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Diffstat (limited to 'src/quick/items/qquickrendertarget.cpp')
-rw-r--r-- | src/quick/items/qquickrendertarget.cpp | 293 |
1 files changed, 293 insertions, 0 deletions
diff --git a/src/quick/items/qquickrendertarget.cpp b/src/quick/items/qquickrendertarget.cpp new file mode 100644 index 0000000000..924824e456 --- /dev/null +++ b/src/quick/items/qquickrendertarget.cpp @@ -0,0 +1,293 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qquickrendertarget_p.h" +#include <QtGui/private/qrhi_p.h> +#include <QtQuick/private/qquickitem_p.h> +#include <QtQuick/private/qquickwindow_p.h> + +QT_BEGIN_NAMESPACE + +/*! + \class QQuickRenderTarget + \since 6.0 + \inmodule QtQuick + + \brief The QQuickRenderTarget class provides an opaque container for native + graphics resources specifying a render target, and associated metadata. + + \sa QQuickWindow::setRenderTarget(), QQuickGraphicsDevice +*/ + +QQuickRenderTargetPrivate::QQuickRenderTargetPrivate() + : ref(1) +{ +} + +QQuickRenderTargetPrivate::QQuickRenderTargetPrivate(const QQuickRenderTargetPrivate *other) + : ref(1), + type(other->type), + pixelSize(other->pixelSize), + sampleCount(other->sampleCount), + u(other->u) +{ +} + +/*! + Constructs a default QQuickRenderTarget that does not reference any native + objects. + */ +QQuickRenderTarget::QQuickRenderTarget() + : d(new QQuickRenderTargetPrivate) +{ +} + +/*! + \internal + */ +void QQuickRenderTarget::detach() +{ + qAtomicDetach(d); +} + +/*! + \internal + */ +QQuickRenderTarget::QQuickRenderTarget(const QQuickRenderTarget &other) + : d(other.d) +{ + d->ref.ref(); +} + +/*! + \internal + */ +QQuickRenderTarget &QQuickRenderTarget::operator=(const QQuickRenderTarget &other) +{ + qAtomicAssign(d, other.d); + return *this; +} + +/*! + Destructor. + */ +QQuickRenderTarget::~QQuickRenderTarget() +{ + if (!d->ref.deref()) + delete d; +} + +/*! + \return true if this QQuickRenderTarget is default constructed, referencing + no native objects. + */ +bool QQuickRenderTarget::isNull() const +{ + return d->type == QQuickRenderTargetPrivate::Type::Null; +} + +/*! + \return a new QQuickRenderTarget referencing a native texture or image + object. + + \a nativeTexture references a native resource, for example, a \c VkImage, + \c ID3D11Texture2D*, c MTLTexture*, or \c GLuint. Where applicable, this + must be complemented by the current layout of the image. + + \note the \c object field in \a nativeTexture must always be a pointer to + the native object, even if the type is already a pointer. + + \a pixelSize specifies the size of the image, in pixels. Currently only 2D + textures are supported. + + \a sampleCount specific the number of samples. 0 or 1 means no + multisampling, while a value like 4 or 8 states that the native object is a + multisample texture. + + \note the resulting QQuickRenderTarget does not own any native resources, + it merely contains references and the associated metadata of the size and + sample count. It is the caller's responsibility to ensure that the native + resource exists as long as necessary. + + \sa QQuickWindow::setRenderTarget(), QQuickRenderControl + */ +QQuickRenderTarget QQuickRenderTarget::fromNativeTexture(const QSGTexture::NativeTexture &nativeTexture, + const QSize &pixelSize, + int sampleCount) +{ + QQuickRenderTarget rt; + QQuickRenderTargetPrivate *d = QQuickRenderTargetPrivate::get(&rt); + + if (!nativeTexture.object) { + qWarning("QQuickRenderTarget: nativeTexture.object is null"); + return rt; + } + + if (pixelSize.isEmpty()) { + qWarning("QQuickRenderTarget: Cannot create with empty size"); + return rt; + } + + d->type = QQuickRenderTargetPrivate::Type::NativeTexture; + d->pixelSize = pixelSize; + d->sampleCount = qMax(1, sampleCount); + d->u.nativeTexture = nativeTexture; + + return rt; +} + +/*! + \internal + */ +QQuickRenderTarget QQuickRenderTarget::fromRhiRenderTarget(QRhiRenderTarget *renderTarget) +{ + QQuickRenderTarget rt; + QQuickRenderTargetPrivate *d = QQuickRenderTargetPrivate::get(&rt); + + if (!renderTarget) { + qWarning("QQuickRenderTarget: Needs a valid QRhiRenderTarget"); + return rt; + } + + d->type = QQuickRenderTargetPrivate::Type::RhiRenderTarget; + d->pixelSize = renderTarget->pixelSize(); + d->sampleCount = renderTarget->sampleCount(); + d->u.rhiRt = renderTarget; + + return rt; +} + +/*! + \return true if \a a and \a b refer to the same set of native objects and + have matching associated data (size, sample count). + */ +bool operator==(const QQuickRenderTarget &a, const QQuickRenderTarget &b) Q_DECL_NOTHROW +{ + const QQuickRenderTargetPrivate *da = QQuickRenderTargetPrivate::get(&a); + const QQuickRenderTargetPrivate *db = QQuickRenderTargetPrivate::get(&b); + if (da->type != db->type + || da->pixelSize != db->pixelSize + || da->sampleCount != db->sampleCount) + { + return false; + } + + switch (da->type) { + case QQuickRenderTargetPrivate::Type::Null: + break; + case QQuickRenderTargetPrivate::Type::NativeTexture: + if (da->u.nativeTexture.object != db->u.nativeTexture.object + || da->u.nativeTexture.layout != db->u.nativeTexture.layout) + return false; + break; + case QQuickRenderTargetPrivate::Type::RhiRenderTarget: + if (da->u.rhiRt != db->u.rhiRt) + return false; + break; + default: + break; + } + + return true; +} + +/*! + \return true if \a a and \a b refer to a different set of native objects, + or the associated data (size, sample count) does not match. + */ +bool operator!=(const QQuickRenderTarget &a, const QQuickRenderTarget &b) Q_DECL_NOTHROW +{ + return !(a == b); +} + +bool QQuickRenderTargetPrivate::resolve(QRhi *rhi, QQuickWindowRenderTarget *dst) +{ + switch (type) { + case Type::Null: + dst->renderTarget = nullptr; + dst->owns = false; + return true; + + case Type::NativeTexture: + { + QRhiTexture *texture = rhi->newTexture(QRhiTexture::RGBA8, pixelSize, sampleCount, QRhiTexture::RenderTarget); + if (!texture->buildFrom({ u.nativeTexture.object, u.nativeTexture.layout })) { + qWarning("Failed to build texture for QQuickRenderTarget"); + return false; + } + QRhiRenderBuffer *depthStencil = rhi->newRenderBuffer(QRhiRenderBuffer::DepthStencil, pixelSize, sampleCount); + if (!depthStencil->build()) { + qWarning("Failed to build depth-stencil buffer for QQuickRenderTarget"); + delete texture; + return false; + } + + QRhiColorAttachment att(texture); + QRhiTextureRenderTargetDescription rtDesc(att); + rtDesc.setDepthStencilBuffer(depthStencil); + QRhiTextureRenderTarget *rt = rhi->newTextureRenderTarget(rtDesc); + QRhiRenderPassDescriptor *rp = rt->newCompatibleRenderPassDescriptor(); + rt->setRenderPassDescriptor(rp); + if (!rt->build()) { + qWarning("Failed to build texture render target for QQuickRenderTarget"); + delete rp; + delete depthStencil; + delete texture; + return false; + } + dst->renderTarget = rt; + dst->rpDesc = rp; + dst->texture = texture; + dst->depthStencil = depthStencil; + dst->owns = true; // ownership of the native resource itself is not transferred but the QRhi objects are on us now + } + return true; + + case Type::RhiRenderTarget: + dst->renderTarget = u.rhiRt; + dst->owns = false; + return true; + + default: + break; + } + return false; +} + +QT_END_NAMESPACE |