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-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h35
1 files changed, 29 insertions, 6 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
index 6b494dbaeb..8cd9e7e3ff 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
@@ -34,6 +34,17 @@
#ifndef QSGBATCHRENDERER_P_H
#define QSGBATCHRENDERER_P_H
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
#include <private/qsgrenderer_p.h>
#include <private/qsgnodeupdater_p.h>
#include <private/qdatabuffer_p.h>
@@ -100,6 +111,7 @@ template <typename Type, int PageSize> class Allocator
{
public:
Allocator()
+ : m_freePage(0)
{
pages.push_back(new AllocatorPage<Type, PageSize>());
}
@@ -112,14 +124,21 @@ public:
Type *allocate()
{
AllocatorPage<Type, PageSize> *p = 0;
- for (int i=0; i<pages.size(); ++i) {
+ for (int i = m_freePage; i < pages.size(); i++) {
if (pages.at(i)->available > 0) {
p = pages.at(i);
+ m_freePage = i;
break;
}
}
+
+ // we couldn't find a free page from m_freePage to the last page.
+ // either there is no free pages, or there weren't any in the area we
+ // scanned: rescanning is expensive, so let's just assume there isn't
+ // one. when an item is released, we'll reset m_freePage anyway.
if (!p) {
p = new AllocatorPage<Type, PageSize>();
+ m_freePage = pages.count();
pages.push_back(p);
}
uint pos = p->blocks[PageSize - p->available];
@@ -151,6 +170,9 @@ public:
delete page;
page = pages.back();
}
+
+ // Reset the free page to force a scan for a new free point.
+ m_freePage = 0;
}
void release(Type *t)
@@ -172,6 +194,7 @@ public:
}
QVector<AllocatorPage<Type, PageSize> *> pages;
+ int m_freePage;
};
@@ -500,8 +523,8 @@ public:
ShaderManager(QSGRenderContext *ctx) : blitProgram(0), visualizeProgram(0), context(ctx) { }
~ShaderManager() {
- qDeleteAll(rewrittenShaders.values());
- qDeleteAll(stockShaders.values());
+ qDeleteAll(rewrittenShaders);
+ qDeleteAll(stockShaders);
}
public Q_SLOTS:
@@ -534,8 +557,8 @@ public:
};
protected:
- void nodeChanged(QSGNode *node, QSGNode::DirtyState state);
- void render();
+ void nodeChanged(QSGNode *node, QSGNode::DirtyState state) Q_DECL_OVERRIDE;
+ void render() Q_DECL_OVERRIDE;
private:
enum ClipTypeBit
@@ -604,7 +627,7 @@ private:
void visualizeOverdraw();
void visualizeOverdraw_helper(Node *node);
void visualizeDrawGeometry(const QSGGeometry *g);
- void setCustomRenderMode(const QByteArray &mode);
+ void setCustomRenderMode(const QByteArray &mode) Q_DECL_OVERRIDE;
QSet<Node *> m_taggedRoots;
QDataBuffer<Element *> m_opaqueRenderList;