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-rw-r--r--src/quick/items/qquickwindow.cpp615
1 files changed, 436 insertions, 179 deletions
diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp
index b58caa061a..2d129f0823 100644
--- a/src/quick/items/qquickwindow.cpp
+++ b/src/quick/items/qquickwindow.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2016 The Qt Company Ltd.
+** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
@@ -46,6 +46,7 @@
#include "qquickevents_p_p.h"
#include <private/qquickdrag_p.h>
+#include <private/qquickpointerhandler_p.h>
#include <QtQuick/private/qsgrenderer_p.h>
#include <QtQuick/private/qsgtexture_p.h>
@@ -92,6 +93,12 @@ extern Q_GUI_EXPORT QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_
bool QQuickWindowPrivate::defaultAlphaBuffer = false;
+#if defined(QT_QUICK_DEFAULT_TEXT_RENDER_TYPE)
+QQuickWindow::TextRenderType QQuickWindowPrivate::textRenderType = QQuickWindow::QT_QUICK_DEFAULT_TEXT_RENDER_TYPE;
+#else
+QQuickWindow::TextRenderType QQuickWindowPrivate::textRenderType = QQuickWindow::QtTextRendering;
+#endif
+
void QQuickWindowPrivate::updateFocusItemTransform()
{
#if QT_CONFIG(im)
@@ -499,6 +506,8 @@ QQuickWindowPrivate::QQuickWindowPrivate()
, persistentSceneGraph(true)
, lastWheelEventAccepted(false)
, componentCompleted(true)
+ , allowChildEventFiltering(true)
+ , allowDoubleClick(true)
, lastFocusReason(Qt::OtherFocusReason)
, renderTarget(0)
, renderTargetId(0)
@@ -652,7 +661,7 @@ bool QQuickWindowPrivate::deliverTouchAsMouse(QQuickItem *item, QQuickPointerEve
if (!item->contains(pos))
break;
- qCDebug(DBG_TOUCH_TARGET) << "TP (mouse)" << p.id() << "->" << item;
+ qCDebug(DBG_TOUCH_TARGET) << "TP (mouse)" << hex << p.id() << "->" << item;
QScopedPointer<QMouseEvent> mousePress(touchToMouseEvent(QEvent::MouseButtonPress, p, event.data(), item, false));
// Send a single press and see if that's accepted
@@ -664,7 +673,7 @@ bool QQuickWindowPrivate::deliverTouchAsMouse(QQuickItem *item, QQuickPointerEve
if (!q->mouseGrabberItem())
item->grabMouse();
auto pointerEventPoint = pointerEvent->pointById(p.id());
- pointerEventPoint->setGrabber(item);
+ pointerEventPoint->setGrabberItem(item);
if (checkIfDoubleClicked(event->timestamp())) {
QScopedPointer<QMouseEvent> mouseDoubleClick(touchToMouseEvent(QEvent::MouseButtonDblClick, p, event.data(), item, false));
@@ -688,7 +697,7 @@ bool QQuickWindowPrivate::deliverTouchAsMouse(QQuickItem *item, QQuickPointerEve
QCoreApplication::sendEvent(item, me.data());
event->setAccepted(me->isAccepted());
if (me->isAccepted()) {
- qCDebug(DBG_TOUCH_TARGET) << "TP (mouse)" << p.id() << "->" << mouseGrabberItem;
+ qCDebug(DBG_TOUCH_TARGET) << "TP (mouse)" << hex << p.id() << "->" << mouseGrabberItem;
}
return event->isAccepted();
} else {
@@ -744,39 +753,42 @@ void QQuickWindowPrivate::setMouseGrabber(QQuickItem *grabber)
if (q->mouseGrabberItem() == grabber)
return;
- qCDebug(DBG_MOUSE_TARGET) << "grabber" << q->mouseGrabberItem() << "->" << grabber;
QQuickItem *oldGrabber = q->mouseGrabberItem();
- bool fromTouch = false;
+ qCDebug(DBG_MOUSE_TARGET) << "grabber" << oldGrabber << "->" << grabber;
if (grabber && touchMouseId != -1 && touchMouseDevice) {
// update the touch item for mouse touch id to the new grabber
qCDebug(DBG_TOUCH_TARGET) << "TP (mouse)" << hex << touchMouseId << "->" << q->mouseGrabberItem();
auto point = pointerEventInstance(touchMouseDevice)->pointById(touchMouseId);
- if (point)
- point->setGrabber(grabber);
- fromTouch = true;
+ if (point) {
+ auto originalEvent = pointerEventInstance(point->pointerEvent()->device());
+ for (int i = 0; i < originalEvent->pointCount(); ++i)
+ originalEvent->point(i)->cancelExclusiveGrab();
+ point->setGrabberItem(grabber);
+ for (auto handler : point->passiveGrabbers())
+ point->cancelPassiveGrab(handler);
+ }
} else {
QQuickPointerEvent *event = pointerEventInstance(QQuickPointerDevice::genericMouseDevice());
Q_ASSERT(event->pointCount() == 1);
- event->point(0)->setGrabber(grabber);
+ auto point = event->point(0);
+ point->setGrabberItem(grabber);
+ for (auto handler : point->passiveGrabbers())
+ point->cancelPassiveGrab(handler);
}
+
if (oldGrabber) {
QEvent e(QEvent::UngrabMouse);
QSet<QQuickItem *> hasFiltered;
- if (!sendFilteredMouseEvent(oldGrabber->parentItem(), oldGrabber, &e, &hasFiltered)) {
+ if (!sendFilteredMouseEvent(oldGrabber->parentItem(), oldGrabber, &e, &hasFiltered))
oldGrabber->mouseUngrabEvent();
- if (fromTouch)
- oldGrabber->touchUngrabEvent();
- }
}
}
-void QQuickWindowPrivate::grabTouchPoints(QQuickItem *grabber, const QVector<int> &ids)
+void QQuickWindowPrivate::grabTouchPoints(QObject *grabber, const QVector<int> &ids)
{
- QSet<QQuickItem*> ungrab;
for (int i = 0; i < ids.count(); ++i) {
- // FIXME: deprecate this function, we need a device
int id = ids.at(i);
if (Q_UNLIKELY(id < 0)) {
qWarning("ignoring grab of touchpoint %d", id);
@@ -784,11 +796,11 @@ void QQuickWindowPrivate::grabTouchPoints(QQuickItem *grabber, const QVector<int
}
if (id == touchMouseId) {
auto point = pointerEventInstance(touchMouseDevice)->pointById(id);
- auto touchMouseGrabber = point->grabber();
+ auto touchMouseGrabber = point->grabberItem();
if (touchMouseGrabber) {
- point->setGrabber(nullptr);
+ point->setExclusiveGrabber(nullptr);
touchMouseGrabber->mouseUngrabEvent();
- ungrab.insert(touchMouseGrabber);
+ touchMouseGrabber->touchUngrabEvent();
touchMouseDevice = nullptr;
touchMouseId = -1;
}
@@ -800,19 +812,23 @@ void QQuickWindowPrivate::grabTouchPoints(QQuickItem *grabber, const QVector<int
auto point = pointerEventInstance(device)->pointById(id);
if (!point)
continue;
- QQuickItem *oldGrabber = point->grabber();
+ QObject *oldGrabber = point->exclusiveGrabber();
if (oldGrabber == grabber)
continue;
-
- point->setGrabber(grabber);
- if (oldGrabber)
- ungrab.insert(oldGrabber);
+ point->setExclusiveGrabber(grabber);
}
}
- for (QQuickItem *oldGrabber : qAsConst(ungrab))
- oldGrabber->touchUngrabEvent();
}
+/*!
+ Ungrabs all touchpoint grabs and/or the mouse grab from the given item \a grabber.
+ This should not be called when processing a release event - that's redundant.
+ It is called in other cases, when the points may not be released, but the item
+ nevertheless must lose its grab due to becoming disabled, invisible, etc.
+ QQuickEventPoint::setGrabberItem() calls touchUngrabEvent() when all points are released,
+ but if not all points are released, it cannot be sure whether to call touchUngrabEvent()
+ or not; so we have to do it here.
+*/
void QQuickWindowPrivate::removeGrabber(QQuickItem *grabber, bool mouse, bool touch)
{
Q_Q(QQuickWindow);
@@ -821,17 +837,19 @@ void QQuickWindowPrivate::removeGrabber(QQuickItem *grabber, bool mouse, bool to
setMouseGrabber(nullptr);
}
if (Q_LIKELY(touch)) {
+ bool ungrab = false;
const auto touchDevices = QQuickPointerDevice::touchDevices();
for (auto device : touchDevices) {
auto pointerEvent = pointerEventInstance(device);
for (int i = 0; i < pointerEvent->pointCount(); ++i) {
- if (pointerEvent->point(i)->grabber() == grabber) {
- pointerEvent->point(i)->setGrabber(nullptr);
- // FIXME send ungrab event only once
- grabber->touchUngrabEvent();
+ if (pointerEvent->point(i)->exclusiveGrabber() == grabber) {
+ pointerEvent->point(i)->setGrabberItem(nullptr);
+ ungrab = true;
}
}
}
+ if (ungrab)
+ grabber->touchUngrabEvent();
}
}
@@ -1494,12 +1512,12 @@ QQuickItem *QQuickWindow::mouseGrabberItem() const
if (d->touchMouseId != -1 && d->touchMouseDevice) {
QQuickPointerEvent *event = d->pointerEventInstance(d->touchMouseDevice);
auto point = event->pointById(d->touchMouseId);
- return point ? point->grabber() : nullptr;
+ return point ? point->grabberItem() : nullptr;
}
QQuickPointerEvent *event = d->pointerEventInstance(QQuickPointerDevice::genericMouseDevice());
Q_ASSERT(event->pointCount());
- return event->point(0)->grabber();
+ return event->point(0)->grabberItem();
}
@@ -1648,42 +1666,83 @@ QMouseEvent *QQuickWindowPrivate::cloneMouseEvent(QMouseEvent *event, QPointF *t
void QQuickWindowPrivate::deliverMouseEvent(QQuickPointerMouseEvent *pointerEvent)
{
- Q_Q(QQuickWindow);
auto point = pointerEvent->point(0);
lastMousePosition = point->scenePos();
- QQuickItem *grabber = point->grabber();
- if (grabber) {
- // if the update consists of changing button state, then don't accept it
- // unless the button is one in which the item is interested
- if (pointerEvent->button() != Qt::NoButton
- && grabber->acceptedMouseButtons()
- && !(grabber->acceptedMouseButtons() & pointerEvent->button())) {
- pointerEvent->setAccepted(false);
- return;
- }
+ const bool mouseIsReleased = (point->state() == QQuickEventPoint::Released && pointerEvent->buttons() == Qt::NoButton);
- // send update
- QPointF localPos = grabber->mapFromScene(lastMousePosition);
- auto me = pointerEvent->asMouseEvent(localPos);
- me->accept();
- q->sendEvent(grabber, me);
- point->setAccepted(me->isAccepted());
+ if (point->exclusiveGrabber()) {
+ if (auto grabber = point->grabberItem()) {
+ if (sendFilteredPointerEvent(pointerEvent, grabber))
+ return;
+ // if the grabber is an Item:
+ // if the update consists of changing button state, don't accept it unless
+ // the button is one in which the grabber is interested
+ Qt::MouseButtons acceptedButtons = grabber->acceptedMouseButtons();
+ if (pointerEvent->button() != Qt::NoButton && acceptedButtons
+ && !(acceptedButtons & pointerEvent->button())) {
+ pointerEvent->setAccepted(false);
+ return;
+ }
+
+ // send update
+ QPointF localPos = grabber->mapFromScene(lastMousePosition);
+ auto me = pointerEvent->asMouseEvent(localPos);
+ me->accept();
+ QCoreApplication::sendEvent(grabber, me);
+ point->setAccepted(me->isAccepted());
- // release event, make sure to ungrab if there still is a grabber
- if (me->type() == QEvent::MouseButtonRelease && !me->buttons() && q->mouseGrabberItem())
- q->mouseGrabberItem()->ungrabMouse();
+ // release event: ungrab if no buttons are pressed anymore
+ if (mouseIsReleased)
+ setMouseGrabber(nullptr);
+ } else {
+ // if the grabber is not an Item, it must be a PointerHandler
+ auto handler = point->grabberPointerHandler();
+ pointerEvent->localize(handler->parentItem());
+ if (!sendFilteredPointerEvent(pointerEvent, handler->parentItem()))
+ handler->handlePointerEvent(pointerEvent);
+ if (mouseIsReleased)
+ point->setGrabberPointerHandler(nullptr, true);
+ }
} else {
- // send initial press
bool delivered = false;
if (pointerEvent->isPressEvent()) {
- QSet<QQuickItem*> hasFiltered;
- delivered = deliverPressEvent(pointerEvent, &hasFiltered);
+ // send initial press
+ delivered = deliverPressOrReleaseEvent(pointerEvent);
+ } else if (pointerEvent->device()->type() == QQuickPointerDevice::Mouse) {
+ // if this is an update or release from an actual mouse,
+ // and the point wasn't grabbed, deliver only to PointerHandlers:
+ // passive grabbers first, then the rest
+ const QVector<QQuickPointerHandler *> &eventDeliveryTargets = pointerEvent->device()->eventDeliveryTargets();
+ for (auto handler : point->passiveGrabbers()) {
+ // a null pointer in passiveGrabbers is unlikely, unless the grabbing handler was deleted dynamically
+ if (Q_LIKELY(handler) && !eventDeliveryTargets.contains(handler)) {
+ if (!sendFilteredPointerEvent(pointerEvent, handler->parentItem()))
+ handler->handlePointerEvent(pointerEvent);
+ }
+ }
+ // If some points weren't grabbed, deliver to non-grabber PointerHandlers in reverse paint order
+ if (!pointerEvent->allPointsGrabbed() && pointerEvent->buttons()) {
+ QVector<QQuickItem *> targetItems = pointerTargets(contentItem, point->scenePos(), false, false);
+ for (QQuickItem *item : targetItems) {
+ QQuickItemPrivate *itemPrivate = QQuickItemPrivate::get(item);
+ pointerEvent->localize(item);
+ if (!sendFilteredPointerEvent(pointerEvent, item)) {
+ if (itemPrivate->handlePointerEvent(pointerEvent, true)) // avoid re-delivering to grabbers
+ delivered = true;
+ }
+ if (point->exclusiveGrabber())
+ break;
+ }
+ }
}
if (!delivered)
// make sure not to accept unhandled events
pointerEvent->setAccepted(false);
}
+ // failsafe: never allow any kind of grab to persist after release
+ if (mouseIsReleased)
+ pointerEvent->clearGrabbers();
}
bool QQuickWindowPrivate::sendHoverEvent(QEvent::Type type, QQuickItem *item,
@@ -1880,19 +1939,16 @@ bool QQuickWindowPrivate::deliverTouchCancelEvent(QTouchEvent *event)
Q_Q(QQuickWindow);
// A TouchCancel event will typically not contain any points.
- // Deliver it to all items that have active touches.
+ // Deliver it to all items and handlers that have active touches.
QQuickPointerEvent *pointerEvent = pointerEventInstance(QQuickPointerDevice::touchDevice(event->device()));
- QVector<QQuickItem *> grabbers = pointerEvent->grabbers();
-
- for (QQuickItem *grabber: qAsConst(grabbers)) {
- q->sendEvent(grabber, event);
- }
+ for (int i = 0; i < pointerEvent->pointCount(); ++i)
+ pointerEvent->point(i)->cancelExclusiveGrabImpl(event);
touchMouseId = -1;
touchMouseDevice = nullptr;
if (q->mouseGrabberItem())
q->mouseGrabberItem()->ungrabMouse();
- // The next touch event can only be a TouchBegin so clean up.
+ // The next touch event can only be a TouchBegin, so clean up.
pointerEvent->clearGrabbers();
return true;
}
@@ -2029,8 +2085,6 @@ void QQuickWindow::mouseReleaseEvent(QMouseEvent *event)
void QQuickWindowPrivate::handleMouseEvent(QMouseEvent *event)
{
- Q_Q(QQuickWindow);
-
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
event->accept();
return;
@@ -2051,7 +2105,8 @@ void QQuickWindowPrivate::handleMouseEvent(QMouseEvent *event)
case QEvent::MouseButtonDblClick:
Q_QUICK_INPUT_PROFILE(QQuickProfiler::Mouse, QQuickProfiler::InputMouseDoubleClick,
event->button(), event->buttons());
- deliverPointerEvent(pointerEventInstance(event));
+ if (allowDoubleClick)
+ deliverPointerEvent(pointerEventInstance(event));
break;
case QEvent::MouseMove:
Q_QUICK_INPUT_PROFILE(QQuickProfiler::Mouse, QQuickProfiler::InputMouseMove,
@@ -2063,7 +2118,7 @@ void QQuickWindowPrivate::handleMouseEvent(QMouseEvent *event)
updateCursor(event->windowPos());
#endif
- if (!q->mouseGrabberItem()) {
+ if (!pointerEventInstance(QQuickPointerDevice::genericMouseDevice())->point(0)->exclusiveGrabber()) {
QPointF last = lastMousePosition.isNull() ? event->windowPos() : lastMousePosition;
lastMousePosition = event->windowPos();
@@ -2074,7 +2129,6 @@ void QQuickWindowPrivate::handleMouseEvent(QMouseEvent *event)
accepted = clearHover(event->timestamp());
}
event->setAccepted(accepted);
- return;
}
deliverPointerEvent(pointerEventInstance(event));
break;
@@ -2194,7 +2248,10 @@ void QQuickWindowPrivate::deliverPointerEvent(QQuickPointerEvent *event)
// check if item or any of its child items contain the point
// FIXME: should this be iterative instead of recursive?
-QVector<QQuickItem *> QQuickWindowPrivate::pointerTargets(QQuickItem *item, const QPointF &scenePos, bool checkMouseButtons) const
+// If checkMouseButtons is true, it means we are finding targets for a mouse event, so no item for which acceptedMouseButtons() is NoButton will be added.
+// If checkAcceptsTouch is true, it means we are finding targets for a touch event, so either acceptTouchEvents() must return true OR
+// it must accept a synth. mouse event, thus if acceptTouchEvents() returns false but acceptedMouseButtons() is true, gets added; if not, it doesn't.
+QVector<QQuickItem *> QQuickWindowPrivate::pointerTargets(QQuickItem *item, const QPointF &scenePos, bool checkMouseButtons, bool checkAcceptsTouch) const
{
QVector<QQuickItem *> targets;
auto itemPrivate = QQuickItemPrivate::get(item);
@@ -2212,13 +2269,16 @@ QVector<QQuickItem *> QQuickWindowPrivate::pointerTargets(QQuickItem *item, cons
auto childPrivate = QQuickItemPrivate::get(child);
if (!child->isVisible() || !child->isEnabled() || childPrivate->culled)
continue;
- targets << pointerTargets(child, scenePos, false);
+ targets << pointerTargets(child, scenePos, checkMouseButtons, checkAcceptsTouch);
}
- if (item->contains(itemPos) && (!checkMouseButtons || itemPrivate->acceptedMouseButtons())) {
- // add this item last - children take precedence
- targets << item;
- }
+ bool relevant = item->contains(itemPos);
+ if (relevant && checkMouseButtons && item->acceptedMouseButtons() == Qt::NoButton)
+ relevant = false;
+ if (relevant && checkAcceptsTouch && !(item->acceptTouchEvents() || item->acceptedMouseButtons()))
+ relevant = false;
+ if (relevant)
+ targets << item; // add this item last: children take precedence
return targets;
}
@@ -2248,11 +2308,12 @@ void QQuickWindowPrivate::deliverTouchEvent(QQuickPointerTouchEvent *event)
{
qCDebug(DBG_TOUCH) << " - delivering" << event->asTouchEvent();
- QSet<QQuickItem *> hasFiltered;
if (event->isPressEvent())
- deliverPressEvent(event, &hasFiltered);
- if (!event->allPointsAccepted())
- deliverUpdatedTouchPoints(event, &hasFiltered);
+ deliverPressOrReleaseEvent(event);
+ if (!event->allUpdatedPointsAccepted())
+ deliverUpdatedTouchPoints(event);
+ if (event->isReleaseEvent())
+ deliverPressOrReleaseEvent(event, true);
// Remove released points from itemForTouchPointId
bool allReleased = true;
@@ -2262,7 +2323,7 @@ void QQuickWindowPrivate::deliverTouchEvent(QQuickPointerTouchEvent *event)
if (point->state() == QQuickEventPoint::Released) {
int id = point->pointId();
qCDebug(DBG_TOUCH_TARGET) << "TP" << hex << id << "released";
- point->setGrabber(nullptr);
+ point->setGrabberItem(nullptr);
if (id == touchMouseId) {
touchMouseId = -1;
touchMouseDevice = nullptr;
@@ -2272,29 +2333,93 @@ void QQuickWindowPrivate::deliverTouchEvent(QQuickPointerTouchEvent *event)
}
}
- if (allReleased && !event->grabbers().isEmpty()) {
- qWarning() << "No release received for some grabbers" << event->grabbers();
+ if (allReleased) {
+ if (Q_UNLIKELY(!event->exclusiveGrabbers().isEmpty()))
+ qWarning() << "No release received for some grabbers" << event->exclusiveGrabbers();
event->clearGrabbers();
}
}
// Deliver touch points to existing grabbers
-bool QQuickWindowPrivate::deliverUpdatedTouchPoints(QQuickPointerTouchEvent *event, QSet<QQuickItem *> *hasFiltered)
-{
- const auto grabbers = event->grabbers();
- for (auto grabber : grabbers)
- deliverMatchingPointsToItem(grabber, event, hasFiltered);
+void QQuickWindowPrivate::deliverUpdatedTouchPoints(QQuickPointerTouchEvent *event)
+{
+ const auto grabbers = event->exclusiveGrabbers();
+ for (auto grabber : grabbers) {
+ // The grabber is guaranteed to be either an item or a handler.
+ QQuickItem *receiver = qmlobject_cast<QQuickItem *>(grabber);
+ if (!receiver) {
+ // The grabber is not an item? It's a handler then. Let it have the event first.
+ QQuickPointerHandler *handler = static_cast<QQuickPointerHandler *>(grabber);
+ receiver = static_cast<QQuickPointerHandler *>(grabber)->parentItem();
+ if (sendFilteredPointerEvent(event, receiver))
+ return;
+ event->localize(receiver);
+ handler->handlePointerEvent(event);
+ if (event->allPointsAccepted())
+ return;
+ }
+ // If the grabber is an item or the grabbing handler didn't handle it,
+ // then deliver the event to the item (which may have multiple handlers).
+ deliverMatchingPointsToItem(receiver, event);
+ }
- return false;
+ // If some points weren't grabbed, deliver only to non-grabber PointerHandlers
+ if (!event->allPointsGrabbed()) {
+ int pointCount = event->pointCount();
+
+ // Deliver to each eventpoint's passive grabbers (but don't visit any handler more than once)
+ const QVector<QQuickPointerHandler *> &eventDeliveryTargets = event->device()->eventDeliveryTargets();
+ for (int i = 0; i < pointCount; ++i) {
+ QQuickEventPoint *point = event->point(i);
+ for (auto handler : point->passiveGrabbers()) {
+ if (Q_LIKELY(handler) && !eventDeliveryTargets.contains(handler)) {
+ if (sendFilteredPointerEvent(event, handler->parentItem()))
+ return;
+ handler->handlePointerEvent(event);
+ }
+ }
+ }
+
+ // If some points weren't grabbed, deliver to non-grabber PointerHandlers in reverse paint order
+ if (!event->allPointsGrabbed()) {
+ QVector<QQuickItem *> targetItems;
+ for (int i = 0; i < pointCount; ++i) {
+ QQuickEventPoint *point = event->point(i);
+ if (point->state() == QQuickEventPoint::Pressed)
+ continue; // presses were delivered earlier; not the responsibility of deliverUpdatedTouchPoints
+ QVector<QQuickItem *> targetItemsForPoint = pointerTargets(contentItem, point->scenePos(), false, false);
+ if (targetItems.count()) {
+ targetItems = mergePointerTargets(targetItems, targetItemsForPoint);
+ } else {
+ targetItems = targetItemsForPoint;
+ }
+ }
+
+ for (QQuickItem *item: targetItems) {
+ if (grabbers.contains(item))
+ continue;
+ QQuickItemPrivate *itemPrivate = QQuickItemPrivate::get(item);
+ event->localize(item);
+ itemPrivate->handlePointerEvent(event, true); // avoid re-delivering to grabbers
+ if (event->allPointsGrabbed())
+ break;
+ }
+ }
+ }
}
-// Deliver newly pressed touch points
-bool QQuickWindowPrivate::deliverPressEvent(QQuickPointerEvent *event, QSet<QQuickItem *> *hasFiltered)
+// Deliver an event containing newly pressed or released touch points
+bool QQuickWindowPrivate::deliverPressOrReleaseEvent(QQuickPointerEvent *event, bool handlersOnly)
{
- const QVector<QPointF> points = event->unacceptedPressedPointScenePositions();
+ int pointCount = event->pointCount();
QVector<QQuickItem *> targetItems;
- for (QPointF point: points) {
- QVector<QQuickItem *> targetItemsForPoint = pointerTargets(contentItem, point, false);
+ bool isTouchEvent = (event->asPointerTouchEvent() != nullptr);
+ for (int i = 0; i < pointCount; ++i) {
+ auto point = event->point(i);
+ point->setAccepted(false); // because otherwise touchEventForItem will ignore it
+ if (point->grabberPointerHandler() && point->state() == QQuickEventPoint::Released)
+ point->setGrabberPointerHandler(nullptr, true);
+ QVector<QQuickItem *> targetItemsForPoint = pointerTargets(contentItem, point->scenePos(), !isTouchEvent, isTouchEvent);
if (targetItems.count()) {
targetItems = mergePointerTargets(targetItems, targetItemsForPoint);
} else {
@@ -2302,8 +2427,26 @@ bool QQuickWindowPrivate::deliverPressEvent(QQuickPointerEvent *event, QSet<QQui
}
}
- for (QQuickItem *item: targetItems) {
- deliverMatchingPointsToItem(item, event, hasFiltered);
+ if (allowChildEventFiltering && !handlersOnly)
+ updateFilteringParentItems(targetItems);
+
+ QVarLengthArray<QQuickItem *> filteredItems;
+ for (QQuickItem *item : targetItems) {
+ if (sendFilteredPointerEvent(event, item)) {
+ if (event->isAccepted()) {
+ for (int i = 0; i < event->pointCount(); ++i)
+ event->point(i)->setAccepted();
+ return true;
+ }
+ while (!filteringParentItems.isEmpty() && filteringParentItems.first().first == item)
+ filteringParentItems.removeFirst();
+ filteredItems << item;
+ }
+
+ // Do not deliverMatchingPointsTo any item for which the parent-filter already intercepted the event
+ if (filteredItems.contains(item))
+ continue;
+ deliverMatchingPointsToItem(item, event, handlersOnly);
if (event->allPointsAccepted())
break;
}
@@ -2311,17 +2454,35 @@ bool QQuickWindowPrivate::deliverPressEvent(QQuickPointerEvent *event, QSet<QQui
return event->allPointsAccepted();
}
-bool QQuickWindowPrivate::deliverMatchingPointsToItem(QQuickItem *item, QQuickPointerEvent *pointerEvent, QSet<QQuickItem *> *hasFiltered)
+void QQuickWindowPrivate::deliverMatchingPointsToItem(QQuickItem *item, QQuickPointerEvent *pointerEvent, bool handlersOnly)
{
Q_Q(QQuickWindow);
+ QQuickItemPrivate *itemPrivate = QQuickItemPrivate::get(item);
+ pointerEvent->localize(item);
+
+ // Let the Item's handlers (if any) have the event first.
+ // However, double click should never be delivered to handlers.
+ if (!pointerEvent->isDoubleClickEvent()) {
+ itemPrivate->handlePointerEvent(pointerEvent);
+ allowDoubleClick = !(pointerEvent->asPointerMouseEvent() && pointerEvent->isPressEvent() && pointerEvent->allPointsAccepted());
+ }
+ if (handlersOnly)
+ return;
+ if (pointerEvent->allPointsAccepted() && !pointerEvent->isReleaseEvent())
+ return;
+
+ // If all points are released and the item is not the grabber, it doesn't get the event.
+ // But if at least one point is still pressed, we might be in a potential gesture-takeover scenario.
+ if (pointerEvent->isReleaseEvent() && !pointerEvent->isUpdateEvent()
+ && !pointerEvent->exclusiveGrabbers().contains(item))
+ return;
// TODO: unite this mouse point delivery with the synthetic mouse event below
- if (auto event = pointerEvent->asPointerMouseEvent()) {
- if (item->acceptedMouseButtons() & event->button()) {
+ auto event = pointerEvent->asPointerMouseEvent();
+ if (event && item->acceptedMouseButtons() & event->button()) {
auto point = event->point(0);
if (point->isAccepted())
- return false;
-
+ return;
// The only reason to already have a mouse grabber here is
// synthetic events - flickable sends one when setPressDelay is used.
auto oldMouseGrabber = q->mouseGrabberItem();
@@ -2329,7 +2490,7 @@ bool QQuickWindowPrivate::deliverMatchingPointsToItem(QQuickItem *item, QQuickPo
Q_ASSERT(item->contains(localPos)); // transform is checked already
QMouseEvent *me = event->asMouseEvent(localPos);
me->accept();
- q->sendEvent(item, me);
+ QCoreApplication::sendEvent(item, me);
if (me->isAccepted()) {
auto mouseGrabber = q->mouseGrabberItem();
if (mouseGrabber && mouseGrabber != item && mouseGrabber != oldMouseGrabber) {
@@ -2339,33 +2500,25 @@ bool QQuickWindowPrivate::deliverMatchingPointsToItem(QQuickItem *item, QQuickPo
}
point->setAccepted(true);
}
- return me->isAccepted();
- }
- return false;
+ return;
}
- QQuickPointerTouchEvent *event = pointerEvent->asPointerTouchEvent();
- if (!event)
- return false;
+ QQuickPointerTouchEvent *ptEvent = pointerEvent->asPointerTouchEvent();
+ if (!ptEvent)
+ return;
- QScopedPointer<QTouchEvent> touchEvent(event->touchEventForItem(item));
+ QScopedPointer<QTouchEvent> touchEvent(ptEvent->touchEventForItem(item));
if (!touchEvent)
- return false;
+ return;
- qCDebug(DBG_TOUCH) << " - considering delivering " << touchEvent.data() << " to " << item;
+ qCDebug(DBG_TOUCH) << "considering delivering " << touchEvent.data() << " to " << item;
bool eventAccepted = false;
- // First check whether the parent wants to be a filter,
- // and if the parent accepts the event we are done.
- if (sendFilteredTouchEvent(item->parentItem(), item, event, hasFiltered)) {
- // If the touch was accepted (regardless by whom or in what form),
- // update acceptedNewPoints
- qCDebug(DBG_TOUCH) << " - can't. intercepted " << touchEvent.data() << " to " << item->parentItem() << " instead of " << item;
- for (auto point: qAsConst(touchEvent->touchPoints())) {
- event->pointById(point.id())->setAccepted();
- }
- return true;
- }
+ // If any parent filters the event, we're done.
+ // updateFilteringParentItems was called when the press occurred,
+ // and we assume that the filtering relationships don't change between press and release.
+ if (sendFilteredPointerEvent(pointerEvent, item))
+ return;
// Deliver the touch event to the given item
qCDebug(DBG_TOUCH) << " - actually delivering " << touchEvent.data() << " to " << item;
@@ -2373,36 +2526,34 @@ bool QQuickWindowPrivate::deliverMatchingPointsToItem(QQuickItem *item, QQuickPo
eventAccepted = touchEvent->isAccepted();
// If the touch event wasn't accepted, synthesize a mouse event and see if the item wants it.
- QQuickItemPrivate *itemPrivate = QQuickItemPrivate::get(item);
if (!eventAccepted && (itemPrivate->acceptedMouseButtons() & Qt::LeftButton)) {
// send mouse event
- if (deliverTouchAsMouse(item, event))
+ if (deliverTouchAsMouse(item, ptEvent))
eventAccepted = true;
}
if (eventAccepted) {
// If the touch was accepted (regardless by whom or in what form),
// update accepted new points.
+ bool isPressOrRelease = pointerEvent->isPressEvent() || pointerEvent->isReleaseEvent();
for (auto point: qAsConst(touchEvent->touchPoints())) {
- auto pointerEventPoint = event->pointById(point.id());
+ auto pointerEventPoint = ptEvent->pointById(point.id());
pointerEventPoint->setAccepted();
- if (point.state() == Qt::TouchPointPressed)
- pointerEventPoint->setGrabber(item);
+ if (isPressOrRelease)
+ pointerEventPoint->setGrabberItem(item);
}
} else {
// But if the event was not accepted then we know this item
// will not be interested in further updates for those touchpoint IDs either.
for (auto point: qAsConst(touchEvent->touchPoints())) {
if (point.state() == Qt::TouchPointPressed) {
- if (event->pointById(point.id())->grabber() == item) {
- qCDebug(DBG_TOUCH_TARGET) << "TP" << point.id() << "disassociated";
- event->pointById(point.id())->setGrabber(nullptr);
+ if (ptEvent->pointById(point.id())->exclusiveGrabber() == item) {
+ qCDebug(DBG_TOUCH_TARGET) << "TP" << hex << point.id() << "disassociated";
+ ptEvent->pointById(point.id())->setGrabberItem(nullptr);
}
}
}
}
-
- return eventAccepted;
}
#if QT_CONFIG(draganddrop)
@@ -2577,38 +2728,88 @@ QQuickItem *QQuickWindowPrivate::findCursorItem(QQuickItem *item, const QPointF
}
#endif
-bool QQuickWindowPrivate::sendFilteredTouchEvent(QQuickItem *target, QQuickItem *item, QQuickPointerTouchEvent *event, QSet<QQuickItem *> *hasFiltered)
+void QQuickWindowPrivate::updateFilteringParentItems(const QVector<QQuickItem *> &targetItems)
{
- Q_Q(QQuickWindow);
+ filteringParentItems.clear();
+ for (QQuickItem *item : targetItems) {
+#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
+ bool acceptsTouchEvents = item->acceptTouchEvents();
+#else
+ // In versions prior to Qt 6, we can't trust item->acceptTouchEvents() here, because it defaults to true.
+ bool acceptsTouchEvents = false;
+#endif
+ QQuickItemPrivate *itemPriv = QQuickItemPrivate::get(item);
+ // If the item neither handles events nor has handlers which do, then it will never be a receiver, so filtering is irrelevant.
+ if (!item->acceptedMouseButtons() && !acceptsTouchEvents &&
+ !(itemPriv->extra.isAllocated() && !itemPriv->extra->pointerHandlers.isEmpty()))
+ continue;
+ QQuickItem *parent = item->parentItem();
+ while (parent) {
+ if (parent->filtersChildMouseEvents()) {
+ bool foundParent = false;
+ for (const QPair<QQuickItem*,QQuickItem*> existingItemAndParent : filteringParentItems)
+ if (existingItemAndParent.second == parent)
+ foundParent = true;
+ if (!foundParent)
+ filteringParentItems.append(QPair<QQuickItem*,QQuickItem*>(item, parent));
+ }
+ parent = parent->parentItem();
+ }
+ }
+ if (Q_UNLIKELY(DBG_MOUSE_TARGET().isDebugEnabled())) {
+ QStringList l;
+ for (QPair<QQuickItem *,QQuickItem *> pair : filteringParentItems)
+ l << (QLatin1String(pair.first->metaObject()->className()) + QLatin1Char(' ') + pair.first->objectName() +
+ QLatin1String(" <- ") + pair.second->metaObject()->className()) + QLatin1Char(' ') + pair.second->objectName();
+ qCDebug(DBG_MOUSE_TARGET) << "potential filtering parents:" << l;
+ }
+}
- if (!target)
+bool QQuickWindowPrivate::sendFilteredPointerEvent(QQuickPointerEvent *event, QQuickItem *receiver)
+{
+ if (!allowChildEventFiltering)
return false;
-
- bool filtered = false;
-
- QQuickItemPrivate *targetPrivate = QQuickItemPrivate::get(target);
- if (targetPrivate->filtersChildMouseEvents && !hasFiltered->contains(target)) {
- hasFiltered->insert(target);
- QScopedPointer<QTouchEvent> targetEvent(event->touchEventForItem(target, true));
- if (targetEvent) {
- if (target->childMouseEventFilter(item, targetEvent.data())) {
- qCDebug(DBG_TOUCH) << " - first chance intercepted on childMouseEventFilter by " << target;
- QVector<int> touchIds;
- const int touchPointCount = targetEvent->touchPoints().size();
- touchIds.reserve(touchPointCount);
- for (int i = 0; i < touchPointCount; ++i)
- touchIds.append(targetEvent->touchPoints().at(i).id());
- target->grabTouchPoints(touchIds);
- if (q->mouseGrabberItem()) {
- q->mouseGrabberItem()->ungrabMouse();
- touchMouseId = -1;
- touchMouseDevice = nullptr;
- }
- filtered = true;
+ bool ret = false;
+ QVarLengthArray<QQuickItem *> filteringParentsToSkip;
+ if (QQuickPointerMouseEvent *pme = event->asPointerMouseEvent()) {
+ for (QPair<QQuickItem *,QQuickItem *> itemAndParent : filteringParentItems) {
+ QQuickItem *item = receiver ? receiver : itemAndParent.first;
+ QQuickItem *filteringParent = itemAndParent.second;
+ if (item == filteringParent)
+ continue; // a filtering item never needs to filter for itself
+ if (filteringParentsToSkip.contains(filteringParent))
+ continue;
+ QPointF localPos = item->mapFromScene(pme->point(0)->scenePos());
+ QMouseEvent *me = pme->asMouseEvent(localPos);
+ if (filteringParent->childMouseEventFilter(item, me))
+ ret = true;
+ filteringParentsToSkip.append(filteringParent);
+ }
+ } else if (QQuickPointerTouchEvent *pte = event->asPointerTouchEvent()) {
+ QVarLengthArray<QPair<QQuickPointerHandler *, QQuickEventPoint *>, 32> passiveGrabsToCancel;
+ for (QPair<QQuickItem *,QQuickItem *> itemAndParent : filteringParentItems) {
+ QQuickItem *item = receiver ? receiver : itemAndParent.first;
+ if (item != itemAndParent.first)
+ continue;
+ if (!item->acceptTouchEvents() && !item->acceptedMouseButtons())
+ continue; // if this item won't accept, parents don't need to filter the touch for it
+ QQuickItem *filteringParent = itemAndParent.second;
+ if (item == filteringParent)
+ continue; // a filtering item never needs to filter for itself
+ // get a touch event customized for delivery to filteringParent
+ QScopedPointer<QTouchEvent> filteringParentTouchEvent(pte->touchEventForItem(filteringParent, true));
+ if (!filteringParentTouchEvent)
+ continue; // all points are stationary, or no touchpoints inside that parent
+ if (filteringParent->childMouseEventFilter(item, filteringParentTouchEvent.data())) {
+ qCDebug(DBG_TOUCH) << "touch event intercepted by childMouseEventFilter of " << filteringParent;
+ for (auto point: qAsConst(filteringParentTouchEvent->touchPoints()))
+ event->pointById(point.id())->setAccepted();
+ ret = true;
+ break;
}
-
- for (int i = 0; i < targetEvent->touchPoints().size(); ++i) {
- const QTouchEvent::TouchPoint &tp = targetEvent->touchPoints().at(i);
+ // filteringParent didn't filter the touch event. Give it a chance to filter a synthetic mouse event.
+ for (int i = 0; i < filteringParentTouchEvent->touchPoints().size(); ++i) {
+ const QTouchEvent::TouchPoint &tp = filteringParentTouchEvent->touchPoints().at(i);
QEvent::Type t;
switch (tp.state()) {
@@ -2628,29 +2829,29 @@ bool QQuickWindowPrivate::sendFilteredTouchEvent(QQuickItem *target, QQuickItem
bool touchMouseUnset = (touchMouseId == -1);
// Only deliver mouse event if it is the touchMouseId or it could become the touchMouseId
if (touchMouseUnset || touchMouseId == tp.id()) {
- // targetEvent is already transformed wrt local position, velocity, etc.
-
- // FIXME: remove asTouchEvent!!!
- QScopedPointer<QMouseEvent> mouseEvent(touchToMouseEvent(t, tp, event->asTouchEvent(), item, false));
+ // convert filteringParentTouchEvent (which is already transformed wrt local position, velocity, etc.)
+ // into a synthetic mouse event, and let childMouseEventFilter() have another chance with that
+ QScopedPointer<QMouseEvent> mouseEvent(touchToMouseEvent(t, tp, filteringParentTouchEvent.data(), item, false));
// If a filtering item calls QQuickWindow::mouseGrabberItem(), it should
// report the touchpoint's grabber. Whenever we send a synthetic mouse event,
// touchMouseId and touchMouseDevice must be set, even if it's only temporarily and isn't grabbed.
touchMouseId = tp.id();
touchMouseDevice = event->device();
- if (target->childMouseEventFilter(item, mouseEvent.data())) {
- qCDebug(DBG_TOUCH) << " - second chance intercepted on childMouseEventFilter by " << target;
+ if (filteringParent->childMouseEventFilter(item, mouseEvent.data())) {
+ qCDebug(DBG_TOUCH) << "touch event intercepted as synth mouse event by childMouseEventFilter of " << filteringParent;
if (t != QEvent::MouseButtonRelease) {
- qCDebug(DBG_TOUCH_TARGET) << "TP" << tp.id() << "->" << target;
- if (touchMouseUnset) {
- // the point was grabbed as a pure touch point before, now it will be treated as mouse
- // but the old receiver still needs to be informed
- if (auto oldGrabber = pointerEventInstance(touchMouseDevice)->pointById(tp.id())->grabber())
- oldGrabber->touchUngrabEvent();
- }
+ qCDebug(DBG_TOUCH_TARGET) << "TP (mouse)" << hex << tp.id() << "->" << filteringParent;
+ pointerEventInstance(touchMouseDevice)->pointById(tp.id())->setGrabberItem(filteringParent);
touchMouseUnset = false; // We want to leave touchMouseId and touchMouseDevice set
- target->grabMouse();
+ filteringParent->grabMouse();
+ auto pointerEventPoint = pte->pointById(tp.id());
+ for (auto handler : pointerEventPoint->passiveGrabbers()) {
+ QPair<QQuickPointerHandler *, QQuickEventPoint *> grab(handler, pointerEventPoint);
+ if (!passiveGrabsToCancel.contains(grab))
+ passiveGrabsToCancel.append(grab);
+ }
}
- filtered = true;
+ ret = true;
}
if (touchMouseUnset) {
// Now that we're done sending a synth mouse event, and it wasn't grabbed,
@@ -2658,14 +2859,16 @@ bool QQuickWindowPrivate::sendFilteredTouchEvent(QQuickItem *target, QQuickItem
touchMouseId = -1;
touchMouseDevice = nullptr;
}
- // Only one event can be filtered as a mouse event.
- break;
+ // Only one touchpoint can be treated as a synthetic mouse, so after childMouseEventFilter
+ // has been called once, we're done with this loop over the touchpoints.
+ break;
}
}
}
+ for (auto grab : passiveGrabsToCancel)
+ grab.second->cancelPassiveGrab(grab.first);
}
-
- return sendFilteredTouchEvent(target->parentItem(), item, event, hasFiltered) || filtered;
+ return ret;
}
bool QQuickWindowPrivate::sendFilteredMouseEvent(QQuickItem *target, QQuickItem *item, QEvent *event, QSet<QQuickItem *> *hasFiltered)
@@ -2682,7 +2885,7 @@ bool QQuickWindowPrivate::sendFilteredMouseEvent(QQuickItem *target, QQuickItem
hasFiltered->insert(target);
if (target->childMouseEventFilter(item, event))
filtered = true;
- qCDebug(DBG_MOUSE_TARGET) << target << "childMouseEventFilter ->" << filtered;
+ qCDebug(DBG_MOUSE_TARGET) << "for" << item << target << "childMouseEventFilter ->" << filtered;
}
return sendFilteredMouseEvent(target->parentItem(), item, event, hasFiltered) || filtered;
@@ -2797,6 +3000,8 @@ void QQuickWindowPrivate::contextCreationFailureMessage(const QSurfaceFormat &fo
#endif // !Q_OS_WIN32
}
+#if QT_DEPRECATED_SINCE(5, 8)
+
/*!
Propagates an event \a e to a QQuickItem \a item on the window.
@@ -2849,6 +3054,8 @@ bool QQuickWindow::sendEvent(QQuickItem *item, QEvent *e)
return false;
}
+#endif
+
void QQuickWindowPrivate::cleanupNodes()
{
for (int ii = 0; ii < cleanupNodeList.count(); ++ii)
@@ -3450,6 +3657,11 @@ void QQuickWindow::setRenderTarget(QOpenGLFramebufferObject *fbo)
The specified FBO must be created in the context of the window
or one that shares with it.
+ \note \a fboId can also be set to 0. In this case rendering will target the
+ default framebuffer of whichever surface is current when the scenegraph
+ renders. \a size must still be valid, specifying the dimensions of the
+ surface.
+
\note
This function only has an effect when using the default OpenGL scene
graph adaptation.
@@ -3631,6 +3843,23 @@ QQmlIncubationController *QQuickWindow::incubationController() const
*/
/*!
+ \enum QQuickWindow::TextRenderType
+ \since 5.10
+
+ This enum describes the default render type of text-like elements in Qt
+ Quick (\l Text, \l TextInput, etc.).
+
+ Select NativeTextRendering if you prefer text to look native on the target
+ platform and do not require advanced features such as transformation of the
+ text. Using such features in combination with the NativeTextRendering
+ render type will lend poor and sometimes pixelated results.
+
+ \value QtTextRendering Use Qt's own rasterization algorithm.
+
+ \value NativeTextRendering Use the operating system's native rasterizer for text.
+*/
+
+/*!
\fn void QQuickWindow::beforeSynchronizing()
This signal is emitted before the scene graph is synchronized with the QML state.
@@ -4600,7 +4829,7 @@ void QQuickWindow::setSceneGraphBackend(const QString &backend)
}
/*!
- Returns the requested Qt Quick scenegraph \a backend.
+ Returns the requested Qt Quick scenegraph backend.
\note The return value of this function may still be outdated by
subsequent calls to setSceneGraphBackend() until the first QQuickWindow in the
@@ -4652,6 +4881,34 @@ QSGNinePatchNode *QQuickWindow::createNinePatchNode() const
return isSceneGraphInitialized() ? d->context->sceneGraphContext()->createNinePatchNode() : nullptr;
}
+/*!
+ \since 5.10
+
+ Returns the render type of text-like elements in Qt Quick.
+ The default is QQuickWindow::QtTextRendering.
+
+ \sa setTextRenderType()
+*/
+QQuickWindow::TextRenderType QQuickWindow::textRenderType()
+{
+ return QQuickWindowPrivate::textRenderType;
+}
+
+/*!
+ \since 5.10
+
+ Sets the default render type of text-like elements in Qt Quick to \a renderType.
+
+ \note setting the render type will only affect elements created afterwards;
+ the render type of existing elements will not be modified.
+
+ \sa textRenderType()
+*/
+void QQuickWindow::setTextRenderType(QQuickWindow::TextRenderType renderType)
+{
+ QQuickWindowPrivate::textRenderType = renderType;
+}
+
#include "moc_qquickwindow.cpp"
QT_END_NAMESPACE