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-rw-r--r--src/quick/items/qquickwindow.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp
index bead1add1f..3c2718dcaf 100644
--- a/src/quick/items/qquickwindow.cpp
+++ b/src/quick/items/qquickwindow.cpp
@@ -3082,6 +3082,8 @@ QQmlIncubationController *QQuickWindow::incubationController() const
\warning Make very sure that a signal handler for beforeSynchronizing leaves the GL
context in the same state as it was when the signal handler was entered. Failing to
do so can result in the scene not rendering properly.
+
+ \sa resetOpenGLState()
*/
/*!
@@ -3103,6 +3105,7 @@ QQmlIncubationController *QQuickWindow::incubationController() const
do so can result in the scene not rendering properly.
\since 5.3
+ \sa resetOpenGLState()
*/
/*!
@@ -3123,6 +3126,8 @@ QQmlIncubationController *QQuickWindow::incubationController() const
\warning Make very sure that a signal handler for beforeRendering leaves the GL
context in the same state as it was when the signal handler was entered. Failing to
do so can result in the scene not rendering properly.
+
+ \sa resetOpenGLState()
*/
/*!
@@ -3142,6 +3147,8 @@ QQmlIncubationController *QQuickWindow::incubationController() const
\warning Make very sure that a signal handler for afterRendering() leaves the GL
context in the same state as it was when the signal handler was entered. Failing to
do so can result in the scene not rendering properly.
+
+ \sa resetOpenGLState()
*/
/*!
@@ -3194,7 +3201,7 @@ QQmlIncubationController *QQuickWindow::incubationController() const
context in the same state as it was when the signal handler was entered. Failing to
do so can result in the scene not rendering properly.
- \sa sceneGraphInvalidated()
+ \sa sceneGraphInvalidated(), resetOpenGLState()
\since 5.3
*/