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Diffstat (limited to 'src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp')
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
index 781d565ce4..bd2946c675 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
@@ -263,18 +263,21 @@ QRegion QSGSoftwareRenderableNode::renderNode(QPainter *painter, bool forceOpaqu
QMatrix4x4 m = m_transform;
rd->m_matrix = &m;
rd->m_opacity = m_opacity;
- RenderNodeState rs;
- rs.cr = m_clipRegion;
- const QRect br = m_handle.renderNode->flags().testFlag(QSGRenderNode::BoundedRectRendering)
- ? m_boundingRectMax :
- QRect(0, 0, painter->device()->width(), painter->device()->height());
+ // all the clip region below is in world coordinates, taking m_transform into account already
+ QRegion cr = m_dirtyRegion;
+ if (m_clipRegion.rectCount() > 1)
+ cr &= m_clipRegion;
painter->save();
- painter->setClipRegion(br, Qt::ReplaceClip);
+ RenderNodeState rs;
+ rs.cr = cr;
m_handle.renderNode->render(&rs);
painter->restore();
+ const QRect br = m_handle.renderNode->flags().testFlag(QSGRenderNode::BoundedRectRendering)
+ ? m_boundingRectMax // already mapped to world
+ : QRect(0, 0, painter->device()->width(), painter->device()->height());
m_previousDirtyRegion = QRegion(br);
m_isDirty = false;
m_dirtyRegion = QRegion();
@@ -285,7 +288,7 @@ QRegion QSGSoftwareRenderableNode::renderNode(QPainter *painter, bool forceOpaqu
painter->save();
painter->setOpacity(m_opacity);
- // Set clipRegion to m_dirtyRegion (in world coordinates)
+ // Set clipRegion to m_dirtyRegion (in world coordinates, so must be done before the setTransform below)
// as m_dirtyRegion already accounts for clipRegion
painter->setClipRegion(m_dirtyRegion, Qt::ReplaceClip);
if (m_clipRegion.rectCount() > 1)
@@ -302,10 +305,10 @@ QRegion QSGSoftwareRenderableNode::renderNode(QPainter *painter, bool forceOpaqu
case QSGSoftwareRenderableNode::SimpleTexture:
{
QSGTexture *texture = m_handle.simpleTextureNode->texture();
- if (QSGSoftwarePixmapTexture *pt = dynamic_cast<QSGSoftwarePixmapTexture *>(texture)) {
+ if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture *>(texture)) {
const QPixmap &pm = pt->pixmap();
painter->drawPixmap(m_handle.simpleTextureNode->rect(), pm, m_handle.simpleTextureNode->sourceRect());
- } else if (QSGPlainTexture *pt = dynamic_cast<QSGPlainTexture *>(texture)) {
+ } else if (QSGPlainTexture *pt = qobject_cast<QSGPlainTexture *>(texture)) {
const QImage &im = pt->image();
painter->drawImage(m_handle.simpleTextureNode->rect(), im, m_handle.simpleTextureNode->sourceRect());
}