diff options
Diffstat (limited to 'src/quick/particles/qquickimageparticle_p.h')
-rw-r--r-- | src/quick/particles/qquickimageparticle_p.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/quick/particles/qquickimageparticle_p.h b/src/quick/particles/qquickimageparticle_p.h index a0f1595192..401f4609b0 100644 --- a/src/quick/particles/qquickimageparticle_p.h +++ b/src/quick/particles/qquickimageparticle_p.h @@ -43,8 +43,8 @@ #define ULTRAPARTICLE_H #include "qquickparticlepainter_p.h" #include "qquickdirection_p.h" -#include <private/qdeclarativepixmapcache_p.h> -#include <QDeclarativeListProperty> +#include <private/qquickpixmapcache_p.h> +#include <QQmlListProperty> #include <QtQuick/qsgsimplematerial.h> #include <QtGui/qcolor.h> @@ -150,7 +150,7 @@ class QQuickImageParticle : public QQuickParticlePainter { Q_OBJECT Q_PROPERTY(QUrl source READ image WRITE setImage NOTIFY imageChanged) - Q_PROPERTY(QDeclarativeListProperty<QQuickSprite> sprites READ sprites) + Q_PROPERTY(QQmlListProperty<QQuickSprite> sprites READ sprites) Q_PROPERTY(Status status READ status NOTIFY statusChanged) //### Is it worth having progress like Image has? //Q_PROPERTY(qreal progress READ progress NOTIFY progressChanged) @@ -193,7 +193,7 @@ public: enum Status { Null, Ready, Loading, Error }; - QDeclarativeListProperty<QQuickSprite> sprites(); + QQmlListProperty<QQuickSprite> sprites(); QQuickStochasticEngine* spriteEngine() {return m_spriteEngine;} enum EntryEffect { @@ -357,7 +357,7 @@ private slots: private: struct ImageData { QUrl source; - QDeclarativePixmap pix; + QQuickPixmap pix; }; ImageData *m_image; ImageData *m_colorTable; |