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-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
index 903a98c8ed..aa46b5a509 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
@@ -959,6 +959,11 @@ static void qsg_wipeBatch(Batch *batch, bool separateIndexBuffer)
Renderer::~Renderer()
{
if (m_rhi) {
+ // If setExternalRenderPassDescriptor() was called, we have to
+ // aggressively invalidate to prevent an object, the lifetime of which
+ // we have no control over, staying in the (per-window) caches.
+ invalidatePipelineCacheDependency(m_external_rp_desc);
+
// Clean up batches and buffers
const bool separateIndexBuffer = m_context->separateIndexBuffer();
for (int i = 0; i < m_opaqueBatches.size(); ++i)