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diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderlistbuilder.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderlistbuilder.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwarerenderlistbuilder_p.h"
+
+#include "qsgsoftwarerenderablenode_p.h"
+#include "qsgabstractsoftwarerenderer_p.h"
+#include "qsgsoftwareinternalimagenode_p.h"
+#include "qsgsoftwareinternalrectanglenode_p.h"
+#include "qsgsoftwareglyphnode_p.h"
+#include "qsgsoftwarepublicnodes_p.h"
+#include "qsgsoftwarepainternode_p.h"
+#include "qsgsoftwarepixmaptexture_p.h"
+
+#include <QtQuick/qsgsimplerectnode.h>
+#include <QtQuick/qsgsimpletexturenode.h>
+#include <QtQuick/qsgrendernode.h>
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwareRenderListBuilder::QSGSoftwareRenderListBuilder(QSGAbstractSoftwareRenderer *renderer)
+ : m_renderer(renderer)
+{
+
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGTransformNode *)
+{
+ return true;
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGTransformNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGClipNode *)
+{
+ return true;
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGClipNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGGeometryNode *node)
+{
+ return addRenderableNode(node);
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGGeometryNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGOpacityNode *)
+{
+ return true;
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGOpacityNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGInternalImageNode *node)
+{
+ return addRenderableNode(node);
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGInternalImageNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGPainterNode *node)
+{
+ return addRenderableNode(node);
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGPainterNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGInternalRectangleNode *node)
+{
+ return addRenderableNode(node);
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGInternalRectangleNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGGlyphNode *node)
+{
+ return addRenderableNode(node);
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGGlyphNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGRootNode *)
+{
+ return true;
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGRootNode *)
+{
+}
+
+#if QT_CONFIG(quick_sprite)
+bool QSGSoftwareRenderListBuilder::visit(QSGSpriteNode *node)
+{
+ return addRenderableNode(node);
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGSpriteNode *)
+{
+
+}
+#endif
+
+bool QSGSoftwareRenderListBuilder::visit(QSGRenderNode *node)
+{
+ return addRenderableNode(node);
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGRenderNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::addRenderableNode(QSGNode *node)
+{
+ auto renderableNode = m_renderer->renderableNode(node);
+ if (renderableNode == nullptr) {
+ // Not a node we can render
+ return false;
+ }
+ m_renderer->appendRenderableNode(renderableNode);
+ return true;
+}
+
+QT_END_NAMESPACE