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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qquickpathview_p.h"
+#include "qquickpathview_p_p.h"
+#include "qquickcanvas.h"
+
+#include <QtQuick/private/qdeclarativestate_p.h>
+#include <private/qdeclarativeopenmetaobject_p.h>
+#include <private/qlistmodelinterface_p.h>
+#include <private/qdeclarativechangeset_p.h>
+
+#include <QtGui/qevent.h>
+#include <QtGui/qevent.h>
+#include <QtGui/qguiapplication.h>
+#include <QtGui/qstylehints.h>
+#include <QtCore/qmath.h>
+#include <math.h>
+
+QT_BEGIN_NAMESPACE
+
+inline qreal qmlMod(qreal x, qreal y)
+{
+#ifdef QT_USE_MATH_H_FLOATS
+ if (sizeof(qreal) == sizeof(float))
+ return fmodf(float(x), float(y));
+ else
+#endif
+ return fmod(x, y);
+}
+
+static QDeclarativeOpenMetaObjectType *qPathViewAttachedType = 0;
+
+QQuickPathViewAttached::QQuickPathViewAttached(QObject *parent)
+: QObject(parent), m_percent(-1), m_view(0), m_onPath(false), m_isCurrent(false)
+{
+ if (qPathViewAttachedType) {
+ m_metaobject = new QDeclarativeOpenMetaObject(this, qPathViewAttachedType);
+ m_metaobject->setCached(true);
+ } else {
+ m_metaobject = new QDeclarativeOpenMetaObject(this);
+ }
+}
+
+QQuickPathViewAttached::~QQuickPathViewAttached()
+{
+}
+
+QVariant QQuickPathViewAttached::value(const QByteArray &name) const
+{
+ return m_metaobject->value(name);
+}
+void QQuickPathViewAttached::setValue(const QByteArray &name, const QVariant &val)
+{
+ m_metaobject->setValue(name, val);
+}
+
+
+void QQuickPathViewPrivate::init()
+{
+ Q_Q(QQuickPathView);
+ offset = 0;
+ q->setAcceptedMouseButtons(Qt::LeftButton);
+ q->setFlag(QQuickItem::ItemIsFocusScope);
+ q->setFiltersChildMouseEvents(true);
+ FAST_CONNECT(&tl, SIGNAL(updated()), q, SLOT(ticked()))
+ lastPosTime.invalidate();
+ FAST_CONNECT(&tl, SIGNAL(completed()), q, SLOT(movementEnding()))
+}
+
+QQuickItem *QQuickPathViewPrivate::getItem(int modelIndex, qreal z, bool onPath)
+{
+ Q_Q(QQuickPathView);
+ requestedIndex = modelIndex;
+ requestedOnPath = onPath;
+ requestedZ = z;
+ inRequest = true;
+ QQuickItem *item = model->item(modelIndex, false);
+ if (item) {
+ QDeclarative_setParent_noEvent(item, q);
+ item->setParentItem(q);
+ requestedIndex = -1;
+ qPathViewAttachedType = attType;
+ QQuickPathViewAttached *att = static_cast<QQuickPathViewAttached *>(qmlAttachedPropertiesObject<QQuickPathView>(item));
+ qPathViewAttachedType = 0;
+ if (att)
+ att->setOnPath(onPath);
+ QQuickItemPrivate *itemPrivate = QQuickItemPrivate::get(item);
+ itemPrivate->addItemChangeListener(this, QQuickItemPrivate::Geometry);
+ }
+ inRequest = false;
+ return item;
+}
+
+void QQuickPathView::createdItem(int index, QQuickItem *item)
+{
+ Q_D(QQuickPathView);
+ if (d->requestedIndex != index) {
+ qPathViewAttachedType = d->attachedType();
+ QQuickPathViewAttached *att = static_cast<QQuickPathViewAttached *>(qmlAttachedPropertiesObject<QQuickPathView>(item));
+ qPathViewAttachedType = 0;
+ if (att) {
+ att->m_view = this;
+ att->setOnPath(false);
+ }
+ item->setParentItem(this);
+ QDeclarative_setParent_noEvent(item, this);
+ d->updateItem(item, index < d->firstIndex ? 0.0 : 1.0);
+ } else {
+ d->requestedIndex = -1;
+ if (!d->inRequest)
+ refill();
+ }
+}
+
+void QQuickPathView::initItem(int index, QQuickItem *item)
+{
+ Q_D(QQuickPathView);
+ if (d->requestedIndex == index) {
+ item->setParentItem(this);
+ qPathViewAttachedType = d->attachedType();
+ QQuickPathViewAttached *att = static_cast<QQuickPathViewAttached *>(qmlAttachedPropertiesObject<QQuickPathView>(item));
+ qPathViewAttachedType = 0;
+ if (att) {
+ att->m_view = this;
+ qreal percent = d->positionOfIndex(index);
+ foreach (const QString &attr, d->path->attributes())
+ att->setValue(attr.toUtf8(), d->path->attributeAt(attr, percent));
+ item->setZ(d->requestedZ);
+ if (att)
+ att->setOnPath(d->requestedOnPath);
+ }
+ }
+}
+
+void QQuickPathViewPrivate::releaseItem(QQuickItem *item)
+{
+ if (!item || !model)
+ return;
+ QQuickItemPrivate *itemPrivate = QQuickItemPrivate::get(item);
+ itemPrivate->removeItemChangeListener(this, QQuickItemPrivate::Geometry);
+ if (model->release(item) == 0) {
+ // item was not destroyed, and we no longer reference it.
+ if (QQuickPathViewAttached *att = attached(item))
+ att->setOnPath(false);
+ }
+}
+
+QQuickPathViewAttached *QQuickPathViewPrivate::attached(QQuickItem *item)
+{
+ return static_cast<QQuickPathViewAttached *>(qmlAttachedPropertiesObject<QQuickPathView>(item, false));
+}
+
+QDeclarativeOpenMetaObjectType *QQuickPathViewPrivate::attachedType()
+{
+ Q_Q(QQuickPathView);
+ if (!attType) {
+ // pre-create one metatype to share with all attached objects
+ attType = new QDeclarativeOpenMetaObjectType(&QQuickPathViewAttached::staticMetaObject, qmlEngine(q));
+ foreach (const QString &attr, path->attributes())
+ attType->createProperty(attr.toUtf8());
+ }
+
+ return attType;
+}
+
+void QQuickPathViewPrivate::clear()
+{
+ if (currentItem) {
+ releaseItem(currentItem);
+ currentItem = 0;
+ }
+ for (int i=0; i<items.count(); i++){
+ QQuickItem *p = items[i];
+ releaseItem(p);
+ }
+ items.clear();
+}
+
+void QQuickPathViewPrivate::updateMappedRange()
+{
+ if (model && pathItems != -1 && pathItems < modelCount)
+ mappedRange = qreal(pathItems)/modelCount;
+ else
+ mappedRange = 1.0;
+}
+
+qreal QQuickPathViewPrivate::positionOfIndex(qreal index) const
+{
+ qreal pos = -1.0;
+
+ if (model && index >= 0 && index < modelCount) {
+ qreal start = 0.0;
+ if (haveHighlightRange && highlightRangeMode != QQuickPathView::NoHighlightRange)
+ start = highlightRangeStart;
+ qreal globalPos = index + offset;
+ globalPos = qmlMod(globalPos, qreal(modelCount)) / modelCount;
+ if (pathItems != -1 && pathItems < modelCount) {
+ globalPos += start * mappedRange;
+ globalPos = qmlMod(globalPos, 1.0);
+ if (globalPos < mappedRange)
+ pos = globalPos / mappedRange;
+ } else {
+ pos = qmlMod(globalPos + start, 1.0);
+ }
+ }
+
+ return pos;
+}
+
+void QQuickPathViewPrivate::createHighlight()
+{
+ Q_Q(QQuickPathView);
+ if (!q->isComponentComplete())
+ return;
+
+ bool changed = false;
+ if (highlightItem) {
+ highlightItem->setParentItem(0);
+ highlightItem->deleteLater();
+ highlightItem = 0;
+ changed = true;
+ }
+
+ QQuickItem *item = 0;
+ if (highlightComponent) {
+ QDeclarativeContext *creationContext = highlightComponent->creationContext();
+ QDeclarativeContext *highlightContext = new QDeclarativeContext(
+ creationContext ? creationContext : qmlContext(q));
+ QObject *nobj = highlightComponent->create(highlightContext);
+ if (nobj) {
+ QDeclarative_setParent_noEvent(highlightContext, nobj);
+ item = qobject_cast<QQuickItem *>(nobj);
+ if (!item)
+ delete nobj;
+ } else {
+ delete highlightContext;
+ }
+ } else {
+ item = new QQuickItem;
+ }
+ if (item) {
+ QDeclarative_setParent_noEvent(item, q);
+ item->setParentItem(q);
+ highlightItem = item;
+ changed = true;
+ }
+ if (changed)
+ emit q->highlightItemChanged();
+}
+
+void QQuickPathViewPrivate::updateHighlight()
+{
+ Q_Q(QQuickPathView);
+ if (!q->isComponentComplete() || !isValid())
+ return;
+ if (highlightItem) {
+ if (haveHighlightRange && highlightRangeMode == QQuickPathView::StrictlyEnforceRange) {
+ updateItem(highlightItem, highlightRangeStart);
+ } else {
+ qreal target = currentIndex;
+
+ offsetAdj = 0.0;
+ tl.reset(moveHighlight);
+ moveHighlight.setValue(highlightPosition);
+
+ const int duration = highlightMoveDuration;
+
+ if (target - highlightPosition > modelCount/2) {
+ highlightUp = false;
+ qreal distance = modelCount - target + highlightPosition;
+ tl.move(moveHighlight, 0.0, QEasingCurve(QEasingCurve::InQuad), int(duration * highlightPosition / distance));
+ tl.set(moveHighlight, modelCount-0.01);
+ tl.move(moveHighlight, target, QEasingCurve(QEasingCurve::OutQuad), int(duration * (modelCount-target) / distance));
+ } else if (target - highlightPosition <= -modelCount/2) {
+ highlightUp = true;
+ qreal distance = modelCount - highlightPosition + target;
+ tl.move(moveHighlight, modelCount-0.01, QEasingCurve(QEasingCurve::InQuad), int(duration * (modelCount-highlightPosition) / distance));
+ tl.set(moveHighlight, 0.0);
+ tl.move(moveHighlight, target, QEasingCurve(QEasingCurve::OutQuad), int(duration * target / distance));
+ } else {
+ highlightUp = highlightPosition - target < 0;
+ tl.move(moveHighlight, target, QEasingCurve(QEasingCurve::InOutQuad), duration);
+ }
+ }
+ }
+}
+
+void QQuickPathViewPrivate::setHighlightPosition(qreal pos)
+{
+ if (pos != highlightPosition) {
+ qreal start = 0.0;
+ qreal end = 1.0;
+ if (haveHighlightRange && highlightRangeMode != QQuickPathView::NoHighlightRange) {
+ start = highlightRangeStart;
+ end = highlightRangeEnd;
+ }
+
+ qreal range = qreal(modelCount);
+ // calc normalized position of highlight relative to offset
+ qreal relativeHighlight = qmlMod(pos + offset, range) / range;
+
+ if (!highlightUp && relativeHighlight > end * mappedRange) {
+ qreal diff = 1.0 - relativeHighlight;
+ setOffset(offset + diff * range);
+ } else if (highlightUp && relativeHighlight >= (end - start) * mappedRange) {
+ qreal diff = relativeHighlight - (end - start) * mappedRange;
+ setOffset(offset - diff * range - 0.00001);
+ }
+
+ highlightPosition = pos;
+ qreal pathPos = positionOfIndex(pos);
+ updateItem(highlightItem, pathPos);
+ if (QQuickPathViewAttached *att = attached(highlightItem))
+ att->setOnPath(pathPos != -1.0);
+ }
+}
+
+void QQuickPathView::pathUpdated()
+{
+ Q_D(QQuickPathView);
+ QList<QQuickItem*>::iterator it = d->items.begin();
+ while (it != d->items.end()) {
+ QQuickItem *item = *it;
+ if (QQuickPathViewAttached *att = d->attached(item))
+ att->m_percent = -1;
+ ++it;
+ }
+ refill();
+}
+
+void QQuickPathViewPrivate::updateItem(QQuickItem *item, qreal percent)
+{
+ if (QQuickPathViewAttached *att = attached(item)) {
+ if (qFuzzyCompare(att->m_percent, percent))
+ return;
+ att->m_percent = percent;
+ foreach (const QString &attr, path->attributes())
+ att->setValue(attr.toUtf8(), path->attributeAt(attr, percent));
+ }
+ QPointF pf = path->pointAt(percent);
+ item->setX(qRound(pf.x() - item->width()/2));
+ item->setY(qRound(pf.y() - item->height()/2));
+}
+
+void QQuickPathViewPrivate::regenerate()
+{
+ Q_Q(QQuickPathView);
+ if (!q->isComponentComplete())
+ return;
+
+ clear();
+
+ if (!isValid())
+ return;
+
+ firstIndex = -1;
+ updateMappedRange();
+ q->refill();
+}
+
+/*!
+ \qmlclass PathView QQuickPathView
+ \inqmlmodule QtQuick 2
+ \ingroup qml-view-elements
+ \brief The PathView element lays out model-provided items on a path.
+ \inherits Item
+
+ A PathView displays data from models created from built-in QML elements like ListModel
+ and XmlListModel, or custom model classes defined in C++ that inherit from
+ QAbstractListModel.
+
+ The view has a \l model, which defines the data to be displayed, and
+ a \l delegate, which defines how the data should be displayed.
+ The \l delegate is instantiated for each item on the \l path.
+ The items may be flicked to move them along the path.
+
+ For example, if there is a simple list model defined in a file \c ContactModel.qml like this:
+
+ \snippet doc/src/snippets/declarative/pathview/ContactModel.qml 0
+
+ This data can be represented as a PathView, like this:
+
+ \snippet doc/src/snippets/declarative/pathview/pathview.qml 0
+
+ \image pathview.gif
+
+ (Note the above example uses PathAttribute to scale and modify the
+ opacity of the items as they rotate. This additional code can be seen in the
+ PathAttribute documentation.)
+
+ PathView does not automatically handle keyboard navigation. This is because
+ the keys to use for navigation will depend upon the shape of the path. Navigation
+ can be added quite simply by setting \c focus to \c true and calling
+ \l decrementCurrentIndex() or \l incrementCurrentIndex(), for example to navigate
+ using the left and right arrow keys:
+
+ \qml
+ PathView {
+ // ...
+ focus: true
+ Keys.onLeftPressed: decrementCurrentIndex()
+ Keys.onRightPressed: incrementCurrentIndex()
+ }
+ \endqml
+
+ The path view itself is a focus scope (see \l{qmlfocus#Acquiring Focus and Focus Scopes}{the focus documentation page} for more details).
+
+ Delegates are instantiated as needed and may be destroyed at any time.
+ State should \e never be stored in a delegate.
+
+ PathView attaches a number of properties to the root item of the delegate, for example
+ \c {PathView.isCurrentItem}. In the following example, the root delegate item can access
+ this attached property directly as \c PathView.isCurrentItem, while the child
+ \c nameText object must refer to this property as \c wrapper.PathView.isCurrentItem.
+
+ \snippet doc/src/snippets/declarative/pathview/pathview.qml 1
+
+ \bold Note that views do not enable \e clip automatically. If the view
+ is not clipped by another item or the screen, it will be necessary
+ to set \e {clip: true} in order to have the out of view items clipped
+ nicely.
+
+ \sa Path, {declarative/modelviews/pathview}{PathView example}
+*/
+
+QQuickPathView::QQuickPathView(QQuickItem *parent)
+ : QQuickItem(*(new QQuickPathViewPrivate), parent)
+{
+ Q_D(QQuickPathView);
+ d->init();
+}
+
+QQuickPathView::~QQuickPathView()
+{
+ Q_D(QQuickPathView);
+ d->clear();
+ if (d->attType)
+ d->attType->release();
+ if (d->ownModel)
+ delete d->model;
+}
+
+/*!
+ \qmlattachedproperty PathView QtQuick2::PathView::view
+ This attached property holds the view that manages this delegate instance.
+
+ It is attached to each instance of the delegate.
+*/
+
+/*!
+ \qmlattachedproperty bool QtQuick2::PathView::onPath
+ This attached property holds whether the item is currently on the path.
+
+ If a pathItemCount has been set, it is possible that some items may
+ be instantiated, but not considered to be currently on the path.
+ Usually, these items would be set invisible, for example:
+
+ \qml
+ Component {
+ Rectangle {
+ visible: PathView.onPath
+ // ...
+ }
+ }
+ \endqml
+
+ It is attached to each instance of the delegate.
+*/
+
+/*!
+ \qmlattachedproperty bool QtQuick2::PathView::isCurrentItem
+ This attached property is true if this delegate is the current item; otherwise false.
+
+ It is attached to each instance of the delegate.
+
+ This property may be used to adjust the appearance of the current item.
+
+ \snippet doc/src/snippets/declarative/pathview/pathview.qml 1
+*/
+
+/*!
+ \qmlproperty model QtQuick2::PathView::model
+ This property holds the model providing data for the view.
+
+ The model provides a set of data that is used to create the items for the view.
+ For large or dynamic datasets the model is usually provided by a C++ model object.
+ Models can also be created directly in QML, using the ListModel element.
+
+ \sa {qmlmodels}{Data Models}
+*/
+QVariant QQuickPathView::model() const
+{
+ Q_D(const QQuickPathView);
+ return d->modelVariant;
+}
+
+void QQuickPathView::setModel(const QVariant &model)
+{
+ Q_D(QQuickPathView);
+ if (d->modelVariant == model)
+ return;
+
+ if (d->model) {
+ disconnect(d->model, SIGNAL(modelUpdated(QDeclarativeChangeSet,bool)),
+ this, SLOT(modelUpdated(QDeclarativeChangeSet,bool)));
+ disconnect(d->model, SIGNAL(createdItem(int,QQuickItem*)), this, SLOT(createdItem(int,QQuickItem*)));
+ disconnect(d->model, SIGNAL(initItem(int,QQuickItem*)), this, SLOT(initItem(int,QQuickItem*)));
+ for (int i=0; i<d->items.count(); i++){
+ QQuickItem *p = d->items[i];
+ d->releaseItem(p);
+ }
+ d->items.clear();
+ }
+
+ d->modelVariant = model;
+ QObject *object = qvariant_cast<QObject*>(model);
+ QQuickVisualModel *vim = 0;
+ if (object && (vim = qobject_cast<QQuickVisualModel *>(object))) {
+ if (d->ownModel) {
+ delete d->model;
+ d->ownModel = false;
+ }
+ d->model = vim;
+ } else {
+ if (!d->ownModel) {
+ d->model = new QQuickVisualDataModel(qmlContext(this));
+ d->ownModel = true;
+ if (isComponentComplete())
+ static_cast<QQuickVisualDataModel *>(d->model.data())->componentComplete();
+ }
+ if (QQuickVisualDataModel *dataModel = qobject_cast<QQuickVisualDataModel*>(d->model))
+ dataModel->setModel(model);
+ }
+ d->modelCount = 0;
+ if (d->model) {
+ connect(d->model, SIGNAL(modelUpdated(QDeclarativeChangeSet,bool)),
+ this, SLOT(modelUpdated(QDeclarativeChangeSet,bool)));
+ connect(d->model, SIGNAL(createdItem(int,QQuickItem*)), this, SLOT(createdItem(int,QQuickItem*)));
+ connect(d->model, SIGNAL(initItem(int,QQuickItem*)), this, SLOT(initItem(int,QQuickItem*)));
+ d->modelCount = d->model->count();
+ if (d->model->count())
+ d->offset = qmlMod(d->offset, qreal(d->model->count()));
+ if (d->offset < 0)
+ d->offset = d->model->count() + d->offset;
+}
+ d->regenerate();
+ if (d->currentIndex < d->modelCount)
+ setOffset(qmlMod(d->modelCount - d->currentIndex, d->modelCount));
+ else
+ d->fixOffset();
+ emit countChanged();
+ emit modelChanged();
+}
+
+/*!
+ \qmlproperty int QtQuick2::PathView::count
+ This property holds the number of items in the model.
+*/
+int QQuickPathView::count() const
+{
+ Q_D(const QQuickPathView);
+ return d->model ? d->modelCount : 0;
+}
+
+/*!
+ \qmlproperty Path QtQuick2::PathView::path
+ This property holds the path used to lay out the items.
+ For more information see the \l Path documentation.
+*/
+QDeclarativePath *QQuickPathView::path() const
+{
+ Q_D(const QQuickPathView);
+ return d->path;
+}
+
+void QQuickPathView::setPath(QDeclarativePath *path)
+{
+ Q_D(QQuickPathView);
+ if (d->path == path)
+ return;
+ if (d->path)
+ disconnect(d->path, SIGNAL(changed()), this, SLOT(pathUpdated()));
+ d->path = path;
+ connect(d->path, SIGNAL(changed()), this, SLOT(pathUpdated()));
+ if (d->isValid() && isComponentComplete()) {
+ d->clear();
+ if (d->attType) {
+ d->attType->release();
+ d->attType = 0;
+ }
+ d->regenerate();
+ }
+ emit pathChanged();
+}
+
+/*!
+ \qmlproperty int QtQuick2::PathView::currentIndex
+ This property holds the index of the current item.
+*/
+int QQuickPathView::currentIndex() const
+{
+ Q_D(const QQuickPathView);
+ return d->currentIndex;
+}
+
+void QQuickPathView::setCurrentIndex(int idx)
+{
+ Q_D(QQuickPathView);
+ if (d->model && d->modelCount)
+ idx = qAbs(idx % d->modelCount);
+ if (d->model && (idx != d->currentIndex || !d->currentItem)) {
+ if (d->currentItem) {
+ if (QQuickPathViewAttached *att = d->attached(d->currentItem))
+ att->setIsCurrentItem(false);
+ d->releaseItem(d->currentItem);
+ }
+ int oldCurrentIdx = d->currentIndex;
+ QQuickItem *oldCurrentItem = d->currentItem;
+ d->currentItem = 0;
+ d->moveReason = QQuickPathViewPrivate::SetIndex;
+ d->currentIndex = idx;
+ if (d->modelCount) {
+ d->createCurrentItem();
+ if (d->haveHighlightRange && d->highlightRangeMode == QQuickPathView::StrictlyEnforceRange)
+ d->snapToCurrent();
+ d->currentItemOffset = d->positionOfIndex(d->currentIndex);
+ d->updateHighlight();
+ }
+ if (oldCurrentIdx != d->currentIndex)
+ emit currentIndexChanged();
+ if (oldCurrentItem != d->currentItem)
+ emit currentItemChanged();
+ }
+}
+
+QQuickItem *QQuickPathView::currentItem() const
+{
+ Q_D(const QQuickPathView);
+ return d->currentItem;
+}
+
+/*!
+ \qmlmethod QtQuick2::PathView::incrementCurrentIndex()
+
+ Increments the current index.
+
+ \bold Note: methods should only be called after the Component has completed.
+*/
+void QQuickPathView::incrementCurrentIndex()
+{
+ Q_D(QQuickPathView);
+ d->moveDirection = QQuickPathViewPrivate::Positive;
+ setCurrentIndex(currentIndex()+1);
+}
+
+/*!
+ \qmlmethod QtQuick2::PathView::decrementCurrentIndex()
+
+ Decrements the current index.
+
+ \bold Note: methods should only be called after the Component has completed.
+*/
+void QQuickPathView::decrementCurrentIndex()
+{
+ Q_D(QQuickPathView);
+ if (d->model && d->modelCount) {
+ int idx = currentIndex()-1;
+ if (idx < 0)
+ idx = d->modelCount - 1;
+ d->moveDirection = QQuickPathViewPrivate::Negative;
+ setCurrentIndex(idx);
+ }
+}
+
+/*!
+ \qmlproperty real QtQuick2::PathView::offset
+
+ The offset specifies how far along the path the items are from their initial positions.
+ This is a real number that ranges from 0.0 to the count of items in the model.
+*/
+qreal QQuickPathView::offset() const
+{
+ Q_D(const QQuickPathView);
+ return d->offset;
+}
+
+void QQuickPathView::setOffset(qreal offset)
+{
+ Q_D(QQuickPathView);
+ d->setOffset(offset);
+ d->updateCurrent();
+}
+
+void QQuickPathViewPrivate::setOffset(qreal o)
+{
+ Q_Q(QQuickPathView);
+ if (offset != o) {
+ if (isValid() && q->isComponentComplete()) {
+ offset = qmlMod(o, qreal(modelCount));
+ if (offset < 0)
+ offset += qreal(modelCount);
+ q->refill();
+ } else {
+ offset = o;
+ }
+ emit q->offsetChanged();
+ }
+}
+
+void QQuickPathViewPrivate::setAdjustedOffset(qreal o)
+{
+ setOffset(o+offsetAdj);
+}
+
+/*!
+ \qmlproperty Component QtQuick2::PathView::highlight
+ This property holds the component to use as the highlight.
+
+ An instance of the highlight component will be created for each view.
+ The geometry of the resultant component instance will be managed by the view
+ so as to stay with the current item.
+
+ The below example demonstrates how to make a simple highlight. Note the use
+ of the \l{PathView::onPath}{PathView.onPath} attached property to ensure that
+ the highlight is hidden when flicked away from the path.
+
+ \qml
+ Component {
+ Rectangle {
+ visible: PathView.onPath
+ // ...
+ }
+ }
+ \endqml
+
+ \sa highlightItem, highlightRangeMode
+*/
+
+QDeclarativeComponent *QQuickPathView::highlight() const
+{
+ Q_D(const QQuickPathView);
+ return d->highlightComponent;
+}
+
+void QQuickPathView::setHighlight(QDeclarativeComponent *highlight)
+{
+ Q_D(QQuickPathView);
+ if (highlight != d->highlightComponent) {
+ d->highlightComponent = highlight;
+ d->createHighlight();
+ d->updateHighlight();
+ emit highlightChanged();
+ }
+}
+
+/*!
+ \qmlproperty Item QtQuick2::PathView::highlightItem
+
+ \c highlightItem holds the highlight item, which was created
+ from the \l highlight component.
+
+ \sa highlight
+*/
+QQuickItem *QQuickPathView::highlightItem()
+{
+ Q_D(const QQuickPathView);
+ return d->highlightItem;
+}
+/*!
+ \qmlproperty real QtQuick2::PathView::preferredHighlightBegin
+ \qmlproperty real QtQuick2::PathView::preferredHighlightEnd
+ \qmlproperty enumeration QtQuick2::PathView::highlightRangeMode
+
+ These properties set the preferred range of the highlight (current item)
+ within the view. The preferred values must be in the range 0.0-1.0.
+
+ If highlightRangeMode is set to \e PathView.NoHighlightRange
+
+ If highlightRangeMode is set to \e PathView.ApplyRange the view will
+ attempt to maintain the highlight within the range, however
+ the highlight can move outside of the range at the ends of the path
+ or due to a mouse interaction.
+
+ If highlightRangeMode is set to \e PathView.StrictlyEnforceRange the highlight will never
+ move outside of the range. This means that the current item will change
+ if a keyboard or mouse action would cause the highlight to move
+ outside of the range.
+
+ Note that this is the correct way to influence where the
+ current item ends up when the view moves. For example, if you want the
+ currently selected item to be in the middle of the path, then set the
+ highlight range to be 0.5,0.5 and highlightRangeMode to PathView.StrictlyEnforceRange.
+ Then, when the path scrolls,
+ the currently selected item will be the item at that position. This also applies to
+ when the currently selected item changes - it will scroll to within the preferred
+ highlight range. Furthermore, the behaviour of the current item index will occur
+ whether or not a highlight exists.
+
+ The default value is \e PathView.StrictlyEnforceRange.
+
+ Note that a valid range requires preferredHighlightEnd to be greater
+ than or equal to preferredHighlightBegin.
+*/
+qreal QQuickPathView::preferredHighlightBegin() const
+{
+ Q_D(const QQuickPathView);
+ return d->highlightRangeStart;
+}
+
+void QQuickPathView::setPreferredHighlightBegin(qreal start)
+{
+ Q_D(QQuickPathView);
+ if (d->highlightRangeStart == start || start < 0 || start > 1.0)
+ return;
+ d->highlightRangeStart = start;
+ d->haveHighlightRange = d->highlightRangeMode != NoHighlightRange && d->highlightRangeStart <= d->highlightRangeEnd;
+ refill();
+ emit preferredHighlightBeginChanged();
+}
+
+qreal QQuickPathView::preferredHighlightEnd() const
+{
+ Q_D(const QQuickPathView);
+ return d->highlightRangeEnd;
+}
+
+void QQuickPathView::setPreferredHighlightEnd(qreal end)
+{
+ Q_D(QQuickPathView);
+ if (d->highlightRangeEnd == end || end < 0 || end > 1.0)
+ return;
+ d->highlightRangeEnd = end;
+ d->haveHighlightRange = d->highlightRangeMode != NoHighlightRange && d->highlightRangeStart <= d->highlightRangeEnd;
+ refill();
+ emit preferredHighlightEndChanged();
+}
+
+QQuickPathView::HighlightRangeMode QQuickPathView::highlightRangeMode() const
+{
+ Q_D(const QQuickPathView);
+ return d->highlightRangeMode;
+}
+
+void QQuickPathView::setHighlightRangeMode(HighlightRangeMode mode)
+{
+ Q_D(QQuickPathView);
+ if (d->highlightRangeMode == mode)
+ return;
+ d->highlightRangeMode = mode;
+ d->haveHighlightRange = d->highlightRangeMode != NoHighlightRange && d->highlightRangeStart <= d->highlightRangeEnd;
+ if (d->haveHighlightRange) {
+ d->regenerate();
+ d->snapToCurrent();
+ }
+ emit highlightRangeModeChanged();
+}
+
+/*!
+ \qmlproperty int QtQuick2::PathView::highlightMoveDuration
+ This property holds the move animation duration of the highlight delegate.
+
+ If the highlightRangeMode is StrictlyEnforceRange then this property
+ determines the speed that the items move along the path.
+
+ The default value for the duration is 300ms.
+*/
+int QQuickPathView::highlightMoveDuration() const
+{
+ Q_D(const QQuickPathView);
+ return d->highlightMoveDuration;
+}
+
+void QQuickPathView::setHighlightMoveDuration(int duration)
+{
+ Q_D(QQuickPathView);
+ if (d->highlightMoveDuration == duration)
+ return;
+ d->highlightMoveDuration = duration;
+ emit highlightMoveDurationChanged();
+}
+
+/*!
+ \qmlproperty real QtQuick2::PathView::dragMargin
+ This property holds the maximum distance from the path that initiate mouse dragging.
+
+ By default the path can only be dragged by clicking on an item. If
+ dragMargin is greater than zero, a drag can be initiated by clicking
+ within dragMargin pixels of the path.
+*/
+qreal QQuickPathView::dragMargin() const
+{
+ Q_D(const QQuickPathView);
+ return d->dragMargin;
+}
+
+void QQuickPathView::setDragMargin(qreal dragMargin)
+{
+ Q_D(QQuickPathView);
+ if (d->dragMargin == dragMargin)
+ return;
+ d->dragMargin = dragMargin;
+ emit dragMarginChanged();
+}
+
+/*!
+ \qmlproperty real QtQuick2::PathView::flickDeceleration
+ This property holds the rate at which a flick will decelerate.
+
+ The default is 100.
+*/
+qreal QQuickPathView::flickDeceleration() const
+{
+ Q_D(const QQuickPathView);
+ return d->deceleration;
+}
+
+void QQuickPathView::setFlickDeceleration(qreal dec)
+{
+ Q_D(QQuickPathView);
+ if (d->deceleration == dec)
+ return;
+ d->deceleration = dec;
+ emit flickDecelerationChanged();
+}
+
+/*!
+ \qmlproperty bool QtQuick2::PathView::interactive
+
+ A user cannot drag or flick a PathView that is not interactive.
+
+ This property is useful for temporarily disabling flicking. This allows
+ special interaction with PathView's children.
+*/
+bool QQuickPathView::isInteractive() const
+{
+ Q_D(const QQuickPathView);
+ return d->interactive;
+}
+
+void QQuickPathView::setInteractive(bool interactive)
+{
+ Q_D(QQuickPathView);
+ if (interactive != d->interactive) {
+ d->interactive = interactive;
+ if (!interactive)
+ d->tl.clear();
+ emit interactiveChanged();
+ }
+}
+
+/*!
+ \qmlproperty bool QtQuick2::PathView::moving
+
+ This property holds whether the view is currently moving
+ due to the user either dragging or flicking the view.
+*/
+bool QQuickPathView::isMoving() const
+{
+ Q_D(const QQuickPathView);
+ return d->moving;
+}
+
+/*!
+ \qmlproperty bool QtQuick2::PathView::flicking
+
+ This property holds whether the view is currently moving
+ due to the user flicking the view.
+*/
+bool QQuickPathView::isFlicking() const
+{
+ Q_D(const QQuickPathView);
+ return d->flicking;
+}
+
+/*!
+ \qmlsignal QtQuick2::PathView::onMovementStarted()
+
+ This handler is called when the view begins moving due to user
+ interaction.
+*/
+
+/*!
+ \qmlsignal QtQuick2::PathView::onMovementEnded()
+
+ This handler is called when the view stops moving due to user
+ interaction. If a flick was generated, this handler will
+ be triggered once the flick stops. If a flick was not
+ generated, the handler will be triggered when the
+ user stops dragging - i.e. a mouse or touch release.
+*/
+
+/*!
+ \qmlsignal QtQuick2::PathView::onFlickStarted()
+
+ This handler is called when the view is flicked. A flick
+ starts from the point that the mouse or touch is released,
+ while still in motion.
+*/
+
+/*!
+ \qmlsignal QtQuick2::PathView::onFlickEnded()
+
+ This handler is called when the view stops moving due to a flick.
+*/
+
+/*!
+ \qmlproperty Component QtQuick2::PathView::delegate
+
+ The delegate provides a template defining each item instantiated by the view.
+ The index is exposed as an accessible \c index property. Properties of the
+ model are also available depending upon the type of \l {qmlmodels}{Data Model}.
+
+ The number of elements in the delegate has a direct effect on the
+ flicking performance of the view when pathItemCount is specified. If at all possible, place functionality
+ that is not needed for the normal display of the delegate in a \l Loader which
+ can load additional elements when needed.
+
+ Note that the PathView will layout the items based on the size of the root
+ item in the delegate.
+
+ Here is an example delegate:
+ \snippet doc/src/snippets/declarative/pathview/pathview.qml 1
+*/
+QDeclarativeComponent *QQuickPathView::delegate() const
+{
+ Q_D(const QQuickPathView);
+ if (d->model) {
+ if (QQuickVisualDataModel *dataModel = qobject_cast<QQuickVisualDataModel*>(d->model))
+ return dataModel->delegate();
+ }
+
+ return 0;
+}
+
+void QQuickPathView::setDelegate(QDeclarativeComponent *delegate)
+{
+ Q_D(QQuickPathView);
+ if (delegate == this->delegate())
+ return;
+ if (!d->ownModel) {
+ d->model = new QQuickVisualDataModel(qmlContext(this));
+ d->ownModel = true;
+ }
+ if (QQuickVisualDataModel *dataModel = qobject_cast<QQuickVisualDataModel*>(d->model)) {
+ int oldCount = dataModel->count();
+ dataModel->setDelegate(delegate);
+ d->modelCount = dataModel->count();
+ d->regenerate();
+ if (oldCount != dataModel->count())
+ emit countChanged();
+ emit delegateChanged();
+ }
+}
+
+/*!
+ \qmlproperty int QtQuick2::PathView::pathItemCount
+ This property holds the number of items visible on the path at any one time.
+*/
+int QQuickPathView::pathItemCount() const
+{
+ Q_D(const QQuickPathView);
+ return d->pathItems;
+}
+
+void QQuickPathView::setPathItemCount(int i)
+{
+ Q_D(QQuickPathView);
+ if (i == d->pathItems)
+ return;
+ if (i < 1)
+ i = 1;
+ d->pathItems = i;
+ d->updateMappedRange();
+ if (d->isValid() && isComponentComplete()) {
+ d->regenerate();
+ }
+ emit pathItemCountChanged();
+}
+
+QPointF QQuickPathViewPrivate::pointNear(const QPointF &point, qreal *nearPercent) const
+{
+ //XXX maybe do recursively at increasing resolution.
+ qreal mindist = 1e10; // big number
+ QPointF nearPoint = path->pointAt(0);
+ qreal nearPc = 0;
+ for (qreal i=1; i < 1000; i++) {
+ QPointF pt = path->pointAt(i/1000.0);
+ QPointF diff = pt - point;
+ qreal dist = diff.x()*diff.x() + diff.y()*diff.y();
+ if (dist < mindist) {
+ nearPoint = pt;
+ nearPc = i;
+ mindist = dist;
+ }
+ }
+
+ if (nearPercent)
+ *nearPercent = nearPc / 1000.0;
+
+ return nearPoint;
+}
+
+void QQuickPathView::mousePressEvent(QMouseEvent *event)
+{
+ Q_D(QQuickPathView);
+ if (d->interactive) {
+ d->handleMousePressEvent(event);
+ event->accept();
+ } else {
+ QQuickItem::mousePressEvent(event);
+ }
+}
+
+void QQuickPathViewPrivate::handleMousePressEvent(QMouseEvent *event)
+{
+ Q_Q(QQuickPathView);
+ if (!interactive || !items.count())
+ return;
+ QPointF scenePoint = q->mapToScene(event->localPos());
+ int idx = 0;
+ for (; idx < items.count(); ++idx) {
+ QRectF rect = items.at(idx)->boundingRect();
+ rect = items.at(idx)->mapRectToScene(rect);
+ if (rect.contains(scenePoint))
+ break;
+ }
+ if (idx == items.count() && dragMargin == 0.) // didn't click on an item
+ return;
+
+ startPoint = pointNear(event->localPos(), &startPc);
+ if (idx == items.count()) {
+ qreal distance = qAbs(event->localPos().x() - startPoint.x()) + qAbs(event->localPos().y() - startPoint.y());
+ if (distance > dragMargin)
+ return;
+ }
+
+ if (tl.isActive() && flicking)
+ stealMouse = true; // If we've been flicked then steal the click.
+ else
+ stealMouse = false;
+
+ lastElapsed = 0;
+ lastDist = 0;
+ QQuickItemPrivate::start(lastPosTime);
+ tl.clear();
+}
+
+void QQuickPathView::mouseMoveEvent(QMouseEvent *event)
+{
+ Q_D(QQuickPathView);
+ if (d->interactive) {
+ d->handleMouseMoveEvent(event);
+ if (d->stealMouse)
+ setKeepMouseGrab(true);
+ event->accept();
+ } else {
+ QQuickItem::mouseMoveEvent(event);
+ }
+}
+
+void QQuickPathViewPrivate::handleMouseMoveEvent(QMouseEvent *event)
+{
+ Q_Q(QQuickPathView);
+ if (!interactive || !lastPosTime.isValid())
+ return;
+
+ qreal newPc;
+ QPointF pathPoint = pointNear(event->localPos(), &newPc);
+ if (!stealMouse) {
+ QPointF delta = pathPoint - startPoint;
+ if (qAbs(delta.x()) > qApp->styleHints()->startDragDistance() || qAbs(delta.y()) > qApp->styleHints()->startDragDistance()) {
+ stealMouse = true;
+ startPc = newPc;
+ }
+ }
+
+ if (stealMouse) {
+ moveReason = QQuickPathViewPrivate::Mouse;
+ qreal diff = (newPc - startPc)*modelCount*mappedRange;
+ if (diff) {
+ q->setOffset(offset + diff);
+
+ if (diff > modelCount/2)
+ diff -= modelCount;
+ else if (diff < -modelCount/2)
+ diff += modelCount;
+
+ lastElapsed = QQuickItemPrivate::restart(lastPosTime);
+ lastDist = diff;
+ startPc = newPc;
+ }
+ if (!moving) {
+ moving = true;
+ emit q->movingChanged();
+ emit q->movementStarted();
+ }
+ }
+}
+
+void QQuickPathView::mouseReleaseEvent(QMouseEvent *event)
+{
+ Q_D(QQuickPathView);
+ if (d->interactive) {
+ d->handleMouseReleaseEvent(event);
+ event->accept();
+ ungrabMouse();
+ } else {
+ QQuickItem::mouseReleaseEvent(event);
+ }
+}
+
+void QQuickPathViewPrivate::handleMouseReleaseEvent(QMouseEvent *)
+{
+ Q_Q(QQuickPathView);
+ stealMouse = false;
+ q->setKeepMouseGrab(false);
+ if (!interactive || !lastPosTime.isValid())
+ return;
+
+ qreal elapsed = qreal(lastElapsed + QQuickItemPrivate::elapsed(lastPosTime)) / 1000.;
+ qreal velocity = elapsed > 0. ? lastDist / elapsed : 0;
+ if (model && modelCount && qAbs(velocity) > 1.) {
+ qreal count = pathItems == -1 ? modelCount : pathItems;
+ if (qAbs(velocity) > count * 2) // limit velocity
+ velocity = (velocity > 0 ? count : -count) * 2;
+ // Calculate the distance to be travelled
+ qreal v2 = velocity*velocity;
+ qreal accel = deceleration/10;
+ // + 0.25 to encourage moving at least one item in the flick direction
+ qreal dist = qMin(qreal(modelCount-1), qreal(v2 / (accel * 2.0) + 0.25));
+ if (haveHighlightRange && highlightRangeMode == QQuickPathView::StrictlyEnforceRange) {
+ // round to nearest item.
+ if (velocity > 0.)
+ dist = qRound(dist + offset) - offset;
+ else
+ dist = qRound(dist - offset) + offset;
+ // Calculate accel required to stop on item boundary
+ if (dist <= 0.) {
+ dist = 0.;
+ accel = 0.;
+ } else {
+ accel = v2 / (2.0f * qAbs(dist));
+ }
+ }
+ offsetAdj = 0.0;
+ moveOffset.setValue(offset);
+ tl.accel(moveOffset, velocity, accel, dist);
+ tl.callback(QDeclarativeTimeLineCallback(&moveOffset, fixOffsetCallback, this));
+ if (!flicking) {
+ flicking = true;
+ emit q->flickingChanged();
+ emit q->flickStarted();
+ }
+ } else {
+ fixOffset();
+ }
+
+ lastPosTime.invalidate();
+ if (!tl.isActive())
+ q->movementEnding();
+}
+
+bool QQuickPathView::sendMouseEvent(QMouseEvent *event)
+{
+ Q_D(QQuickPathView);
+ QRectF myRect = mapRectToScene(QRectF(0, 0, width(), height()));
+ QQuickCanvas *c = canvas();
+ QQuickItem *grabber = c ? c->mouseGrabberItem() : 0;
+ bool stealThisEvent = d->stealMouse;
+ if ((stealThisEvent || myRect.contains(event->windowPos())) && (!grabber || !grabber->keepMouseGrab())) {
+ QMouseEvent mouseEvent(event->type(), mapFromScene(event->windowPos()), event->windowPos(), event->screenPos(),
+ event->button(), event->buttons(), event->modifiers());
+ mouseEvent.setAccepted(false);
+
+ switch (mouseEvent.type()) {
+ case QEvent::MouseMove:
+ d->handleMouseMoveEvent(&mouseEvent);
+ break;
+ case QEvent::MouseButtonPress:
+ d->handleMousePressEvent(&mouseEvent);
+ stealThisEvent = d->stealMouse; // Update stealThisEvent in case changed by function call above
+ break;
+ case QEvent::MouseButtonRelease:
+ d->handleMouseReleaseEvent(&mouseEvent);
+ break;
+ default:
+ break;
+ }
+ grabber = c->mouseGrabberItem();
+ if (grabber && stealThisEvent && !grabber->keepMouseGrab() && grabber != this)
+ grabMouse();
+
+ return d->stealMouse;
+ } else if (d->lastPosTime.isValid()) {
+ d->lastPosTime.invalidate();
+ d->fixOffset();
+ }
+ if (event->type() == QEvent::MouseButtonRelease)
+ d->stealMouse = false;
+ return false;
+}
+
+bool QQuickPathView::childMouseEventFilter(QQuickItem *i, QEvent *e)
+{
+ Q_D(QQuickPathView);
+ if (!isVisible() || !d->interactive)
+ return QQuickItem::childMouseEventFilter(i, e);
+
+ switch (e->type()) {
+ case QEvent::MouseButtonPress:
+ case QEvent::MouseMove:
+ case QEvent::MouseButtonRelease:
+ return sendMouseEvent(static_cast<QMouseEvent *>(e));
+ default:
+ break;
+ }
+
+ return QQuickItem::childMouseEventFilter(i, e);
+}
+
+void QQuickPathView::mouseUngrabEvent()
+{
+ Q_D(QQuickPathView);
+ if (d->stealMouse) {
+ // if our mouse grab has been removed (probably by a Flickable),
+ // fix our state
+ d->stealMouse = false;
+ setKeepMouseGrab(false);
+ d->lastPosTime.invalidate();
+ }
+}
+
+void QQuickPathView::updatePolish()
+{
+ QQuickItem::updatePolish();
+ refill();
+}
+
+void QQuickPathView::componentComplete()
+{
+ Q_D(QQuickPathView);
+ if (d->model && d->ownModel)
+ static_cast<QQuickVisualDataModel *>(d->model.data())->componentComplete();
+
+ QQuickItem::componentComplete();
+
+ d->createHighlight();
+ // It is possible that a refill has already happended to to Path
+ // bindings being handled in the componentComplete(). If so
+ // don't do it again.
+ if (d->items.count() == 0 && d->model) {
+ d->modelCount = d->model->count();
+ d->regenerate();
+ }
+ d->updateHighlight();
+
+ if (d->modelCount)
+ emit countChanged();
+}
+
+void QQuickPathView::refill()
+{
+ Q_D(QQuickPathView);
+ if (!d->isValid() || !isComponentComplete())
+ return;
+
+ d->layoutScheduled = false;
+ bool currentVisible = false;
+
+ // first move existing items and remove items off path
+ int idx = d->firstIndex;
+ QList<QQuickItem*>::iterator it = d->items.begin();
+ while (it != d->items.end()) {
+ qreal pos = d->positionOfIndex(idx);
+ QQuickItem *item = *it;
+ if (pos >= 0.0) {
+ d->updateItem(item, pos);
+ if (idx == d->currentIndex) {
+ currentVisible = true;
+ d->currentItemOffset = pos;
+ }
+ ++it;
+ } else {
+ // qDebug() << "release";
+ d->updateItem(item, 1.0);
+ d->releaseItem(item);
+ if (it == d->items.begin()) {
+ if (++d->firstIndex >= d->modelCount)
+ d->firstIndex = 0;
+ }
+ it = d->items.erase(it);
+ }
+ ++idx;
+ if (idx >= d->modelCount)
+ idx = 0;
+ }
+ if (!d->items.count())
+ d->firstIndex = -1;
+
+ bool waiting = false;
+ if (d->modelCount) {
+ // add items to beginning and end
+ int count = d->pathItems == -1 ? d->modelCount : qMin(d->pathItems, d->modelCount);
+ if (d->items.count() < count) {
+ int idx = qRound(d->modelCount - d->offset) % d->modelCount;
+ qreal startPos = 0.0;
+ if (d->haveHighlightRange && d->highlightRangeMode != QQuickPathView::NoHighlightRange)
+ startPos = d->highlightRangeStart;
+ if (d->firstIndex >= 0) {
+ startPos = d->positionOfIndex(d->firstIndex);
+ idx = (d->firstIndex + d->items.count()) % d->modelCount;
+ }
+ qreal pos = d->positionOfIndex(idx);
+ while ((pos > startPos || !d->items.count()) && d->items.count() < count) {
+// qDebug() << "append" << idx;
+ QQuickItem *item = d->getItem(idx, idx+1);
+ if (!item) {
+ waiting = true;
+ break;
+ }
+ if (d->currentIndex == idx) {
+ currentVisible = true;
+ d->currentItemOffset = pos;
+ }
+ if (d->items.count() == 0)
+ d->firstIndex = idx;
+ d->items.append(item);
+ d->updateItem(item, pos);
+ ++idx;
+ if (idx >= d->modelCount)
+ idx = 0;
+ pos = d->positionOfIndex(idx);
+ }
+
+ idx = d->firstIndex - 1;
+ if (idx < 0)
+ idx = d->modelCount - 1;
+ pos = d->positionOfIndex(idx);
+ while (!waiting && (pos >= 0.0 && pos < startPos) && d->items.count() < count) {
+// qDebug() << "prepend" << idx;
+ QQuickItem *item = d->getItem(idx, idx+1);
+ if (!item) {
+ waiting = true;
+ break;
+ }
+ if (d->currentIndex == idx) {
+ currentVisible = true;
+ d->currentItemOffset = pos;
+ }
+ d->items.prepend(item);
+ d->updateItem(item, pos);
+ d->firstIndex = idx;
+ idx = d->firstIndex - 1;
+ if (idx < 0)
+ idx = d->modelCount - 1;
+ pos = d->positionOfIndex(idx);
+ }
+ }
+ }
+
+ if (!currentVisible) {
+ d->currentItemOffset = 1.0;
+ if (d->currentItem) {
+ if (QQuickPathViewAttached *att = d->attached(d->currentItem))
+ att->setOnPath(false);
+ } else if (!waiting && d->currentIndex >= 0 && d->currentIndex < d->modelCount) {
+ if (d->currentItem = d->getItem(d->currentIndex, d->currentIndex, false)) {
+ d->updateItem(d->currentItem, d->currentIndex < d->firstIndex ? 0.0 : 1.0);
+ if (QQuickPathViewAttached *att = d->attached(d->currentItem))
+ att->setIsCurrentItem(true);
+ }
+ }
+ } else if (!waiting && !d->currentItem) {
+ if (d->currentItem = d->getItem(d->currentIndex, d->currentIndex, true)) {
+ d->currentItem->setFocus(true);
+ if (QQuickPathViewAttached *att = d->attached(d->currentItem))
+ att->setIsCurrentItem(true);
+ }
+ }
+
+ if (d->highlightItem && d->haveHighlightRange && d->highlightRangeMode == QQuickPathView::StrictlyEnforceRange) {
+ d->updateItem(d->highlightItem, d->highlightRangeStart);
+ if (QQuickPathViewAttached *att = d->attached(d->highlightItem))
+ att->setOnPath(true);
+ } else if (d->highlightItem && d->moveReason != QQuickPathViewPrivate::SetIndex) {
+ d->updateItem(d->highlightItem, d->currentItemOffset);
+ if (QQuickPathViewAttached *att = d->attached(d->highlightItem))
+ att->setOnPath(currentVisible);
+ }
+ while (d->itemCache.count())
+ d->releaseItem(d->itemCache.takeLast());
+}
+
+void QQuickPathView::modelUpdated(const QDeclarativeChangeSet &changeSet, bool reset)
+{
+ Q_D(QQuickPathView);
+ if (!d->model || !d->model->isValid() || !d->path || !isComponentComplete())
+ return;
+
+ if (reset) {
+ d->modelCount = d->model->count();
+ d->regenerate();
+ emit countChanged();
+ return;
+ }
+
+ if (changeSet.removes().isEmpty() && changeSet.inserts().isEmpty())
+ return;
+
+ const int modelCount = d->modelCount;
+ int moveId = -1;
+ int moveOffset;
+ bool currentChanged = false;
+ bool changedOffset = false;
+ foreach (const QDeclarativeChangeSet::Remove &r, changeSet.removes()) {
+ if (moveId == -1 && d->currentIndex >= r.index + r.count) {
+ d->currentIndex -= r.count;
+ currentChanged = true;
+ } else if (moveId == -1 && d->currentIndex >= r.index && d->currentIndex < r.index + r.count) {
+ // current item has been removed.
+ d->currentIndex = qMin(r.index, d->modelCount - r.count - 1);
+ if (r.isMove()) {
+ moveId = r.moveId;
+ moveOffset = d->currentIndex - r.index;
+ } else if (d->currentItem) {
+ if (QQuickPathViewAttached *att = d->attached(d->currentItem))
+ att->setIsCurrentItem(true);
+ d->releaseItem(d->currentItem);
+ d->currentItem = 0;
+ }
+ currentChanged = true;
+ }
+
+ if (r.index > d->currentIndex) {
+ changedOffset = true;
+ d->offset -= r.count;
+ d->offsetAdj -= r.count;
+ }
+ d->modelCount -= r.count;
+ }
+ foreach (const QDeclarativeChangeSet::Insert &i, changeSet.inserts()) {
+ if (d->modelCount) {
+ if (moveId == -1 && i.index <= d->currentIndex) {
+ d->currentIndex += i.count;
+ currentChanged = true;
+ } else {
+ if (moveId != -1 && moveId == i.moveId) {
+ d->currentIndex = i.index + moveOffset;
+ currentChanged = true;
+ }
+ if (i.index > d->currentIndex) {
+ d->offset += i.count;
+ d->offsetAdj += i.count;
+ changedOffset = true;
+ }
+ }
+ }
+ d->modelCount += i.count;
+ }
+
+ d->offset = qmlMod(d->offset, d->modelCount);
+ if (d->offset < 0)
+ d->offset += d->modelCount;
+
+ d->itemCache += d->items;
+ d->items.clear();
+
+ if (!d->modelCount) {
+ while (d->itemCache.count())
+ d->releaseItem(d->itemCache.takeLast());
+ d->offset = 0;
+ changedOffset = true;
+ d->tl.reset(d->moveOffset);
+ } else {
+ if (!d->flicking && !d->moving && d->haveHighlightRange && d->highlightRangeMode == QQuickPathView::StrictlyEnforceRange) {
+ d->offset = qmlMod(d->modelCount - d->currentIndex, d->modelCount);
+ changedOffset = true;
+ }
+ d->firstIndex = -1;
+ d->updateMappedRange();
+ d->scheduleLayout();
+ }
+ if (changedOffset)
+ emit offsetChanged();
+ if (currentChanged)
+ emit currentIndexChanged();
+ if (d->modelCount != modelCount)
+ emit countChanged();
+}
+
+void QQuickPathView::destroyingItem(QQuickItem *item)
+{
+ Q_UNUSED(item);
+}
+
+void QQuickPathView::ticked()
+{
+ Q_D(QQuickPathView);
+ d->updateCurrent();
+}
+
+void QQuickPathView::movementEnding()
+{
+ Q_D(QQuickPathView);
+ if (d->flicking) {
+ d->flicking = false;
+ emit flickingChanged();
+ emit flickEnded();
+ }
+ if (d->moving && !d->stealMouse) {
+ d->moving = false;
+ emit movingChanged();
+ emit movementEnded();
+ }
+}
+
+// find the item closest to the snap position
+int QQuickPathViewPrivate::calcCurrentIndex()
+{
+ int current = -1;
+ if (modelCount && model && items.count()) {
+ offset = qmlMod(offset, modelCount);
+ if (offset < 0)
+ offset += modelCount;
+ current = qRound(qAbs(qmlMod(modelCount - offset, modelCount)));
+ current = current % modelCount;
+ }
+
+ return current;
+}
+
+void QQuickPathViewPrivate::createCurrentItem()
+{
+ if (requestedIndex != -1)
+ return;
+ int itemIndex = (currentIndex - firstIndex + modelCount) % modelCount;
+ if (itemIndex < items.count()) {
+ if (currentItem = getItem(currentIndex, currentIndex, true)) {
+ currentItem->setFocus(true);
+ if (QQuickPathViewAttached *att = attached(currentItem))
+ att->setIsCurrentItem(true);
+ }
+ } else if (currentIndex >= 0 && currentIndex < modelCount) {
+ if (currentItem = getItem(currentIndex, currentIndex, false)) {
+ updateItem(currentItem, currentIndex < firstIndex ? 0.0 : 1.0);
+ if (QQuickPathViewAttached *att = attached(currentItem))
+ att->setIsCurrentItem(true);
+ }
+ }
+}
+
+void QQuickPathViewPrivate::updateCurrent()
+{
+ Q_Q(QQuickPathView);
+ if (moveReason != Mouse)
+ return;
+ if (!modelCount || !haveHighlightRange || highlightRangeMode != QQuickPathView::StrictlyEnforceRange)
+ return;
+
+ int idx = calcCurrentIndex();
+ if (model && idx != currentIndex) {
+ if (currentItem) {
+ if (QQuickPathViewAttached *att = attached(currentItem))
+ att->setIsCurrentItem(false);
+ releaseItem(currentItem);
+ }
+ currentIndex = idx;
+ currentItem = 0;
+ createCurrentItem();
+ emit q->currentIndexChanged();
+ }
+}
+
+void QQuickPathViewPrivate::fixOffsetCallback(void *d)
+{
+ ((QQuickPathViewPrivate *)d)->fixOffset();
+}
+
+void QQuickPathViewPrivate::fixOffset()
+{
+ Q_Q(QQuickPathView);
+ if (model && items.count()) {
+ if (haveHighlightRange && highlightRangeMode == QQuickPathView::StrictlyEnforceRange) {
+ int curr = calcCurrentIndex();
+ if (curr != currentIndex)
+ q->setCurrentIndex(curr);
+ else
+ snapToCurrent();
+ }
+ }
+}
+
+void QQuickPathViewPrivate::snapToCurrent()
+{
+ if (!model || modelCount <= 0)
+ return;
+
+ qreal targetOffset = qmlMod(modelCount - currentIndex, modelCount);
+
+ if (offset == targetOffset)
+ return;
+
+ moveReason = Other;
+ offsetAdj = 0.0;
+ tl.reset(moveOffset);
+ moveOffset.setValue(offset);
+
+ const int duration = highlightMoveDuration;
+
+ if (!duration) {
+ tl.set(moveOffset, targetOffset);
+ } else if (moveDirection == Positive || (moveDirection == Shortest && targetOffset - offset > modelCount/2)) {
+ qreal distance = modelCount - targetOffset + offset;
+ if (targetOffset > moveOffset) {
+ tl.move(moveOffset, 0.0, QEasingCurve(QEasingCurve::InQuad), int(duration * offset / distance));
+ tl.set(moveOffset, modelCount);
+ tl.move(moveOffset, targetOffset, QEasingCurve(offset == 0.0 ? QEasingCurve::InOutQuad : QEasingCurve::OutQuad), int(duration * (modelCount-targetOffset) / distance));
+ } else {
+ tl.move(moveOffset, targetOffset, QEasingCurve(QEasingCurve::InOutQuad), duration);
+ }
+ } else if (moveDirection == Negative || targetOffset - offset <= -modelCount/2) {
+ qreal distance = modelCount - offset + targetOffset;
+ if (targetOffset < moveOffset) {
+ tl.move(moveOffset, modelCount, QEasingCurve(targetOffset == 0 ? QEasingCurve::InOutQuad : QEasingCurve::InQuad), int(duration * (modelCount-offset) / distance));
+ tl.set(moveOffset, 0.0);
+ tl.move(moveOffset, targetOffset, QEasingCurve(QEasingCurve::OutQuad), int(duration * targetOffset / distance));
+ } else {
+ tl.move(moveOffset, targetOffset, QEasingCurve(QEasingCurve::InOutQuad), duration);
+ }
+ } else {
+ tl.move(moveOffset, targetOffset, QEasingCurve(QEasingCurve::InOutQuad), duration);
+ }
+ moveDirection = Shortest;
+}
+
+QQuickPathViewAttached *QQuickPathView::qmlAttachedProperties(QObject *obj)
+{
+ return new QQuickPathViewAttached(obj);
+}
+
+QT_END_NAMESPACE
+