diff options
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp index d6e2487a89..b3342be5ce 100644 --- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp +++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp @@ -418,7 +418,7 @@ void Updater::visitTransformNode(Node *n) // The only change in this subtree is ourselves and we are a batch root, so // only update subroots and return, saving tons of child-processing (flickable-panning) - if (!n->becameBatchRoot && m_added == 0 && m_force_update == 0 && dirty && (n->dirtyState & ~QSGNode::DirtyMatrix) == 0) { + if (!n->becameBatchRoot && m_added == 0 && m_force_update == 0 && m_opacityChange == 0 && dirty && (n->dirtyState & ~QSGNode::DirtyMatrix) == 0) { BatchRootInfo *info = renderer->batchRootInfo(n); for (QSet<Node *>::const_iterator it = info->subRoots.constBegin(); it != info->subRoots.constEnd(); ++it) { @@ -2020,6 +2020,8 @@ void Renderer::renderMergedBatch(const Batch *batch) << " root:" << batch->root; if (batch->drawSets.size() > 1) debug << "sets:" << batch->drawSets.size(); + if (!batch->isOpaque) + debug << "opacity:" << e->node->inheritedOpacity(); batch->uploadedThisFrame = false; } |