diff options
Diffstat (limited to 'src/quick/items/qquickshadereffectmesh.cpp')
-rw-r--r-- | src/quick/items/qquickshadereffectmesh.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/quick/items/qquickshadereffectmesh.cpp b/src/quick/items/qquickshadereffectmesh.cpp index bc97a424f4..cf2f8faf5e 100644 --- a/src/quick/items/qquickshadereffectmesh.cpp +++ b/src/quick/items/qquickshadereffectmesh.cpp @@ -70,7 +70,7 @@ QQuickGridMesh::QQuickGridMesh(QObject *parent) connect(this, SIGNAL(resolutionChanged()), this, SIGNAL(geometryChanged())); } -QSGGeometry *QQuickGridMesh::updateGeometry(QSGGeometry *geometry, const QVector<QByteArray> &attributes, const QRectF &dstRect) +QSGGeometry *QQuickGridMesh::updateGeometry(QSGGeometry *geometry, const QVector<QByteArray> &attributes, const QRectF &srcRect, const QRectF &dstRect) { int vmesh = m_resolution.height(); int hmesh = m_resolution.width(); @@ -125,7 +125,6 @@ QSGGeometry *QQuickGridMesh::updateGeometry(QSGGeometry *geometry, const QVector QSGGeometry::Point2D *vdata = static_cast<QSGGeometry::Point2D *>(geometry->vertexData()); - QRectF srcRect(0, 0, 1, 1); for (int iy = 0; iy <= vmesh; ++iy) { float fy = iy / float(vmesh); float y = float(dstRect.top()) + fy * float(dstRect.height()); |