diff options
Diffstat (limited to 'src/quick/items/qquickshadereffect.cpp')
-rw-r--r-- | src/quick/items/qquickshadereffect.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/quick/items/qquickshadereffect.cpp b/src/quick/items/qquickshadereffect.cpp index 57462219f9..5670696ce2 100644 --- a/src/quick/items/qquickshadereffect.cpp +++ b/src/quick/items/qquickshadereffect.cpp @@ -432,7 +432,9 @@ QT_BEGIN_NAMESPACE do its job. The selector-less version is the GLSL source, while the \c hlsl selector is used when running on the D3D12 backend. The file under \c{+hlsl} can then contain either HLSL source code or compiled bytecode - from the \c fxc tool. + from the \c fxc tool. Additionally, when using a version 3.2 or newer core + profile context with OpenGL, GLSL sources with a core profile compatible + syntax can be placed under \c{+glslcore}. \qml import QtQuick 2.8 // for GraphicsInfo |