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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qquickloader_p_p.h"
+
+#include <QtDeclarative/qdeclarativeinfo.h>
+
+#include <private/qdeclarativeengine_p.h>
+#include <private/qdeclarativeglobal_p.h>
+
+#include <private/qdeclarativecomponent_p.h>
+
+#include <private/qv8_p.h>
+
+QT_BEGIN_NAMESPACE
+
+QQuickLoaderPrivate::QQuickLoaderPrivate()
+ : item(0), component(0), itemContext(0), incubator(0), updatingSize(false),
+ itemWidthValid(false), itemHeightValid(false),
+ active(true), loadingFromSource(false), asynchronous(false)
+{
+}
+
+QQuickLoaderPrivate::~QQuickLoaderPrivate()
+{
+ delete incubator;
+ disposeInitialPropertyValues();
+}
+
+void QQuickLoaderPrivate::itemGeometryChanged(QQuickItem *resizeItem, const QRectF &newGeometry, const QRectF &oldGeometry)
+{
+ if (resizeItem == item) {
+ if (!updatingSize && newGeometry.width() != oldGeometry.width())
+ itemWidthValid = true;
+ if (!updatingSize && newGeometry.height() != oldGeometry.height())
+ itemHeightValid = true;
+ _q_updateSize(false);
+ }
+ QQuickItemChangeListener::itemGeometryChanged(resizeItem, newGeometry, oldGeometry);
+}
+
+void QQuickLoaderPrivate::clear()
+{
+ disposeInitialPropertyValues();
+
+ if (incubator)
+ incubator->clear();
+
+ if (loadingFromSource && component) {
+ component->deleteLater();
+ component = 0;
+ }
+ source = QUrl();
+
+ if (item) {
+ QQuickItemPrivate *p = QQuickItemPrivate::get(item);
+ p->removeItemChangeListener(this, QQuickItemPrivate::Geometry);
+
+ // We can't delete immediately because our item may have triggered
+ // the Loader to load a different item.
+ item->setParentItem(0);
+ item->setVisible(false);
+ item->deleteLater();
+ item = 0;
+ }
+}
+
+void QQuickLoaderPrivate::initResize()
+{
+ QQuickItemPrivate *p = QQuickItemPrivate::get(item);
+ p->addItemChangeListener(this, QQuickItemPrivate::Geometry);
+ // We may override the item's size, so we need to remember
+ // whether the item provided its own valid size.
+ itemWidthValid = p->widthValid;
+ itemHeightValid = p->heightValid;
+ _q_updateSize();
+}
+
+/*!
+ \qmlclass Loader QQuickLoader
+ \inqmlmodule QtQuick 2
+ \ingroup qml-utility-elements
+ \inherits Item
+
+ \brief The Loader item allows dynamically loading an Item-based
+ subtree from a URL or Component.
+
+ Loader is used to dynamically load visual QML components. It can load a
+ QML file (using the \l source property) or a \l Component object (using
+ the \l sourceComponent property). It is useful for delaying the creation
+ of a component until it is required: for example, when a component should
+ be created on demand, or when a component should not be created
+ unnecessarily for performance reasons.
+
+ Here is a Loader that loads "Page1.qml" as a component when the
+ \l MouseArea is clicked:
+
+ \snippet doc/src/snippets/declarative/loader/simple.qml 0
+
+ The loaded item can be accessed using the \l item property.
+
+ If the \l source or \l sourceComponent changes, any previously instantiated
+ items are destroyed. Setting \l source to an empty string or setting
+ \l sourceComponent to \c undefined destroys the currently loaded item,
+ freeing resources and leaving the Loader empty.
+
+ \section2 Loader sizing behavior
+
+ Loader is like any other visual item and must be positioned and sized
+ accordingly to become visible.
+
+ \list
+ \o If an explicit size is not specified for the Loader, the Loader
+ is automatically resized to the size of the loaded item once the
+ component is loaded.
+ \o If the size of the Loader is specified explicitly by setting
+ the width, height or by anchoring, the loaded item will be resized
+ to the size of the Loader.
+ \endlist
+
+ In both scenarios the size of the item and the Loader are identical.
+ This ensures that anchoring to the Loader is equivalent to anchoring
+ to the loaded item.
+
+ \table
+ \row
+ \o sizeloader.qml
+ \o sizeitem.qml
+ \row
+ \o \snippet doc/src/snippets/declarative/loader/sizeloader.qml 0
+ \o \snippet doc/src/snippets/declarative/loader/sizeitem.qml 0
+ \row
+ \o The red rectangle will be sized to the size of the root item.
+ \o The red rectangle will be 50x50, centered in the root item.
+ \endtable
+
+
+ \section2 Receiving signals from loaded items
+
+ Any signals emitted from the loaded item can be received using the
+ \l Connections element. For example, the following \c application.qml
+ loads \c MyItem.qml, and is able to receive the \c message signal from
+ the loaded item through a \l Connections object:
+
+ \table
+ \row
+ \o application.qml
+ \o MyItem.qml
+ \row
+ \o \snippet doc/src/snippets/declarative/loader/connections.qml 0
+ \o \snippet doc/src/snippets/declarative/loader/MyItem.qml 0
+ \endtable
+
+ Alternatively, since \c MyItem.qml is loaded within the scope of the
+ Loader, it could also directly call any function defined in the Loader or
+ its parent \l Item.
+
+
+ \section2 Focus and key events
+
+ Loader is a focus scope. Its \l {Item::}{focus} property must be set to
+ \c true for any of its children to get the \e {active focus}. (See
+ \l{qmlfocus#Acquiring Focus and Focus Scopes}{the focus documentation page}
+ for more details.) Any key events received in the loaded item should likely
+ also be \l {KeyEvent::}{accepted} so they are not propagated to the Loader.
+
+ For example, the following \c application.qml loads \c KeyReader.qml when
+ the \l MouseArea is clicked. Notice the \l {Item::}{focus} property is
+ set to \c true for the Loader as well as the \l Item in the dynamically
+ loaded object:
+
+ \table
+ \row
+ \o application.qml
+ \o KeyReader.qml
+ \row
+ \o \snippet doc/src/snippets/declarative/loader/focus.qml 0
+ \o \snippet doc/src/snippets/declarative/loader/KeyReader.qml 0
+ \endtable
+
+ Once \c KeyReader.qml is loaded, it accepts key events and sets
+ \c event.accepted to \c true so that the event is not propagated to the
+ parent \l Rectangle.
+
+ \sa {dynamic-object-creation}{Dynamic Object Creation}
+*/
+
+QQuickLoader::QQuickLoader(QQuickItem *parent)
+ : QQuickImplicitSizeItem(*(new QQuickLoaderPrivate), parent)
+{
+ setFlag(ItemIsFocusScope);
+}
+
+QQuickLoader::~QQuickLoader()
+{
+ Q_D(QQuickLoader);
+ if (d->item) {
+ QQuickItemPrivate *p = QQuickItemPrivate::get(d->item);
+ p->removeItemChangeListener(d, QQuickItemPrivate::Geometry);
+ }
+}
+
+/*!
+ \qmlproperty bool QtQuick2::Loader::active
+ This property is \c true if the Loader is currently active.
+ The default value for the \l active property is \c true.
+
+ If the Loader is inactive, changing the \l source or \l sourceComponent
+ will not cause the item to be instantiated until the Loader is made active.
+
+ Setting the value to inactive will cause any \l item loaded by the loader
+ to be released, but will not affect the \l source or \l sourceComponent.
+
+ The \l status of an inactive loader is always \c Null.
+
+ \sa source, sourceComponent
+ */
+bool QQuickLoader::active() const
+{
+ Q_D(const QQuickLoader);
+ return d->active;
+}
+
+void QQuickLoader::setActive(bool newVal)
+{
+ Q_D(QQuickLoader);
+ if (d->active != newVal) {
+ d->active = newVal;
+ if (newVal == true) {
+ if (d->loadingFromSource) {
+ loadFromSource();
+ } else {
+ loadFromSourceComponent();
+ }
+ } else {
+ if (d->item) {
+ QQuickItemPrivate *p = QQuickItemPrivate::get(d->item);
+ p->removeItemChangeListener(d, QQuickItemPrivate::Geometry);
+
+ // We can't delete immediately because our item may have triggered
+ // the Loader to load a different item.
+ d->item->setParentItem(0);
+ d->item->setVisible(false);
+ d->item->deleteLater();
+ d->item = 0;
+ emit itemChanged();
+ }
+ emit statusChanged();
+ }
+ emit activeChanged();
+ }
+}
+
+
+/*!
+ \qmlproperty url QtQuick2::Loader::source
+ This property holds the URL of the QML component to instantiate.
+
+ Note the QML component must be an \l{Item}-based component. The loader
+ cannot load non-visual components.
+
+ To unload the currently loaded item, set this property to an empty string,
+ or set \l sourceComponent to \c undefined. Setting \c source to a
+ new URL will also cause the item created by the previous URL to be unloaded.
+
+ \sa sourceComponent, status, progress
+*/
+QUrl QQuickLoader::source() const
+{
+ Q_D(const QQuickLoader);
+ return d->source;
+}
+
+void QQuickLoader::setSource(const QUrl &url)
+{
+ setSource(url, true); // clear previous values
+}
+
+void QQuickLoader::setSource(const QUrl &url, bool needsClear)
+{
+ Q_D(QQuickLoader);
+ if (d->source == url)
+ return;
+
+ if (needsClear)
+ d->clear();
+
+ d->source = url;
+ d->loadingFromSource = true;
+
+ if (d->active)
+ loadFromSource();
+ else
+ emit sourceChanged();
+}
+
+void QQuickLoader::loadFromSource()
+{
+ Q_D(QQuickLoader);
+ if (d->source.isEmpty()) {
+ emit sourceChanged();
+ emit statusChanged();
+ emit progressChanged();
+ emit itemChanged();
+ return;
+ }
+
+ if (isComponentComplete()) {
+ d->component = new QDeclarativeComponent(qmlEngine(this), d->source, this);
+ d->load();
+ }
+}
+
+/*!
+ \qmlproperty Component QtQuick2::Loader::sourceComponent
+ This property holds the \l{Component} to instantiate.
+
+ \qml
+ Item {
+ Component {
+ id: redSquare
+ Rectangle { color: "red"; width: 10; height: 10 }
+ }
+
+ Loader { sourceComponent: redSquare }
+ Loader { sourceComponent: redSquare; x: 10 }
+ }
+ \endqml
+
+ To unload the currently loaded item, set this property to an empty string
+ or \c undefined.
+
+ \sa source, progress
+*/
+
+QDeclarativeComponent *QQuickLoader::sourceComponent() const
+{
+ Q_D(const QQuickLoader);
+ return d->component;
+}
+
+void QQuickLoader::setSourceComponent(QDeclarativeComponent *comp)
+{
+ Q_D(QQuickLoader);
+ if (comp == d->component)
+ return;
+
+ d->clear();
+
+ d->component = comp;
+ d->loadingFromSource = false;
+
+ if (d->active)
+ loadFromSourceComponent();
+ else
+ emit sourceComponentChanged();
+}
+
+void QQuickLoader::resetSourceComponent()
+{
+ setSourceComponent(0);
+}
+
+void QQuickLoader::loadFromSourceComponent()
+{
+ Q_D(QQuickLoader);
+ if (!d->component) {
+ emit sourceComponentChanged();
+ emit statusChanged();
+ emit progressChanged();
+ emit itemChanged();
+ return;
+ }
+
+ if (isComponentComplete())
+ d->load();
+}
+
+/*!
+ \qmlmethod object QtQuick2::Loader::setSource(url source, object properties)
+
+ Creates an object instance of the given \a source component that will have
+ the given \a properties. The \a properties argument is optional. The instance
+ will be accessible via the \l item property once loading and instantiation
+ is complete.
+
+ If the \l active property is \c false at the time when this function is called,
+ the given \a source component will not be loaded but the \a source and initial
+ \a properties will be cached. When the loader is made \l active, an instance of
+ the \a source component will be created with the initial \a properties set.
+
+ Setting the initial property values of an instance of a component in this manner
+ will \bold{not} trigger any associated \l{Behavior}s.
+
+ Note that the cached \a properties will be cleared if the \l source or \l sourceComponent
+ is changed after calling this function but prior to setting the loader \l active.
+
+ Example:
+ \table
+ \row
+ \o
+ \qml
+ // ExampleComponent.qml
+ import QtQuick 2.0
+ Rectangle {
+ id: rect
+ color: "red"
+ width: 10
+ height: 10
+
+ Behavior on color {
+ NumberAnimation {
+ target: rect
+ property: "width"
+ to: (rect.width + 20)
+ duration: 0
+ }
+ }
+ }
+ \endqml
+ \o
+ \qml
+ // example.qml
+ import QtQuick 2.0
+ Item {
+ Loader {
+ id: squareLoader
+ onLoaded: console.log(squareLoader.item.width); // prints [10], not [30]
+ }
+
+ Component.onCompleted: {
+ squareLoader.setSource("ExampleComponent.qml", { "color": "blue" });
+ // will trigger the onLoaded code when complete.
+ }
+ }
+ \endqml
+ \endtable
+
+ \sa source, active
+*/
+void QQuickLoader::setSource(QDeclarativeV8Function *args)
+{
+ Q_ASSERT(args);
+ Q_D(QQuickLoader);
+
+ bool ipvError = false;
+ args->returnValue(v8::Undefined());
+ v8::Handle<v8::Object> ipv = d->extractInitialPropertyValues(args, this, &ipvError);
+ if (ipvError)
+ return;
+
+ d->clear();
+ QUrl sourceUrl = d->resolveSourceUrl(args);
+ if (!ipv.IsEmpty()) {
+ d->disposeInitialPropertyValues();
+ d->initialPropertyValues = qPersistentNew(ipv);
+ d->qmlGlobalForIpv = qPersistentNew(args->qmlGlobal());
+ }
+
+ setSource(sourceUrl, false); // already cleared and set ipv above.
+}
+
+void QQuickLoaderPrivate::disposeInitialPropertyValues()
+{
+ if (!initialPropertyValues.IsEmpty())
+ qPersistentDispose(initialPropertyValues);
+ if (!qmlGlobalForIpv.IsEmpty())
+ qPersistentDispose(qmlGlobalForIpv);
+}
+
+void QQuickLoaderPrivate::load()
+{
+ Q_Q(QQuickLoader);
+
+ if (!q->isComponentComplete() || !component)
+ return;
+
+ if (!component->isLoading()) {
+ _q_sourceLoaded();
+ } else {
+ QObject::connect(component, SIGNAL(statusChanged(QDeclarativeComponent::Status)),
+ q, SLOT(_q_sourceLoaded()));
+ QObject::connect(component, SIGNAL(progressChanged(qreal)),
+ q, SIGNAL(progressChanged()));
+ emit q->statusChanged();
+ emit q->progressChanged();
+ if (loadingFromSource)
+ emit q->sourceChanged();
+ else
+ emit q->sourceComponentChanged();
+ emit q->itemChanged();
+ }
+}
+
+void QQuickLoaderIncubator::setInitialState(QObject *o)
+{
+ loader->setInitialState(o);
+}
+
+void QQuickLoaderPrivate::setInitialState(QObject *obj)
+{
+ Q_Q(QQuickLoader);
+
+ QQuickItem *item = qobject_cast<QQuickItem*>(obj);
+ if (item) {
+ QDeclarative_setParent_noEvent(itemContext, obj);
+ QDeclarative_setParent_noEvent(item, q);
+ item->setParentItem(q);
+ }
+
+ if (initialPropertyValues.IsEmpty())
+ return;
+
+ QDeclarativeComponentPrivate *d = QDeclarativeComponentPrivate::get(component);
+ Q_ASSERT(d && d->engine);
+ d->initializeObjectWithInitialProperties(qmlGlobalForIpv, initialPropertyValues, obj);
+}
+
+void QQuickLoaderIncubator::statusChanged(Status status)
+{
+ loader->incubatorStateChanged(status);
+}
+
+void QQuickLoaderPrivate::incubatorStateChanged(QDeclarativeIncubator::Status status)
+{
+ Q_Q(QQuickLoader);
+ if (status == QDeclarativeIncubator::Loading || status == QDeclarativeIncubator::Null)
+ return;
+
+ if (status == QDeclarativeIncubator::Ready) {
+ QObject *obj = incubator->object();
+ item = qobject_cast<QQuickItem*>(obj);
+ if (item) {
+ initResize();
+ } else {
+ qmlInfo(q) << QQuickLoader::tr("Loader does not support loading non-visual elements.");
+ delete itemContext;
+ itemContext = 0;
+ delete obj;
+ }
+ incubator->clear();
+ } else if (status == QDeclarativeIncubator::Error) {
+ if (!incubator->errors().isEmpty())
+ QDeclarativeEnginePrivate::warning(qmlEngine(q), incubator->errors());
+ delete itemContext;
+ itemContext = 0;
+ delete incubator->object();
+ source = QUrl();
+ }
+ if (loadingFromSource)
+ emit q->sourceChanged();
+ else
+ emit q->sourceComponentChanged();
+ emit q->statusChanged();
+ emit q->progressChanged();
+ emit q->itemChanged();
+ emit q->loaded();
+ disposeInitialPropertyValues(); // cleanup
+}
+
+void QQuickLoaderPrivate::_q_sourceLoaded()
+{
+ Q_Q(QQuickLoader);
+ if (!component || !component->errors().isEmpty()) {
+ if (component)
+ QDeclarativeEnginePrivate::warning(qmlEngine(q), component->errors());
+ if (loadingFromSource)
+ emit q->sourceChanged();
+ else
+ emit q->sourceComponentChanged();
+ emit q->statusChanged();
+ emit q->progressChanged();
+ disposeInitialPropertyValues(); // cleanup
+ return;
+ }
+
+ QDeclarativeContext *creationContext = component->creationContext();
+ if (!creationContext) creationContext = qmlContext(q);
+ itemContext = new QDeclarativeContext(creationContext);
+ itemContext->setContextObject(q);
+
+ delete incubator;
+ incubator = new QQuickLoaderIncubator(this, asynchronous ? QDeclarativeIncubator::Asynchronous : QDeclarativeIncubator::AsynchronousIfNested);
+
+ component->create(*incubator, itemContext);
+
+ if (incubator && incubator->status() == QDeclarativeIncubator::Loading)
+ emit q->statusChanged();
+}
+
+/*!
+ \qmlproperty enumeration QtQuick2::Loader::status
+
+ This property holds the status of QML loading. It can be one of:
+ \list
+ \o Loader.Null - the loader is inactive or no QML source has been set
+ \o Loader.Ready - the QML source has been loaded
+ \o Loader.Loading - the QML source is currently being loaded
+ \o Loader.Error - an error occurred while loading the QML source
+ \endlist
+
+ Use this status to provide an update or respond to the status change in some way.
+ For example, you could:
+
+ \list
+ \o Trigger a state change:
+ \qml
+ State { name: 'loaded'; when: loader.status == Loader.Ready }
+ \endqml
+
+ \o Implement an \c onStatusChanged signal handler:
+ \qml
+ Loader {
+ id: loader
+ onStatusChanged: if (loader.status == Loader.Ready) console.log('Loaded')
+ }
+ \endqml
+
+ \o Bind to the status value:
+ \qml
+ Text { text: loader.status == Loader.Ready ? 'Loaded' : 'Not loaded' }
+ \endqml
+ \endlist
+
+ Note that if the source is a local file, the status will initially be Ready (or Error). While
+ there will be no onStatusChanged signal in that case, the onLoaded will still be invoked.
+
+ \sa progress
+*/
+
+QQuickLoader::Status QQuickLoader::status() const
+{
+ Q_D(const QQuickLoader);
+
+ if (!d->active)
+ return Null;
+
+ if (d->component) {
+ switch (d->component->status()) {
+ case QDeclarativeComponent::Loading:
+ return Loading;
+ case QDeclarativeComponent::Error:
+ return Error;
+ case QDeclarativeComponent::Null:
+ return Null;
+ default:
+ break;
+ }
+ }
+
+ if (d->incubator) {
+ switch (d->incubator->status()) {
+ case QDeclarativeIncubator::Loading:
+ return Loading;
+ case QDeclarativeIncubator::Error:
+ return Error;
+ default:
+ break;
+ }
+ }
+
+ if (d->item)
+ return Ready;
+
+ return d->source.isEmpty() ? Null : Error;
+}
+
+void QQuickLoader::componentComplete()
+{
+ Q_D(QQuickLoader);
+ QQuickItem::componentComplete();
+ if (active()) {
+ if (d->loadingFromSource) {
+ d->component = new QDeclarativeComponent(qmlEngine(this), d->source, this);
+ }
+ d->load();
+ }
+}
+
+/*!
+ \qmlsignal QtQuick2::Loader::onLoaded()
+
+ This handler is called when the \l status becomes \c Loader.Ready, or on successful
+ initial load.
+*/
+
+
+/*!
+\qmlproperty real QtQuick2::Loader::progress
+
+This property holds the progress of loading QML data from the network, from
+0.0 (nothing loaded) to 1.0 (finished). Most QML files are quite small, so
+this value will rapidly change from 0 to 1.
+
+\sa status
+*/
+qreal QQuickLoader::progress() const
+{
+ Q_D(const QQuickLoader);
+
+ if (d->item)
+ return 1.0;
+
+ if (d->component)
+ return d->component->progress();
+
+ return 0.0;
+}
+
+/*!
+\qmlproperty bool QtQuick2::Loader::asynchronous
+
+This property holds whether the component will be instantiated asynchronously.
+
+Loading asynchronously creates the objects declared by the component
+across multiple frames, and reduces the
+likelihood of glitches in animation. When loading asynchronously the status
+will change to Loader.Loading. Once the entire component has been created, the
+\l item will be available and the status will change to Loader.Ready.
+
+To avoid seeing the items loading progressively set \c visible appropriately, e.g.
+
+\code
+Loader {
+ source: "mycomponent.qml"
+ asynchronous: true
+ visible: status == Loader.Ready
+}
+\endcode
+
+Note that this property affects object instantiation only; it is unrelated to
+loading a component asynchronously via a network.
+*/
+bool QQuickLoader::asynchronous() const
+{
+ Q_D(const QQuickLoader);
+ return d->asynchronous;
+}
+
+void QQuickLoader::setAsynchronous(bool a)
+{
+ Q_D(QQuickLoader);
+ if (d->asynchronous == a)
+ return;
+
+ d->asynchronous = a;
+ emit asynchronousChanged();
+}
+
+void QQuickLoaderPrivate::_q_updateSize(bool loaderGeometryChanged)
+{
+ Q_Q(QQuickLoader);
+ if (!item || updatingSize)
+ return;
+
+ updatingSize = true;
+
+ qreal iWidth = !itemWidthValid ? item->implicitWidth() : item->width();
+ qreal iHeight = !itemHeightValid ? item->implicitHeight() : item->height();
+ q->setImplicitSize(iWidth, iHeight);
+
+ if (loaderGeometryChanged && q->widthValid())
+ item->setWidth(q->width());
+ if (loaderGeometryChanged && q->heightValid())
+ item->setHeight(q->height());
+
+ updatingSize = false;
+}
+
+/*!
+ \qmlproperty Item QtQuick2::Loader::item
+ This property holds the top-level item that is currently loaded.
+*/
+QQuickItem *QQuickLoader::item() const
+{
+ Q_D(const QQuickLoader);
+ return d->item;
+}
+
+void QQuickLoader::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
+{
+ Q_D(QQuickLoader);
+ if (newGeometry != oldGeometry) {
+ d->_q_updateSize();
+ }
+ QQuickItem::geometryChanged(newGeometry, oldGeometry);
+}
+
+QUrl QQuickLoaderPrivate::resolveSourceUrl(QDeclarativeV8Function *args)
+{
+ QV8Engine *v8engine = args->engine();
+ QString arg = v8engine->toString((*args)[0]->ToString());
+ if (arg.isEmpty())
+ return QUrl();
+
+ QDeclarativeContextData *context = args->context();
+ Q_ASSERT(context);
+ return context->resolvedUrl(QUrl(arg));
+}
+
+v8::Handle<v8::Object> QQuickLoaderPrivate::extractInitialPropertyValues(QDeclarativeV8Function *args, QObject *loader, bool *error)
+{
+ v8::Local<v8::Object> valuemap;
+ if (args->Length() >= 2) {
+ v8::Local<v8::Value> v = (*args)[1];
+ if (!v->IsObject() || v->IsArray()) {
+ *error = true;
+ qmlInfo(loader) << loader->tr("setSource: value is not an object");
+ } else {
+ *error = false;
+ valuemap = v8::Local<v8::Object>::Cast(v);
+ }
+ }
+
+ return valuemap;
+}
+
+#include <moc_qquickloader_p.cpp>
+
+QT_END_NAMESPACE