diff options
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp index 9fbf6d8d00..9de7bb8667 100644 --- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp +++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp @@ -110,7 +110,7 @@ bool qsg_sort_batch_is_valid(Batch *a, Batch *b) { return a->first && !b->first; bool qsg_sort_batch_increasing_order(Batch *a, Batch *b) { return a->first->order < b->first->order; } bool qsg_sort_batch_decreasing_order(Batch *a, Batch *b) { return a->first->order > b->first->order; } -QSGMaterial::Flag QSGMaterial_RequiresFullMatrixBit = (QSGMaterial::Flag) (QSGMaterial::RequiresFullMatrix & ~QSGMaterial::RequiresFullMatrixExceptTranslate); +QSGMaterial::Flag QSGMaterial_FullMatrix = (QSGMaterial::Flag) (QSGMaterial::RequiresFullMatrix & ~QSGMaterial::RequiresFullMatrixExceptTranslate); struct QMatrix4x4_Accessor { @@ -1709,14 +1709,12 @@ void Renderer::uploadBatch(Batch *b) QSGGeometryNode *gn = b->first->node; QSGGeometry *g = gn->geometry(); - + QSGMaterial::Flags flags = gn->activeMaterial()->flags(); bool canMerge = (g->drawingMode() == GL_TRIANGLES || g->drawingMode() == GL_TRIANGLE_STRIP) && b->positionAttribute >= 0 && g->indexType() == GL_UNSIGNED_SHORT - && (gn->activeMaterial()->flags() & QSGMaterial::CustomCompileStep) == 0 - && (((gn->activeMaterial()->flags() & QSGMaterial::RequiresDeterminant) == 0) - || (((gn->activeMaterial()->flags() & QSGMaterial_RequiresFullMatrixBit) == 0) && b->isTranslateOnlyToRoot()) - ) + && (flags & (QSGMaterial::CustomCompileStep | QSGMaterial_FullMatrix)) == 0 + && ((flags & QSGMaterial::RequiresFullMatrixExceptTranslate) == 0 || b->isTranslateOnlyToRoot()) && b->isSafeToBatch(); b->merged = canMerge; |