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-rw-r--r--src/quick/items/qquickshadereffectsource.cpp108
1 files changed, 83 insertions, 25 deletions
diff --git a/src/quick/items/qquickshadereffectsource.cpp b/src/quick/items/qquickshadereffectsource.cpp
index 33776be712..c55b1ca7f5 100644
--- a/src/quick/items/qquickshadereffectsource.cpp
+++ b/src/quick/items/qquickshadereffectsource.cpp
@@ -54,6 +54,39 @@ QT_BEGIN_NAMESPACE
DEFINE_BOOL_CONFIG_OPTION(qmlFboOverlay, QML_FBO_OVERLAY)
+namespace
+{
+ class BindableFbo : public QSGBindable
+ {
+ public:
+ BindableFbo(QOpenGLFramebufferObject *fbo, QSGDepthStencilBuffer *depthStencil);
+ virtual ~BindableFbo();
+ virtual void bind() const;
+ private:
+ QOpenGLFramebufferObject *m_fbo;
+ QSGDepthStencilBuffer *m_depthStencil;
+ };
+
+ BindableFbo::BindableFbo(QOpenGLFramebufferObject *fbo, QSGDepthStencilBuffer *depthStencil)
+ : m_fbo(fbo)
+ , m_depthStencil(depthStencil)
+ {
+ }
+
+ BindableFbo::~BindableFbo()
+ {
+ if (m_depthStencil)
+ m_depthStencil->detach();
+ }
+
+ void BindableFbo::bind() const
+ {
+ m_fbo->bind();
+ if (m_depthStencil)
+ m_depthStencil->attach();
+ }
+}
+
class QQuickShaderEffectSourceTextureProvider : public QSGTextureProvider
{
Q_OBJECT
@@ -239,6 +272,7 @@ void QQuickShaderEffectTexture::grab()
delete m_fbo;
delete m_secondaryFbo;
m_fbo = m_secondaryFbo = 0;
+ m_depthStencilBuffer.clear();
m_dirtyTexture = false;
if (m_grab)
emit scheduledUpdateCompleted();
@@ -272,13 +306,12 @@ void QQuickShaderEffectTexture::grab()
delete m_secondaryFbo;
QOpenGLFramebufferObjectFormat format;
- format.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil);
format.setInternalTextureFormat(m_format);
format.setSamples(8);
m_secondaryFbo = new QOpenGLFramebufferObject(m_size, format);
+ m_depthStencilBuffer = m_context->depthStencilBufferForFbo(m_secondaryFbo);
} else {
QOpenGLFramebufferObjectFormat format;
- format.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil);
format.setInternalTextureFormat(m_format);
format.setMipmap(m_mipmap);
if (m_recursive) {
@@ -287,6 +320,7 @@ void QQuickShaderEffectTexture::grab()
m_secondaryFbo = new QOpenGLFramebufferObject(m_size, format);
glBindTexture(GL_TEXTURE_2D, m_secondaryFbo->texture());
updateBindOptions(true);
+ m_depthStencilBuffer = m_context->depthStencilBufferForFbo(m_secondaryFbo);
} else {
delete m_fbo;
delete m_secondaryFbo;
@@ -294,6 +328,7 @@ void QQuickShaderEffectTexture::grab()
m_secondaryFbo = 0;
glBindTexture(GL_TEXTURE_2D, m_fbo->texture());
updateBindOptions(true);
+ m_depthStencilBuffer = m_context->depthStencilBufferForFbo(m_fbo);
}
}
}
@@ -336,7 +371,7 @@ void QQuickShaderEffectTexture::grab()
m_renderer->setClearColor(Qt::transparent);
if (m_multisampling) {
- m_renderer->renderScene(QSGBindableFbo(m_secondaryFbo));
+ m_renderer->renderScene(BindableFbo(m_secondaryFbo, m_depthStencilBuffer.data()));
if (deleteFboLater) {
delete m_fbo;
@@ -354,7 +389,7 @@ void QQuickShaderEffectTexture::grab()
QOpenGLFramebufferObject::blitFramebuffer(m_fbo, r, m_secondaryFbo, r);
} else {
if (m_recursive) {
- m_renderer->renderScene(QSGBindableFbo(m_secondaryFbo));
+ m_renderer->renderScene(BindableFbo(m_secondaryFbo, m_depthStencilBuffer.data()));
if (deleteFboLater) {
delete m_fbo;
@@ -368,7 +403,7 @@ void QQuickShaderEffectTexture::grab()
}
qSwap(m_fbo, m_secondaryFbo);
} else {
- m_renderer->renderScene(QSGBindableFbo(m_fbo));
+ m_renderer->renderScene(BindableFbo(m_fbo, m_depthStencilBuffer.data()));
}
}
@@ -504,6 +539,8 @@ QQuickShaderEffectSource::~QQuickShaderEffectSource()
QQuickItemPrivate *sd = QQuickItemPrivate::get(m_sourceItem);
sd->removeItemChangeListener(this, QQuickItemPrivate::Geometry);
sd->derefFromEffectItem(m_hideSource);
+ if (canvas())
+ sd->derefCanvas();
}
}
@@ -599,6 +636,9 @@ void QQuickShaderEffectSource::setSourceItem(QQuickItem *item)
QQuickItemPrivate *d = QQuickItemPrivate::get(m_sourceItem);
d->derefFromEffectItem(m_hideSource);
d->removeItemChangeListener(this, QQuickItemPrivate::Geometry);
+ disconnect(m_sourceItem, SIGNAL(destroyed(QObject*)), this, SLOT(sourceItemDestroyed(QObject*)));
+ if (canvas())
+ d->derefCanvas();
}
m_sourceItem = item;
@@ -608,18 +648,25 @@ void QQuickShaderEffectSource::setSourceItem(QQuickItem *item)
// parent, but if the source item is "inline" rather than a reference -- i.e.
// "sourceItem: Item { }" instead of "sourceItem: foo" -- it will not get a parent.
// In those cases, 'item' should get the canvas from 'this'.
- if (!d->parentItem && canvas() && !d->canvas) {
- QQuickItemPrivate::InitializationState initState;
- initState.clear();
- d->initCanvas(&initState, canvas());
- }
+ if (canvas())
+ d->refCanvas(canvas());
d->refFromEffectItem(m_hideSource);
d->addItemChangeListener(this, QQuickItemPrivate::Geometry);
+ connect(m_sourceItem, SIGNAL(destroyed(QObject*)), this, SLOT(sourceItemDestroyed(QObject*)));
}
update();
emit sourceItemChanged();
}
+void QQuickShaderEffectSource::sourceItemDestroyed(QObject *item)
+{
+ Q_ASSERT(item == m_sourceItem);
+ m_sourceItem = 0;
+ update();
+ emit sourceItemChanged();
+}
+
+
/*!
\qmlproperty rect ShaderEffectSource::sourceRect
@@ -841,22 +888,35 @@ static void get_wrap_mode(QQuickShaderEffectSource::WrapMode mode, QSGTexture::W
}
+void QQuickShaderEffectSource::releaseResources()
+{
+ if (m_texture) {
+ m_texture->deleteLater();
+ m_texture = 0;
+ }
+ if (m_provider) {
+ m_provider->deleteLater();
+ m_provider = 0;
+ }
+}
+
QSGNode *QQuickShaderEffectSource::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
{
if (!m_sourceItem || m_sourceItem->width() == 0 || m_sourceItem->height() == 0) {
+ if (m_texture)
+ m_texture->setItem(0);
delete oldNode;
return 0;
}
ensureTexture();
- QQuickShaderEffectTexture *tex = qobject_cast<QQuickShaderEffectTexture *>(m_texture);
- tex->setLive(m_live);
- tex->setItem(QQuickItemPrivate::get(m_sourceItem)->itemNode());
+ m_texture->setLive(m_live);
+ m_texture->setItem(QQuickItemPrivate::get(m_sourceItem)->itemNode());
QRectF sourceRect = m_sourceRect.width() == 0 || m_sourceRect.height() == 0
? QRectF(0, 0, m_sourceItem->width(), m_sourceItem->height())
: m_sourceRect;
- tex->setRect(sourceRect);
+ m_texture->setRect(sourceRect);
QSize textureSize = m_textureSize.isEmpty()
? QSize(qCeil(qAbs(sourceRect.width())), qCeil(qAbs(sourceRect.height())))
: m_textureSize;
@@ -869,13 +929,13 @@ QSGNode *QQuickShaderEffectSource::updatePaintNode(QSGNode *oldNode, UpdatePaint
while (textureSize.height() < minTextureSize.height())
textureSize.rheight() *= 2;
- tex->setSize(textureSize);
- tex->setRecursive(m_recursive);
- tex->setFormat(GLenum(m_format));
- tex->setHasMipmaps(m_mipmap);
+ m_texture->setSize(textureSize);
+ m_texture->setRecursive(m_recursive);
+ m_texture->setFormat(GLenum(m_format));
+ m_texture->setHasMipmaps(m_mipmap);
if (m_grab)
- tex->scheduleUpdate();
+ m_texture->scheduleUpdate();
m_grab = false;
QSGTexture::Filtering filtering = QQuickItemPrivate::get(this)->smooth
@@ -924,12 +984,10 @@ void QQuickShaderEffectSource::itemChange(ItemChange change, const ItemChangeDat
{
if (change == QQuickItem::ItemSceneChange && m_sourceItem) {
// See comment in QQuickShaderEffectSource::setSourceItem().
- QQuickItemPrivate *d = QQuickItemPrivate::get(m_sourceItem);
- if (!d->parentItem && value.canvas != d->canvas) {
- QQuickItemPrivate::InitializationState initState;
- initState.clear();
- d->initCanvas(&initState, value.canvas);
- }
+ if (value.canvas)
+ QQuickItemPrivate::get(m_sourceItem)->refCanvas(value.canvas);
+ else
+ QQuickItemPrivate::get(m_sourceItem)->derefCanvas();
}
QQuickItem::itemChange(change, value);
}