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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtQml module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QQUICKITEMANIMATION_H
+#define QQUICKITEMANIMATION_H
+
+#include "qquickitem.h"
+
+#include <QtQuick/private/qquickanimation_p.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+class QQuickParentAnimationPrivate;
+class Q_QUICK_PRIVATE_EXPORT QQuickParentAnimation : public QQuickAnimationGroup
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QQuickParentAnimation)
+
+ Q_PROPERTY(QQuickItem *target READ target WRITE setTargetObject NOTIFY targetChanged)
+ Q_PROPERTY(QQuickItem *newParent READ newParent WRITE setNewParent NOTIFY newParentChanged)
+ Q_PROPERTY(QQuickItem *via READ via WRITE setVia NOTIFY viaChanged)
+
+public:
+ QQuickParentAnimation(QObject *parent=0);
+ virtual ~QQuickParentAnimation();
+
+ QQuickItem *target() const;
+ void setTargetObject(QQuickItem *);
+
+ QQuickItem *newParent() const;
+ void setNewParent(QQuickItem *);
+
+ QQuickItem *via() const;
+ void setVia(QQuickItem *);
+
+Q_SIGNALS:
+ void targetChanged();
+ void newParentChanged();
+ void viaChanged();
+
+protected:
+ virtual QAbstractAnimationJob* transition(QQuickStateActions &actions,
+ QQmlProperties &modified,
+ TransitionDirection direction,
+ QObject *defaultTarget = 0);
+};
+
+class QQuickAnchorAnimationPrivate;
+class Q_QUICK_PRIVATE_EXPORT QQuickAnchorAnimation : public QQuickAbstractAnimation
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QQuickAnchorAnimation)
+ Q_PROPERTY(QQmlListProperty<QQuickItem> targets READ targets)
+ Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged)
+ Q_PROPERTY(QEasingCurve easing READ easing WRITE setEasing NOTIFY easingChanged)
+
+public:
+ QQuickAnchorAnimation(QObject *parent=0);
+ virtual ~QQuickAnchorAnimation();
+
+ QQmlListProperty<QQuickItem> targets();
+
+ int duration() const;
+ void setDuration(int);
+
+ QEasingCurve easing() const;
+ void setEasing(const QEasingCurve &);
+
+Q_SIGNALS:
+ void durationChanged(int);
+ void easingChanged(const QEasingCurve&);
+
+protected:
+ virtual QAbstractAnimationJob* transition(QQuickStateActions &actions,
+ QQmlProperties &modified,
+ TransitionDirection direction,
+ QObject *defaultTarget = 0);
+};
+
+class QQuickItem;
+class QQuickPath;
+class QQuickPathAnimationPrivate;
+class Q_QUICK_PRIVATE_EXPORT QQuickPathAnimation : public QQuickAbstractAnimation
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QQuickPathAnimation)
+
+ Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged)
+ Q_PROPERTY(QEasingCurve easing READ easing WRITE setEasing NOTIFY easingChanged)
+ Q_PROPERTY(QQuickPath *path READ path WRITE setPath NOTIFY pathChanged)
+ Q_PROPERTY(QQuickItem *target READ target WRITE setTargetObject NOTIFY targetChanged)
+ Q_PROPERTY(Orientation orientation READ orientation WRITE setOrientation NOTIFY orientationChanged)
+ Q_PROPERTY(QPointF anchorPoint READ anchorPoint WRITE setAnchorPoint NOTIFY anchorPointChanged)
+ Q_PROPERTY(int orientationEntryDuration READ orientationEntryDuration WRITE setOrientationEntryDuration NOTIFY orientationEntryDurationChanged)
+ Q_PROPERTY(int orientationExitDuration READ orientationExitDuration WRITE setOrientationExitDuration NOTIFY orientationExitDurationChanged)
+ Q_PROPERTY(qreal endRotation READ endRotation WRITE setEndRotation NOTIFY endRotationChanged)
+
+public:
+ QQuickPathAnimation(QObject *parent=0);
+ virtual ~QQuickPathAnimation();
+
+ enum Orientation {
+ Fixed,
+ RightFirst,
+ LeftFirst,
+ BottomFirst,
+ TopFirst
+ };
+ Q_ENUMS(Orientation)
+
+ int duration() const;
+ void setDuration(int);
+
+ QEasingCurve easing() const;
+ void setEasing(const QEasingCurve &);
+
+ QQuickPath *path() const;
+ void setPath(QQuickPath *);
+
+ QQuickItem *target() const;
+ void setTargetObject(QQuickItem *);
+
+ Orientation orientation() const;
+ void setOrientation(Orientation orientation);
+
+ QPointF anchorPoint() const;
+ void setAnchorPoint(const QPointF &point);
+
+ int orientationEntryDuration() const;
+ void setOrientationEntryDuration(int);
+
+ int orientationExitDuration() const;
+ void setOrientationExitDuration(int);
+
+ qreal endRotation() const;
+ void setEndRotation(qreal);
+
+protected:
+ virtual QAbstractAnimationJob* transition(QQuickStateActions &actions,
+ QQmlProperties &modified,
+ TransitionDirection direction,
+ QObject *defaultTarget = 0);
+Q_SIGNALS:
+ void durationChanged(int);
+ void easingChanged(const QEasingCurve &);
+ void pathChanged();
+ void targetChanged();
+ void orientationChanged(Orientation);
+ void anchorPointChanged(const QPointF &);
+ void orientationEntryDurationChanged(qreal);
+ void orientationExitDurationChanged(qreal);
+ void endRotationChanged(qreal);
+};
+
+QT_END_NAMESPACE
+
+QML_DECLARE_TYPE(QQuickParentAnimation)
+QML_DECLARE_TYPE(QQuickAnchorAnimation)
+QML_DECLARE_TYPE(QQuickPathAnimation)
+
+QT_END_HEADER
+
+#endif // QQUICKITEMANIMATION_H