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Diffstat (limited to 'src/quick/items/qquickopenglshadereffect.cpp')
-rw-r--r--src/quick/items/qquickopenglshadereffect.cpp23
1 files changed, 12 insertions, 11 deletions
diff --git a/src/quick/items/qquickopenglshadereffect.cpp b/src/quick/items/qquickopenglshadereffect.cpp
index c3e0ba05bd..cad598d2c0 100644
--- a/src/quick/items/qquickopenglshadereffect.cpp
+++ b/src/quick/items/qquickopenglshadereffect.cpp
@@ -139,7 +139,7 @@ namespace {
expected = TypeIdentifier;
break;
}
- // Fall through.
+ Q_FALLTHROUGH();
case TypeIdentifier:
typeIndex = idIndex;
typeLength = idLength;
@@ -422,8 +422,9 @@ void QQuickOpenGLShaderEffectCommon::updateShader(QQuickItem *item,
d.specialType = UniformData::Opacity;
uniformData[Key::FragmentShader].append(d);
signalMappers[Key::FragmentShader].append(0);
- const int mappedId = 1 | (Key::FragmentShader << 16);
- auto mapper = new QtPrivate::MappedSlotObject([this, mappedId](){mappedPropertyChanged(mappedId);});
+ auto mapper = new QtPrivate::MappedSlotObject([this](){
+ mappedPropertyChanged(1 | (Key::FragmentShader << 16));
+ });
const char *sourceName = "source";
d.name = sourceName;
d.setValueFromProperty(item, itemMetaObject);
@@ -483,7 +484,7 @@ void QQuickOpenGLShaderEffectCommon::updateMaterial(QQuickOpenGLShaderEffectNode
if (d.specialType != UniformData::Sampler && d.specialType != UniformData::SamplerExternal)
continue;
QSGTextureProvider *oldProvider = material->textureProviders.at(index);
- QSGTextureProvider *newProvider = 0;
+ QSGTextureProvider *newProvider = nullptr;
QQuickItem *source = qobject_cast<QQuickItem *>(qvariant_cast<QObject *>(d.value));
if (source && source->isTextureProvider())
newProvider = source->textureProvider();
@@ -623,7 +624,7 @@ QQuickOpenGLShaderEffect::QQuickOpenGLShaderEffect(QQuickShaderEffect *item, QOb
, m_item(item)
, m_itemMetaObject(nullptr)
, m_meshResolution(1, 1)
- , m_mesh(0)
+ , m_mesh(nullptr)
, m_cullMode(QQuickShaderEffect::NoCulling)
, m_status(QQuickShaderEffect::Uncompiled)
, m_common(this, [this](int mappedId){this->propertyChanged(mappedId);})
@@ -712,7 +713,7 @@ void QQuickOpenGLShaderEffect::setMesh(const QVariant &mesh)
if (newMesh && newMesh == m_mesh)
return;
if (m_mesh)
- disconnect(m_mesh, SIGNAL(geometryChanged()), this, 0);
+ disconnect(m_mesh, SIGNAL(geometryChanged()), this, nullptr);
m_mesh = newMesh;
if (m_mesh) {
connect(m_mesh, SIGNAL(geometryChanged()), this, SLOT(updateGeometry()));
@@ -765,7 +766,7 @@ QString QQuickOpenGLShaderEffect::parseLog()
maybeUpdateShaders(true);
if (m_dirtyParseLog) {
- m_common.updateParseLog(m_mesh != 0);
+ m_common.updateParseLog(m_mesh != nullptr);
m_dirtyParseLog = false;
}
return m_common.parseLog;
@@ -837,7 +838,7 @@ QSGNode *QQuickOpenGLShaderEffect::handleUpdatePaintNode(QSGNode *oldNode, QQuic
if (m_common.attributes.isEmpty() || m_item->width() <= 0 || m_item->height() <= 0) {
if (node)
delete node;
- return 0;
+ return nullptr;
}
if (!node) {
@@ -896,7 +897,7 @@ QSGNode *QQuickOpenGLShaderEffect::handleUpdatePaintNode(QSGNode *oldNode, QQuic
bool geometryUsesTextureSubRect = false;
if (m_supportsAtlasTextures && material->textureProviders.size() == 1) {
QSGTextureProvider *provider = material->textureProviders.at(0);
- if (provider->texture()) {
+ if (provider && provider->texture()) {
srcRect = provider->texture()->normalizedTextureSubRect();
geometryUsesTextureSubRect = true;
}
@@ -913,7 +914,7 @@ QSGNode *QQuickOpenGLShaderEffect::handleUpdatePaintNode(QSGNode *oldNode, QQuic
}
if (m_dirtyMesh) {
- node->setGeometry(0);
+ node->setGeometry(nullptr);
m_dirtyMesh = false;
m_dirtyGeometry = true;
}
@@ -934,7 +935,7 @@ QSGNode *QQuickOpenGLShaderEffect::handleUpdatePaintNode(QSGNode *oldNode, QQuic
emit m_item->statusChanged();
}
delete node;
- return 0;
+ return nullptr;
}
geometry = mesh->updateGeometry(geometry, m_common.attributes.count(), posIndex, srcRect, rect);