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-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h1
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp2
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp8
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp21
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp2
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp4
6 files changed, 21 insertions, 17 deletions
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h
index d3f13e40b1..9f5a22e66f 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h
@@ -93,6 +93,7 @@ public:
void setDevicePixelRatio(qreal ratio) override;
void setMirrorHorizontal(bool mirror) override;
void setMirrorVertical(bool mirror) override;
+ void setSamples(int) override { }
public slots:
void markDirtyTexture() override;
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp
index a56c126541..303f98c801 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp
@@ -64,7 +64,7 @@ void QSGSoftwarePixmapRenderer::renderScene(uint)
class B : public QSGBindable
{
public:
- void bind() const { }
+ void bind() const override { }
} bindable;
QSGRenderer::renderScene(bindable);
}
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp
index 384c124a02..77d21ec042 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepublicnodes.cpp
@@ -101,10 +101,10 @@ void QSGSoftwareImageNode::paint(QPainter *painter)
if (!m_cachedPixmap.isNull()) {
painter->drawPixmap(m_rect, m_cachedPixmap, m_sourceRect);
- } else if (QSGSoftwarePixmapTexture *pt = dynamic_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
+ } else if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
const QPixmap &pm = pt->pixmap();
painter->drawPixmap(m_rect, pm, m_sourceRect);
- } else if (QSGPlainTexture *pt = dynamic_cast<QSGPlainTexture *>(m_texture)) {
+ } else if (QSGPlainTexture *pt = qobject_cast<QSGPlainTexture *>(m_texture)) {
const QImage &im = pt->image();
painter->drawImage(m_rect, im, m_sourceRect);
}
@@ -116,14 +116,14 @@ void QSGSoftwareImageNode::updateCachedMirroredPixmap()
m_cachedPixmap = QPixmap();
} else {
- if (QSGSoftwarePixmapTexture *pt = dynamic_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
+ if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
QTransform mirrorTransform;
if (m_transformMode.testFlag(MirrorVertically))
mirrorTransform = mirrorTransform.scale(1, -1);
if (m_transformMode.testFlag(MirrorHorizontally))
mirrorTransform = mirrorTransform.scale(-1, 1);
m_cachedPixmap = pt->pixmap().transformed(mirrorTransform);
- } else if (QSGPlainTexture *pt = dynamic_cast<QSGPlainTexture *>(m_texture)) {
+ } else if (QSGPlainTexture *pt = qobject_cast<QSGPlainTexture *>(m_texture)) {
m_cachedPixmap = QPixmap::fromImage(pt->image().mirrored(m_transformMode.testFlag(MirrorHorizontally), m_transformMode.testFlag(MirrorVertically)));
} else {
m_cachedPixmap = QPixmap();
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
index 781d565ce4..bd2946c675 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
@@ -263,18 +263,21 @@ QRegion QSGSoftwareRenderableNode::renderNode(QPainter *painter, bool forceOpaqu
QMatrix4x4 m = m_transform;
rd->m_matrix = &m;
rd->m_opacity = m_opacity;
- RenderNodeState rs;
- rs.cr = m_clipRegion;
- const QRect br = m_handle.renderNode->flags().testFlag(QSGRenderNode::BoundedRectRendering)
- ? m_boundingRectMax :
- QRect(0, 0, painter->device()->width(), painter->device()->height());
+ // all the clip region below is in world coordinates, taking m_transform into account already
+ QRegion cr = m_dirtyRegion;
+ if (m_clipRegion.rectCount() > 1)
+ cr &= m_clipRegion;
painter->save();
- painter->setClipRegion(br, Qt::ReplaceClip);
+ RenderNodeState rs;
+ rs.cr = cr;
m_handle.renderNode->render(&rs);
painter->restore();
+ const QRect br = m_handle.renderNode->flags().testFlag(QSGRenderNode::BoundedRectRendering)
+ ? m_boundingRectMax // already mapped to world
+ : QRect(0, 0, painter->device()->width(), painter->device()->height());
m_previousDirtyRegion = QRegion(br);
m_isDirty = false;
m_dirtyRegion = QRegion();
@@ -285,7 +288,7 @@ QRegion QSGSoftwareRenderableNode::renderNode(QPainter *painter, bool forceOpaqu
painter->save();
painter->setOpacity(m_opacity);
- // Set clipRegion to m_dirtyRegion (in world coordinates)
+ // Set clipRegion to m_dirtyRegion (in world coordinates, so must be done before the setTransform below)
// as m_dirtyRegion already accounts for clipRegion
painter->setClipRegion(m_dirtyRegion, Qt::ReplaceClip);
if (m_clipRegion.rectCount() > 1)
@@ -302,10 +305,10 @@ QRegion QSGSoftwareRenderableNode::renderNode(QPainter *painter, bool forceOpaqu
case QSGSoftwareRenderableNode::SimpleTexture:
{
QSGTexture *texture = m_handle.simpleTextureNode->texture();
- if (QSGSoftwarePixmapTexture *pt = dynamic_cast<QSGSoftwarePixmapTexture *>(texture)) {
+ if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture *>(texture)) {
const QPixmap &pm = pt->pixmap();
painter->drawPixmap(m_handle.simpleTextureNode->rect(), pm, m_handle.simpleTextureNode->sourceRect());
- } else if (QSGPlainTexture *pt = dynamic_cast<QSGPlainTexture *>(texture)) {
+ } else if (QSGPlainTexture *pt = qobject_cast<QSGPlainTexture *>(texture)) {
const QImage &im = pt->image();
painter->drawImage(m_handle.simpleTextureNode->rect(), im, m_handle.simpleTextureNode->sourceRect());
}
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp
index ddc7ec5d4c..d403884b4e 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp
@@ -90,7 +90,7 @@ void QSGSoftwareRenderer::renderScene(uint)
class B : public QSGBindable
{
public:
- void bind() const { }
+ void bind() const override { }
} bindable;
QSGRenderer::renderScene(bindable);
}
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
index 19f16a79fb..832b69d0cc 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
@@ -188,8 +188,8 @@ public:
delete rc;
}
- bool event(QEvent *e);
- void run();
+ bool event(QEvent *e) override;
+ void run() override;
void syncAndRender();
void sync(bool inExpose);