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Diffstat (limited to 'src/quick/items/qquickopenglshadereffectnode_p.h')
-rw-r--r-- | src/quick/items/qquickopenglshadereffectnode_p.h | 167 |
1 files changed, 0 insertions, 167 deletions
diff --git a/src/quick/items/qquickopenglshadereffectnode_p.h b/src/quick/items/qquickopenglshadereffectnode_p.h deleted file mode 100644 index 377c34eb95..0000000000 --- a/src/quick/items/qquickopenglshadereffectnode_p.h +++ /dev/null @@ -1,167 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtQuick module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QQUICKOPENGLSHADEREFFECTNODE_P_H -#define QQUICKOPENGLSHADEREFFECTNODE_P_H - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists purely as an -// implementation detail. This header file may change from version to -// version without notice, or even be removed. -// -// We mean it. -// - -#include <private/qtquickglobal_p.h> - -QT_REQUIRE_CONFIG(quick_shadereffect); - -#include <QtQuick/qsgnode.h> -#include <QtQuick/qsgmaterial.h> -#include <QtQuick/qsgtextureprovider.h> -#include <QtQuick/qquickitem.h> -#include <private/qtquickglobal_p.h> -#include <private/qquickshadereffect_p.h> - -#include <QtCore/qsharedpointer.h> -#include <QtCore/qpointer.h> - -QT_BEGIN_NAMESPACE - -struct QQuickOpenGLShaderEffectMaterialKey { - enum ShaderType - { - VertexShader, - FragmentShader, - ShaderTypeCount - }; - - QByteArray sourceCode[ShaderTypeCount]; - - bool operator == (const QQuickOpenGLShaderEffectMaterialKey &other) const; - bool operator != (const QQuickOpenGLShaderEffectMaterialKey &other) const; -}; - -size_t qHash(const QQuickOpenGLShaderEffectMaterialKey &key); - -class QQuickCustomMaterialShader; -class QQuickOpenGLShaderEffectNode; -class Q_QUICK_PRIVATE_EXPORT QQuickOpenGLShaderEffectMaterial : public QSGMaterial -{ -public: - struct UniformData - { - enum SpecialType { None, Sampler, SamplerExternal, SubRect, Opacity, Matrix }; - - QByteArray name; - QVariant value; - int propertyIndex = -1; - SpecialType specialType; - - bool operator == (const UniformData &other) const; - - void setValueFromProperty(QObject *item, const QMetaObject *itemMetaObject) - { - if (propertyIndex == -1) { - value = item->property(name); - } else { - value = itemMetaObject->property(propertyIndex).read(item); - } - } - }; - - explicit QQuickOpenGLShaderEffectMaterial(QQuickOpenGLShaderEffectNode *node = nullptr); - QSGMaterialType *type() const override; - QSGMaterialShader *createShader() const override; - int compare(const QSGMaterial *other) const override; - - QVector<QByteArray> attributes; - QVector<UniformData> uniforms[QQuickOpenGLShaderEffectMaterialKey::ShaderTypeCount]; - QVector<QSGTextureProvider *> textureProviders; - QQuickShaderEffect::CullMode cullMode; - bool geometryUsesTextureSubRect; - - void setProgramSource(const QQuickOpenGLShaderEffectMaterialKey &source); - void updateTextures() const; - void invalidateTextureProvider(const QObject *provider); - - static void cleanupMaterialCache(); - -protected: - friend class QQuickCustomMaterialShader; - - // Each material needs a unique type to ensure that the renderer has a one - // and exactly one GL program for every unique set of shader sources. - // setProgramSource() stores the sources in a cache along with the right - // type. The type is cleaned up in cleanupMaterialCache() which is called - // when the GL context is shut down. - QSGMaterialType *m_type; - QQuickOpenGLShaderEffectMaterialKey m_source; - - QQuickOpenGLShaderEffectNode *m_node; - bool m_emittedLogChanged; -}; - - -class QSGShaderEffectMesh; - -class Q_QUICK_PRIVATE_EXPORT QQuickOpenGLShaderEffectNode : public QObject, public QSGGeometryNode -{ - Q_OBJECT -public: - QQuickOpenGLShaderEffectNode(); - ~QQuickOpenGLShaderEffectNode() override; - - void preprocess() override; - -Q_SIGNALS: - void logAndStatusChanged(const QString &, int status); - void dirtyTexture(); - -private Q_SLOTS: - void markDirtyTexture(); - void textureProviderDestroyed(QObject *object); -}; - -QT_END_NAMESPACE - -#endif // QQUICKOPENGLSHADEREFFECTNODE_P_H |