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-rw-r--r--src/quick/items/qquickshadereffectmesh_p.h63
1 files changed, 58 insertions, 5 deletions
diff --git a/src/quick/items/qquickshadereffectmesh_p.h b/src/quick/items/qquickshadereffectmesh_p.h
index 7f9c95888c..cbf33b795f 100644
--- a/src/quick/items/qquickshadereffectmesh_p.h
+++ b/src/quick/items/qquickshadereffectmesh_p.h
@@ -37,14 +37,18 @@
**
****************************************************************************/
+#include <private/qtquickglobal_p.h>
+
+QT_REQUIRE_CONFIG(quick_shadereffect);
+
#include "qqmlparserstatus.h"
#include <QtQuick/qtquickglobal.h>
#include <QtGui/qcolor.h>
#include <QtCore/qobject.h>
#include <QtCore/qsize.h>
-#include <QtCore/qvariant.h>
-#include <QtGui/qopenglfunctions.h>
+#include <QtCore/qvector.h>
+#include <QtCore/qbytearray.h>
#ifndef QQUICKSHADEREFFECTMESH_P_H
#define QQUICKSHADEREFFECTMESH_P_H
@@ -62,6 +66,9 @@
QT_BEGIN_NAMESPACE
+const char *qtPositionAttributeName();
+const char *qtTexCoordAttributeName();
+
class QSGGeometry;
class QRectF;
@@ -70,8 +77,10 @@ class QQuickShaderEffectMesh : public QObject
Q_OBJECT
public:
QQuickShaderEffectMesh(QObject *parent = 0);
- // If 'geometry' != 0, 'attributes' is the same as last time the function was called.
- virtual QSGGeometry *updateGeometry(QSGGeometry *geometry, const QVector<QByteArray> &attributes, const QRectF &srcRect, const QRectF &rect) = 0;
+ virtual bool validateAttributes(const QVector<QByteArray> &attributes, int *posIndex) = 0;
+ // If 'geometry' != 0, 'attrCount' is the same as last time the function was called.
+ virtual QSGGeometry *updateGeometry(QSGGeometry *geometry, int attrCount, int posIndex,
+ const QRectF &srcRect, const QRectF &rect) = 0;
// If updateGeometry() fails, the reason should appear in the log.
virtual QString log() const { return QString(); }
@@ -86,7 +95,9 @@ class QQuickGridMesh : public QQuickShaderEffectMesh
Q_PROPERTY(QSize resolution READ resolution WRITE setResolution NOTIFY resolutionChanged)
public:
QQuickGridMesh(QObject *parent = 0);
- QSGGeometry *updateGeometry(QSGGeometry *geometry, const QVector<QByteArray> &attributes, const QRectF &srcRect, const QRectF &rect) Q_DECL_OVERRIDE;
+ bool validateAttributes(const QVector<QByteArray> &attributes, int *posIndex) Q_DECL_OVERRIDE;
+ QSGGeometry *updateGeometry(QSGGeometry *geometry, int attrCount, int posIndex,
+ const QRectF &srcRect, const QRectF &rect) Q_DECL_OVERRIDE;
QString log() const Q_DECL_OVERRIDE { return m_log; }
void setResolution(const QSize &res);
@@ -100,6 +111,48 @@ private:
QString m_log;
};
+class QQuickScaleGrid;
+class QQuickBorderImageMesh : public QQuickShaderEffectMesh
+{
+ Q_OBJECT
+
+ Q_PROPERTY(QQuickScaleGrid *border READ border CONSTANT)
+ Q_PROPERTY(QSize size READ size WRITE setSize NOTIFY sizeChanged)
+ Q_PROPERTY(TileMode horizontalTileMode READ horizontalTileMode WRITE setHorizontalTileMode NOTIFY horizontalTileModeChanged)
+ Q_PROPERTY(TileMode verticalTileMode READ verticalTileMode WRITE setVerticalTileMode NOTIFY verticalTileModeChanged)
+public:
+ QQuickBorderImageMesh(QObject *parent = 0);
+
+ bool validateAttributes(const QVector<QByteArray> &attributes, int *posIndex) override;
+ QSGGeometry *updateGeometry(QSGGeometry *geometry, int attrCount, int posIndex,
+ const QRectF &srcRect, const QRectF &rect) override;
+
+ QQuickScaleGrid *border();
+
+ enum TileMode { Stretch = Qt::StretchTile, Repeat = Qt::RepeatTile, Round = Qt::RoundTile };
+ Q_ENUM(TileMode)
+
+ QSize size() const;
+ void setSize(const QSize &size);
+
+ TileMode horizontalTileMode() const;
+ void setHorizontalTileMode(TileMode);
+
+ TileMode verticalTileMode() const;
+ void setVerticalTileMode(TileMode);
+
+Q_SIGNALS:
+ void sizeChanged();
+ void horizontalTileModeChanged();
+ void verticalTileModeChanged();
+
+private:
+ QQuickScaleGrid *m_border;
+ QSize m_size;
+ TileMode m_horizontalTileMode;
+ TileMode m_verticalTileMode;
+};
+
inline QColor qt_premultiply_color(const QColor &c)
{
return QColor::fromRgbF(c.redF() * c.alphaF(), c.greenF() * c.alphaF(), c.blueF() * c.alphaF(), c.alphaF());