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path: root/src/quick/items/qquickpathitemnvprrenderer.cpp
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-rw-r--r--src/quick/items/qquickpathitemnvprrenderer.cpp84
1 files changed, 84 insertions, 0 deletions
diff --git a/src/quick/items/qquickpathitemnvprrenderer.cpp b/src/quick/items/qquickpathitemnvprrenderer.cpp
index 13fab2dc76..f8504f9985 100644
--- a/src/quick/items/qquickpathitemnvprrenderer.cpp
+++ b/src/quick/items/qquickpathitemnvprrenderer.cpp
@@ -62,6 +62,14 @@ void QQuickPathItemNvprRenderer::setPath(int index, const QQuickPath *path)
m_accDirty |= DirtyPath;
}
+void QQuickPathItemNvprRenderer::setJSPath(int index, const QQuickPathItemPath &path)
+{
+ VisualPathGuiData &d(m_vp[index]);
+ convertJSPath(path, &d);
+ d.dirty |= DirtyPath;
+ m_accDirty |= DirtyPath;
+}
+
void QQuickPathItemNvprRenderer::setStrokeColor(int index, const QColor &color)
{
VisualPathGuiData &d(m_vp[index]);
@@ -288,6 +296,82 @@ void QQuickPathItemNvprRenderer::convertPath(const QQuickPath *path, VisualPathG
d->path.cmd.append(GL_CLOSE_PATH_NV);
}
+void QQuickPathItemNvprRenderer::convertJSPath(const QQuickPathItemPath &path, VisualPathGuiData *d)
+{
+ d->path = NvprPath();
+ if (path.cmd.isEmpty())
+ return;
+
+ QPointF startPos(0, 0);
+ QPointF pos(startPos);
+ int coordIdx = 0;
+
+ for (QQuickPathItemPath::Command cmd : path.cmd) {
+ switch (cmd) {
+ case QQuickPathItemPath::MoveTo:
+ d->path.cmd.append(GL_MOVE_TO_NV);
+ pos = QPointF(path.coords[coordIdx], path.coords[coordIdx + 1]);
+ startPos = pos;
+ d->path.coord.append(pos.x());
+ d->path.coord.append(pos.y());
+ coordIdx += 2;
+ break;
+ case QQuickPathItemPath::LineTo:
+ d->path.cmd.append(GL_LINE_TO_NV);
+ pos = QPointF(path.coords[coordIdx], path.coords[coordIdx + 1]);
+ d->path.coord.append(pos.x());
+ d->path.coord.append(pos.y());
+ coordIdx += 2;
+ break;
+ case QQuickPathItemPath::QuadTo:
+ d->path.cmd.append(GL_QUADRATIC_CURVE_TO_NV);
+ d->path.coord.append(path.coords[coordIdx]);
+ d->path.coord.append(path.coords[coordIdx + 1]);
+ pos = QPointF(path.coords[coordIdx + 2], path.coords[coordIdx + 3]);
+ d->path.coord.append(pos.x());
+ d->path.coord.append(pos.y());
+ coordIdx += 4;
+ break;
+ case QQuickPathItemPath::CubicTo:
+ d->path.cmd.append(GL_CUBIC_CURVE_TO_NV);
+ d->path.coord.append(path.coords[coordIdx]);
+ d->path.coord.append(path.coords[coordIdx + 1]);
+ d->path.coord.append(path.coords[coordIdx + 2]);
+ d->path.coord.append(path.coords[coordIdx + 3]);
+ pos = QPointF(path.coords[coordIdx + 4], path.coords[coordIdx + 5]);
+ d->path.coord.append(pos.x());
+ d->path.coord.append(pos.y());
+ coordIdx += 6;
+ break;
+ case QQuickPathItemPath::ArcTo:
+ {
+ const bool sweepFlag = !qFuzzyIsNull(path.coords[coordIdx + 5]);
+ const bool useLargeArc = !qFuzzyIsNull(path.coords[coordIdx + 6]);
+ GLenum cmd;
+ if (useLargeArc)
+ cmd = sweepFlag ? GL_LARGE_CCW_ARC_TO_NV : GL_LARGE_CW_ARC_TO_NV;
+ else
+ cmd = sweepFlag ? GL_SMALL_CCW_ARC_TO_NV : GL_SMALL_CW_ARC_TO_NV;
+ d->path.cmd.append(cmd);
+ d->path.coord.append(path.coords[coordIdx]); // rx
+ d->path.coord.append(path.coords[coordIdx + 1]); // ry
+ d->path.coord.append(path.coords[coordIdx + 2]); // xrot
+ pos = QPointF(path.coords[coordIdx + 3], path.coords[coordIdx + 4]);
+ d->path.coord.append(pos.x());
+ d->path.coord.append(pos.y());
+ coordIdx += 7;
+ }
+ break;
+ default:
+ qWarning("Unknown JS path command: %d", cmd);
+ break;
+ }
+ }
+
+ if (pos == startPos)
+ d->path.cmd.append(GL_CLOSE_PATH_NV);
+}
+
static inline QVector4D qsg_premultiply(const QColor &c, float globalOpacity)
{
const float o = c.alphaF() * globalOpacity;