diff options
Diffstat (limited to 'src/quick/items/qquickshadereffect.cpp')
-rw-r--r-- | src/quick/items/qquickshadereffect.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/items/qquickshadereffect.cpp b/src/quick/items/qquickshadereffect.cpp index ebc7d8f684..6695c60d51 100644 --- a/src/quick/items/qquickshadereffect.cpp +++ b/src/quick/items/qquickshadereffect.cpp @@ -539,7 +539,7 @@ void QQuickShaderEffectCommon::propertyChanged(QQuickItem *item, int mappedId, \ingroup qtquick-effects \brief Applies custom shaders to a rectangle - The ShaderEffect element applies a custom OpenGL + The ShaderEffect type applies a custom OpenGL \l{vertexShader}{vertex} and \l{fragmentShader}{fragment} shader to a rectangle. It allows you to write effects such as drop shadow, blur, colorize and page curl directly in QML. @@ -795,7 +795,7 @@ void QQuickShaderEffect::setMesh(const QVariant &mesh) /*! \qmlproperty enumeration QtQuick2::ShaderEffect::cullMode - This property defines which sides of the element should be visible. + This property defines which sides of the item should be visible. \list \li ShaderEffect.NoCulling - Both sides are visible |