made using Qt::DirectConnection. + + The OpenGL context of this item's window will be bound when this + signal is emitted. The only exception is if the native OpenGL has + been destroyed outside Qt's control, for instance through + EGL_CONTEXT_LOST. + + \since 5.4 + \since QtQuick 2.4 + + \sa QQuickWindow::sceneGraphInvalidated() + */ + +/*! + \fn void QQuickItem::sceneGraphInitialized() + + This signal is emitted when the scene graph is is initialized for + items that have the ItemHasContents flag set. + + When the scene graph is using a dedicated render thread, this + function will be called on the scene graph's render thread. The + GUI thread is blocked for the duration of this call. Connections + should for this reason be made using Qt::DirectConnection. + + The OpenGL context of this item's window will be bound when + this signal is emitted. + + \since 5.4 + \since QtQuick 2.4 + + \sa QQuickWindow::sceneGraphInitialized() + */ + +/*! \qmlproperty real QtQuick::Item::x \qmlproperty real QtQuick::Item::y \qmlproperty real QtQuick::Item::width |