aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/adaptations/d3d12/shaders/texture.hlsl
diff options
context:
space:
mode:
Diffstat (limited to 'src/quick/scenegraph/adaptations/d3d12/shaders/texture.hlsl')
-rw-r--r--src/quick/scenegraph/adaptations/d3d12/shaders/texture.hlsl33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/quick/scenegraph/adaptations/d3d12/shaders/texture.hlsl b/src/quick/scenegraph/adaptations/d3d12/shaders/texture.hlsl
new file mode 100644
index 0000000000..1ae6579e8d
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/d3d12/shaders/texture.hlsl
@@ -0,0 +1,33 @@
+struct VSInput
+{
+ float4 position : POSITION;
+ float2 coord : TEXCOORD0;
+};
+
+cbuffer ConstantBuffer : register(b0)
+{
+ float4x4 mvp;
+ float opacity;
+};
+
+struct PSInput
+{
+ float4 position : SV_POSITION;
+ float2 coord : TEXCOORD0;
+};
+
+Texture2D tex : register(t0);
+SamplerState samp : register(s0);
+
+PSInput VS_Texture(VSInput input)
+{
+ PSInput result;
+ result.position = mul(mvp, input.position);
+ result.coord = input.coord;
+ return result;
+}
+
+float4 PS_Texture(PSInput input) : SV_TARGET
+{
+ return tex.Sample(samp, input.coord) * opacity;
+}