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-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode.cpp14
1 files changed, 11 insertions, 3 deletions
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode.cpp
index 3b0f3c48ff..aa83709b72 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode.cpp
@@ -320,6 +320,7 @@ QSGSoftwareInternalImageNode::QSGSoftwareInternalImageNode()
, m_subSourceRect(0, 0, 1, 1)
, m_texture(nullptr)
, m_mirror(false)
+ , m_textureIsLayer(false)
, m_smooth(true)
, m_tileHorizontal(false)
, m_tileVertical(false)
@@ -366,6 +367,7 @@ void QSGSoftwareInternalImageNode::setTexture(QSGTexture *texture)
{
m_texture = texture;
m_cachedMirroredPixmapIsDirty = true;
+ m_textureIsLayer = static_cast<bool>(qobject_cast<QSGSoftwareLayer*>(texture));
markDirty(DirtyMaterial);
}
@@ -415,8 +417,13 @@ void QSGSoftwareInternalImageNode::setVerticalWrapMode(QSGTexture::WrapMode wrap
void QSGSoftwareInternalImageNode::update()
{
if (m_cachedMirroredPixmapIsDirty) {
- if (m_mirror) {
- m_cachedMirroredPixmap = pixmap().transformed(QTransform(-1, 0, 0, 1, 0, 0));
+ if (m_mirror || m_textureIsLayer) {
+ QTransform transform(
+ (m_mirror ? -1 : 1), 0,
+ 0 , (m_textureIsLayer ? -1 :1),
+ 0 , 0
+ );
+ m_cachedMirroredPixmap = pixmap().transformed(transform);
} else {
//Cleanup cached pixmap if necessary
if (!m_cachedMirroredPixmap.isNull())
@@ -436,6 +443,7 @@ void QSGSoftwareInternalImageNode::preprocess()
}
if (doDirty)
markDirty(DirtyMaterial);
+ m_cachedMirroredPixmapIsDirty = doDirty;
}
static Qt::TileRule getTileRule(qreal factor)
@@ -454,7 +462,7 @@ void QSGSoftwareInternalImageNode::paint(QPainter *painter)
{
painter->setRenderHint(QPainter::SmoothPixmapTransform, m_smooth);
- const QPixmap &pm = m_mirror ? m_cachedMirroredPixmap : pixmap();
+ const QPixmap &pm = m_mirror || m_textureIsLayer ? m_cachedMirroredPixmap : pixmap();
if (m_innerTargetRect != m_targetRect) {
// border image