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-rw-r--r--src/quick/items/qquickopenglshadereffect.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/quick/items/qquickopenglshadereffect.cpp b/src/quick/items/qquickopenglshadereffect.cpp
index 42fcee3c0d..4f4c403483 100644
--- a/src/quick/items/qquickopenglshadereffect.cpp
+++ b/src/quick/items/qquickopenglshadereffect.cpp
@@ -256,10 +256,14 @@ void QQuickOpenGLShaderEffectCommon::connectPropertySignals(QQuickItem *item,
qWarning("QQuickOpenGLShaderEffect: property '%s' does not have notification method!", d.name.constData());
} else {
auto *mapper = signalMappers[shaderType].at(i);
- mapper->setSignalIndex(pd->notifyIndex());
+ mapper->setSignalIndex(itemMetaObject->property(d.propertyIndex).notifySignal().methodIndex());
Q_ASSERT(item->metaObject() == itemMetaObject);
- QObjectPrivate::connectImpl(item, mapper->signalIndex(), item, nullptr, mapper,
- Qt::AutoConnection, nullptr, itemMetaObject);
+ bool ok = QObjectPrivate::connectImpl(item, pd->notifyIndex(), item, nullptr, mapper,
+ Qt::AutoConnection, nullptr, itemMetaObject);
+ if (!ok)
+ qWarning() << "Failed to connect to property" << itemMetaObject->property(d.propertyIndex).name()
+ << "(" << d.propertyIndex << ", signal index" << pd->notifyIndex()
+ << ") of item" << item;
}
} else {
// If the source is set via a dynamic property, like the layer is, then we need this