diff options
Diffstat (limited to 'src/quick/items')
-rw-r--r-- | src/quick/items/qquickimagebase.cpp | 2 | ||||
-rw-r--r-- | src/quick/items/qquickrendercontrol.cpp | 2 | ||||
-rw-r--r-- | src/quick/items/qquickshadereffectsource.cpp | 4 | ||||
-rw-r--r-- | src/quick/items/qquickwindow.cpp | 23 | ||||
-rw-r--r-- | src/quick/items/qquickwindow.h | 2 |
5 files changed, 26 insertions, 7 deletions
diff --git a/src/quick/items/qquickimagebase.cpp b/src/quick/items/qquickimagebase.cpp index 5ec3e81727..1a5d115a3c 100644 --- a/src/quick/items/qquickimagebase.cpp +++ b/src/quick/items/qquickimagebase.cpp @@ -206,7 +206,7 @@ void QQuickImageBase::load() options |= QQuickPixmap::Cache; d->pix.clear(this); - const qreal targetDevicePixelRatio = (window() ? window()->devicePixelRatio() : qApp->devicePixelRatio()); + const qreal targetDevicePixelRatio = (window() ? window()->effectiveDevicePixelRatio() : qApp->devicePixelRatio()); d->devicePixelRatio = 1.0; QUrl loadUrl = d->url; diff --git a/src/quick/items/qquickrendercontrol.cpp b/src/quick/items/qquickrendercontrol.cpp index 79db80595b..7ccd3a0fb4 100644 --- a/src/quick/items/qquickrendercontrol.cpp +++ b/src/quick/items/qquickrendercontrol.cpp @@ -318,7 +318,7 @@ QImage QQuickRenderControl::grab() return QImage(); render(); - QImage grabContent = qt_gl_read_framebuffer(d->window->size() * d->window->devicePixelRatio(), false, false); + QImage grabContent = qt_gl_read_framebuffer(d->window->size() * d->window->effectiveDevicePixelRatio(), false, false); return grabContent; } diff --git a/src/quick/items/qquickshadereffectsource.cpp b/src/quick/items/qquickshadereffectsource.cpp index 52e5ba2464..ccff98828c 100644 --- a/src/quick/items/qquickshadereffectsource.cpp +++ b/src/quick/items/qquickshadereffectsource.cpp @@ -628,7 +628,7 @@ QSGNode *QQuickShaderEffectSource::updatePaintNode(QSGNode *oldNode, UpdatePaint // Crate large textures on high-dpi displays. if (sourceItem()) - textureSize *= d->window->devicePixelRatio(); + textureSize *= d->window->effectiveDevicePixelRatio(); const QSize minTextureSize = d->sceneGraphContext()->minimumFBOSize(); // Keep power-of-two by doubling the size. @@ -637,7 +637,7 @@ QSGNode *QQuickShaderEffectSource::updatePaintNode(QSGNode *oldNode, UpdatePaint while (textureSize.height() < minTextureSize.height()) textureSize.rheight() *= 2; - m_texture->setDevicePixelRatio(d->window->devicePixelRatio()); + m_texture->setDevicePixelRatio(d->window->effectiveDevicePixelRatio()); m_texture->setSize(textureSize); m_texture->setRecursive(m_recursive); m_texture->setFormat(GLenum(m_format)); diff --git a/src/quick/items/qquickwindow.cpp b/src/quick/items/qquickwindow.cpp index 4ec901ceb4..f6c1412aff 100644 --- a/src/quick/items/qquickwindow.cpp +++ b/src/quick/items/qquickwindow.cpp @@ -365,7 +365,7 @@ void QQuickWindowPrivate::renderSceneGraph(const QSize &size) emit q->beforeRendering(); runAndClearJobs(&beforeRenderingJobs); int fboId = 0; - const qreal devicePixelRatio = q->devicePixelRatio(); + const qreal devicePixelRatio = q->effectiveDevicePixelRatio(); renderer->setDeviceRect(QRect(QPoint(0, 0), size * devicePixelRatio)); if (renderTargetId) { fboId = renderTargetId; @@ -374,7 +374,7 @@ void QQuickWindowPrivate::renderSceneGraph(const QSize &size) renderer->setViewportRect(QRect(QPoint(0, 0), size * devicePixelRatio)); } renderer->setProjectionMatrixToRect(QRect(QPoint(0, 0), size)); - renderer->setDevicePixelRatio(q->devicePixelRatio()); + renderer->setDevicePixelRatio(devicePixelRatio); context->renderNextFrame(renderer, fboId); emit q->afterRendering(); @@ -3160,7 +3160,7 @@ QImage QQuickWindow::grabWindow() d->syncSceneGraph(); d->renderSceneGraph(size()); - QImage image = qt_gl_read_framebuffer(size() * devicePixelRatio(), false, false); + QImage image = qt_gl_read_framebuffer(size() * effectiveDevicePixelRatio(), false, false); d->cleanupNodesOnShutdown(); d->context->invalidate(); context.doneCurrent(); @@ -3923,6 +3923,23 @@ void QQuickWindow::runJobsAfterSwap() d->runAndClearJobs(&d->afterSwapJobs); } +/*! + * Returns the device pixel ratio for this window. + * + * This is different from QWindow::devicePixelRatio() in that it supports + * redirected rendering via QQuickRenderControl. When using a + * QQuickRenderControl, the QQuickWindow is often not created, meaning it is + * never shown and there is no underlying native window created in the + * windowing system. As a result, querying properties like the device pixel + * ratio cannot give correct results. Use this function instead. + * + * \sa QWindow::devicePixelRatio() + */ +int QQuickWindow::effectiveDevicePixelRatio() const +{ + QWindow *w = QQuickRenderControl::renderWindowFor(const_cast<QQuickWindow *>(this)); + return w ? w->devicePixelRatio() : devicePixelRatio(); +} #include "moc_qquickwindow.cpp" diff --git a/src/quick/items/qquickwindow.h b/src/quick/items/qquickwindow.h index b52d6b807e..3cac691963 100644 --- a/src/quick/items/qquickwindow.h +++ b/src/quick/items/qquickwindow.h @@ -142,6 +142,8 @@ public: void scheduleRenderJob(QRunnable *job, RenderStage schedule); + int effectiveDevicePixelRatio() const; + Q_SIGNALS: void frameSwapped(); Q_REVISION(2) void openglContextCreated(QOpenGLContext *context); |